- Favorites
- 1
- Deck Playstyle
- Concept
- Registered Category
- /Assault Mode Branded Evil HERO
- Comment
- 《解体済》 エメス・ザ・インフィニティを使いたいデッキ。 相手にエメスを送りつけてギガンテックファイターで自爆特攻を繰り返しエメスの打点を爆増させます。 その後はホープレイ、ディメンションリフレクター等のバーンカードで相手プレイヤーのライフを枯らします。 自爆特攻時のライフ消費はチキンレースでケアします。まだまだ未完成なデッキ。 攻撃宣言の数が増やせることも相まってシロクロイドで最後を締めるプランも組み込みました。詳しい挙動はブログにて。 #パピヨンデッキ #パピヨン #駄犬のお遊戯
- Remove Forbidden Card "Branded Expulsion" x 1.
- Remove Forbidden Card "Chicken Game" x 3.
Monster Cards | 21 | ||
---|---|---|---|
1 |
Psi-Reflector
|
3 | |
2 |
Assault Beast
|
2 | |
3 |
Colossal Fighter/Assault Mode
|
1 | |
4 |
Elemental HERO Shadow Mist
|
1 | |
5 |
Elemental HERO Spirit of Neos
|
1 | |
6 |
Infernoble Knight - Roland
|
1 | |
7 |
Meteor Rush - Monochroid
|
1 | |
8 |
Elemental HERO Burstinatrix
|
1 | |
9 |
Elemental HERO Avian
|
1 | |
10 |
Lord of the Heavenly Prison
|
2 | |
11 |
Emes the Infinity
|
1 | |
12 |
Infernoble Knight Ogier
|
1 | |
13 |
Gaia the Fierce Knight Origin
|
1 | |
14 |
Fallen of Albaz
|
1 | |
15 |
Aluber the Jester of Despia
|
1 | |
16 |
Interplanetarypurplythorny Dragon
|
1 | |
17 |
Omni Dragon Brotaur
|
1 |
Spell Cards | 13 | ||
---|---|---|---|
1 |
Chicken Game
Forbidden Cards Forbidden Cards |
3 | |
2 |
Emergency Teleport
|
2 | |
3 |
Re-Fusion
|
1 | |
4 |
Polymerization
|
1 | |
5 |
Favorite Hero
|
1 | |
6 |
Branded Fusion
|
1 | |
7 |
Branded Opening
|
1 | |
8 |
Enemy Controller
|
1 | |
9 |
One for One
Limited Cards Limited Cards |
1 | |
10 |
Double or Nothing!
|
1 | |
11 | |||
12 | |||
13 | |||
14 | |||
15 | |||
16 | |||
17 |
Trap Cards | 6 | ||
---|---|---|---|
1 |
Trap Tracks
|
1 | |
2 |
Branded Expulsion
Forbidden Cards Forbidden Cards |
1 | |
3 |
Halfway to Forever
|
1 | |
4 |
Assault Mode Activate
|
1 | |
5 |
Favorite Contact
|
1 | |
6 |
Dimension Reflector
|
1 | |
7 | |||
8 | |||
9 | |||
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 | |||
16 | |||
17 |
Extra Deck | 15 | ||
---|---|---|---|
1 |
Albion the Branded Dragon
|
1 | |
2 |
Lubellion the Searing Dragon
|
1 | |
3 |
Mirrorjade the Iceblade Dragon
|
1 | |
4 |
Elemental HERO Flame Wingman - Infernal Rage
|
1 | |
5 |
Elemental HERO Flame Wingman
|
1 | |
6 |
Wake Up Your Elemental HERO
|
1 | |
7 |
Number 39: Utopia Rising
|
1 | |
8 |
Number 39: Utopia Double
|
1 | |
9 |
Number C39: Utopia Ray V
|
1 | |
10 |
Colossal Fighter
|
1 | |
11 |
Space Insulator
|
1 | |
12 |
Bujinki Ahashima
|
1 | |
13 |
Cross-Sheep
|
1 | |
14 |
Geonator Transverser
|
1 | |
15 |
Aussa the Earth Charmer, Immovable
|
1 |
Side Deck | 15 | ||
---|---|---|---|
1 |
Elemental HERO Avian
|
1 | |
2 |
Elemental HERO Solid Soldier
|
1 | |
3 |
Tri-Brigade Mercourier
|
1 | |
4 |
Destiny HERO - Dynatag
|
1 | |
5 |
Iron Dragon Tiamaton
|
1 | |
6 |
Odd-Eyes Advance Dragon
|
1 | |
7 |
Mask Change II
|
1 | |
8 |
Supply Squad
|
1 | |
9 |
Mask Change
|
1 | |
10 |
Necro Fusion
|
1 | |
11 |
Metaverse
|
1 | |
12 |
Elemental HERO Absolute Zero
|
1 | |
