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■「溟界」

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Deck Playstyle
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Comment
  • Remove Forbidden Card "Chaos Ruler, the Chaotic Magical Dragon" x 2.
Monster Cards 23
1
Nauya, the Ogdoadic Remnant
3
2
Nunu, the Ogdoadic Remnant
3
3
Zohah, the Ogdoadic Boundless
1
4
Flogos, the Ogdoadic Boundless
1
5
Aron, the Ogdoadic King
1
6
Aleirtt, the Ogdoadic Dark
1
7
Keurse, the Ogdoadic Light
1
8
Amunessia, the Ogdoadic Queen
1
9
Ogdoabyss, the Ogdoadic Overlord
1
10
Crimson Resonator
3
11
Red Resonator
3
12
Synkron Resonator
3
13
Wandering King Wildwind
1
Spell Cards 13
1
Ogdoadic Origin
1
2
Ogdoadic Water Lily
3
3
Resonator Call
3
4
Snake Rain
3
5
Resonator Engine
3
6  
7  
8  
9  
10  
11  
12  
13  
Trap Cards 4
1
Ogdoadic Hollow
1
2
Ogdoadic Calling
3
3  
4  
5  
6  
7  
8  
9  
10  
11  
12  
13  
Extra Deck 15
1
Red Rising Dragon
3
2
Chaos Ruler, the Chaotic Magical Dragon

Forbidden Cards

Forbidden Cards
2
3
Scarlight Red Dragon Archfiend
1
4
Hot Red Dragon Archfiend Abyss
1
5
Tyrant Red Dragon Archfiend
1
6
Hot Red Dragon Archfiend Bane
1
7
Red Nova Dragon
1
8
Red Supernova Dragon
1
9
Hot Red Dragon Archfiend King Calamity
1
10
Alien Shocktrooper M-Frame
1
11
Reptilianne Echidna
1
12
King of the Feral Imps
1
13  
14  
15  
Side Deck 0

