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D-HERO

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Deck Playstyle
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Comment
  • Remove Forbidden Card "Isolde, Two Tales of the Noble Knights" x 1.
  • Remove Forbidden Card "Predaplant Verte Anaconda" x 1.
Monster Cards 23
1
Destiny HERO - Malicious
2
2
Destiny HERO - Dynatag
1
3
Destiny HERO - Celestial
3
4
Destiny HERO - Drilldark
2
5
Elemental HERO Stratos
1
6
Destiny HERO - Decider
1
7
Destiny HERO - Dogma
1
8
Destiny HERO - Dark Angel
1
9
Destiny HERO - Plasma
1
10
Destiny HERO - Dreadmaster
1
11
Destiny HERO - Drawhand
2
12
Vision HERO Vyon
2
13
Elemental HERO Shadow Mist
2
14
Destiny HERO - Denier
2
15
Destiny HERO - Disk Commander
1
Spell Cards 13
1
Polymerization
2
2
Destiny Draw
3
3
Harpie's Feather Duster

Limited Cards

Limited Cards
1
4
Reinforcement of the Army

Limited Cards

Limited Cards
1
5
Super Polymerization
1
6
Monster Reborn

Limited Cards

Limited Cards
1
7
Fusion Destiny
3
8
Fusion Recovery
1
9  
10  
11  
12  
13  
14  
15  
Trap Cards 4
1
Break the Destiny
2
2
D - Tactics
2
3  
4  
5  
6  
7  
8  
9  
10  
11  
12  
13  
14  
15  
Extra Deck 15
1
Destiny HERO - Dystopia
1
2
Destiny HERO - Dangerous
1
3
Starving Venom Fusion Dragon
1
4
Destiny End Dragoon
1
5
Beatrice, Lady of the Eternal

Limited Cards

Limited Cards
1
6
Destiny HERO - Dominance
2
7
Predaplant Verte Anaconda

Forbidden Cards

Forbidden Cards
1
8
Isolde, Two Tales of the Noble Knights

Forbidden Cards

Forbidden Cards
1
9
Destiny HERO - Destroyer Phoenix Enforcer
2
10
Dante, Pilgrim of the Burning Abyss
1
11
Xtra HERO Cross Crusader
2
12
Accesscode Talker
1
13  
14  
15  
Side Deck 0