13 |
Number 33: Chronomaly Machu Mech
|
1 | |
14 |
Number 99: Utopia Dragonar
|
1 | |
15 |
Number C39: Utopia Ray Victory
|
1 |
Main Deck
40Monster Cards
21
1
- Psi-Reflector
- X
- DARK Level 1 [ Psychic / Tuner/Effect ] ATK 400 DEF 300
- If this card is Normal or Special Summoned: You can add 1 "Assault Mode Activate" or 1 card that mentions it from your Deck to your hand, except "Psi-Reflector". You can reveal 1 "Assault Mode Activate" in your hand, then target 1 monster in your GY that mentions it, except "Psi-Reflector"; Special Summon it, and if you do, increase its Level by up to 4. You can only use each effect of "Psi-Reflector" once per turn.
3
2
- Assault Beast
- X
- EARTH Level 4 [ Beast-Warrior / Effect ] ATK 1900 DEF 1200
- You can discard this card to the GY; add 1 "Assault Mode Activate" from your Deck to your hand.
2
3
- Colossal Fighter/Assault Mode
- X
- DARK Level 10 [ Warrior / Effect ] ATK 3300 DEF 1500
- This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". When this card is Special Summoned, you can send up to 2 Warrior-Type monsters from your Deck to the Graveyard. All monsters your opponent controls lose 100 ATK for every Warrior-Type monster in your Graveyard. When this card on the field is destroyed, you can Special Summon 1 "Colossal Fighter" from your Graveyard.
1
4
- Elemental HERO Shadow Mist
- X
- DARK Level 4 [ Warrior / Effect ] ATK 1000 DEF 1500
- If this card is Special Summoned: You can add 1 "Change" Quick-Play Spell Card from your Deck to your hand. If this card is sent to the GY: You can add 1 "HERO" monster from your Deck to your hand, except "Elemental HERO Shadow Mist". You can only use 1 "Elemental HERO Shadow Mist" effect per turn, and only once that turn.
1
5
- Elemental HERO Spirit of Neos
- X
- LIGHT Level 7 [ Warrior / Effect ] ATK 2500 DEF 2000
- When an opponent's monster declares an attack: You can Special Summon this card from your hand in Defense Position, and if you do, it cannot be destroyed by battle. If this card is Special Summoned: You can add from your Deck to your hand 1 "Polymerization" or 1 Spell/Trap that mentions an "Elemental HERO" monster's card name. During your Main Phase: You can shuffle this card into the Deck, and if you do, Special Summon 1 "Elemental HERO" Normal Monster from your Deck. You can only use each effect of "Elemental HERO Spirit of Neos" once per turn.
1
6
- Infernoble Knight - Roland
- X
- FIRE Level 1 [ Warrior / Effect ] ATK 500 DEF 500
- (Quick Effect): You can target 1 face-up monster you control; equip this card from your hand to that target as an Equip Spell that gives that card 500 ATK. During the End Phase, if this card is in the GY because it was sent there this turn: You can add 1 FIRE Warrior monster, except "Infernoble Knight - Roland", or 1 Equip Spell from your Deck to your hand. You can only use each effect of "Infernoble Knight - Roland" once per turn.
