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【UR0】デイリー自爆【激安】

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15
Deck Type
Master Duel
Deck Playstyle
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Comment
■概要 デイリーチャレンジを毎日1試合10分で達成するためだけの激安自爆デッキです。 先攻とって1ターン目で全部終わらせる構築なので、毎日のジェム回収に超おすすめ。 デイリーは達成した報酬を受け取らずにいることで、毎日補充されるミッションを固定できます。 このデッキでは、ミッションは以下の3つに固定します。 ・エクシーズx3回 ・特殊召喚x5回 ・魔法x3回 ■デッキについて URなし。 持ってないSRがあれば、1枚しか入ってないNとかRを水増ししてください。 成金ゴブリンなど、より質の高いドローカードがあれば入れ替えてください。 まずは星の金貨をおろかな重葬や超こいこいに換えてくのがおすすめ。 罠カードは不要です。 EXは十二獣とグラビティ・コントローラー、インフェルノイド・イヴィル以外なんでもいいです。 ■やり方 先攻を選択。 後攻なら即サレ。 魔法でドローを連打。 この過程でLPを減らし、自決用の自傷ダメージ魔法を確保しておく。 下級十二獣を召喚し、重ねてエクシーズ召喚を繰り返す(EXゾーンに出す)。 最後にグラビティ・コントローラーをリンク召喚。 自傷ダメージ魔法で自爆し終了。 いいねもらえると励みになります。 cheap decklist for daily challenge
Monster Cards 13
1
Garbage Ogre
1
2
Zoodiac Bunnyblast
3
3
Zoodiac Ramram
3
4
Zoodiac Kataroost
3
5
Garbage Lord
3
6  
7  
8  
9  
10  
11  
12  
13  
14  
Spell Cards 27
1
Magical Mallet
3
2
Cup of Ace
3
3
Into the Void

Limited Cards

Limited Cards
3
4
Pot of Desires
1
5
Super Koi Koi
1
6
Extra-Foolish Burial
1
7
Gold Moon Coin
3
8
Performapal Popperup
3
9
Piri Reis Map
1
10
White Veil
3
11
Contract with Don Thousand
1
12
Reload
1
13
Cybernetic Fusion Support
2
14
Dirge of the Lost Dragon
1
Trap Cards 0
1  
2  
3  
4  
5  
6  
7  
8  
9  
10  
11  
12  
13  
14  
Extra Deck 15
1
Infernoid Evil
1
2
Zoodiac Tigermortar
3
3
Zoodiac Boarbow
3
4
Zoodiac Hammerkong
2
5
Zoodiac Chakanine
2
6
Gravity Controller
2
7
Proxy Dragon
2
8  
9  
10  
11  
12  
13  
14  
15  
Side Deck 0

Main Deck

40
Monster Cards
13
1
Garbage Ogre
X
DARK DARK Level Level 3 [ Fiend / Effect ]
ATK 800 DEF 1300
You can send this card from your hand to the Graveyard; add 1 "Garbage Lord" from your Deck to your hand. You can only use the effect of "Garbage Ogre" once per turn.
1
2
Zoodiac Bunnyblast
X
EARTH EARTH Level Level 4 [ Beast-Warrior / Effect ]
ATK 800 DEF 800
If this card is destroyed by battle or card effect: You can target 1 "Zoodiac" card in your Graveyard, except "Zoodiac Bunnyblast"; add it to your hand. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect.
●During either player's turn, when your opponent activates a Spell Card or effect that targets this card: You can detach 1 Xyz Material from this card; negate the activation.
3
3
Zoodiac Ramram
X
EARTH EARTH Level Level 4 [ Beast-Warrior / Effect ]
ATK 400 DEF 2000
If this card is destroyed by battle or card effect: You can target 1 "Zoodiac" monster in your GY, except "Zoodiac Ramram"; Special Summon it. An Xyz Monster whose original Type is Beast-Warrior and has this card as material gains this effect.
●When your opponent activates a Trap Card or effect that targets this card (Quick Effect): You can detach 1 material from this card; negate the activation.
3
4
Zoodiac Kataroost
X
EARTH EARTH Level Level 4 [ Beast-Warrior / Effect ]
ATK 800 DEF 1200
If this card is destroyed by battle or card effect: You can target 1 "Zoodiac" card in your Graveyard, except "Zoodiac Kataroost"; shuffle it into the Deck. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect.
●During either player's turn, when your opponent activates a monster effect that targets this card: You can detach 1 Xyz Material from this card; negate the activation.
3
5
Garbage Lord
X
DARK DARK Level Level 5 [ Fiend / Effect ]
ATK 0 DEF 2400
You can Special Summon this card (from your hand) by paying 2000 Life Points. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a DARK monster.
3
Spell Cards
27
1
Magical Mallet
X
SPELL SPELL
Shuffle any number of cards from your hand into the Deck, then draw that same number of cards.
3
2
Cup of Ace
X
SPELL SPELL
Toss a coin and apply this effect.
●Heads: Draw 2 cards.
●Tails: Your opponent draws 2 cards.
3
3