Main Deck

40
Monster Cards
23
1
Destiny HERO - Malicious
X
DARK DARK Level Level 6 [ Warrior / Effect ] ATK 800 DEF 800
You can banish this card from your GY; Special Summon 1 "Destiny HERO - Malicious" from your Deck.
2
2
Destiny HERO - Dynatag
X
DARK DARK Level Level 5 [ Warrior / Effect ] ATK 1000 DEF 1000
During damage calculation, when you would take battle damage (Quick Effect): You can discard this card; make yourself take no battle damage from that battle, and if you do, each player takes 1000 damage. You can banish this card from your GY, then target 1 "Destiny HERO" monster you control; it gains 1000 ATK until the end of your opponent's next turn.
1
3
Destiny HERO - Celestial
X
DARK DARK Level Level 4 [ Warrior / Effect ] ATK 1600 DEF 1400
When this card declares an attack: You can target 1 face-up Spell your opponent controls; destroy it, and if you do, inflict 500 damage to your opponent. While you have no cards in your hand, except the turn this card was sent to the GY: You can banish this card and 1 "Destiny HERO" monster from your GY; draw 2 cards. You can only use this effect of "Destiny HERO - Celestial" once per turn.
3
4
Destiny HERO - Drilldark
X
DARK DARK Level Level 4 [ Warrior / Effect ] ATK 1600 DEF 1200
If this card is Normal or Special Summoned: You can Special Summon 1 "Destiny HERO" monster from your hand with ATK less than or equal to this card's ATK on the field. You can only use this effect of "Destiny HERO - Drilldark" once per turn. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
2
5
Elemental HERO Stratos
X
WIND WIND Level Level 4 [ Warrior / Effect ] ATK 1800 DEF 300
When this card is Normal or Special Summoned: You can activate 1 of these effects;
��Destroy Spells/Traps on the field, up to the number of "HERO" monsters you control, except this card.
��Add 1 "HERO" monster from your Deck to your hand.
1
6
Destiny HERO - Decider
X
DARK DARK Level Level 4 [ Warrior / Effect ] ATK 1600 DEF 1000
Level 6 or higher monsters your opponent controls cannot target this card for attacks. You can only use each of the following effects of "Destiny HERO - Decider" once per Duel.
●If this card is Normal or Special Summoned: You can add 1 "HERO" monster from your GY to your hand during the End Phase of this turn.
●When a card or effect is activated that would inflict damage to you, while this card is in your GY (Quick Effect): Return this card to your hand, and if you do, make that effect damage to you 0.
1
7
Destiny HERO - Dogma
X
DARK DARK Level Level 8 [ Warrior / Effect ] ATK 3400 DEF 2400
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 monsters, including at least 1 "Destiny HERO" monster. Once per turn, if you still control this face-up card during your opponent's next Standby Phase after you Special Summoned it this way: Halve your opponent's LP.
1
8
Destiny HERO - Dark Angel
X
DARK DARK Level Level 1 [ Warrior / Effect ] ATK 0 DEF 0
If you have 3 or more "Destiny HERO" monsters in your GY: You can discard this card, then target 1 "Destiny HERO" monster in your GY; Special Summon it to your opponent's field in Defense Position. When a Spell Card or effect you activate resolves, negate that effect, and if you do, or if it did not have an effect, destroy that card. During your Standby Phase: You can banish this card and 1 "Destiny HERO" monster from your GY; each player chooses 1 Normal Spell from their Deck, and places it on top of their Deck.
1
9
Destiny HERO - Plasma
X
DARK DARK Level Level 8 [ Warrior / Effect ] ATK 1900 DEF 600
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 monsters. Negate the effects of face-up monsters while your opponent controls them. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). Gains ATK equal to half the original ATK of the monster equipped to it by this effect.
1
10
Destiny HERO - Dreadmaster
X
DARK DARK Level Level 8 [ Warrior / Effect ] ATK -1 DEF -1
If this card is Special Summoned by "Clock Tower Prison": Destroy all monsters you control, except "Destiny HERO" monsters, also, after that, you can Special Summon up to 2 "Destiny HERO" monsters from your GY. After this card is Special Summoned, for the rest of this turn, "Destiny HERO" monsters you control cannot be destroyed, also you take no battle damage when they battle. The ATK/DEF of this card are equal to the combined original ATK of all other "Destiny HERO" monsters you control.
1
11
Destiny HERO - Drawhand
X
DARK DARK Level Level 4 [ Warrior / Effect ] ATK 1600 DEF 800
If this card is Special Summoned by the effect of a "HERO" monster: You can make each player draw 1 card. During the next Standby Phase after this card was sent to the GY: You can Special Summon this card from your GY, but banish it when it leaves the field. You can only use each effect of "Destiny HERO - Drawhand" once per turn.
2
12
Vision HERO Vyon
X
DARK DARK Level Level 4 [ Warrior / Effect ] ATK 1000 DEF 1200
If this card is Normal or Special Summoned: You can send 1 "HERO" monster from your Deck to the GY. You can only use this effect of "Vision HERO Vyon" once per turn. Once per turn: You can banish 1 "HERO" monster from your GY; add 1 "Polymerization" from your Deck to your hand.
2
13
Elemental HERO Shadow Mist
X
DARK DARK Level Level 4 [ Warrior / Effect ] ATK 1000 DEF 1500
If this card is Special Summoned: You can add 1 "Change" Quick-Play Spell Card from your Deck to your hand. If this card is sent to the GY: You can add 1 "HERO" monster from your Deck to your hand, except "Elemental HERO Shadow Mist". You can only use 1 "Elemental HERO Shadow Mist" effect per turn, and only once that turn.
2
14
Destiny HERO - Denier
X
DARK DARK Level Level 3 [ Warrior / Effect ] ATK 1100 DEF 600
If this card is Normal or Special Summoned: You can take 1 of your "Destiny HERO" monsters from your Deck, GY, or that is banished, and place it on top of your Deck. You can only use this effect of "Destiny HERO - Denier" once per turn. If you have a "Destiny HERO" monster on your field or in your GY, other than "Destiny HERO - Denier": You can Special Summon this card from your GY. You can only use this effect of "Destiny HERO - Denier" once per Duel.
2
15
Destiny HERO - Disk Commander
X
DARK DARK Level Level 1 [ Warrior / Effect ] ATK 300 DEF 300
Cannot be Special Summoned from the GY the turn this card was sent to the GY. If this card is Special Summoned from the GY: You can draw 2 cards. You can only use this effect of "Destiny HERO - Disk Commander" once per Duel.
1
Spell Cards
13
1
Polymerization
X
SPELL SPELL
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material.
2
2
Destiny Draw
X
SPELL SPELL
Discard 1 "Destiny HERO" card; draw 2 cards.
3
3
Harpie's Feather Duster

