Close

■「クシャトリラ・ホーリーナイツ」

Favorites
0
Deck Playstyle
----
Comment
  • Remove Forbidden Card "Baronne de Fleur" x 1.
  • Remove Forbidden Card "Number 89: Diablosis the Mind Hacker" x 2.
Monster Cards 25
1
Kashtira Unicorn
3
2
Kashtira Fenrir
3
3
Kashtira Ogre
1
4
Bahalutiya, the Grand Radiance
1
5
Starry Night, Starry Dragon
3
6
Photon Wyvern
1
7
Protecting Spirit Loagaeth
1
8
Starry Knight Rayel
3
9
Starry Knight Orbitael
3
10
Starry Knight Astel
1
11
Starry Knight Ciel
1
12
Starry Knight Flamel
1
13
Astral Kuriboh
1
14
Genex Ally Birdman
2
Spell Cards 12
1
Kashtira Birth
3
2
Pinpoint Landing
1
3
Starry Knight Ceremony
1
4
Starry Knight Sky
1
5
Starry Knight Balefire
3
6
Sacred Sword of Seven Stars
3
7  
8  
9  
10  
11  
12  
13  
14  
Trap Cards 3
1
Kashtira Preparations
1
2
Starry Knight Arrival
1
3
Starry Knight Blast
1
4  
5  
6  
7  
8  
9  
10  
11  
12  
13  
14  
Extra Deck 15
1
Kashtira Shangri-Ira
2
2
Number 89: Diablosis the Mind Hacker

Forbidden Cards

Forbidden Cards
2
3
Voloferniges, the Darkest Dragon Doomrider
1
4
Starring Knight
1
5
Bujintei Tsukuyomi
1
6
Starliege Paladynamo
1
7
Divine Arsenal AA-ZEUS - Sky Thunder
1
8
PSY-Framelord Zeta
1
9
Maple Maiden
1
10
Swordsoul Supreme Sovereign - Chengying
1
11
Baronne de Fleur

Forbidden Cards

Forbidden Cards
1
12
Black Luster Soldier - Soldier of Chaos
1
13
Topologic Zeroboros
1
14  
15  
Side Deck 0

