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せふぃらりっか番外編で紹介したカード達

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Deck Type
Master Duel
Deck Playstyle
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動画で紹介したカードをまとめました、枚数の都合上抜けてるカードもあります
Monster Cards 47
1
Stellarknight Zefraxciton
1
2
Satellarknight Zefrathuban
1
3
Shaddoll Zefranaga
1
4
Zefraath
1
5
Zefraniu, Secret of the Yang Zing
1
6
Zefraxi, Treasure of the Yang Zing
1
7
Ritual Beast Tamer Zefrawendi
1
8
Ritual Beast Tamer Zeframpilica
1
9
Servant of Endymion
1
10
Endymion, the Mighty Master of Magic
1
11
Mythical Beast Garuda
1
12
Mythical Beast Jackal King
1
13
Mythical Beast Master Cerberus
1
14
Symphonic Warrior Guitaar
1
15
Symphonic Warrior Guitariss
1
16
Symphonic Warrior Synthess
1
17
Symphonic Warrior DJJ
1
18
Symphonic Warrior Basses
1
19
Symphonic Warrior Miccs
1
20
D/D Gryphon
1
21
D/D/D Vice King Requiem
1
22
D/D Savant Kepler
1
23
D/D Lamia
1
24
Go! - D/D/D Divine Zero King Rage
1
25
D/D Dog
1
26
Performapal Celestial Magician
1
27
Performapal Skullcrobat Joker
1
28
Dragoncaller Magician
1
29
Timebreaker Magician
1
30
Purple Poison Magician
1
31
Oafdragon Magician
1
32
Harmonizing Magician
1
33
White Wing Magician
1
34
Performapal Pendulum Sorcerer
1
35
Astrograph Sorcerer

Limited Cards

Limited Cards
1
36
Jet Synchron
1
37
Karakuri Gama mdl 4624 "Shirokunishi"
1
38
Speedroid Fuki-Modoshi Piper
1
39
Speedroid Terrortop
1
40
Speedroid Taketomborg
1
41
Speedroid Den-Den Daiko Duke
1
42
Supreme King Dragon Darkwurm
1
43
Supreme King Gate Zero
1
44
Destrudo the Lost Dragon's Frisson
1
45
Abyss Actor - Curtain Raiser
1
46
Fairy Tail - Snow

Limited Cards

Limited Cards
1
47
Spell Canceller
1
Spell Cards 7
1
Zefra Providence
1
2
Oracle of Zefra
1
3
Spell Power Mastery
1
4
Dark Contract with the Gate
1
5
Pendulum Call
1
6
Duelist Alliance
1
7
Dragon Shrine
1
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Trap Cards 2
1
Zefra Divine Strike
1
2
Zefra War
1
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Extra Deck 15
1
Herald of the Arc Light

Forbidden Cards

Forbidden Cards
1
2
Accel Synchron
1
3
Garden Rose Flora
1
4
Denglong, First of the Yang Zing
1
5
Yazi, Evil of the Yang Zing
1
6
Symphonic Warrior Rockks
1
7
Clear Wing Fast Dragon
1
8
Shooting Riser Dragon
1
9
F.A. Dawn Dragster
1
10
Accel Synchro Stardust Dragon
1
11
Plunder Patrollship Jord
1
12
Draco Berserker of the Tenyi
1
13
PSY-Framelord Omega

Limited Cards

Limited Cards
1
14
Baxia, Brightness of the Yang Zing
1
15
Borreload Savage Dragon

Forbidden Cards

Forbidden Cards
1
Side Deck 15
1
Virtual World Kyubi - Shenshen
1
2
Chaofeng, Phantom of the Yang Zing
1
3
Karakuri Super Shogun mdl 00N "Bureibu"
1
4
Swordsoul Supreme Sovereign - Chengying
1
5
Nirvana High Paladin
1
6
Trishula, Zero Dragon of the Ice Barrier
1
7
Psychic End Punisher
1
8
D/D/D Deviser King Deus Machinex
1
9
Heavymetalfoes Electrumite

Forbidden Cards

Forbidden Cards
1
10
Beyond the Pendulum
1
11
Hi-Speedroid Rubber Band Shooter
1
12
Saryuja Skull Dread
1
13
Borrelsword Dragon
1
14
Apollousa, Bow of the Goddess