Limited Cards

Limited Cards
X
SPELL SPELL
Destroy all Spells and Traps your opponent controls.
1
4
Reinforcement of the Army

Limited Cards

Limited Cards
X
SPELL SPELL
Add 1 Level 4 or lower Warrior monster from your Deck to your hand.
1
5
Super Polymerization
X
SPELL SPELL Quick-Play Quick-Play
Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.
1
6
Monster Reborn

Limited Cards

Limited Cards
X
SPELL SPELL
Target 1 monster in either GY; Special Summon it.
1
7
Fusion Destiny
X
SPELL SPELL
Fusion Summon 1 Fusion Monster from your Extra Deck that mentions a "Destiny HERO" monster as material, using monsters from your hand or Deck as Fusion Material, but destroy it during the End Phase of the next turn, also for the rest of this turn after this card resolves, you cannot Special Summon monsters, except DARK "HERO" monsters. You can only activate 1 "Fusion Destiny" per turn.
3
8
Fusion Recovery
X
SPELL SPELL
Target 1 "Polymerization" in your GY, and 1 monster in your GY that was used as material for a Fusion Summon; add them to your hand.
1
Trap Cards
4
1
Break the Destiny
X
TRAP TRAP
Target 1 Level 8 or higher "Destiny HERO" monster, or 1 "Destiny End Dragoon", you control; destroy it, and if you do, your opponent skips their next Main Phase 1. You can banish this card from your GY; add 1 Spell/Trap from your Deck to your hand that specifically lists a "Destiny HERO" monster's card name or "Destiny End Dragoon" in its text, except "Break the Destiny". You can only use 1 "Break the Destiny" effect per turn, and only once that turn.
2
2
D - Tactics
X
TRAP TRAP Continuous Continuous
During the Standby Phase: You can have all "HERO" monsters you control gain 400 ATK (even if this card leaves the field). If a Level 8 or higher "Destiny HERO" monster(s) or a "Destiny End Dragoon" is Special Summoned to your field (except during the Damage Step): You can banish 1 card from your opponent's hand (random), field, or GY. If this card in the Spell & Trap Zone is destroyed by card effect: You can add 1 "Destiny HERO" monster from your Deck to your hand. You can only use each effect of "D - Tactics" once per turn.
2

Extra Deck

15
1
Destiny HERO - Dystopia
X
DARK DARK Level Level 8 [ Warrior / Fusion/Effect ] ATK 2800 DEF 2400
2 "Destiny HERO" monsters
If this card is Special Summoned: You can target 1 Level 4 or lower "Destiny HERO" monster in your GY; inflict damage to your opponent equal to that target's ATK. If this card's current ATK is different from its original ATK (except during the Damage Step) (Quick Effect): You can target 1 card on the field; destroy it, and if you do, this card's ATK becomes equal to this card's original ATK. You can only use each effect of "Destiny HERO - Dystopia" once per turn.
1
2
Destiny HERO - Dangerous
X
DARK DARK Level Level 6 [ Warrior / Fusion/Effect ] ATK 2000 DEF 2600
1 "Destiny HERO" monster + 1 DARK Effect Monster
(Quick Effect): You can discard 1 card; send 1 "Destiny HERO" monster from your hand or Deck to the GY, and if you do, "Destiny HERO" monsters you control gain 200 ATK for each "Destiny HERO" monster in your GY until the end of this turn. You can only use this effect of "Destiny HERO - Dangerous" once per turn.
1
3
Starving Venom Fusion Dragon
X
DARK DARK Level Level 8 [ Dragon / Fusion/Effect ] ATK 2800 DEF 2000
2 DARK monsters on the field, except Tokens
If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.
1
4
Destiny End Dragoon
X
DARK DARK Level Level 10 [ Warrior / Fusion/Effect ] ATK 3000 DEF 3000
"Destiny HERO - Plasma" + "Destiny HERO - Dogma"
A Fusion Summon of this card can only be done with the above Fusion Materials. Once per turn: You can target 1 monster your opponent controls; destroy that target, and if it was face-up, inflict damage to your opponent equal to the ATK it had on the field. You cannot conduct your Battle Phase the turn you activate this effect. Once per turn, during your Standby Phase, if this card is in your GY: You can banish 1 "Destiny HERO" card from your GY; Special Summon this card.
1
5
Beatrice, Lady of the Eternal