Limited Cards

Limited
Into the Void
X
SPELL SPELL
If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.
3
4
Pot of Desires
X
SPELL SPELL
Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.
1
5
Super Koi Koi
X
SPELL SPELL
Excavate the top 3 cards of your Deck and Special Summon as many "Flower Cardian" monsters among them as possible, ignoring their Summoning conditions, but their Levels become 2 and they have their effects negated. Banish the remaining cards, face-down, and if you do, lose 1000 LP for each. You can banish this card from your Graveyard and Tribute 1 monster; Special Summon 1 "Flower Cardian" monster from your hand, ignoring its Summoning conditions. You can only activate 1 "Super Koi Koi" per turn.
1
6
Extra-Foolish Burial
X
SPELL SPELL
Pay half your LP; send 1 monster from your Extra Deck to the GY. You can only activate 1 "Extra-Foolish Burial" per turn. You cannot Set Spells/Traps during the turn you activate this card.
1
7
Gold Moon Coin
X
SPELL SPELL
Add 2 cards from your hand to your opponent's hand, then draw 2 cards. You can only activate 1 "Gold Moon Coin" per turn.
3
8
Performapal Popperup
X
SPELL SPELL
Send up to 3 cards from your hand to the GY; draw that many cards, then you can Special Summon up to that many monsters from your hand, with different names, that are "Performapal" monsters, "Magician" Pendulum Monsters, and/or "Odd-Eyes" monsters, each with a Level between the Pendulum Scales of the 2 cards in your Pendulum Zones. If you did not Special Summon by this effect, you lose 1000 LP for each card in your hand. You can only activate 1 "Performapal Popperup" per turn.
3
9
Piri Reis Map
X
SPELL SPELL
At the start of your Main Phase 1: Add 1 monster with 0 ATK from your Deck to your hand, but halve your LP. After adding it to your hand, until the end of the next turn after this card resolves, you cannot activate the added monster's effects, or the effects of cards with its name, until you Normal Summon that monster or a card with its name.
1
10
White Veil
X
SPELL SPELL Equip Equip
While the equipped monster battles, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If an attack is declared involving the equipped monster: Negate the effects of face-up Spells/Traps your opponent controls until the end of the Damage Step (even if this card leaves the field). When the equipped monster destroys an opponent's monster by battle: You can destroy all Spells and Traps your opponent controls. When this face-up card in a Spell & Trap Zone leaves the field, that player takes 3000 damage.
3
11
Contract with Don Thousand
X
SPELL SPELL Continuous Continuous
When this card is activated: Both players lose 1000 LP, and if they do, each draws 1 card. All cards that are drawn while this card's effect is applied must remain revealed. While a player's Spell Card in their hand is revealed by this effect, that player cannot Normal Summon/Set monsters. You can only activate 1 "Contract with Don Thousand" per turn.
1
12
Reload
X
SPELL SPELL Quick-Play Quick-Play
Add all cards in your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck.
1
13
Cybernetic Fusion Support
X
SPELL SPELL Quick-Play Quick-Play
Pay half your LP; once, if you Fusion Summon a Machine Fusion Monster this turn, you can banish monsters from your hand, field, and/or GY as the Fusion Materials. You can only activate 1 "Cybernetic Fusion Support" per turn.
2
14
Dirge of the Lost Dragon
X
SPELL SPELL Continuous Continuous
Activate this card by declaring 1 card name. Each time the declared card, or its effect, is activated, halve its owner's LP immediately after it resolves. During the End Phase, if this card halved a player's LP this turn, send this card to the GY. While your opponent controls a monster, this card cannot be destroyed by card effects.
1