Forbidden Cards

Forbidden Cards
1
15
Underworld Goddess of the Closed World
1

Main Deck

56
Monster Cards
47
1
Stellarknight Zefraxciton
X
LIGHT LIGHT Level Level 4 [ Fiend / Pendulum/Effect ]
ATK 1900 DEF 0
Pendulum Scale P Scale 7 You cannot Pendulum Summon monsters, except "tellarknight" and "Zefra" monsters. This effect cannot be negated.
If this card is Normal, Flip, or Pendulum Summoned: You can target 1 other "tellarknight" or "Zefra" card in your Monster Zone or Pendulum Zone, and 1 Set card your opponent controls; destroy them. You can only use this effect of "Stellarknight Zefraxciton" once per turn.
1
2
Satellarknight Zefrathuban
X
LIGHT LIGHT Level Level 4 [ Warrior / Pendulum/Effect ]
ATK 0 DEF 2100
Pendulum Scale P Scale 1 You cannot Pendulum Summon monsters, except "tellarknight" and "Zefra" monsters. This effect cannot be negated.
If this card is Normal, Flip, or Pendulum Summoned: You can target 1 other "tellarknight" or "Zefra" card in your Monster Zone or Pendulum Zone, and 1 face-up card your opponent controls; destroy them. You can only use this effect of "Satellarknight Zefrathuban" once per turn.
1
3
Shaddoll Zefranaga
X
DARK DARK Level Level 2 [ Spellcaster / Pendulum/Effect ]
ATK 900 DEF 100
Pendulum Scale P Scale 1 You cannot Pendulum Summon monsters, except "Shaddoll" and "Zefra" monsters. This effect cannot be negated.
If this card is Pendulum Summoned or sent to the GY: You can target 1 card in either player's Pendulum Zone; return it to the hand. You must have a "Zefra" card in your Pendulum Zone to activate and to resolve this effect. You can only use this effect of "Shaddoll Zefranaga" once per turn.
1
4
Zefraath
X
EARTH EARTH Level Level 11 [ Rock / Pendulum/Effect ]
ATK 3450 DEF 2950
Pendulum Scale P Scale 5 During your Main Phase: You can add 1 "Zefra" Pendulum Monster from your Deck to your Extra Deck face-up, and if you do, change this card's Pendulum Scale to be the same as that Pendulum Monster's, until the end of this turn. You can only use this effect of "Zefraath" once per turn.
Cannot be Normal Summoned/Set. Must be Special Summoned (from your face-up Extra Deck) by Tributing all monsters you control, including at least 3 "Zefra" monsters, and cannot be Special Summoned by other ways. After you Special Summon this card, you can conduct 1 Pendulum Summon of a "Zefra" monster(s) during your Main Phase this turn, in addition to your Pendulum Summon. (You can only gain this effect once per turn.) Once per turn: You can Tribute 1 monster; Special Summon 1 "Zefra" monster from your Deck.
1
5
Zefraniu, Secret of the Yang Zing
X
EARTH EARTH Level Level 6 [ Wyrm / Pendulum/Effect ]
ATK 0 DEF 2600
Pendulum Scale P Scale 7 You cannot Pendulum Summon monsters, except "Yang Zing" and "Zefra" monsters. This effect cannot be negated.
When this card is Pendulum Summoned, or when this card is destroyed by battle or card effect while in your Monster Zone: You can add 1 "Yang Zing" or "Zefra" Spell/Trap from your Deck to your hand. You can only use this effect of "Zefraniu, Secret of the Yang Zing" once per turn.
1
6
Zefraxi, Treasure of the Yang Zing
X
EARTH EARTH Level Level 3 [ Wyrm / Pendulum/Effect ]
ATK 1500 DEF 0
Pendulum Scale P Scale 1 You cannot Pendulum Summon monsters, except "Yang Zing" and "Zefra" monsters. This effect cannot be negated.
If this card is Pendulum Summoned, or Special Summoned from the Main Deck: You can target 1 "Yang Zing" or "Zefra" monster you control, except "Zefraxi, Treasure of the Yang Zing"; that face-up monster is treated as a Tuner this turn, also place this card on the bottom of the Deck when it leaves the field. You can only use this effect of "Zefraxi, Treasure of the Yang Zing" once per turn.
1
7
Ritual Beast Tamer Zefrawendi
X
WIND WIND Level Level 3 [ Psychic / Pendulum/Effect ]
ATK 1500 DEF 1000
Pendulum Scale P Scale 7 You cannot Pendulum Summon monsters, except "Ritual Beast" and "Zefra" monsters. This effect cannot be negated.
When this card is Normal or Pendulum Summoned: You can add 1 face-up "Zefra" monster from your Extra Deck to your hand, except "Ritual Beast Tamer Zefrawendi". You can only Special Summon "Ritual Beast Tamer Zefrawendi(s)" once per turn.
1
8
Ritual Beast Tamer Zeframpilica
X
WIND WIND Level Level 3 [ Psychic / Pendulum/Effect ]
ATK 1000 DEF 1500
Pendulum Scale P Scale 1 You cannot Pendulum Summon monsters, except "Ritual Beast" and "Zefra" monsters. This effect cannot be negated.
When this card is Normal or Pendulum Summoned: You can target 1 "Ritual Beast" or "Zefra" monster in your Graveyard, except "Ritual Beast Tamer Zeframpilica"; Special Summon it, but destroy it during the End Phase. You can only Special Summon "Ritual Beast Tamer Zeframpilica(s)" once per turn.
1
9
Servant of Endymion
X
WIND WIND Level Level 3 [ Spellcaster / Pendulum/Effect ]
ATK 900 DEF 1500
Pendulum Scale P Scale 2 Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. You can remove 3 Spell Counters from this card; Special Summon both this card from your Pendulum Zone and 1 monster from your Deck with 1000 or more ATK that you can place a Spell Counter on, and if you do, place 1 Spell Counter on each.
You can only Special Summon "Servant(s) of Endymion" once per turn. This card with a Spell Counter can attack directly. Once per opponent's turn (Quick Effect): You can discard 1 card; place 1 Spell Counter on each card you control that you can place a Spell Counter on. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone, then place the same number of Spell Counters on it that it had as a monster.
1
10
Endymion, the Mighty Master of Magic
X
DARK DARK Level Level 7 [ Spellcaster / Pendulum/Effect ]
ATK 2800 DEF 1700
Pendulum Scale P Scale 8 You can remove 6 Spell Counters from your field; Special Summon this card from the Pendulum Zone, then count the number of cards you control that can have a Spell Counter, destroy up to that many cards on the field, and if you do, place Spell Counters on this card equal to the number of cards destroyed. You can only use this effect of "Endymion, the Mighty Master of Magic" once per turn.
Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can return 1 card you control with a Spell Counter to the hand, and if you do, negate the activation, and if you do that, destroy it. Then, you can place the same number of Spell Counters on this card that the returned card had. While this card has a Spell Counter, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card with a Spell Counter is destroyed by battle: You can add 1 Normal Spell from your Deck to your hand.
1
11
Mythical Beast Garuda
X
LIGHT LIGHT Level Level 4 [ Spellcaster / Pendulum/Effect ]
ATK 1200 DEF 1600
Pendulum Scale P Scale 4 If you have no card in your other Pendulum Zone: You can target 1 other Spell/Trap on the field; destroy both it and this card. You can only use this effect of "Mythical Beast Garuda" once per turn.
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. When your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can remove 3 Spell Counters from your field; Special Summon this card from your hand, then return that opponent's Summoned monster(s) to the hand. You can only use this effect of "Mythical Beast Garuda" once per turn.
1
12
Mythical Beast Jackal King
X
DARK DARK Level Level 6 [ Spellcaster / Pendulum/Effect ]