Main Deck

40
Monster Cards
23
1
Nauya, the Ogdoadic Remnant
X
DARK DARK Level Level 4 [ Reptile / Effect ] ATK 0 DEF 2000
You can send this card from your hand to the GY; send 1 LIGHT Reptile monster from your Deck to the GY. If this card is Normal or Special Summoned: You can add 1 "Ogdoadic" Spell/Trap from your Deck to your hand. You can only use each effect of "Nauya, the Ogdoadic Remnant" once per turn.
3
2
Nunu, the Ogdoadic Remnant
X
LIGHT LIGHT Level Level 4 [ Reptile / Effect ] ATK 0 DEF 0
You can send this card from your hand to the GY; send 1 DARK Reptile monster from your Deck to the GY. If you control no monsters, or you control an "Ogdoadic" monster: You can Special Summon this card from your GY, but banish it when it leaves the field, also you cannot Special Summon monsters, except Reptile monsters, while this card is face-up in the Monster Zone. You can only use each effect of "Nunu, the Ogdoadic Remnant" once per turn.
3
3
Zohah, the Ogdoadic Boundless
X
DARK DARK Level Level 4 [ Reptile / Effect ] ATK 1500 DEF 1700
If this card is sent from the field to the GY, or Special Summoned from the GY: You can activate this effect; your opponent draws 1 card, and if they do, you add 1 "Ogdoadic" monster from your Deck to your hand, except "Zohah, the Ogdoadic Boundless", then, each player sends 1 card from their hand to the GY. If this card is in your GY: You can send 1 card from your hand to the GY; add this card to your hand. You can only use each effect of "Zohah, the Ogdoadic Boundless" once per turn.
1
4
Flogos, the Ogdoadic Boundless
X
LIGHT LIGHT Level Level 4 [ Reptile / Effect ] ATK 1800 DEF 1400
If this card is sent from the field to the GY, or Special Summoned from the GY: You can target 1 face-up monster your opponent controls, and 1 monster in their GY with an equal or higher ATK than that target; Special Summon that monster from the GY to their field, and if you do, send that other monster they control to the GY. If this card is in your GY: You can send 1 card from your hand to the GY; add this card to your hand. You can only use each effect of "Flogos, the Ogdoadic Boundless" once per turn.
1
5
Aron, the Ogdoadic King
X
LIGHT LIGHT Level Level 8 [ Reptile / Effect ] ATK 2500 DEF 2800
If this card is in your GY: You can Tribute 2 monsters; Special Summon this card. If your opponent adds a card(s) to their hand (except during the Draw Phase or Damage Step): You can send 1 random card from their hand to the GY. If a monster(s) your opponent controls is sent to the GY (except during the Damage Step): You can add 1 LIGHT or DARK Reptile monster from your Deck or GY to your hand, except "Aron, the Ogdoadic King". You can only use each effect of "Aron, the Ogdoadic King" once per turn.
1
6
Aleirtt, the Ogdoadic Dark
X
DARK DARK Level Level 8 [ Reptile / Effect ] ATK 2000 DEF 800
If this card is in your GY: You can Tribute 1 monster; Special Summon this card, then your opponent can add 1 monster from their GY to their hand. If this card is Special Summoned: You can target 2 of your banished monsters, including a Reptile monster; return them to the GY. You can only use each effect of "Aleirtt, the Ogdoadic Dark" once per turn.
1
7
Keurse, the Ogdoadic Light
X
LIGHT LIGHT Level Level 8 [ Reptile / Effect ] ATK 400 DEF 2400
If this card is in your GY: You can Tribute 1 monster; Special Summon this card, then your opponent can Special Summon 1 monster from their GY, but negate its effects. If this card is Special Summoned: You can target 1 Level 4 or lower "Ogdoadic" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use each effect of "Keurse, the Ogdoadic Light" once per turn.
1
8
Amunessia, the Ogdoadic Queen
X
DARK DARK Level Level 8 [ Reptile / Effect ] ATK 2700 DEF 2100
If this card is in your GY: You can Tribute 2 monsters; Special Summon this card. If a monster(s) is Special Summoned from your opponent's GY (except during the Damage Step): You can send 1 card they control to the GY. If a monster(s) is sent from your opponent's hand or Deck to the GY (except during the Damage Step): You can Special Summon 1 LIGHT or DARK Reptile monster from your GY, except "Amunessia, the Ogdoadic Queen". You can only use each effect of "Amunessia, the Ogdoadic Queen" once per turn.