1
7
- Meteor Rush - Monochroid
- X
- EARTH Level 10 [ Machine / Effect ] ATK 0 DEF 0
- During the Battle Phase, if 5 or more attacks have been declared this turn (Quick Effect): You can Special Summon this card from your hand. You can only use this effect of "Meteor Rush - Monochroid" once per turn. If this card battles, it gains 1000 ATK for each attack declared this turn, during the Damage Step only.
1
8
- Elemental HERO Burstinatrix
- X
- FIRE Level 3 [ Warrior / Normal ] ATK 1200 DEF 800
- A flame manipulator who was the first Elemental HERO woman. Her Burstfire burns away villainy.
1
9
- Elemental HERO Avian
- X
- WIND Level 3 [ Warrior / Normal ] ATK 1000 DEF 1000
- A winged Elemental HERO who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high.
1
10
- Lord of the Heavenly Prison
- X
- DARK Level 10 [ Rock / Effect ] ATK 3000 DEF 3000
- During your Main Phase: You can activate this effect; this card in your hand becomes revealed until the end of your opponent's turn. While this card is revealed by this effect, Set cards on the field cannot be destroyed by card effects. If a Set Spell/Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand, then, if you activated this effect while this card was revealed, you can reveal and Set 1 Spell/Trap directly from your Deck, but banish it during the End Phase of the next turn. You can only use 1 "Lord of the Heavenly Prison" effect per turn, and only once that turn.
2
11
- Emes the Infinity
- X
- LIGHT Level 7 [ Machine / Effect ] ATK 2500 DEF 2000
- Each time this card destroys an opponent's monster and sends it to the Graveyard as a result of battle, increase the ATK of this card by 700 points.
1
12
- Infernoble Knight Ogier
- X
- FIRE Level 4 [ Warrior / Effect ] ATK 1500 DEF 2000
- While this card is an Equip Card, the equipped monster cannot be destroyed by card effects. You can only use each of the following effects of "Infernoble Knight Ogier" once per turn. If this card is Normal or Special Summoned: You can send 1 "Noble Arms" card, or 1 FIRE Warrior monster except "Infernoble Knight Ogier", from your Deck to the GY. If this card is in your GY: You can target 1 Warrior monster you control; equip this card to that monster you control.
1
13
- Gaia the Fierce Knight Origin
- X
- EARTH Level 4 [ Warrior / Effect ] ATK 1600 DEF 1200
- This card can be treated as 2 Tributes for the Tribute Summon of a Warrior monster. You can only use each of the following effects of "Gaia the Fierce Knight Origin" once per turn. You can send 1 Level 5 or higher monster from your hand to the GY; Special Summon this card from your hand. During the Battle Phase (Quick Effect): You can banish this card from your GY, then target 1 monster on the field whose current ATK is different from its original ATK; its ATK becomes its original ATK.
1
14
- Fallen of Albaz
- X
- DARK Level 4 [ Dragon / Effect ] ATK 1800 DEF 0
- If this card is Normal or Special Summoned (except during the Damage Step): You can discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters on either field as Fusion Material, including this card, but you cannot use other monsters you control as Fusion Material. You can only use this effect of "Fallen of Albaz" once per turn.
1
15
- Aluber the Jester of Despia
- X
- DARK Level 4 [ Fairy / Effect ] ATK 1800 DEF 0
- If this card is Normal or Special Summoned: You can add 1 "Branded" Spell/Trap from your Deck to your hand. If a face-up Fusion Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect, while this card is in your GY: You can target 1 Effect Monster your opponent controls; Special Summon this card, and if you do, negate the targeted monster's effects until the end of this turn. You can only use 1 "Aluber the Jester of Despia" effect per turn, and only once that turn.