ATK 2400 DEF 1400
Pendulum Scale P Scale 4 If you have no card in your other Pendulum Zone: You can destroy this card, and if you do, Special Summon 1 face-up "Mythical Beast" Pendulum Monster from your Extra Deck, except "Mythical Beast Jackal King". You can only use this effect of "Mythical Beast Jackal King" once per turn.
Each time a Spell Card is activated, place 2 Spell Counters on this card when that Spell resolves. Once per turn, when an opponent activates a monster effect (Quick Effect): You can remove 2 Spell Counters from your field; negate the activation, and if you do, destroy that card.
1
13
Mythical Beast Master Cerberus
X
LIGHT LIGHT Level Level 8 [ Spellcaster / Pendulum/Effect ]
ATK 2800 DEF 2800
Pendulum Scale P Scale 4 If you have no card in your other Pendulum Zone: You can destroy this card, and if you do, add 1 Level 7 or lower "Mythical Beast" Effect Monster from your Deck to your hand. You can only use this effect of "Mythical Beast Master Cerberus" once per turn.
Each time a Spell Card is activated, place 2 Spell Counters on this card when that Spell resolves. Cannot be destroyed by card effects while 4 or more Spell Counters are on your field. Once per turn: You can remove 4 Spell Counters from your field, then target 1 monster your opponent controls; banish it face-up, and if you do, this card gains ATK equal to the banished monster's original ATK until the end of the opponent's turn.
1
14
Symphonic Warrior Guitaar
X
WIND WIND Level Level 3 [ Machine / Pendulum/Effect ]
ATK 1500 DEF 100
Pendulum Scale P Scale 7 You can discard 1 card; Special Summon 1 "Symphonic Warrior" monster from your Deck, except "Symphonic Warrior Guitaar". You can only use this effect of "Symphonic Warrior Guitaar" once per turn.
When this card is Normal Summoned: You can target 1 "Symphonic Warrior" monster in your Graveyard; Special Summon it.
1
15
Symphonic Warrior Guitariss
X
WIND WIND Level Level 3 [ Machine / Pendulum/Tuner/Effect ]
ATK 1100 DEF 500
Pendulum Scale P Scale 0 You can target 1 other "Symphonic Warrior" card you control; return both that card and this card to the hand. You can only use this effect of "Symphonic Warrior Guitariss" once per turn.
If "Symph Amplifire" is in your Field Zone: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can target 1 card in your Pendulum Zone; return it to the hand. You can only use each effect of "Symphonic Warrior Guitariss" once per turn.
1
16
Symphonic Warrior Synthess
X
WIND WIND Level Level 4 [ Machine / Flip/Effect ]
ATK 1200 DEF 1900
FLIP: You can add 1 "Symphonic Warrior" monster from your Deck to your hand, except "Symphonic Warrior Synthess".
Once per turn: You can target 1 monster you control or in your Graveyard whose original name includes "Symphonic Warrior", except "Symphonic Warrior Synthess"; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. You can banish this card from your Graveyard, then target 1 of your banished "Symphonic Warrior" monsters, except "Symphonic Warrior Synthess"; Special Summon it.
1
17
Symphonic Warrior DJJ
X
WIND WIND Level Level 4 [ Machine / Pendulum/Effect ]
ATK 1200 DEF 1200
Pendulum Scale P Scale 8 Once per turn, during your Main Phase: You can flip 1 face-down Defense Position "Symphonic Warrior" monster you control to face-up Defense Position. If a "Symphonic Warrior" monster's effect is activated (except during the Damage Step): You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Symphonic Warrior DJJ" once per turn.
If this card is Normal or Special Summoned: You can Special Summon 1 "Symphonic Warrior" monster from your Deck in face-down Defense Position, except "Symphonic Warrior DJJ", or, if "Symph Amplifire" is in your Field Zone, you can Special Summon 1 "Symphonic Warrior" monster from your Deck instead, except "Symphonic Warrior DJJ", but negate its effects. You can only use this effect of "Symphonic Warrior DJJ" once per turn.
1
18
Symphonic Warrior Basses
X
WIND WIND Level Level 1 [ Machine / Tuner/Effect ]
ATK 600 DEF 400
Once per turn, you can select 1 face-up "Symphonic Warrior" monster on the field. Increase its Level by the number of cards in your hand; this increase lasts until the End Phase. You can remove from play this card from your Graveyard to select 1 face-up "Symphonic Warrior" monster you control, and increase its Level by the number of cards in your hand; this increase lasts until the End Phase.
1
19
Symphonic Warrior Miccs
X
WIND WIND Level Level 5 [ Machine / Pendulum/Effect ]
ATK 2300 DEF 1100
Pendulum Scale P Scale 1 Unless you have a "Symphonic Warrior" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. Once per turn, during your End Phase: You can target 1 of your banished "Symphonic Warrior" monsters; add it to your hand.
You can Special Summon this card (from your hand) by removing 3 Symphonic Counters from your field. After you Normal or Special Summon this card, you can Normal Summon 1 monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
1
20
D/D Gryphon
X
DARK DARK Level Level 4 [ Fiend / Pendulum/Effect ]
ATK 1200 DEF 1200
Pendulum Scale P Scale 1 You can target 1 Fiend monster you control; it gains 500 ATK (until the end of this turn) for each "Dark Contract" Spell/Trap with different names currently on your field or in your GY, then destroy this card. You can only use this effect of "D/D Gryphon" once per turn.
If you control a "D/D" monster: You can Special Summon this card from your hand in Defense Position. If this card is Pendulum Summoned: You can discard 1 "D/D" or "Dark Contract" card; draw 1 card. If this card is Special Summoned from the GY: You can add 1 "D/D" card from your Deck to your hand, except "D/D Gryphon". You can only use each effect of "D/D Gryphon" once per turn.
1
21
D/D/D Vice King Requiem
X
DARK DARK Level Level 8 [ Fiend / Pendulum/Effect ]
ATK 2800 DEF 2000
Pendulum Scale P Scale 4 You can target any number of "Dark Contract" cards you control; destroy them, and if you do, Special Summon this card from your Pendulum Zone, then you can increase or decrease its Level by the number destroyed. You can only use this effect of "D/D/D Vice King Requiem" once per turn.
You cannot Special Summon monsters, except "D/D/D" monsters. A "D/D/D" monster that was Fusion, Synchro, Xyz, or Link Summoned using this card on the field as material gains this effect.
●Once per turn: You can target 1 card on the field; shuffle 1 "Dark Contract" card from your field or GY into the Deck, and if you do, destroy that target, then gain 1000 LP.
You can only use this effect of "D/D/D Vice King Requiem" once per turn.
1
22
D/D Savant Kepler
X
DARK DARK Level Level 1 [ Fiend / Pendulum/Effect ]
ATK 0 DEF 0
Pendulum Scale P Scale 10 You cannot Pendulum Summon monsters, except "D/D" monsters. This effect cannot be negated. Once per turn, during your Standby Phase: Reduce this card's Pendulum Scale by 2 (min. 1), then destroy all monsters you control with a Level greater than or equal to this card's Pendulum Scale, except "D/D" monsters.
If this card is Normal or Special Summoned: You can activate 1 of these effects. You can only use this effect of "D/D Savant Kepler" once per turn.
●Target 1 other "D/D" card you control; return it to the hand.
●Add 1 "Dark Contract" card from your Deck to your hand.
1
23
D/D Lamia
X