Extra Deck

15
1
Infernoid Evil
X
FIRE FIRE Level Level 1 [ Fiend / Fusion/Effect ]
ATK 1100 DEF 1100
2 "Infernoid" monsters
If this card is Fusion Summoned: You can banish 1 "Infernoid" monster from your GY; send "Infernoid" monsters with different names from your Deck to the GY equal to the banished monster's Level. If this card is sent to the GY or banished: You can add 1 "Void" Spell/Trap from your Deck to your hand. You can only use each effect of "Infernoid Evil" once per turn.
1
2
Zoodiac Tigermortar
X
EARTH EARTH Rank Rank 4 [ Beast-Warrior / Xyz/Effect ]
ATK -1 DEF -1
3 Level 4 monsters
Once per turn, you can also Xyz Summon "Zoodiac Tigermortar" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 Xyz Monster you control and 1 "Zoodiac" monster in your Graveyard; attach that "Zoodiac" monster to that Xyz Monster as Xyz Material.
3
3
Zoodiac Boarbow
X
EARTH EARTH Rank Rank 4 [ Beast-Warrior / Xyz/Effect ]
ATK -1 DEF -1
5 Level 4 monsters
Once per turn, you can also Xyz Summon "Zoodiac Boarbow" by using 1 "Zoodiac" monster you control with a different name as material. (Transfer its materials to this card.) Gains ATK/DEF equal to the ATK/DEF of all "Zoodiac" monsters attached to it as material. This card can attack directly. When this card inflicts battle damage to your opponent while it has 12 or more materials: You can send as many cards as possible from your opponent's hand and field to the GY, then change this card to Defense Position.
3
4
Zoodiac Hammerkong
X
EARTH EARTH Rank Rank 4 [ Beast-Warrior / Xyz/Effect ]
ATK -1 DEF -1
3 or more Level 4 monsters
Once per turn, you can also Xyz Summon "Zoodiac Hammerkong" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. While this card has Xyz Material, your opponent cannot target face-up "Zoodiac" monsters on the field with card effects, except this one. Once per turn, during the End Phase: Detach 1 Xyz Material from this card.
2
5
Zoodiac Chakanine
X
EARTH EARTH Rank Rank 4 [ Beast-Warrior / Xyz/Effect ]
ATK -1 DEF -1
2+ Level 4 monsters
Once per turn, you can also Xyz Summon "Zoodiac Chakanine" by using 1 "Zoodiac" monster you control with a different name as material. (Transfer its materials to this card.) Gains ATK/DEF equal to the ATK/DEF of all "Zoodiac" monsters attached to it as material. Once per turn: You can detach 1 material from this card, then target 1 "Zoodiac" monster in your GY; Special Summon it, but for the rest of this turn, its effects are negated, also it cannot be used as material for an Xyz Summon.
2
6
Gravity Controller
X
DARK DARK Link Link 1 [ Psychic / Link/Effect ]
ATK 1000 DEF -
1 non-Link Monster in an Extra Monster Zone
Cannot be used as Link Material the turn it is Link Summoned. This card in the Extra Monster Zone cannot be destroyed by battle with a monster in the Main Monster Zone. At the start of the Damage Step, if this card battles an opponent's monster in the Extra Monster Zone: You can return both that opponent's monster and this card to the Deck.
2
7
Proxy Dragon
X
LIGHT LIGHT Link Link 2 [ Cyberse / Link/Effect ]
ATK 1400 DEF -
2 monsters
If a card(s) you control would be destroyed by battle or card effect, you can destroy 1 of your monsters this card points to, instead.
2

Side Deck

0

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