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■「劇城代行者」

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Deck Playstyle
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Comment
  • Remove Forbidden Card "Baronne de Fleur" x 1.
Monster Cards 21
1
Majesty Hyperion
1
2
Master Hyperion
1
3
The Agent of Life - Neptune
3
4
The Agent of Mystery - Earth
3
5
Dramaturge of Despia
3
6
Ad Libitum of Despia
3
7
Aluber the Jester of Despia
3
8
Despian Tragedy
3
9
Despian Comedy
1
Spell Cards 13
1
The Chorus in the Sky
3
2
The Sacred Waters in the Sky
3
3
The Sanctuary in the Sky
1
4
Despia, Theater of the Branded
1
5
Branded in Red
1
6
Branded Opening
3
7
Gold Sarcophagus

Limited Cards

Limited Cards
1
8  
9  
Trap Cards 6
1
Fallen Sanctuary
3
2
Stained Glass of Light & Dark
3
3  
4  
5  
6  
7  
8  
9  
Extra Deck 15
1
Masquerade the Blazing Dragon
1
2
Despian Quaeritis
1
3
Predaplant Dragostapelia
1
4
Starving Venom Fusion Dragon
1
5
Despian Proskenion
1
6
The First Darklord
1
7
Protector of The Agents - Moon
1
8
Celestial Knightlord Parshath
1
9
Borrelcode Dragon
1
10
Topologic Bomber Dragon
1
11
The Executor of the Underworld - Pluto
1
12
Masterflare Hyperion
1
13
Swordsoul Supreme Sovereign - Chengying
1
14
Baronne de Fleur