1
16
- Interplanetarypurplythorny Dragon
- X
- DARK Level 5 [ Dragon / Effect ] ATK 2200 DEF 1100
- If a monster you control is destroyed by battle or card effect and sent to the Graveyard: You can Special Summon this card from your hand.
1
17
- Omni Dragon Brotaur
- X
- DARK Level 1 [ Dragon / Effect ] ATK 0 DEF 0
- If a monster you control is destroyed by battle or an opponent's card effect: You can Special Summon this card from the GY (if it was there when the monster was destroyed) or hand (even if not), but banish it when it leaves the field. If this card is Special Summoned: You can target 1 face-up monster on the field; discard 1 card, and if you do, add 1 monster from your Deck to your hand, with the same Type and Attribute as that target, but a different name. You can only use each effect of "Omni Dragon Brotaur" once per turn.
1
Spell Cards
13
1
- Chicken Game
-
Forbidden Cards
Forbidden Cards - X
- SPELL Field
-
The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects;
●Draw 1 card.
●Destroy this card.
●Your opponent gains 1000 LP.
Neither player can activate cards or effects in response to this effect's activation.
3
2
- Emergency Teleport
- X
- SPELL Quick-Play
- Special Summon 1 Level 3 or lower Psychic monster from your hand or Deck, but banish it during the End Phase of this turn.
2
3
- Re-Fusion
- X
- SPELL Equip
- Activate this card by paying 800 LP, then target 1 Fusion Monster in your GY; Special Summon it and equip it with this card. When this card is destroyed, banish the equipped monster.
1
4
- Polymerization
- X
- SPELL
- Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material.
1
5
- Favorite Hero
- X
- SPELL Equip
- Equip only to a Level 5 or higher "HERO" monster. If you control a card in your Field Zone, the equipped monster gains ATK equal to its original DEF, also your opponent cannot target it with card effects. At the start of the Battle Phase: You can activate 1 Field Spell directly from your hand or Deck. You can only use this effect of "Favorite Hero" once per turn. When the equipped monster attacks and destroys an opponent's monster by battle: You can send this card to the GY; the attacking monster can make a second attack in a row.
1
6
- Branded Fusion
- X
- SPELL
- Fusion Summon 1 Fusion Monster that mentions "Fallen of Albaz" as material from your Extra Deck, using 2 monsters from your hand, Deck, or field as Fusion Material. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate this card. You can only activate 1 "Branded Fusion" per turn.
1
7
- Branded Opening
- X
- SPELL Quick-Play
- Discard 1 card, then take 1 "Despia" monster from your Deck, and either add it to your hand or Special Summon it in Defense Position, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. If a Fusion Monster(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use each effect of "Branded Opening" once per turn.
1
8
- Enemy Controller
- X
- SPELL Quick-Play
-
Activate 1 of these effects;
��Target 1 face-up monster your opponent controls; change that target's battle position.
��Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.
1
9
- One for One
-
Limited Cards
Limited Cards - X
- SPELL
- Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.
1
10
- Double or Nothing!
- X
- SPELL Quick-Play
- When a monster's attack is negated: Target that monster; it can make a second attack during this Battle Phase, and if it does, its ATK is doubled during the Damage Step only.
1
Trap Cards
6
1
- Trap Tracks
- X
- TRAP
- Target 1 monster you control; destroy it, and if you do, Set 1 Normal Trap directly from your Deck, except "Trap Tracks". It can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Tracks" per turn.
1
2
- Branded Expulsion
-
Forbidden Cards
Forbidden Cards - X
- TRAP
- Tribute 1 Fusion Monster, then target 2 non-Fusion Monsters that are banished and/or in either GY; Special Summon both monsters, 1 on each field. If you Tributed a Fusion Monster that mentions "Fallen of Albaz" as material to activate this card, you can Special Summon both monsters to your field instead, in Defense Position. You can only activate 1 "Branded Expulsion" per turn.