1
9
Ogdoabyss, the Ogdoadic Overlord
X
LIGHT LIGHT Level Level 10 [ Reptile / Effect ] ATK 3100 DEF 2200
If this card is in your GY: You can Tribute 3 monsters; Special Summon this card. Once, while this card is face-up on the field (Quick Effect): You can send all monsters from the field to the GY, except face-up monsters Special Summoned from the GY. You can only use each effect of "Ogdoabyss, the Ogdoadic Overlord" once per turn.
1
10
Crimson Resonator
X
DARK DARK Level Level 2 [ Fiend / Tuner/Effect ] ATK 800 DEF 300
If you control no monsters: You can Special Summon this card from your hand. If the only other monster you control is exactly 1 DARK Dragon Synchro Monster: You can Special Summon up to 2 "Resonator" monsters from your hand or Deck, except "Crimson Resonator". You can only use each effect of "Crimson Resonator" once per turn. You cannot Special Summon monsters from the Extra Deck, except DARK Dragon Synchro Monsters, the turn you activate either of this card's effects.
3
11
Red Resonator
X
FIRE FIRE Level Level 2 [ Fiend / Tuner/Effect ] ATK 600 DEF 200
When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand. When this card is Special Summoned: You can target 1 face-up monster on the field; gain LP equal to its ATK. You can only use this effect of "Red Resonator" once per turn.
3
12
Synkron Resonator
X
DARK DARK Level Level 1 [ Fiend / Tuner/Effect ] ATK 100 DEF 100
If a Synchro Monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Synkron Resonator" once per turn this way. If this card is sent from the field to the GY: You can target 1 "Resonator" monster in your GY, except "Synkron Resonator"; add it to your hand.
3
13
Wandering King Wildwind
X
DARK DARK Level Level 4 [ Fiend / Effect ] ATK 1700 DEF 1300
If you control a Fiend Tuner with 1500 or less ATK, you can Special Summon this card (from your hand). If Summoned this way, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 Fiend Tuner with 1500 or less ATK from your Deck to your hand.
1
Spell Cards
13
1
Ogdoadic Origin
X
SPELL SPELL Field Field
If a face-up Reptile monster(s) you control is destroyed by battle or an opponent's card effect: You can target 1 card your opponent controls; send it to the GY. If this card in the Field Zone is destroyed by your opponent's card effect: You can send cards from the top of your opponent's Deck to the GY, equal to the number of Reptile monsters with different names in your GY. You can only use each effect of "Ogdoadic Origin" once per turn.
1
2
Ogdoadic Water Lily
X
SPELL SPELL
Send 1 Reptile monster from your Deck to the GY, then if you have 5 or more Reptile monsters with different names in your GY, you can Special Summon 1 Reptile monster from your GY. You can only activate 1 "Ogdoadic Water Lily" per turn.
3
3
Resonator Call
X
SPELL SPELL
Add 1 "Resonator" monster from your Deck to your hand.
3
4
Snake Rain
X
SPELL SPELL
Discard 1 card; send 4 Reptile monsters from your Deck to the GY.
3
5
Resonator Engine
X
SPELL SPELL
Target 2 "Resonator" monsters in your GY; add 1 Level 4 monster from your Deck to your hand, and if you do, return those targets to the Deck.
3
Trap Cards
4
1
Ogdoadic Hollow
X
TRAP TRAP Continuous Continuous
During the Main Phase: You can Tribute 1 Reptile Effect Monster, then target 1 monster in your opponent's GY; Special Summon it to your field, but send it to the GY during the End Phase. You can only use this effect of "Ogdoadic Hollow" once per turn. If this face-up card is sent from the Spell & Trap Zone to the GY: Send all face-up non-Reptile monsters you control to the GY.
1
2
Ogdoadic Calling
X
TRAP TRAP
Special Summon 2 "Ogdoadic Tokens" (Reptile/DARK/Level 2/ATK 0/DEF 0), OR if you have 8 or more "Ogdoadic" monsters with different names in your GY, you can apply this effect instead.
●Special Summon 2 Reptile monsters with different names from your GY.
You can only activate 1 "Ogdoadic Calling" per turn.
3