Limited Cards

Limited Cards
X
LIGHT LIGHT Rank Rank 6 [ Fairy / Xyz/Effect ] ATK 2500 DEF 2800
2 Level 6 monsters
You can also Xyz Summon this card by sending 1 "Burning Abyss" monster from your hand to the GY, then using 1 "Dante" monster you control as material. (Transfer its materials to this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn (Quick Effect): You can detach 1 material from this card; send 1 card from your Deck to the GY. If this card in your possession is destroyed by your opponent's card and sent to your GY: You can Special Summon 1 "Burning Abyss" monster from your Extra Deck, ignoring its Summoning conditions.
1
6
Destiny HERO - Dominance
X
DARK DARK Level Level 10 [ Warrior / Fusion/Effect ] ATK 2900 DEF 2600
3 "Destiny HERO" monsters
During your Main Phase: You can look at the top 5 cards of your Deck or your opponent's Deck, then place them on the top of the Deck in any order. When this card destroys an opponent's monster by battle: You can draw 1 card. If this Fusion Summoned card is destroyed by battle or card effect: You can target 3 Level 9 or lower "Destiny HERO" monsters with different names in your GY; Special Summon them. You can only use each effect of "Destiny HERO - Dominance" once per turn.
2
7
Predaplant Verte Anaconda

Forbidden Cards

Forbidden Cards
X
DARK DARK Link Link 2 [ Plant / Link/Effect ] ATK 500 DEF -
2 Effect Monsters
You can target 1 face-up monster on the field; it becomes DARK until the end of this turn. You can pay 2000 LP and send 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell from your Deck to the GY; this effect becomes that Spell's effect when that card is activated, also, you cannot Special Summon monsters for the rest of this turn. You can only use each effect of "Predaplant Verte Anaconda" once per turn.
1
8
Isolde, Two Tales of the Noble Knights

Forbidden Cards

Forbidden Cards
X
LIGHT LIGHT Link Link 2 [ Warrior / Link/Effect ] ATK 1600 DEF -
2 Warrior monsters
If this card is Link Summoned: You can add 1 Warrior monster from your Deck to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with that name, nor activate their monster effects. You can send any number of Equip Spells with different names from your Deck to the GY; Special Summon 1 Warrior monster from your Deck, whose Level equals the number of cards sent to the GY. You can only use each effect of "Isolde, Two Tales of the Noble Knights" once per turn.
1
9
Destiny HERO - Destroyer Phoenix Enforcer
X
DARK DARK Level Level 8 [ Warrior / Fusion/Effect ] ATK 2500 DEF 2100
1 Level 6 or higher "HERO" monster + 1 "Destiny HERO" monster
Monsters your opponent controls lose 200 ATK for each "HERO" card in your GY. You can only use each of the following effects of "Destiny HERO - Destroyer Phoenix Enforcer" once per turn. (Quick Effect): You can destroy both 1 card you control and 1 card on the field. If this card is destroyed by battle or card effect: You can activate this effect; Special Summon 1 "Destiny HERO" monster from your GY during the Standby Phase of the next turn.
2
10
Dante, Pilgrim of the Burning Abyss
X
LIGHT LIGHT Level Level 9 [ Fairy / Fusion/Effect ] ATK 2800 DEF 2500
3 "Burning Abyss" monsters with different names
Must be Fusion Summoned and cannot be Special Summoned by other ways. Cannot be targeted by an opponent's card effects. Once per turn, during either player's turn: You can send 1 "Burning Abyss" card from your hand to the Graveyard; draw 1 card. If this card is destroyed by battle and sent to the Graveyard, or if this card you control is sent to your Graveyard by an opponent's card effect: You can send 1 random card from your opponent's hand to the Graveyard.
1
11
Xtra HERO Cross Crusader
X
DARK DARK Link Link 2 [ Warrior / Link/Effect ] ATK 1600 DEF -
2 Warrior monsters
If this card is Link Summoned: You can target 1 "Destiny HERO" monster in your GY; Special Summon it. You can Tribute 1 "Destiny HERO" monster; add 1 "HERO" monster with a different name from your Deck to your hand. You can only use each effect of "Xtra HERO Cross Crusader" once per turn, also you cannot Special Summon monsters the turn you activate either of this card's effects, except "HERO" monsters.
2
12
Accesscode Talker
X
DARK DARK Link Link 4 [ Cyberse / Link/Effect ] ATK 2300 DEF -
2+ Effect Monsters
Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".
1

Side Deck

0