1
3
- Halfway to Forever
- X
- TRAP
- Target 2 monsters in your GY; Special Summon both, but negate their effects (if any), and if you do, immediately after this effect resolves, Xyz Summon 1 LIGHT "Utopia" or "Utopic" Xyz Monster using only those 2 monsters.
1
4
- Assault Mode Activate
- X
- TRAP
- Tribute 1 Synchro Monster; Special Summon 1 "/Assault Mode" monster, whose name includes the Tributed monster's name, from your Deck in Attack Position.
1
5
- Favorite Contact
- X
- TRAP
- Special Summon 1 Fusion Monster from your Extra Deck that mentions a "HERO" monster as material, ignoring its Summoning conditions, by placing the Fusion Materials mentioned on it on the bottom of the Deck in any order, from among cards in your hand, field, GY, and/or your banished cards. If you placed "Elemental HERO Neos" into the Deck, neither player can return the monster Special Summoned by this effect to the Extra Deck. You can only activate 1 "Favorite Contact" per turn.
1
6
- Dimension Reflector
- X
- TRAP Continuous
- Activate this card by banishing 2 monsters you control, then target 1 face-up monster your opponent controls; Special Summon this card in Attack Position as an Effect Monster (Spellcaster-Type/DARK/Level 4/ATK ?/DEF ?) with ATK and DEF equal to that face-up monster's ATK. (This card is also still a Trap Card.) If this monster is Summoned this way: Inflict damage to your opponent equal to this card's ATK.
1
Extra Deck
15
1
- Albion the Branded Dragon
- X
- DARK Level 8 [ Dragon / Fusion/Effect ] ATK 2500 DEF 2000
-
"Fallen of Albaz" + 1 LIGHT monster
If this card is Fusion Summoned: You can Fusion Summon 1 Level 8 or lower Fusion Monster from your Extra Deck, except "Albion the Branded Dragon", by banishing Fusion Materials mentioned on it from your hand, field, and/or GY. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand or Set 1 "Branded" Spell/Trap directly from your Deck. You can only use each effect of "Albion the Branded Dragon" once per turn.
1
2
- Lubellion the Searing Dragon
- X
- LIGHT Level 8 [ Dragon / Fusion/Effect ] ATK 2500 DEF 3000
-
1 DARK monster + "Fallen of Albaz"
If this card is Fusion Summoned: You can discard 1 card; Fusion Summon 1 Level 8 or lower Fusion Monster from your Extra Deck, except "Lubellion the Searing Dragon", by shuffling Fusion Materials mentioned on it into the Deck, from your monsters on the field, GY, and/or face-up banished cards. For the rest of this turn, this card cannot attack, also you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. You can only use this effect of "Lubellion the Searing Dragon" once per turn.
1
3
- Mirrorjade the Iceblade Dragon
- X
- DARK Level 8 [ Wyrm / Fusion/Effect ] ATK 3000 DEF 2500
-
"Fallen of Albaz" + 1 Fusion, Synchro, Xyz, or Link Monster
You can only control 1 "Mirrorjade the Iceblade Dragon". Once per turn (Quick Effect): You can send 1 Fusion Monster from your Extra Deck to the GY that mentions "Fallen of Albaz" as material; banish 1 monster on the field, also this card cannot use this effect next turn. If this Fusion Summoned card in its owner's control leaves the field because of an opponent's card: You can destroy all monsters your opponent controls during the End Phase of this turn.
1
4
- Elemental HERO Flame Wingman - Infernal Rage
- X
- WIND Level 8 [ Warrior / Fusion/Effect ] ATK 2100 DEF 1200
-
2 "Elemental HERO" monsters with different Attributes
Must be Fusion Summoned. If this card is Special Summoned: You can add 1 card with "Favorite" in its name from your Deck or GY to your hand. You can Tribute this card that was Fusion Summoned using a Normal Monster(s) as material; Special Summon 1 Level 7 or lower "Elemental HERO" monster from your Deck or Extra Deck that cannot be Normal Summoned/Set, ignoring its Summoning conditions. You can only use each effect of "Elemental HERO Flame Wingman - Infernal Rage" once per turn.