Forbidden Cards

Forbidden Cards
1
15
Number 22: Zombiestein
1
Side Deck 0

Main Deck

40
Monster Cards
21
1
Majesty Hyperion
X
DARK DARK Level Level 8 [ Fairy / Effect ] ATK 2100 DEF 2700
You can Special Summon this card (from your hand or GY) by banishing 1 "The Agent" monster from your hand, field, or GY. You can only Special Summon "Majesty Hyperion" once per turn this way. Any battle damage you take from battles involving your Fairy monsters is also inflicted to your opponent. Once per turn: You can banish 1 Fairy monster from your hand or GY, then target 1 card in either GY; banish it. If "The Sanctuary in the Sky" is on the field or in either GY, you can use this effect up to twice per turn.
1
2
Master Hyperion
X
LIGHT LIGHT Level Level 8 [ Fairy / Effect ] ATK 2700 DEF 2100
You can Special Summon this card (from your hand) by banishing 1 "The Agent" monster from your hand, field, or GY. Once per turn: You can banish 1 LIGHT Fairy monster from your GY, then target 1 card on the field; destroy that target. While "The Sanctuary in the Sky" is on the field, you can activate this effect up to twice per turn.
1
3
The Agent of Life - Neptune
X
LIGHT LIGHT Level Level 1 [ Fairy / Effect ] ATK 0 DEF 600
You can discard this card; Special Summon 1 "The Agent" monster from your hand or GY, except "The Agent of Life - Neptune", or, if "The Sanctuary in the Sky" is on the field or in either GY, you can Special Summon 1 "Hyperion" monster instead. Neither player can Tribute a monster Summoned with this effect, until the end of your opponent's turn. If this card is banished: You can add 1 "The Sanctuary in the Sky" from your Deck to your hand. You can only use each effect of "The Agent of Life - Neptune" once per turn.
3
4
The Agent of Mystery - Earth
X
LIGHT LIGHT Level Level 2 [ Fairy / Tuner/Effect ] ATK 1000 DEF 800
When this card is Normal Summoned: You can add 1 "The Agent" monster from your Deck to your hand, except "The Agent of Mystery - Earth" or, if "The Sanctuary in the Sky" is on the field, you can add 1 "Master Hyperion" from your Deck to your hand instead.
3
5
Dramaturge of Despia
X
DARK DARK Level Level 8 [ Fairy / Effect ] ATK 3000 DEF 1500
If a Fusion, Synchro, Xyz, or Link Monster is Special Summoned (except during the Damage Step): You can target 1 Effect Monster on the field; negate its effects until the end of this turn. If this card in your hand or field is used as Fusion Material, and sent to the GY or banished: You can Special Summon this card. You can only use each effect of "Dramaturge of Despia" once per turn.
3
6
Ad Libitum of Despia
X
DARK DARK Level Level 8 [ Fairy / Effect ] ATK 1500 DEF 2000
During your Main Phase: You can make all monsters currently on the field gain ATK equal to their own Level x 100, until the end of the opponent's turn. If this card in your hand or field is used as Fusion Material, and sent to the GY or banished: You can target 1 of your "Despia" monsters or Level 8 or higher Fusion Monsters, that is banished or in your GY, except "Ad Libitum of Despia"; Special Summon it. You can only use each effect of "Ad Libitum of Despia" once per turn.
3
7
Aluber the Jester of Despia
X
DARK DARK Level Level 4 [ Fairy / Effect ] ATK 1800 DEF 0
If this card is Normal or Special Summoned: You can add 1 "Branded" Spell/Trap from your Deck to your hand. If a face-up Fusion Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect, while this card is in your GY: You can target 1 Effect Monster your opponent controls; Special Summon this card, and if you do, negate the targeted monster's effects until the end of this turn. You can only use 1 "Aluber the Jester of Despia" effect per turn, and only once that turn.
3
8
Despian Tragedy
X
DARK DARK Level Level 1 [ Fairy / Effect ] ATK 400 DEF 400
If this card is sent to the GY, or banished, by a card effect: You can add 1 "Despia" monster from your Deck to your hand, except "Despian Tragedy". You can banish this card from your GY, then target 1 "Branded" Spell/Trap in your GY; Set it to your field. You can only use 1 "Despian Tragedy" effect per turn, and only once that turn.
3
9
Despian Comedy
X
DARK DARK Level Level 1 [ Fairy / Effect ] ATK 0 DEF 2000
When your opponent activates a card or effect that targets a face-up "Despia" card(s) you control (Quick Effect): You can discard this card; negate that effect. If this card is in your GY (Quick Effect): You can Tribute 1 Fusion Monster; Special Summon this card. You can only use 1 "Despian Comedy" effect per turn, and only once that turn.
1
Spell Cards
13
1
The Chorus in the Sky
X
SPELL SPELL
Pay 1000 LP, then target 1 Fairy monster in your GY; add it to your hand, then, if "The Sanctuary in the Sky" is on the field or in either GY, you can add 1 of your banished "The Sanctuary in the Sky", or 1 of your banished cards that mentions it, to your hand. You can only activate 1 "The Chorus in the Sky" per turn.
3
2
The Sacred Waters in the Sky
X
SPELL SPELL
Activate 1 "The Sanctuary in the Sky" directly from your Deck, or add 1 monster that mentions "The Sanctuary in the Sky" from your Deck to your hand, then, if "The Sanctuary in the Sky" is on the field or in either GY, you can gain 500 LP for each "Hyperion" and "The Agent" monster you control. If your monster that mentions "The Sanctuary in the Sky" would be destroyed by battle, you can banish this card from your GY instead. You can only use each effect of "The Sacred Waters in the Sky" once per turn.
3
3
The Sanctuary in the Sky
X
SPELL SPELL Field Field
Battle damage to the controller of a Fairy monster from a battle involving that monster becomes 0.
1
4
Despia, Theater of the Branded
X
SPELL SPELL Field Field
During your Main Phase: You can Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, using monsters from your hand or field as material. If a face-up non-Fusion Fairy monster you control leaves the field by an opponent's card effect, or is destroyed by battle: You can target 1 Level 8 or higher Fusion Monster in your GY; Special Summon it. You can only use each effect of "Despia, Theater of the Branded" once per turn.
1
5
Branded in Red
X
SPELL SPELL Quick-Play Quick-Play
Target 1 "Despia" monster or "Fallen of Albaz" in your GY; add it to your hand, then you can apply the following effect.
●Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your hand or field, but it cannot attack directly this turn.
You can only activate 1 "Branded in Red" per turn.
1
6
Branded Opening
X
SPELL SPELL Quick-Play Quick-Play
Discard 1 card, then take 1 "Despia" monster from your Deck, and either add it to your hand or Special Summon it in Defense Position, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. If a Fusion Monster(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use each effect of "Branded Opening" once per turn.
3
7
Gold Sarcophagus