DARK DARK Level Level 1 [ Fiend / Tuner/Effect ]
ATK 100 DEF 1900
If this card is in your hand or GY: You can send 1 "D/D" or "Dark Contract" card from your hand or face-up field to the GY, except "D/D Lamia"; Special Summon this card, but banish it when it leaves the field. You can only use this effect of "D/D Lamia" once per turn.
1
24
Go! - D/D/D Divine Zero King Rage
X
DARK DARK Level Level 10 [ Fiend / Pendulum/Effect ]
ATK 0 DEF 0
Pendulum Scale P Scale 0 If you would take effect damage, you take no damage. If you Normal Summon 1 Level 5 or higher "D/D" monster, you can do it without Tributing. You can only use each Pendulum Effect of "Go! - D/D/D Divine Zero King Rage" once per turn.
When this card declares an attack, if your opponent's LP is 4000 or less: You can make this card gain ATK equal to your opponent's LP, until the end of this turn. Cannot be destroyed by battle, also you take no damage from battles involving this card.
You can Tribute 1 other monster; apply 1 of these effects until the end of this turn.
●This card can attack directly.
●Your opponent cannot activate cards or effects in the Spell & Trap Zones.
●Your opponent cannot activate card effects in their hand or GY.
1
25
D/D Dog
X
DARK DARK Level Level 6 [ Fiend / Pendulum/Effect ]
ATK 2000 DEF 2000
Pendulum Scale P Scale 3 You can target 1 Fusion, Synchro, or Xyz Monster your opponent controls; negate its effects until the end of this turn, then destroy this card. You can only use this effect of "D/D Dog" once per turn.
Once per turn, if your opponent Special Summons a Fusion, Synchro, or Xyz Monster(s) (except during the Damage Step): You can target 1 of those monsters; this turn, that face-up monster cannot attack, also its effects are negated.
1
26
Performapal Celestial Magician
X
DARK DARK Level Level 4 [ Spellcaster / Pendulum/Effect ]
ATK 1500 DEF 1000
Pendulum Scale P Scale 8 When exactly 1 face-up Fusion, Synchro, or Xyz Monster you control that was Special Summoned from the Extra Deck is destroyed by battle, or an opponent's card effect: You can Special Summon that destroyed monster, then destroy this card. You can only use this effect of "Performapal Celestial Magician" once per turn.
During your Main Phase, if this card was Normal or Special Summoned this turn: You can apply the following effect(s) for the rest of this turn, based on the other monsters you currently control.
●Fusion: This card can attack directly.
●Synchro: Your opponent cannot activate monster effects.
●Xyz: This card's ATK becomes double its original ATK.
●Pendulum: During the End Phase, add 1 Pendulum Monster from your Deck to your hand.
You can only use this effect of "Performapal Celestial Magician" once per turn.
1
27
Performapal Skullcrobat Joker
X
DARK DARK Level Level 4 [ Spellcaster / Pendulum/Effect ]
ATK 1800 DEF 100
Pendulum Scale P Scale 8 You cannot Pendulum Summon monsters, except "Performapal" monsters, "Magician" Pendulum Monsters, and "Odd-Eyes" monsters. This effect cannot be negated.
When this card is Normal Summoned: You can add 1 "Performapal" monster, "Magician" Pendulum Monster, or "Odd-Eyes" monster from your Deck to your hand, except "Performapal Skullcrobat Joker".
1
28
Dragoncaller Magician
X
DARK DARK Level Level 7 [ Spellcaster / Pendulum/Effect ]
ATK 2400 DEF 1000
Pendulum Scale P Scale 2 Once per turn: You can target 1 face-up monster on the field; it becomes Dragon-Type until the end of your opponent's turn (even if this card leaves the field).
Once per turn: You can make this card become Dragon-Type until the end of this turn. A monster that was Fusion, Synchro, or Xyz Summoned using this card on the field as Material gains this effect.
●If this card battles a Dragon-Type monster, this card's ATK becomes double its original ATK during the Damage Step only.
1
29
Timebreaker Magician
X
DARK DARK Level Level 3 [ Spellcaster / Pendulum/Effect ]
ATK 1400 DEF 0
Pendulum Scale P Scale 2 Each turn, the first Pendulum Monster(s) you control that would be destroyed by an opponent's card effect, is not destroyed.
When this card is Pendulum Summoned from the hand (and no other cards are Pendulum Summoned at the same time): You can make this card's ATK become double its original ATK. Once per turn: You can target 1 monster on the field; banish both it and this card from the field until your next Standby Phase.
1
30
Purple Poison Magician
X
DARK DARK Level Level 4 [ Spellcaster / Pendulum/Effect ]
ATK 1200 DEF 2100
Pendulum Scale P Scale 1 Once per turn, if your DARK Spellcaster-Type monster battles, before damage calculation: You can activate this effect; that monster gains 1200 ATK (until the end of the Damage Step), then destroy this card.
(This card is always treated as a "Fusion Dragon" card.)
If this card is destroyed by battle or card effect: You can target 1 face-up card on the field; destroy it.
1
31
Oafdragon Magician
X
WIND WIND Level Level 6 [ Spellcaster / Pendulum/Effect ]
ATK 2100 DEF 1400
Pendulum Scale P Scale 2 If you have a "Magician" card in your other Pendulum Zone: You can add 1 face-up "Magician" or "Odd-Eyes" Pendulum Monster from your Extra Deck to your hand, except "Oafdragon Magician". You can only use this effect of "Oafdragon Magician" once per turn.
If this card is Normal or Special Summoned: You can target 1 "Magician" Pendulum Monster or "Odd-Eyes" monster in your Graveyard, except "Oafdragon Magician"; add it to your hand. You can only use this effect of "Oafdragon Magician" once per turn.
1
32
Harmonizing Magician
X
DARK DARK Level Level 4 [ Spellcaster / Pendulum/Tuner/Effect ]
ATK 0 DEF 0
Pendulum Scale P Scale 8 All monsters you control gain 100 ATK and DEF for each face-up "Magician" Pendulum Monster with different names in your Extra Deck.
Cannot be Special Summoned from the Extra Deck. Cannot be used as material for a Fusion, Synchro, or Xyz Summon, unless all other materials are "Magician" Pendulum Monsters. When this card is Pendulum Summoned from the hand: You can Special Summon 1 "Magician" Pendulum Monster from your Deck in Defense Position, except "Harmonizing Magician", but negate its effects, also banish it when it leaves the field. You can only use this effect of "Harmonizing Magician" once per turn.
1
33
White Wing Magician
X
WIND WIND Level Level 4 [ Spellcaster / Pendulum/Tuner/Effect ]
ATK 1600 DEF 1400
Pendulum Scale P Scale 1 Once per turn, when an activated card or effect resolves that targets a DARK Spellcaster-Type monster you control, negate that effect, then destroy this card.
(This card is always treated as a "Synchro Dragon" card.)
If this Pendulum Summoned card is used for a Synchro Summon, banish it.
1
34
Performapal Pendulum Sorcerer
X
EARTH EARTH Level Level 4 [ Spellcaster / Pendulum/Effect ]
ATK 1500 DEF 800
Pendulum Scale P Scale 2 If a "Performapal" monster(s) is Pendulum Summoned to your field: All "Performapal" monsters you currently control gain 1000 ATK until the end of this turn (even if this card leaves the field).
If this card is Special Summoned: You can target up to 2 cards you control; destroy them, and if you do, add "Performapal" monsters with different names from your Deck to your hand, except "Performapal Pendulum Sorcerer", equal to the number of cards destroyed. You can only use this effect of "Performapal Pendulum Sorcerer" once per turn.
1
35