1
5
- Elemental HERO Flame Wingman
- X
- WIND Level 6 [ Warrior / Fusion/Effect ] ATK 2100 DEF 1200
-
"Elemental HERO Avian" + "Elemental HERO Burstinatrix"
Must be Fusion Summoned. When this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to the ATK of the destroyed monster in the GY.
1
6
- Wake Up Your Elemental HERO
- X
- LIGHT Level 10 [ Warrior / Fusion/Effect ] ATK 2500 DEF 2100
-
1 "Elemental HERO" Fusion Monster + 1+ Warrior monsters
Must be Fusion Summoned. Gains 300 ATK for each material used for its Summon. This card can make a number of attacks on monsters each Battle Phase, up to the number of Fusion Monsters used as material for its Summon. After damage calculation, if this card battled a monster: Destroy that monster, and if you do, inflict damage to your opponent equal to its original ATK. If this Fusion Summoned card is destroyed: Special Summon 1 Warrior monster from your hand or Deck.
1
7
- Number 39: Utopia Rising
- X
- LIGHT Rank 4 [ Warrior / Xyz/Effect ] ATK 0 DEF 2000
-
2 Level 4 monsters
If this card is Special Summoned: You can target 1 "Number" Xyz Monster in your GY, except "Number 39: Utopia Rising"; Special Summon it in Defense Position, then you can detach all materials from this card and attach them to that monster. If you Xyz Summon (except during the Damage Step): You can Special Summon this card from your GY, but banish it when it leaves the field. You can only use each effect of "Number 39: Utopia Rising" once per turn.
1
8
- Number 39: Utopia Double
- X
- LIGHT Rank 4 [ Warrior / Xyz/Effect ] ATK 0 DEF 2500
-
2 Level 4 monsters
(Quick Effect): You can detach 1 material from this card; add 1 "Double or Nothing!" from your Deck to your hand, then Special Summon from your Extra Deck, 1 "Utopia" Xyz Monster, except "Number 39: Utopia Double", by using this face-up card you control as material, and if you do, its ATK becomes doubled, but it cannot attack directly. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Number 39: Utopia Double" once per turn.
1
9
- Number C39: Utopia Ray V
- X
- LIGHT Rank 5 [ Warrior / Xyz/Effect ] ATK 2600 DEF 2000
-
3 Level 5 monsters
When this card in its owner's possession is destroyed by an opponent's card: You can target 1 Xyz Monster in your GY; return that target to the Extra Deck. If this card has a "Utopia" monster as material, it gains this effect.
●Once per turn: You can detach 1 material from this card, then target 1 monster your opponent controls; destroy that monster, and if it was face-up, inflict damage to your opponent equal to the ATK the destroyed monster had on the field.
1
10
- Colossal Fighter
- X
- DARK Level 8 [ Warrior / Synchro/Effect ] ATK 2800 DEF 1000
-
1 Tuner + 1+ non-Tuner monsters
Gains 100 ATK for each Warrior monster in the GYs. When this card is destroyed by battle and sent to the GY: You can target 1 Warrior monster in either GY; Special Summon that target.
1
11
- Space Insulator
- X
- DARK Link 2 [ Cyberse / Link/Effect ] ATK 1200 DEF -
-
2 monsters
Monsters this card points to lose 800 ATK/DEF. When a Cyberse Link Monster is Link Summoned to your field, while this card is in the GY, except the turn this card was sent to the GY: You can Special Summon this card to your zone that monster points to, but it cannot be used as Link Material, also banish it when it leaves the field.