Main Deck

40
Monster Cards
25
1
Kashtira Unicorn
X
WIND WIND Level Level 7 [ Psychic / Effect ] ATK 2500 DEF 2100
If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Unicorn" once per turn. During your Main Phase: You can add 1 "Kashtira" Spell from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can look at your opponent's Extra Deck, and if you do, banish 1 monster from it, face-down.
3
2
Kashtira Fenrir
X
EARTH EARTH Level Level 7 [ Psychic / Effect ] ATK 2400 DEF 2400
If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.
3
3
Kashtira Ogre
X
WATER WATER Level Level 7 [ Psychic / Effect ] ATK 2800 DEF 1000
If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Ogre" once per turn. During your Main Phase: You can add 1 "Kashtira" Trap from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can excavate up to 5 cards from the top of your opponent's Deck, banish 1 excavated card, face-down, and place the rest on the top of the Deck in the same order.
1
4
Bahalutiya, the Grand Radiance
X
LIGHT LIGHT Level Level 7 [ Dragon / Effect ] ATK 2000 DEF 2400
You can Tribute Summon this card by Tributing 1 Effect Monster. During your opponent's Main Phase, if a card(s) is added from the Main Deck to their hand (except by drawing it) and this card is in your hand, you can: Immediately after this effect resolves, Tribute Summon this card. If this card is Normal or Special Summoned from the hand, you can: Make your opponent banish the top cards of their Deck face-down, equal to the number of cards in their hand, then, they shuffle their entire hand into the Deck, and if they do, they add the card(s) banished by this effect to their hand. You can only use this effect of "Bahalutiya, the Grand Radiance" once per turn.
1
5
Starry Night, Starry Dragon
X
LIGHT LIGHT Level Level 7 [ Dragon / Effect ] ATK 2500 DEF 2300
If this card is Normal or Special Summoned from the hand: You can target 1 card on the field; destroy it. Cannot be destroyed by battle with a DARK monster, or by a DARK monster's effects. Once per turn, at the start of the Damage Step, if this card attacks an opponent's monster: You can banish that opponent's monster until the End Phase, also this card can make a second attack in a row.
3
6
Photon Wyvern
X
LIGHT LIGHT Level Level 7 [ Dragon / Effect ] ATK 2500 DEF 2000
When this card is Normal or Flip Summoned: Destroy all Set cards your opponent controls.
1
7
Protecting Spirit Loagaeth
X
LIGHT LIGHT Level Level 7 [ Fairy / Effect ] ATK 2400 DEF 2100
If this card on the field is destroyed by battle or card effect: You can target 1 monster on the field; it cannot be destroyed by battle this turn. You can only use each of the following effects of "Protecting Spirit Loagaeth" once per turn. If an effect of a Fairy monster you control is activated (except during the Damage Step): You can Special Summon this card from your hand. You can target 1 face-up card your opponent controls and 1 Attack Position monster you control; banish that opponent's card, and if you do, change your monster to Defense Position.
1
8
Starry Knight Rayel
X
LIGHT LIGHT Level Level 4 [ Fairy / Effect ] ATK 1800 DEF 700
When this card is Normal Summoned: You can add 1 "Starry Knight" Spell/Trap from your Deck to your hand. You can banish this card from your GY, then target 1 "Starry Knight" monster in your GY, except "Starry Knight Rayel"; Special Summon it. You can only use each effect of "Starry Knight Rayel" once per turn.
3
9
Starry Knight Orbitael
X
LIGHT LIGHT Level Level 4 [ Fairy / Effect ] ATK 400 DEF 2100
(Quick Effect): You can target 1 LIGHT monster you control; Tribute it, and if you do, Set 1 "Starry Knight" Spell/Trap directly from your Deck. If a face-up Level 7 LIGHT Dragon monster you control returns to the hand, while this card is in your GY (except during the Damage Step): You can Special Summon this card. You can only use each effect of "Starry Knight Orbitael" once per turn.
3
10
Starry Knight Astel
X
LIGHT LIGHT Level Level 4 [ Fairy / Effect ] ATK 500 DEF 2000
(Quick Effect): You can target 1 LIGHT monster you control; Tribute it, and if you do, Special Summon 1 Level 7 LIGHT Dragon monster from your hand. You can banish this card from your GY, then target 1 Level 7 LIGHT Dragon monster you control; it gains 1000 ATK until the end of your opponent's turn. You can only use each effect of "Starry Knight Astel" once per turn.
1
11
Starry Knight Ciel
X
LIGHT LIGHT Level Level 4 [ Fairy / Effect ] ATK 1700 DEF 800
If this card is in your hand: You can return 1 "Starry Knight" monster or 1 Level 7 LIGHT Dragon monster you control to the hand, except "Starry Knight Ciel"; Special Summon this card. If you control no monsters: You can banish this card from your GY; Special Summon 1 Level 7 LIGHT Dragon monster from your hand. You can only use each effect of "Starry Knight Ciel" once per turn.