Limited Cards

Limited
Astrograph Sorcerer
X
DARK DARK Level Level 7 [ Spellcaster / Pendulum/Effect ]
ATK 2500 DEF 2000
Pendulum Scale P Scale 1 During your Main Phase: You can destroy this card, and if you do, take 1 "Stargazer Magician" from your hand or Deck, and either place it in your Pendulum Zone or Special Summon it. You can only use this effect of "Astrograph Sorcerer" once per turn.
If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can choose 1 monster in the GY, Extra Deck, or that is banished, and that was destroyed this turn, and add 1 monster with the same name from your Deck to your hand. You can banish this card you control, plus 4 monsters from your hand, field, and/or GY (1 each with "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", and "Fusion Dragon" in their names); Special Summon 1 "Supreme King Z-ARC" from your Extra Deck. (This is treated as a Fusion Summon.)
1
36
Jet Synchron
X
FIRE FIRE Level Level 1 [ Machine / Tuner/Effect ]
ATK 500 DEF 0
If this card is sent to the GY as Synchro Material: You can add 1 "Junk" monster from your Deck to your hand. If this card is in your GY: You can send 1 card from your hand to the GY; Special Summon this card, but banish it when it leaves the field. You can only use 1 "Jet Synchron" effect per turn, and only once that turn.
1
37
Karakuri Gama mdl 4624 "Shirokunishi"
X
EARTH EARTH Level Level 1 [ Machine / Tuner/Effect ]
ATK 200 DEF 1000
This card must attack, if able. If this card is targeted for an attack: Change the battle position of this card. (Quick Effect): You can banish this card from your GY, then target 1 "Karakuri" monster you control; change its battle position. You can only use this effect of "Karakuri Gama mdl 4624 "Shirokunishi"" once per turn.
1
38
Speedroid Fuki-Modoshi Piper
X
WIND WIND Level Level 4 [ Machine / Tuner/Effect ]
ATK 1000 DEF 1000
If this card is Normal or Special Summoned: You can excavate cards from the top of your Deck equal to the number of other WIND monsters you control, add 1 excavated card to your hand, also place the rest on the bottom of your Deck in any order. You can banish this card from your GY, then target 1 Level 3 or higher WIND monster you control; reduce its Level by 2. You can only use each effect of "Speedroid Fuki-Modoshi Piper" once per turn.
1
39
Speedroid Terrortop
X
WIND WIND Level Level 3 [ Machine / Effect ]
ATK 1200 DEF 600
If you control no monsters, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: You can add 1 "Speedroid" monster from your Deck to your hand, except "Speedroid Terrortop". You can only use this effect of "Speedroid Terrortop" once per turn.
1
40
Speedroid Taketomborg
X
WIND WIND Level Level 3 [ Machine / Effect ]
ATK 600 DEF 1200
If you control a WIND monster, you can Special Summon this card (from your hand). You can Tribute this card; Special Summon 1 "Speedroid" Tuner from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only Special Summon "Speedroid Taketomborg(s)" once per turn.
1
41
Speedroid Den-Den Daiko Duke
X
WIND WIND Level Level 3 [ Machine / Tuner/Effect ]
ATK 1000 DEF 1000
You can banish this card from your GY; Special Summon 1 "Speedroid" Tuner from your hand or GY, except "Speedroid Den-Den Daiko Duke". You can only use this effect of "Speedroid Den-Den Daiko Duke" once per turn.
1
42
Supreme King Dragon Darkwurm
X
DARK DARK Level Level 4 [ Dragon / Pendulum/Effect ]
ATK 1800 DEF 1200
Pendulum Scale P Scale 5 Once per turn, if you control no monsters: You can place 1 "Supreme King Gate" Pendulum Monster from your Deck in your Pendulum Zone, also you cannot Pendulum Summon monsters for the rest of this turn, except DARK monsters.
If this card is Normal or Special Summoned: You can add 1 "Supreme King Gate" Pendulum Monster from your Deck to your hand. If this card is in your GY and you control no monsters: You can Special Summon this card. You can only use each effect of "Supreme King Dragon Darkwurm" once per turn.
1
43
Supreme King Gate Zero
X
DARK DARK Level Level 7 [ Fiend / Pendulum/Effect ]
ATK 0 DEF 0
Pendulum Scale P Scale 0 If you control "Supreme King Z-ARC", you take no damage. Once per turn, if you have "Supreme King Gate Infinity" in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 "Polymerization" Spell or "Fusion" Spell from your Deck to your hand.
Once per turn: You can target 1 other face-up card you control; destroy both it and this card, and if you do, Special Summon 1 Dragon Fusion or Synchro Monster from your Extra Deck, but its ATK/DEF become 0, its effects are negated, also it cannot be used as material for a Synchro or Xyz Summon. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.
1
44
Destrudo the Lost Dragon's Frisson
X
DARK DARK Level Level 7 [ Dragon / Tuner/Effect ]
ATK 1000 DEF 3000
If this card is in your hand or GY: You can pay half your LP, then target 1 Level 6 or lower monster you control; Special Summon this card, and if you do, this card's Level is reduced by the Level of the targeted monster, also place this card on the bottom of the Deck if it leaves the field. You can only use this effect of "Destrudo the Lost Dragon's Frisson" once per turn.
1
45
Abyss Actor - Curtain Raiser
X
DARK DARK Level Level 4 [ Fiend / Pendulum/Effect ]
ATK 1100 DEF 1000
Pendulum Scale P Scale 7 If you control no monsters: You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Abyss Actor - Curtain Raiser" once per Duel.
Gains 1100 ATK if you control no other monsters. Once per turn: You can send 1 "Abyss Script" Spell from your Deck to the GY; add 1 face-up "Abyss Actor" Pendulum Monster from your Extra Deck to your hand.
1
46