1
12
- Bujinki Ahashima
- X
- LIGHT Link 2 [ Beast-Warrior / Link/Effect ] ATK 1500 DEF -
-
2 monsters with the same Level
Cannot be used as Link Material. You can only use each of the following effects of "Bujinki Ahashima" once per turn.
●If this card is Link Summoned: You can Special Summon 2 monsters with the same Level, 1 from your hand and 1 from your GY, but negate their effects, and immediately after this effect resolves, Xyz Summon 1 Xyz Monster using those 2 monsters only.
●If an Xyz Monster this card points to activates an effect by detaching material(s) (except during the Damage Step): You can target 1 Spell/Trap your opponent controls; destroy it.
1
13
- Cross-Sheep
- X
- EARTH Link 2 [ Beast / Link/Effect ] ATK 700 DEF -
-
2 monsters with different names
If a monster is Special Summoned to a zone this card points to: You can apply the following effects, in sequence, based on the card types of the monster(s) this card points to.
●Ritual: Draw 2 cards, then discard 2 cards.
●Fusion: Special Summon 1 Level 4 or lower monster from your GY.
●Synchro: All monsters you control gain 700 ATK.
●Xyz: All monsters your opponent controls lose 700 ATK.
You can only use this effect of "Cross-Sheep" once per turn.
1
14
- Geonator Transverser
- X
- EARTH Link 2 [ Rock / Link/Effect ] ATK 1200 DEF -
-
2 Effect Monsters
This linked card and monsters it points to cannot be destroyed by your opponent's card effects. If this card points to 2 monsters: You can switch control of those monsters. You can only use this effect of "Geonator Transverser" once per turn.
1
15
- Aussa the Earth Charmer, Immovable
- X
- EARTH Link 2 [ Spellcaster / Link/Effect ] ATK 1850 DEF -
-
2 monsters, including an EARTH monster
(This card is always treated as a "Familiar-Possessed" card.)
You can target 1 EARTH monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 EARTH monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Aussa the Earth Charmer, Immovable" once per turn.
1
Side Deck
15
1
- Elemental HERO Avian
- X
- WIND Level 3 [ Warrior / Normal ] ATK 1000 DEF 1000
- A winged Elemental HERO who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high.
1
2
- Elemental HERO Solid Soldier
- X
- EARTH Level 4 [ Warrior / Effect ] ATK 1300 DEF 1100
- When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "HERO" monster from your hand. If this card is sent from the Monster Zone to the GY by a Spell effect: You can target 1 "HERO" monster in your GY, except "Elemental HERO Solid Soldier"; Special Summon it in Defense Position. You can only use this effect of "Elemental HERO Solid Soldier" once per turn.
1
3
- Tri-Brigade Mercourier
- X
- DARK Level 4 [ Winged Beast / Effect ] ATK 800 DEF 0
- When your opponent activates a monster effect, while you control a Fusion Monster that mentions "Fallen of Albaz" as material (Quick Effect): You can send this card from your hand or face-up field to the GY; negate that effect. If this card is banished: You can add from your Deck to your hand, 1 "Fallen of Albaz", or 1 monster that mentions it, except "Tri-Brigade Mercourier". You can only use each effect of "Tri-Brigade Mercourier" once per turn.
1
4
- Destiny HERO - Dynatag
- X
- DARK Level 5 [ Warrior / Effect ] ATK 1000 DEF 1000
- During damage calculation, when you would take battle damage (Quick Effect): You can discard this card; make yourself take no battle damage from that battle, and if you do, each player takes 1000 damage. You can banish this card from your GY, then target 1 "Destiny HERO" monster you control; it gains 1000 ATK until the end of your opponent's next turn.
1
5
- Iron Dragon Tiamaton
- X
- DARK Level 4 [ Dragon / Effect ] ATK 2000 DEF 0
- Cannot be Normal Summoned/Set. Must be Special Summoned by the following effect. If 3 or more cards are in the same column (Quick Effect): You can Special Summon this card from your hand. You can only use this effect of "Iron Dragon Tiamaton" once per turn. If this card is Special Summoned: Destroy all other cards in this card's column. Neither player can use the unused zones in this card's column.
