Close

■「龍皇の波動」

Favorites
0
Deck Playstyle
----
Comment
Monster Cards 22
1
Alghoul Mazera
3
2
Van'Dalgyon the Dark Dragon Lord
3
3
Vampire Voivode
1
4
Vampire Scarlet Scourge
1
5
Vampire Red Baron
1
6
Vampire Grace
1
7
Vampire Fraulein
1
8
Vampire Ghost
3
9
Vampire Sorcerer
1
10
Vampire Retainer
2
11
Vampire Familiar
2
12
Devouring Sarcoughagus
3
Spell Cards 5
1
Vampire's Domain
1
2
Zombie Necronize
3
3
Monster Reborn

Limited Cards

Limited Cards
1
4  
5  
6  
7  
8  
9  
10  
11  
12  
Trap Cards 13
1
Draco-Utopian Aura
3
2
Vampire Domination
3
3
Numbers Protection
3
4
XX-clusion
1
5
Vampire Awakening
3
6  
7  
8  
9  
10  
11  
12  
Extra Deck 15
1
Dhampir Vampire Sheridan
2
2
Number 24: Dragulas the Vampiric Dragon
1
3
The Zombie Vampire
2
4
Number 68: Sanaphond the Sky Prison
1
5
Number 23: Lancelot, Dark Knight of the Underworld
1
6
Number 22: Zombiestein
1
7
Number 84: Pain Gainer
2
8
Number 77: The Seven Sins
2
9
Divine Arsenal AA-ZEUS - Sky Thunder
1
10
Vampire Sucker
1
11
Vampire Fascinator
1
12  
13  
14  
15  
Side Deck 0

Main Deck

40
Monster Cards
22
1
Alghoul Mazera
X
EARTH EARTH Level Level 8 [ Zombie / Effect ] ATK 2800 DEF 2300
If a Zombie monster(s) you control would be destroyed by battle or card effect, you can banish this card from your hand or GY instead. If this card is banished from the hand or GY: You can Special Summon this card in Defense Position, then you can reduce its Level by 1. You can only use each effect of "Alghoul Mazera" once per turn.
3
2
Van'Dalgyon the Dark Dragon Lord
X
DARK DARK Level Level 8 [ Dragon / Effect ] ATK 2800 DEF 2500
If you negate the activation of an opponent's Spell/Trap Card(s), or opponent's monster effect(s), with a Counter Trap Card (except during the Damage Step): You can Special Summon this card from your hand. If Summoned this way, activate these effects and resolve in sequence, depending on the type of card(s) negated by that Counter Trap:
●Spell: Inflict 1500 damage to your opponent.
●Trap: Target 1 card your opponent controls; destroy that target.
●Monster: Target 1 monster in your Graveyard; Special Summon it.
3
3
Vampire Voivode
X
DARK DARK Level Level 8 [ Zombie / Effect ] ATK 2800 DEF 2100
If this card is Normal Summoned: You can target up to 2 monsters in your opponent's GY; Special Summon those monsters to your field in Defense Position, but their effects are negated. When a monster's effect is activated, while a monster(s) with its same name is in the GY(s) (Quick Effect): You can negate the activation. If a monster(s) is Special Summoned from your opponent's GY: You can Tribute 2 monsters; Special Summon this card from your GY. You can only use each effect of "Vampire Voivode" once per turn.
1
4
Vampire Scarlet Scourge
X
DARK DARK Level Level 6 [ Zombie / Effect ] ATK 2200 DEF 2200
If this card is Normal or Special Summoned: You can pay 1000 LP, then target 1 "Vampire" monster in your GY, except "Vampire Scarlet Scourge"; Special Summon it, but it cannot attack this turn. You can only use this effect of "Vampire Scarlet Scourge" once per turn. At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field.
1
5
Vampire Red Baron
X
DARK DARK Level Level 6 [ Zombie / Effect ] ATK 2400 DEF 1000
Once per turn: You can pay 1000 LP, then target 1 monster your opponent controls and 1 other "Vampire" monster you control; switch control of those monsters. At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field.
1
6
Vampire Grace
X
DARK DARK Level Level 6 [ Zombie / Effect ] ATK 2000 DEF 1200
When a Level 5 or higher Zombie monster(s) is Special Summoned to your field by the effect of a Zombie monster while this card is in your GY: You can pay 2000 LP; Special Summon this card from your GY. You can only use this effect of "Vampire Grace" once per turn. Once per turn: You can declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the GY.
1
7
Vampire Fraulein
X
DARK DARK Level Level 5 [ Zombie / Effect ] ATK 600 DEF 2000
When a monster declares an attack: You can Special Summon this card from your hand in Defense Position. You can only use this effect of "Vampire Fraulein" once per turn. Once per battle, if your Zombie monster battles an opponent's monster, during that damage calculation (Quick Effect): You can pay LP in multiples of 100 (max. 3000); your battling monster gains that much ATK/DEF during that damage calculation only. At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field.
1
8
Vampire Ghost
X
DARK DARK Level Level 3 [ Zombie / Effect ] ATK 1500 DEF 0
If this card is Normal Summoned: You can send 1 other "Vampire" card from your hand or face-up field to the GY; add 1 Level 4 or higher "Vampire" monster from your Deck to your hand, and if you do, send 1 Level 2 or lower "Vampire" monster from your Deck to the GY. During the Main Phase (Quick Effect): You can banish this card from your GY and pay 500 LP; immediately after this effect resolves, Normal Summon 1 "Vampire" monster. You can only use each effect of "Vampire Ghost" once per turn.
3
9
Vampire Sorcerer
X
DARK DARK Level Level 4 [ Zombie / Effect ] ATK 1500 DEF 1500
If this card in your possession is sent to your GY by your opponent's card: You can add 1 DARK "Vampire" monster or 1 "Vampire" Spell/Trap from your Deck to your hand. You can banish this card from your GY; 1 DARK "Vampire" monster you Normal Summon this turn can be Summoned without Tributing.
1
10
Vampire Retainer
X
DARK DARK Level Level 2 [ Zombie / Effect ] ATK 1200 DEF 0
If this card is Special Summoned: You can pay 500 LP; add 1 "Vampire" Spell/Trap from your Deck to your hand. If this card is in your GY: You can send 1 "Vampire" card from your hand or face-up field to the GY; Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Vampire Retainer" once per turn.
2
11
Vampire Familiar
X
DARK DARK Level Level 1 [ Zombie / Effect ] ATK 500 DEF 0
If this card is Special Summoned: You can pay 500 LP; add 1 "Vampire" monster from your Deck to your hand, except "Vampire Familiar". If this card is in your GY: You can send 1 "Vampire" card from your hand or face-up field to the GY; Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Vampire Familiar" once per turn.
2
12
Devouring Sarcoughagus
X
DARK DARK Level Level 4 [ Zombie / Effect ] ATK 0 DEF 0
When this card is destroyed by battle with an opponent's monster: You can take control of that opponent's monster, and if you do, it becomes a Zombie monster, also its ATK/DEF become 0. When your Zombie monster is destroyed by battle with an opponent's monster, while this card is in your GY: You can banish this card; take control of that opponent's monster, and if you do, it becomes a Zombie monster, also its ATK/DEF become 0. You can only use this effect of "Devouring Sarcoughagus" once per turn.
3
Spell Cards
5
1
Vampire's Domain
X
SPELL SPELL Continuous Continuous
Once per turn: You can pay 500 LP; during your Main Phase this turn, you can Normal Summon 1 "Vampire" monster in addition to your Normal Summon/Set. (Even if this card leaves the field. You can only gain this effect once per turn.) Each time your "Vampire" monster inflicts battle damage to your opponent: Gain the same amount of LP.
1
2
Zombie Necronize
X
SPELL SPELL
If a Level 5 or higher Zombie monster is on the field: Target 1 monster your opponent controls; take control of it until the End Phase. During your Main Phase, if this card is in your GY: You can shuffle 1 of your banished Zombie monsters into the Deck, and if you do, Set this card, but banish it when it leaves the field. You can only use 1 "Zombie Necronize" effect per turn, and only once that turn.
3
3
Monster Reborn