Limited Cards

Limited
Fairy Tail - Snow
X
LIGHT LIGHT Level Level 4 [ Spellcaster / Effect ]
ATK 1850 DEF 1000
If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. If this card is in your GY (Quick Effect): You can banish 7 other cards from your hand, field, and/or GY; Special Summon this card.
1
47
Spell Canceller
X
WIND WIND Level Level 5 [ Machine / Effect ]
ATK 1800 DEF 1600
Spell Cards, and their effects on the field, cannot be activated. Negate all Spell effects on the field.
1
Spell Cards
7
1
Zefra Providence
X
SPELL SPELL
Add 1 "Zefra" card from your Deck to your hand, except "Zefra Providence". If a "Zefra" card(s) you control would be destroyed, except the turn this card was sent to the Graveyard, you can banish this card from your Graveyard instead. You can only activate 1 "Zefra Providence" per turn.
1
2
Oracle of Zefra
X
SPELL SPELL Field Field
When this card is activated: Add 1 "Zefra" monster from your Deck to your hand. When you Ritual Summon using a "Zefra" monster, or Special Summon using a "Zefra" monster as material, you can activate these effects depending on the monster Summoned, once per turn per effect:
●Ritual: Shuffle 1 monster on the field into the Deck.
●Fusion: Special Summon 1 monster from your hand.
●Synchro: Choose 1 monster from your Deck and place it on top of your Deck.
●Xyz: Draw 1 card, then discard 1 card.
You can only activate 1 "Oracle of Zefra" per turn.
1
3
Spell Power Mastery
X
SPELL SPELL
Add 1 "Endymion" card from your Deck to your hand, then you can count the number of "Spell Power Mastery" and "Spell Power Grasp" you control and/or have in your GY, and place that many Spell Counters among card(s) you control that you can place a Spell Counter on. You can only activate 1 "Spell Power Mastery" per turn.
1
4
Dark Contract with the Gate
X
SPELL SPELL Continuous Continuous
During your Main Phase: You can add 1 "D/D" monster from your Deck to your hand. You can only use this effect of "Dark Contract with the Gate" once per turn. Once per turn, during your Standby Phase: Take 1000 damage.
1
5
Pendulum Call
X
SPELL SPELL
Discard 1 card; add 2 "Magician" Pendulum Monsters with different names from your Deck to your hand, also, until the end of your opponent's next turn after this card resolves, "Magician" cards in your Pendulum Zones cannot be destroyed by card effects. You can only activate 1 "Pendulum Call" per turn. You cannot activate this card if you activated a "Magician" monster's Pendulum Effect this turn.
1
6
Duelist Alliance
X
SPELL SPELL
If there is a card in the Pendulum Zone: Add 1 "Pendulum" Pendulum Monster or "Pendulum" Spell/Trap from your Deck to your hand. You can only activate 1 "Duelist Alliance" per turn.
1
7
Dragon Shrine
X
SPELL SPELL
Send 1 Dragon monster from your Deck to the GY, then, if that monster in your GY is a Dragon Normal Monster, you can send 1 more Dragon monster from your Deck to the GY. You can only activate 1 "Dragon Shrine" per turn.
1
Trap Cards
2
1
Zefra Divine Strike
X
TRAP TRAP Counter Counter
When a Spell/Trap Card, or monster effect, is activated: Banish 1 face-up "Zefra" monster in your Extra Deck; negate the activation, and if you do, destroy it.
1
2
Zefra War
X
TRAP TRAP
Target 1 other "Zefra" card you control and 1 card your opponent controls; destroy them. If you have 2 "Zefra" cards in your Pendulum Zones, you can activate this card from your hand. You can only activate 1 "Zefra War" per turn.
1

Extra Deck

15
1

Forbidden Cards

Forbidden
Herald of the Arc Light
X
LIGHT LIGHT Level Level 4 [ Fairy / Synchro/Effect ]
ATK 600 DEF 1000
1 Tuner + 1+ non-Tuner monsters
Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.
1
2
Accel Synchron
X
DARK DARK Level Level 5 [ Machine / Synchro/Tuner/Effect ]
ATK 500 DEF 2100
1 Tuner + 1+ non-Tuner monsters
Once per turn: You can send 1 "Synchron" monster from your Deck to the GY, then activate 1 of these effects;
●Increase this card's Level by the Level of the sent monster.
●Reduce this card's Level by the Level of the sent monster.
During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only Synchro Summon "Accel Synchron" once per turn.
1
3
Garden Rose Flora
X
LIGHT LIGHT Level Level 5 [ Plant / Synchro/Tuner/Effect ]
ATK 800 DEF 1600
1 Tuner + 1+ non-Tuner monsters
You can target 1 card in the Field Zone; destroy it, then Special Summon to its controller's field, 1 "Rose Token" (Plant/DARK/Level 2/ATK 800/DEF 800) in Attack Position, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Synchro Monsters. You can only use this effect of "Garden Rose Flora" once per turn. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.
1
4
Denglong, First of the Yang Zing
X
LIGHT LIGHT Level Level 5 [ Wyrm / Synchro/Tuner/Effect ]
ATK 0 DEF 2800
1 Tuner + 1+ non-Tuner monsters
If this card is Special Summoned: You can add 1 "Yang Zing" card from your Deck to your hand. Once per turn: You can send 1 Wyrm monster from your Deck to the GY; this card's Level becomes the sent monster's. If this face-up card leaves the field: You can Special Summon 1 "Yang Zing" monster from your Deck. You can only Special Summon "Denglong, First of the Yang Zing(s)" once per turn.
1
5
Yazi, Evil of the Yang Zing
X
DARK DARK Level Level 7 [ Wyrm / Synchro/Effect ]
ATK 2600 DEF 2100
1 Tuner + 1+ non-Tuner monsters
Your opponent cannot target this card on the field with card effects. You can only use each of these effects of "Yazi, Evil of the Yang Zing" once per turn.
●You can target 1 "Yang Zing" monster you control and 1 card your opponent controls; destroy them.
●When this card you control is destroyed by battle or card effect and sent to your GY: You can Special Summon 1 Wyrm monster from your Deck in Defense Position.
1
6
Symphonic Warrior Rockks
X
WIND WIND Level Level 7 [ Machine / Synchro/Pendulum/Effect ]
ATK 2500 DEF 1500
Pendulum Scale P Scale 10 During each Standby Phase: You can add 1 face-up Pendulum Monster from your Extra Deck to your hand. You can only use this effect of "Symphonic Warrior Rockks" once per turn. When an opponent's monster declares an attack: You can destroy both that monster and this card.
1 Tuner + 1+ non-Tuner monsters
If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone. You can only use each of the following effects of "Symphonic Warrior Rockks" once per turn. If this card is Special Summoned: You can add 1 face-up Pendulum Monster from your Extra Deck to your hand. If "Symph Amplifire" is in your Field Zone: You can destroy 1 card on the field.
1
7
Clear Wing Fast Dragon
X
WIND WIND Level Level 7 [ Dragon / Synchro/Pendulum/Effect ]
ATK 2500 DEF 2000
Pendulum Scale P Scale 4 You can send 1 face-up "Speedroid" Tuner and 1 face-up non-Tuner monster you control to the GY, whose total Levels equal 7; Special Summon this card from your Pendulum Zone. You can only use this effect of "Clear Wing Fast Dragon" once per turn.
1 Tuner + 1+ non-Tuner WIND monsters
(Quick Effect): You can target 1 face-up monster your opponent controls that was Special Summoned from the Extra Deck; until the end of this turn, change its ATK to 0, also negate that face-up monster's effects. You can only use this effect of "Clear Wing Fast Dragon" once per turn. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.
1
8
Shooting Riser Dragon
X
LIGHT LIGHT Level Level 7 [ Dragon / Synchro/Tuner/Effect ]
ATK 2100 DEF 1700
1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can send 1 monster from your Deck to the GY, whose Level is lower than this card's on the field, and if you do, reduce this card's Level by that monster's, but for the rest of this turn, you cannot activate the effects of monsters with the same name the sent monster had in the GY. You can only use this effect of "Shooting Riser Dragon" once per turn. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.
1
9
F.A. Dawn Dragster
X
LIGHT LIGHT Level Level 7 [ Machine / Synchro/Effect ]
ATK 0 DEF 2000
1 Tuner + 1+ non-Tuner monsters
Gains ATK equal to its Level x 300. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. Each time a "F.A." Spell/Trap Card or effect is activated (even during the Damage Step): You can increase this card's Level by 1. Once per turn, when your opponent activates a Spell/Trap Card or effect (Quick Effect): You can reduce this card's Level by 2, and if you do, negate the activation, and if you do that, destroy that card.
1
10
Accel Synchro Stardust Dragon
X
WIND WIND Level Level 8 [ Dragon / Synchro/Effect ]
ATK 2500 DEF 2000
1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can Special Summon 1 Level 2 or lower Tuner from your GY. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Stardust Dragon" from your Extra Deck (this is treated as a Synchro Summon), then, immediately after this effect resolves, Synchro Summon using monsters you control as material. For the rest of this turn, the monsters Synchro Summoned by this effect are unaffected by your opponent's activated effects. You can only use each effect of "Accel Synchro Stardust Dragon" once per turn.
1
11
Plunder Patrollship Jord
X
EARTH EARTH Level Level 8 [ Fiend / Synchro/Pendulum/Effect ]
ATK 1500 DEF 3000
Pendulum Scale P Scale 1 You can declare 1 Attribute; return this card to the Extra Deck, and if you do, Special Summon 1 "Plunder Patroll Token" (Fiend/Level 4/ATK 0/DEF 0) with that Attribute to both players' fields in Defense Position. You can only use this effect of "Plunder Patrollship Jord" once per turn.
1 Tuner + 1+ non-Tuner monsters
If your opponent Special Summons a monster(s) (except during the Damage Step): You can add 1 "Plunder Patroll" card from your Deck to your hand, then if this card is equipped with a "Plunder Patroll" card, you can Special Summon 1 "Plunder Patroll" monster from your Deck. You can target 1 "Plunder Patroll" card in your GY; add it to your hand, and if you do, place this card in your Pendulum Zone. You can only use each effect of "Plunder Patrollship Jord" once per turn.
1
12
Draco Berserker of the Tenyi
X
DARK DARK Level Level 8 [ Wyrm / Synchro/Effect ]
ATK 3000 DEF 0
1 Tuner + 1+ non-Tuner monsters
When your opponent activates a monster effect (Quick Effect): You can banish it. If this attacking card destroys an Effect Monster by battle and sends it to the GY: This card gains ATK equal to the destroyed monster's original ATK, also it can make a second attack on a monster during this Battle Phase. You can only use each effect of "Draco Berserker of the Tenyi" once per turn.
1
13