Extra Deck

15
1
Red Rising Dragon
X
DARK DARK Level Level 6 [ Dragon / Synchro/Effect ] ATK 2100 DEF 1600
1 Fiend Tuner + 1+ non-Tuner monsters
When this card is Synchro Summoned: You can target 1 "Resonator" monster in your GY; Special Summon it. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except DARK Dragon Synchro Monsters. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 2 Level 1 "Resonator" monsters in your GY; Special Summon both.
3
2
Chaos Ruler, the Chaotic Magical Dragon

Forbidden Cards

Forbidden Cards
X
DARK DARK Level Level 8 [ Dragon / Synchro/Effect ] ATK 3000 DEF 2500
1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can excavate the top 5 cards of your Deck, and if you do, you can add 1 excavated LIGHT or DARK monster to your hand, also send the remaining cards to the GY. You can banish 1 LIGHT and 1 DARK monster from your hand and/or GY, except this card; Special Summon this card from your GY, but banish it when it leaves the field. You can only use each effect of "Chaos Ruler, the Chaotic Magical Dragon" once per turn.
2
3
Scarlight Red Dragon Archfiend
X
DARK DARK Level Level 8 [ Dragon / Synchro/Effect ] ATK 3000 DEF 2500
1 Tuner + 1+ non-Tuner monsters
This card's name becomes "Red Dragon Archfiend" while on the field or in the GY. Once per turn: You can destroy as many other Special Summoned Effect Monsters on the field as possible with ATK less than or equal to this card's, then inflict 500 damage to your opponent for each monster destroyed.
1
4
Hot Red Dragon Archfiend Abyss
X
DARK DARK Level Level 9 [ Dragon / Synchro/Effect ] ATK 3200 DEF 2500
1 Tuner + 1 non-Tuner DARK Dragon Synchro Monster
(Quick Effect): You can target 1 face-up card your opponent controls; negate its effects until the end of this turn. When this card inflicts battle damage to your opponent: You can target 1 Tuner in your GY; Special Summon it in Defense Position. You can only use each effect of "Hot Red Dragon Archfiend Abyss" once per turn.
1
5
Tyrant Red Dragon Archfiend
X
DARK DARK Level Level 10 [ Dragon / Synchro/Effect ] ATK 3500 DEF 3000
2 Tuners + 1 or more non-Tuner monsters
Must be Synchro Summoned, and cannot be Special Summoned by other ways. You can only use each of these effects of "Tyrant Red Dragon Archfiend" once per turn.
●During your Main Phase 1: You can destroy all other cards on the field, also, for the rest of this turn, other monsters you control cannot attack.
●During either player's Battle Phase, when a Spell/Trap Card is activated: You can negate the activation, and if you do, destroy that card, and if you do that, this card gains 500 ATK.
1
6
Hot Red Dragon Archfiend Bane
X
DARK DARK Level Level 10 [ Dragon / Synchro/Effect ] ATK 3500 DEF 3000
1 Tuner + 1 non-Tuner DARK Dragon Synchro Monster
You can Tribute 1 monster, then target 1 "Red Dragon Archfiend" monster in your GY; Special Summon it. When this card inflicts battle damage to your opponent: You can Special Summon 2 Tuners with the same Level (1 from your Deck and 1 from your GY) in Defense Position. You can only use each effect of "Hot Red Dragon Archfiend Bane" once per turn.
1
7
Red Nova Dragon
X
DARK DARK Level Level 12 [ Dragon / Synchro/Effect ] ATK 3500 DEF 3000
2 Tuners + "Red Dragon Archfiend"
Gains 500 ATK for each Tuner in your GY. Cannot be destroyed by an opponent's card effects. When an opponent's monster declares an attack: You can target the attacking monster; banish this card, and if you do, negate that attack. Once per turn, during the End Phase, if this card was banished by its effect this turn: Special Summon this banished card.
1
8
Red Supernova Dragon
X
DARK DARK Level Level 12 [ Dragon / Synchro/Effect ] ATK 4000 DEF 3000
3 Tuners + 1+ non-Tuner Synchro Monsters
Must first be Synchro Summoned. Gains 500 ATK for each Tuner in your GY. Cannot be destroyed by an opponent's card effects. Once per turn, when your opponent's monster effect is activated, or when an opponent's monster declares an attack (Quick Effect): You can activate this effect; banish this card, also banish all cards your opponent controls. Once per turn, during your next End Phase after this card was banished by its own effect: Special Summon this banished card.
1
9
Hot Red Dragon Archfiend King Calamity
X
DARK DARK Level Level 12 [ Dragon / Synchro/Effect ] ATK 4000 DEF 3500
2 Tuners + 1 non-Tuner DARK Dragon Synchro Monster
When this card is Synchro Summoned: You can activate this effect; for the rest of this turn, your opponent cannot activate cards or effects on the field. Your opponent cannot activate cards or effects in response to this effect's activation. If this card destroys a monster by battle: Inflict damage to your opponent equal to that monster's original ATK. If this card in its owner's possession is destroyed by an opponent's card: You can target 1 Level 8 or lower DARK Dragon Synchro Monster in your GY; Special Summon it.
1
10
Alien Shocktrooper M-Frame
X
LIGHT LIGHT Link Link 2 [ Reptile / Link/Effect ] ATK 1900 DEF -
2 Reptile monsters
(Quick Effect): You can discard 1 monster; place A-Counters equal to its original Level on face-up monster(s) on the field, distributed as you wish. If this card is destroyed by battle or card effect and sent to the GY: You can Special Summon non-Link Reptile monsters with different names from your GY, up to the number of monsters your opponent controls with A-Counters. You can only use each effect of "Alien Shocktrooper M-Frame" once per turn.
1
11
Reptilianne Echidna
X
DARK DARK Link Link 2 [ Reptile / Link/Effect ] ATK 200 DEF -
2 monsters, including a Reptile monster
If this card is Link Summoned: You can target 1 face-up monster your opponent controls; change its ATK to 0. During your Main Phase, if your opponent controls a monster(s) with 0 ATK: You can add Reptile monsters with different names from your Deck to your hand, up to the number of monsters your opponent controls with 0 ATK, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Reptile monsters. You can only use each effect of "Reptilianne Echidna" once per turn.
1
12
King of the Feral Imps
X
DARK DARK Rank Rank 4 [ Reptile / Xyz/Effect ] ATK 2300 DEF 2000
2 Level 4 monsters
Once per turn: You can detach 1 material from this card; add 1 Reptile monster from your Deck to your hand.
1

Side Deck

0