Limited Cards

Limited Cards
X
SPELL SPELL
Target 1 monster in either GY; Special Summon it.
1
Trap Cards
13
1
Draco-Utopian Aura
X
TRAP TRAP Counter Counter
When your opponent activates a monster effect on the field: Negate the activation, and if you do, destroy that card, then, you can apply the following effect.
●Banish 1 monster from your hand, and if you do, Special Summon the monster that was destroyed and sent to the GY by this effect to your field, but negate its effects.
You can only activate 1 "Draco-Utopian Aura" per turn.
3
2
Vampire Domination
X
TRAP TRAP Counter Counter
When a Spell/Trap Card, or monster effect, is activated while you control a "Vampire" monster: Negate the activation, and if you do, destroy that card, then, if it was a Monster Card, gain LP equal to its original ATK. You can only activate 1 "Vampire Domination" per turn.
3
3
Numbers Protection
X
TRAP TRAP Counter Counter
When a Spell/Trap Card, or monster effect, is activated, while you control a "Number" Xyz Monster: Negate the activation, and if you do, destroy that card. If a "Number" Xyz Monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 "Numbers Protection" effect per turn, and only once that turn.
3
4
XX-clusion
X
TRAP TRAP Counter Counter
When your opponent activates a monster effect in their hand: Negate that activation, then if they have any cards in their hand, you discard 1 card from their hand (of their choice).
1
5
Vampire Awakening
X
TRAP TRAP
Special Summon 1 "Vampire" monster from your Deck, but destroy it during the End Phase of this turn. You can only activate 1 "Vampire Awakening" per turn.
3