1
12
Starry Knight Flamel
X
LIGHT LIGHT Level Level 4 [ Fairy / Effect ] ATK 1500 DEF 1000
When an opponent's monster declares an attack: You can send this card from your hand or face-up field to the GY; Special Summon 1 Level 7 LIGHT Dragon monster from your hand. (Quick Effect): You can banish this card from your GY, then target 1 Level 7 LIGHT Dragon monster you control or in your GY; return it to your hand. You can only use 1 "Starry Knight Flamel" effect per turn, and only once that turn.
1
13
Astral Kuriboh
X
LIGHT LIGHT Level Level 1 [ Fiend / Effect ] ATK 100 DEF 100
You can reveal 1 "Number" Xyz Monster in your Extra Deck; Special Summon this card from your hand. If you do, this card's Level becomes the revealed monster's Rank, also while it is face-up in the Monster Zone, you cannot Special Summon monsters from the Extra Deck, except "Number" Xyz Monsters. You can only use this effect of "Astral Kuriboh" once per turn. A "Number" Xyz Monster that was Summoned using this card on the field as material gains this effect.
●Cannot be destroyed by battle or your opponent's card effects.
1
14
Genex Ally Birdman
X
DARK DARK Level Level 3 [ Machine / Tuner/Effect ] ATK 1400 DEF 400
You can return 1 face-up monster you control to the hand; Special Summon this card from your hand, but banish it when it leaves the field, also it gains 500 ATK if the returned monster was WIND on the field.
2
Spell Cards
12
1
Kashtira Birth
X
SPELL SPELL Continuous Continuous
You can Normal Summon Level 7 monsters without Tributing. During your Main Phase: You can Special Summon 1 of your non-Xyz "Kashtira" monsters that is banished or in your GY. If your opponent activates a Spell Card or effect, and you control a "Kashtira" monster: You can target 3 cards in your opponent's GY; banish them, face-down. You can only use each effect of "Kashtira Birth" once per turn.
3
2
Pinpoint Landing
X
SPELL SPELL Continuous Continuous
If exactly 1 monster is Special Summoned, from the hand to your field: You can draw 1 card. You can only use this effect of "Pinpoint Landing" once per turn. During your End Phase, if you have not drawn a card by this effect this turn, send this card to the GY.
1
3
Starry Knight Ceremony
X
SPELL SPELL Continuous Continuous
During your Main Phase: You can reveal 1 LIGHT Fairy monster in your hand, and if you do, add 1 Level 7 LIGHT Dragon monster from your Deck to your hand, then place that revealed monster on the bottom of your Deck. If your opponent activates a card or effect: You can Special Summon 1 Level 7 LIGHT Dragon monster from your hand. You can only use 1 "Starry Knight Ceremony" effect per turn, and only once that turn.
1
4
Starry Knight Sky
X
SPELL SPELL Field Field
During your Main Phase, you can Normal Summon 1 "Starry Knight" monster, or 1 Level 7 LIGHT Dragon monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) During your turn, if a face-up Level 7 LIGHT Dragon monster you control returns to the hand: You can draw 1 card. You can only use this effect of "Starry Knight Sky" once per turn.
1
5
Starry Knight Balefire
X
SPELL SPELL
Add 1 "Starry Knight" monster, or 1 Level 7 LIGHT Dragon monster, from your Deck to your hand, then, if you control no monsters and your opponent controls a DARK monster, you can Special Summon 1 Level 7 LIGHT Dragon monster from your hand. You can only activate 1 "Starry Knight Balefire" per turn.
3
6
Sacred Sword of Seven Stars
X
SPELL SPELL
Banish 1 Level 7 monster from your hand or face-up field; draw 2 cards. You can only activate 1 "Sacred Sword of Seven Stars" per turn.
3
Trap Cards
3
1
Kashtira Preparations
X
TRAP TRAP Continuous Continuous
During either player's turn: You can Special Summon 1 of your "Kashtira" monsters that is banished or in your hand. If your opponent activates a Trap Card or effect, you control a "Kashtira" monster, and this card is already face-up in your Spell & Trap Zone: You can look at your opponent's hand, and if you do, banish 1 card from it face-down. You can only use each effect of "Kashtira Preparations" once per turn.
1
2
Starry Knight Arrival
X
TRAP TRAP Continuous Continuous
During the Main Phase: You can activate 1 of these effects;
●Target 1 Level 7 LIGHT Dragon monster you control; return it to the hand.
●Special Summon 1 Level 7 LIGHT Dragon monster from your hand.
You can only use this effect of "Starry Knight Arrival" once per turn.
1
3
Starry Knight Blast
X
TRAP TRAP
When your opponent activates a card or effect: Return 1 Level 7 LIGHT Dragon monster you control to the hand; negate that effect, and if you do, destroy that card. You can only activate "Starry Knight Blast" once per turn.
1