1
6
- Odd-Eyes Advance Dragon
- X
- DARK Level 8 [ Dragon / Effect ] ATK 3000 DEF 2500
- You can Tribute Summon this card by Tributing 1 Level 5 or higher monster. If this card is Tribute Summoned: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. When this card destroys a monster by battle: You can Special Summon 1 Level 5 or higher monster from your hand or GY in Defense Position, except "Odd-Eyes Advance Dragon". You can only use this effect of "Odd-Eyes Advance Dragon" once per turn.
1
7
- Mask Change II
- X
- SPELL Quick-Play
- Discard 1 card, then target 1 face-up monster you control that has a Level; send it to the GY, also, after that, if it left the field by this effect, Special Summon from your Extra Deck, 1 "Masked HERO" monster with the same Attribute, but a higher Level than, the Attribute/Level the monster had when it was on the field (its original Attribute/Level, if face-down). (This is treated as a Special Summon with "Mask Change".) You can only activate 1 "Mask Change II" per turn.
1
8
- Supply Squad
- X
- SPELL Continuous
- Once per turn, if a monster(s) you control is destroyed by battle or card effect: Draw 1 card.
1
9
- Mask Change
- X
- SPELL Quick-Play
- Target 1 "HERO" monster you control; send it to the GY, also, after that, if it left the field by this effect, Special Summon 1 "Masked HERO" monster from your Extra Deck with the same Attribute that the sent monster had when it was on the field (its original Attribute, if face-down).
1
10
- Necro Fusion
- X
- TRAP
- Fusion Summon 1 Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your GY face-down, but it cannot attack this turn.
1
11
- Metaverse
- X
- TRAP
- Take 1 Field Spell from your Deck, and either activate it or add it to your hand.
1
12
- Elemental HERO Absolute Zero
- X
- WATER Level 8 [ Warrior / Fusion/Effect ] ATK 2500 DEF 2000
-
1 "HERO" monster + 1 WATER monster
Must be Fusion Summoned. Gains 500 ATK for each WATER monster on the field, except "Elemental HERO Absolute Zero". If this card leaves the field: Destroy all monsters your opponent controls.
1
13
- Number 33: Chronomaly Machu Mech
- X
- LIGHT Rank 5 [ Machine / Xyz/Effect ] ATK 2400 DEF 1500
-
2 Level 5 monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster your opponent controls; inflict damage to your opponent equal to the difference between its original ATK and current ATK, and if you do, this card gains ATK equal to the damage inflicted.
1
14
- Number 99: Utopia Dragonar
- X
- LIGHT Rank 12 [ Warrior / Xyz/Effect ] ATK 3000 DEF 3000
-
3+ Level 12 monsters
(Quick Effect): You can detach 2 materials from this card; Special Summon from your Extra Deck, 1 "Number" monster that has a number between "1" and "100" in its name. (This is treated as an Xyz Summon.) The turn you activate this effect, other monsters you control cannot attack directly, also you cannot Special Summon from the Extra Deck, except Xyz Monsters. When an opponent's monster declares an attack: You can change the ATK of the opponent's monster to 0. You can only use each effect of "Number 99: Utopia Dragonar" once per turn.
1
15
- Number C39: Utopia Ray Victory
- X
- LIGHT Rank 5 [ Warrior / Xyz/Effect ] ATK 2800 DEF 2500
-
3 Level 5 monsters
If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this card has a "Utopia" monster as an Xyz Material, it gains this effect.
●When this card declares an attack on a face-up monster your opponent controls: You can detach 1 Xyz Material from this card; negate that opponent's face-up monster's effects, also this card gains ATK equal to that opponent's monster's ATK. These changes last until the end of this turn.
1