Extra Deck

15
1
Dhampir Vampire Sheridan
X
DARK DARK Rank Rank 6 [ Zombie / Xyz/Effect ] ATK 2600 DEF 1000
2+ Level 6 monsters
If you use a monster(s), with a Level, that is owned by your opponent for the Xyz Summon of this card, treat it as Level 6. Once per turn: You can detach 1 material from this card, then target 1 card your opponent controls; send it to the GY. Once per turn, if a Monster Card(s) is sent from the field to your opponent's GY by a card effect, or a monster is destroyed by battle and sent to your opponent's GY: You can detach 1 material from this card; Special Summon 1 of those monsters to your field in Defense Position.
2
2
Number 24: Dragulas the Vampiric Dragon
X
DARK DARK Rank Rank 6 [ Wyrm / Xyz/Effect ] ATK 2400 DEF 2800
2 Level 6 monsters
Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 face-up monster on the field that was Special Summoned from the Extra Deck; change it to face-down Defense Position. If this face-up card in its owner's control is sent to your GY or banished by your opponent's card effect: You can Special Summon this card in face-down Defense Position. If this card is flipped face-up: Send 1 card on the field to the GY.
1
3
The Zombie Vampire
X
DARK DARK Rank Rank 8 [ Zombie / Xyz/Effect ] ATK 3000 DEF 2800
2+ Level 8 monsters
If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn.
2
4
Number 68: Sanaphond the Sky Prison
X
DARK DARK Rank Rank 8 [ Rock / Xyz/Effect ] ATK 2100 DEF 2700
2 Level 8 monsters
Gains 100 ATK and DEF for each monster in the GYs. Once per turn: You can detach 1 material from this card; until the end of your opponent's next turn, this card cannot be destroyed by card effects, also neither player can Special Summon monsters from the GYs.
1
5
Number 23: Lancelot, Dark Knight of the Underworld
X
DARK DARK Rank Rank 8 [ Zombie / Xyz/Effect ] ATK 2000 DEF 1500
2 Level 8 monsters
This card can attack your opponent directly while it has Xyz Material. When this card inflicts battle damage to your opponent: You can target 1 face-up monster your opponent controls; destroy it. Once per turn, during either player's turn, when a Spell/Trap Card, or another monster's effect, is activated: Detach 1 Xyz Material from this card; negate the activation.
1
6
Number 22: Zombiestein
X
DARK DARK Rank Rank 8 [ Zombie / Xyz/Effect ] ATK 4500 DEF 1000
2 Level 8 DARK monsters
Must be Xyz Summoned. Once per turn (Quick Effect): You can detach 1 material from this card and send 1 card from your hand to the GY, then target 1 face-up card your opponent controls; change this card to Defense Position, and if you do, negate that targeted card's effects, until the end of this turn.
1
7
Number 84: Pain Gainer
X
DARK DARK Rank Rank 11 [ Insect / Xyz/Effect ] ATK 0 DEF 0
2 Level 11 monsters
You can also Xyz Summon this card by using a Rank 8, 9, or 10 DARK Xyz Monster you control with 2 or more materials. (Transfer its materials to this card.) Gains DEF equal to the combined Ranks of all Xyz Monsters you control x 200. While this card has material, each time your opponent activates a Spell/Trap Card, inflict 600 damage to your opponent immediately after it resolves. Once per turn: You can detach 1 material from this card; destroy all face-up monsters your opponent controls with DEF less than or equal to this card's.
2
8
Number 77: The Seven Sins
X
DARK DARK Rank Rank 12 [ Fiend / Xyz/Effect ] ATK 4000 DEF 3000
2 Level 12 monsters
You can also Xyz Summon this card by using a Rank 10 or 11 DARK Xyz Monster you control as material. (Transfer its materials to this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn: You can detach 2 materials from this card; banish as many Special Summoned monsters your opponent controls as possible, then attach 1 of those banished monsters to this card as material. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.
2
9
Divine Arsenal AA-ZEUS - Sky Thunder
X
LIGHT LIGHT Rank Rank 12 [ Machine / Xyz/Effect ] ATK 3000 DEF 3000
2 Level 12 monsters
Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.
1
10
Vampire Sucker
X
DARK DARK Link Link 2 [ Zombie / Link/Effect ] ATK 1600 DEF -
2 Zombie monsters
If you would Tribute a monster(s) for a Tribute Summon, you can Tribute a Zombie monster(s) your opponent controls, even though you do not control them. You can only use each of the following effects of "Vampire Sucker" once per turn.
●You can target 1 monster in your opponent's GY; Special Summon it to your opponent's field in Defense Position, but it becomes a Zombie monster.
●If a Zombie monster(s) is Special Summoned from either GY: Draw 1 card.
1
11
Vampire Fascinator
X
DARK DARK Link Link 3 [ Zombie / Link/Effect ] ATK 2400 DEF -
2+ monsters, including a Zombie monster
If this card is Link Summoned: You can target 1 monster in your opponent's GY; Special Summon it to your field in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can Tribute 1 "Vampire" monster, then target 1 monster your opponent controls; take control of it until the End Phase. You can only use each effect of "Vampire Fascinator" once per turn.
1

Side Deck

0