Limited Cards

Limited Cards
X
SPELL SPELL
Banish 1 card from your Deck, face-up. During your 2nd Standby Phase after this card's activation, add that card to the hand.
1
Trap Cards
6
1
Fallen Sanctuary
X
TRAP TRAP Continuous Continuous
When this card is activated: Set 1 "The Sanctuary in the Sky", or 1 Spell/Trap that mentions it, directly from your Deck. This card's name becomes "The Sanctuary in the Sky" while on the field or in the GY. You can banish 1 Fairy monster from your GY, then target 1 Effect Monster your opponent controls; negate its effects until the end of this turn (even if this card leaves the field). You can only use this effect of "Fallen Sanctuary" once per turn. You can only activate 1 "Fallen Sanctuary" per turn.
3
2
Stained Glass of Light & Dark
X
TRAP TRAP
Apply any of the following effect(s) in sequence, depending on the Type(s) of Effect Monster you control.
●Fairy: You can draw 3 cards, then place 2 cards from your hand on the bottom of your Deck in any order.
●Fiend: You can make your opponent draw 1 card, then discard 1 random card, then if they still have a card in their hand, they discard 1 card.
You can only activate 1 "Stained Glass of Light & Dark" per turn.
3

Extra Deck

15
1
Masquerade the Blazing Dragon
X
DARK DARK Level Level 8 [ Fiend / Fusion/Effect ] ATK 2500 DEF 2000
1 "Despia" monster + 1 LIGHT or DARK monster
While you control this Fusion Summoned card, your opponent must pay 600 LP to activate cards or effects. If your opponent controls a Ritual, Fusion, Synchro, Xyz, or Link Monster, while this card is in your GY (Quick Effect): You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Masquerade the Blazing Dragon" once per turn.
1
2
Despian Quaeritis
X
LIGHT LIGHT Level Level 8 [ Fiend / Fusion/Effect ] ATK 2500 DEF 2500
1 "Despia" monster + 1 LIGHT or DARK monster
During the Main Phase (Quick Effect): You can change the ATK of all monsters currently on the field to 0 until the end of this turn, except Level 8 or higher Fusion Monsters. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can add to your hand, or Special Summon, 1 "Fallen of Albaz" or 1 "Despia" monster, from your Deck. You can only use each effect of "Despian Quaeritis" once per turn.
1
3
Predaplant Dragostapelia
X
DARK DARK Level Level 8 [ Plant / Fusion/Effect ] ATK 2700 DEF 1900
1 Fusion Monster + 1 DARK monster
Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent's monsters that have Predator Counters.
1
4
Starving Venom Fusion Dragon
X
DARK DARK Level Level 8 [ Dragon / Fusion/Effect ] ATK 2800 DEF 2000
2 DARK monsters on the field, except Tokens
If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.
1
5
Despian Proskenion
X
LIGHT LIGHT Level Level 11 [ Fiend / Fusion/Effect ] ATK 3200 DEF 3200
1 "Despia" monster + 1 LIGHT monster + 1 DARK monster
During the Main Phase (Quick Effect): You can target 1 Fusion, Synchro, Xyz, or Link Monster in your opponent's GY; banish it, or Special Summon it to your field. When this card destroys an opponent's monster by battle: You can inflict damage to your opponent equal to that monster's original ATK or DEF (whichever is higher). You can only use each effect of "Despian Proskenion" once per turn.
1
6
The First Darklord
X
DARK DARK Level Level 12 [ Fairy / Fusion/Effect ] ATK 4000 DEF 4000
3 DARK Fairy monsters
Your opponent cannot target Fairy monsters you control with card effects. You can only use 1 of the following effects of "The First Darklord" per turn, and only once that turn.
●If this card is Fusion Summoned using "Darklord Morningstar" as material: You can destroy all cards your opponent controls.
●During the Main Phase (Quick Effect): You can pay 1000 LP; Special Summon 1 Fairy monster from your hand or GY in Defense Position.
1
7
Protector of The Agents - Moon
X
LIGHT LIGHT Link Link 2 [ Fairy / Link/Effect ] ATK 1800 DEF -
2 Fairy monsters
If this card is Link Summoned: You can send 1 "The Sanctuary in the Sky" or 1 card that mentions it from your Deck to the GY, or if "The Sanctuary in the Sky" is on the field or in either GY, you can add 1 "The Agent of Mystery - Earth" from your Deck or GY to your hand instead. You can Tribute 1 Fairy monster, then target 1 card your opponent controls; destroy it. You can only use each effect of "Protector of The Agents - Moon" once per turn.