Limited Cards

Limited
PSY-Framelord Omega
X
LIGHT LIGHT Level Level 8 [ Psychic / Synchro/Effect ]
ATK 2800 DEF 2200
1 Tuner + 1+ non-Tuner monsters
Once per turn, during the Main Phase (Quick Effect): You can banish both this face-up card from the field and 1 random card from your opponent's hand, face-up, until your next Standby Phase. Once per turn, during your opponent's Standby Phase: You can target 1 banished card; return it to the GY. If this card is in your GY: You can target 1 other card in the GY; shuffle both that card and this card from the GY into the Deck.
1
14
Baxia, Brightness of the Yang Zing
X
LIGHT LIGHT Level Level 8 [ Wyrm / Synchro/Effect ]
ATK 2300 DEF 2600
1 Tuner + 1+ non-Tuner Wyrm monsters
When this card is Synchro Summoned: You can target cards on the field, up to the number of different original Attributes of the Wyrm monsters used for the Synchro Summon of this card; shuffle them into the Deck. Once per turn: You can target 1 card you control and 1 Level 4 or lower monster in your GY; destroy that card on the field, and if you do, Special Summon that other monster from the GY.
1
15

Forbidden Cards

Forbidden
Borreload Savage Dragon
X
DARK DARK Level Level 8 [ Dragon / Synchro/Effect ]
ATK 3000 DEF 2500
1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can equip 1 Link Monster from your GY to this card, and if you do, place Borrel Counters on this card equal to that Link Monster's Link Rating. This card gains ATK equal to half the ATK of the monster equipped to it by its effect. When your opponent activates a card or effect (Quick Effect): You can remove 1 Borrel Counter from this card; negate the activation. You can only use this effect of "Borreload Savage Dragon" once per turn.
1