Extra Deck

15
1
Kashtira Shangri-Ira
X
FIRE FIRE Rank Rank 7 [ Psychic / Xyz/Effect ] ATK 0 DEF 3000
2+ Level 7 monsters
During each Standby Phase: You can Special Summon 1 "Kashtira" monster from your Deck. You can only use the previous effect of "Kashtira Shangri-Ira" once per turn. Each time a card(s) your opponent owns and possesses is banished face-down (except during the Damage Step): You can choose 1 unused Main Monster Zone or Spell & Trap Zone; it cannot be used while this monster is face-up on the field. If this card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.
2
2
Number 89: Diablosis the Mind Hacker

Forbidden Cards

Forbidden Cards
X
DARK DARK Rank Rank 7 [ Psychic / Xyz/Effect ] ATK 2800 DEF 1200
2 Level 7 monsters
Once per turn: You can detach 1 material from this card; look at your opponent's Extra Deck and banish 1 monster from it, face-down. At the end of the Battle Phase, if this card destroyed a monster by battle: You can target 1 card in your opponent's GY; banish it, face-down. If a card your opponent owns and possesses is banished face-down while you control this card (except during the Damage Step): You can banish cards from the top of your opponent's Deck, face-down, equal to their face-down banished cards. You can only use this effect of "Number 89: Diablosis the Mind Hacker" once per turn.
2
3
Voloferniges, the Darkest Dragon Doomrider
X
DARK DARK Rank Rank 7 [ Dragon / Xyz/Effect ] ATK 2500 DEF 2100
2 Level 7 monsters
Once per turn: You can detach 2 materials from this card, then target 1 face-up card on the field; destroy it, and if you destroyed a monster, you can make 1 face-up monster you control gain ATK equal to the destroyed monster's original Level/Rank x 300 until the end of the next turn. This card cannot attack the turn you activate this effect. This is a Quick Effect if this card has a Dragon monster as material, but cannot be activated in the Damage Step.
1
4
Starring Knight
X
LIGHT LIGHT Rank Rank 4 [ Fairy / Xyz/Effect ] ATK 1900 DEF 1000
2 Level 4 monsters
You can detach 1 material from this card; Special Summon 1 LIGHT monster from your hand. If this card is in your GY, except the turn it was sent there: You can target 1 Level 4 LIGHT Fairy monster you control; Special Summon this card, and if you do, attach that monster to this card as material. You can only use each effect of "Starring Knight" once per turn.
1
5
Bujintei Tsukuyomi
X
LIGHT LIGHT Rank Rank 4 [ Beast-Warrior / Xyz/Effect ] ATK 1800 DEF 2300
2 Level 4 LIGHT monsters
Once per turn: You can detach 1 material from this card; send your entire hand to the GY (min. 1), and if you do, draw 2 cards. When this card you controlled while face-up leaves the field because of an opponent's card effect: You can target Level 4 Beast-Warrior "Bujin" monsters in your GY, up to the number of Xyz Materials this card had on the field; Special Summon those targets. You can only control 1 "Bujintei Tsukuyomi".
1
6
Starliege Paladynamo
X
LIGHT LIGHT Rank Rank 4 [ Warrior / Xyz/Effect ] ATK 2000 DEF 1000
2 Level 4 LIGHT monsters
Once per turn: You can detach 2 Xyz Materials from this card, then target 1 face-up monster your opponent controls; change its ATK to 0, and if you do, it has its effects negated. If this card you control is destroyed by an opponent's card (by battle or card effect) and sent to your Graveyard: Draw 1 card.
1
7
Divine Arsenal AA-ZEUS - Sky Thunder
X
LIGHT LIGHT Rank Rank 12 [ Machine / Xyz/Effect ] ATK 3000 DEF 3000
2 Level 12 monsters
Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.
1
8
PSY-Framelord Zeta
X
LIGHT LIGHT Level Level 7 [ Psychic / Synchro/Effect ] ATK 2500 DEF 1800
1 Tuner + 1+ non-Tuner monsters
Once per turn (Quick Effect): You can target 1 Special Summoned monster your opponent controls in face-up Attack Position; banish both that monster and this card from the field, but return them in your next Standby Phase. If this card is in your GY: You can target 1 other "PSY-Frame" card in your GY; return this card to the Extra Deck, and if you do, add that target to your hand.
1
9
Maple Maiden
X
WIND WIND Level Level 7 [ Fairy / Synchro/Effect ] ATK 2100 DEF 2600
1 Tuner + 1+ non-Tuner monsters
If this card is Special Summoned: You can declare 1 Attribute; this card gains the following effect.
●All face-up monsters become that Attribute.
You can target 1 monster in your opponent's Main Monster Zone; your opponent must send 1 card from among its adjacent Monster Zones or Spell & Trap Zones to the GY. You can only use each effect of "Maple Maiden" once per turn.
1
10
Swordsoul Supreme Sovereign - Chengying
X
WATER WATER Level Level 10 [ Wyrm / Synchro/Effect ] ATK 3000 DEF 3000
1 Tuner + 1+ non-Tuner monsters
For each banished card, this card gains 100 ATK/DEF and monsters your opponent controls lose 100 ATK/DEF. If this card would be destroyed by card effect, you can banish 1 card from your GY instead. If a card(s) is banished (except during the Damage Step): You can banish 1 card each from both your opponent's field and GY. You can only use this effect of "Swordsoul Supreme Sovereign - Chengying" once per turn.
1
11
Baronne de Fleur

Forbidden Cards

Forbidden Cards
X
WIND WIND Level Level 10 [ Warrior / Synchro/Effect ] ATK 3000 DEF 2400
1 Tuner + 1+ non-Tuner monsters
Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.
1
12
Black Luster Soldier - Soldier of Chaos
X
EARTH EARTH Link Link 3 [ Warrior / Link/Effect ] ATK 3000 DEF -
3 monsters with different names
If this card was Link Summoned using a Level 7 or higher monster(s) as material, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card destroys an opponent's monster by battle: You can activate 1 of these effects;
��This card gains 1500 ATK.
��This card can make a second attack during the Battle Phase of your next turn.
��Banish 1 card on the field.
1
13
Topologic Zeroboros
X
DARK DARK Link Link 4 [ Cyberse / Link/Effect ] ATK 3000 DEF -
2+ Effect Monsters
You cannot Summon/Set monsters to any Extra Monster Zone this card points to. Gains 200 ATK for each banished card. If another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field: Banish all cards on the field. Once per turn, during the Standby Phase of the next turn after this card was banished by its own effect: Special Summon this banished card.
1

Side Deck

0