1
8
Celestial Knightlord Parshath
X
LIGHT LIGHT Link Link 3 [ Fairy / Link/Effect ] ATK 2400 DEF -
2+ Fairy monsters
You can discard 1 card; add 1 "The Sanctuary in the Sky", or 1 card that specifically lists "The Sanctuary in the Sky" in its text, from your Deck to your hand, or, if "The Sanctuary in the Sky" is on the field, you can add 1 Fairy monster instead. If another face-up Fairy monster you control is sent to the GY (except during the Damage Step): You can banish 1 Fairy monster from your GY; Special Summon 1 Fairy monster from your hand whose Level is higher than that banished monster's. You can only use each effect of "Celestial Knightlord Parshath" once per turn.
1
9
Borrelcode Dragon
X
DARK DARK Link Link 3 [ Dragon / Link/Effect ] ATK 2500 DEF -
2+ Effect Monsters
This card cannot be destroyed by card effects while a Link Monster points to it. You can only use each of the following effects of "Borrelcode Dragon" once per turn. At the start of the Damage Step, if this card that was Link Summoned using 3 monsters as material battles an opponent's monster: You can destroy all monsters on the field. You can banish this card from your GY; banish 1 DARK monster with 3000 or more ATK from the field, and if you do, Special Summon 1 "Topologic" monster from your Extra Deck or GY.
1
10
Topologic Bomber Dragon
X
DARK DARK Link Link 4 [ Cyberse / Link/Effect ] ATK 3000 DEF -
2+ Effect Monsters
If another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field: Destroy all monsters in the Main Monster Zones, also your other monsters cannot attack for the rest of this turn. After damage calculation, if this card attacked an opponent's monster: Inflict damage to your opponent equal to that monster's original ATK.
1
11
The Executor of the Underworld - Pluto
X
DARK DARK Level Level 5 [ Fairy / Synchro/Tuner/Effect ] ATK 2300 DEF 0
1 Tuner + 1+ non-Tuner monsters
(This card is always treated as a "The Agent" card.)
Once per turn: You can banish 1 monster from your GY, then target 1 Effect Monster on the field; change it to face-down Defense Position. This is a Quick Effect if "The Sanctuary in the Sky" is on the field or in either GY. You can banish this card from your GY; add 1 "The Sanctuary in the Sky" from your Deck or GY to your hand. You can only use this effect of "The Executor of the Underworld - Pluto" once per turn.
1
12
Masterflare Hyperion
X
LIGHT LIGHT Level Level 10 [ Fairy / Synchro/Effect ] ATK 3200 DEF 2600
1 Tuner + 1+ non-Tuner Fairy monsters
You can send 1 "The Agent" monster, or 1 monster that mentions "The Sanctuary in the Sky", from your hand, Deck, or Extra Deck to the GY; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. When your opponent activates a card or effect (Quick Effect): You can banish 1 Fairy monster from your hand or GY, then target 1 card on the field; banish it. You can only use each effect of "Masterflare Hyperion" once per turn.
1
13
Swordsoul Supreme Sovereign - Chengying
X
WATER WATER Level Level 10 [ Wyrm / Synchro/Effect ] ATK 3000 DEF 3000
1 Tuner + 1+ non-Tuner monsters
For each banished card, this card gains 100 ATK/DEF and monsters your opponent controls lose 100 ATK/DEF. If this card would be destroyed by card effect, you can banish 1 card from your GY instead. If a card(s) is banished (except during the Damage Step): You can banish 1 card each from both your opponent's field and GY. You can only use this effect of "Swordsoul Supreme Sovereign - Chengying" once per turn.
1
14
Baronne de Fleur

Forbidden Cards

Forbidden Cards
X
WIND WIND Level Level 10 [ Warrior / Synchro/Effect ] ATK 3000 DEF 2400
1 Tuner + 1+ non-Tuner monsters
Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.
1
15
Number 22: Zombiestein
X
DARK DARK Rank Rank 8 [ Zombie / Xyz/Effect ] ATK 4500 DEF 1000
2 Level 8 DARK monsters
Must be Xyz Summoned. Once per turn (Quick Effect): You can detach 1 material from this card and send 1 card from your hand to the GY, then target 1 face-up card your opponent controls; change this card to Defense Position, and if you do, negate that targeted card's effects, until the end of this turn.
1

Side Deck

0