Side Deck

15
1
Virtual World Kyubi - Shenshen
X
WIND WIND Level Level 9 [ Psychic / Synchro/Effect ]
ATK 2800 DEF 2400
1 Tuner + 1+ non-Tuner monsters
Any card sent from the field to the GY is banished instead. You can only use each of the following effects of "Virtual World Kyubi - Shenshen" once per turn. When your monster declares an attack: You can return 1 banished monster to the owner's GY. During your Main Phase, except the turn this card was sent to the GY: You can banish 2 other monsters from your GY with different original Types and Attributes from each other; Special Summon this card from your GY.
1
2
Chaofeng, Phantom of the Yang Zing
X
LIGHT LIGHT Level Level 9 [ Wyrm / Synchro/Effect ]
ATK 2800 DEF 2200
1 Tuner + 1+ non-Tuner monsters
While this Synchro Summoned card is on the field, your opponent cannot activate effects of monsters with the same original Attribute(s) as the "Yang Zing" monster(s) used for the Synchro Summon of this card. When this Synchro Summoned card is destroyed by battle or card effect and sent to the GY: You can add 1 Tuner from your Deck to your hand. Once per turn, when a monster(s) your opponent controls is destroyed by battle or card effect: You can Special Summon 1 Wyrm monster from your Deck, in Defense Position, whose original Attribute matches the original Attribute that 1 of those destroyed monsters had on the field.
1
3
Karakuri Super Shogun mdl 00N "Bureibu"
X
EARTH EARTH Level Level 9 [ Machine / Synchro/Effect ]
ATK 3000 DEF 1500
1 Tuner + 1+ non-Tuner Machine monsters
If this card is Synchro Summoned: You can Special Summon 1 "Karakuri" monster from your Deck. Monsters you control in Defense Position cannot be destroyed by battle. Once per turn, if the battle position of a face-up "Karakuri" monster(s) you control is changed (except during the Damage Step): You can target 1 card your opponent controls; banish it.
1
4
Swordsoul Supreme Sovereign - Chengying
X
WATER WATER Level Level 10 [ Wyrm / Synchro/Effect ]
ATK 3000 DEF 3000
1 Tuner + 1+ non-Tuners
For each banished card, this card gains 100 ATK/DEF and monsters your opponent controls lose 100 ATK/DEF. If this card would be destroyed by card effect, you can banish 1 card from your GY instead. If a card(s) is banished (except during the Damage Step): You can banish 1 card each from both your opponent's field and GY. You can only use this effect of "Swordsoul Supreme Sovereign - Chengying" once per turn.
1
5
Nirvana High Paladin
X
DARK DARK Level Level 10 [ Spellcaster / Synchro/Pendulum/Effect ]
ATK 3300 DEF 2500
Pendulum Scale P Scale 8 If a Pendulum Monster you control attacks, for that battle, it cannot be destroyed by battle, also you take no battle damage. At the end of the Damage Step, if a Pendulum Monster you control attacked: All monsters your opponent currently controls lose ATK equal to that attacking monster's ATK, until the end of this turn.
1 Tuner + 1+ non-Tuner Synchro Monsters
For this card's Synchro Summon, you can treat 1 Pendulum Summoned Pendulum Monster you control as a Tuner. If this card is Synchro Summoned using a Pendulum Summoned Pendulum Monster Tuner: You can target 1 card in your GY; add it to your hand. When this card destroys an opponent's monster by battle: You can halve your opponent's LP. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.
1
6
Trishula, Zero Dragon of the Ice Barrier
X
WATER WATER Level Level 11 [ Dragon / Synchro/Effect ]
ATK 2700 DEF 2000
1 Tuner + 2+ non-Tuner monsters
When this card is Synchro Summoned: You can banish up to 3 cards your opponent controls. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 "Trishula, Dragon of the Ice Barrier" from your Extra Deck or GY, its ATK becomes 3300, then halve the ATK of any face-up monsters your opponent currently controls, also negate their effects. You can only use this effect of "Trishula, Zero Dragon of the Ice Barrier" once per turn.
1
7
Psychic End Punisher
X
LIGHT LIGHT Level Level 11 [ Psychic / Synchro/Effect ]
ATK 3500 DEF 3500
1 Tuner + 1+ non-Tuner monsters
While your LP are less than or equal to your opponent's, this Synchro Summoned card is unaffected by your opponent's activated effects. Once per turn: You can pay 1000 LP, then target 1 monster you control and 1 card your opponent controls; banish them. At the start of the Battle Phase: You can make this card gain ATK equal to the difference in your LP and your opponent's.
1
8
D/D/D Deviser King Deus Machinex
X
DARK DARK Rank Rank 10 [ Fiend / Xyz/Pendulum/Effect ]
ATK 3000 DEF 3000
Pendulum Scale P Scale 10 While you have a card in your other Pendulum Zone: You can target 1 Pendulum Monster you control or in your GY; Special Summon the card in your other Pendulum Zone, and if you do, place that targeted Pendulum Monster in your Pendulum Zone. You can only use this effect of "D/D/D Deviser King Deus Machinex" once per turn.
2 Level 10 Fiend monsters
You can also Xyz Summon this card by using a "D/D/D" monster you control as material. (Transfer its materials to this card.) You can only control 1 "D/D/D Deviser King Deus Machinex" in your Monster Zone. Once per Chain, when a Monster Card your opponent controls activates its effect (Quick Effect): You can either detach 2 materials from this card, or destroy 1 "Dark Contract" card you control, and if you do, attach that opponent's card to this card as material. Once per turn, during your Standby Phase: You can place this card in your Pendulum Zone.
1
9

Forbidden Cards

Forbidden
Heavymetalfoes Electrumite
X
FIRE FIRE Link Link 2 [ Psychic / Link/Effect ]
ATK 1800 DEF -
2 Pendulum Monsters
If this card is Link Summoned: You can add 1 Pendulum Monster from your Deck to your Extra Deck face-up. Once per turn: You can target 1 other face-up card you control; destroy it, then add 1 face-up Pendulum Monster from your Extra Deck to your hand. If a card(s) in your Pendulum Zone leaves the field: Draw 1 card. You can only use this effect of "Heavymetalfoes Electrumite" once per turn.
1
10
Beyond the Pendulum
X
DARK DARK Link Link 2 [ Spellcaster / Link/Effect ]
ATK 1200 DEF -
2 Effect Monsters, including a Pendulum Monster
If this card is Link Summoned in the Extra Monster Zone: You can pay 1200 LP; add 1 Pendulum Monster from your Deck to your hand, but for the rest of this turn, unless you Pendulum Summon after this effect resolves, you cannot activate monster effects, and the effects of any cards in your Pendulum Zones are negated. If 2 monsters with different original Levels are Pendulum Summoned at the same time to the zones this card points to: You can target 2 cards on the field; destroy them. You can only use this effect of "Beyond the Pendulum" once per turn.
1
11
Hi-Speedroid Rubber Band Shooter
X
WIND WIND Link Link 2 [ Machine / Link/Effect ]
ATK 1000 DEF -
2 WIND monsters
During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 WIND monster, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Synchro Monsters. You can banish 1 WIND Synchro Monster from your Extra Deck; reveal 2 "Speedroid" monsters with different names from your Deck whose total Levels equal the Level of that Synchro Monster, your opponent randomly picks 1 for you to add to your hand, and you send the other to the GY. You can only use each effect of "Hi-Speedroid Rubber Band Shooter" once per turn.
1
12
Saryuja Skull Dread
X
EARTH EARTH Link Link 4 [ Dragon / Link/Effect ]
ATK 2800 DEF -
2+ monsters with different names
This card gains effects based on the number of materials used for its Link Summon.
●2+: If a monster(s) is Normal or Special Summoned to a zone this card points to: That monster(s) gains 300 ATK/DEF.
●3+: Once per turn, during your Main Phase: You can Special Summon 1 monster from your hand.
●4: When this card is Link Summoned: You can draw 4 cards, then place 3 cards from your hand on the bottom of the Deck in any order.
1
13
Borrelsword Dragon
X
DARK DARK Link Link 4 [ Dragon / Link/Effect ]
ATK 3000 DEF -
3+ Effect Monsters
Cannot be destroyed by battle. Once per turn (Quick Effect): You can target 1 Attack Position monster; change it to Defense Position, also, this card can make a second attack during each Battle Phase this turn. Your opponent cannot activate cards or effects in response to this effect's activation. Once per turn, when this card declares an attack on a face-up monster: You can activate this effect; until the end of this turn, this card gains ATK equal to half that monster's current ATK, and if it does, that monster's current ATK is halved.
1
14

Forbidden Cards

Forbidden
Apollousa, Bow of the Goddess
X
WIND WIND Link Link 4 [ Fairy / Link/Effect ]
ATK -1 DEF -
2+ monsters with different names, except Tokens
You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.
1
15
Underworld Goddess of the Closed World
X
LIGHT LIGHT Link Link 5 [ Fiend / Link/Effect ]
ATK 3000 DEF -
4+ Effect Monsters
You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.
1

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