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■「クリボー」

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Deck Playstyle
----
Comment
  • Remove Forbidden Card "Curious, the Lightsworn Dominion" x 1.
  • Remove Forbidden Card "Linkuriboh" x 1.
Monster Cards 23
1
Kuribabylon
3
2
Kuribah
2
3
Kuribee
2
4
Kuriboo
2
5
Kuribeh
2
6
Kuriboh
2
7
Kuribandit
1
8
Raviel, Lord of Phantasms
3
9
Raviel, Lord of Phantasms - Shimmering Scraper
1
10
Dark Summoning Beast
1
11
Dark Beckoning Beast
1
12
Chaos Summoning Beast
1
13
Archfiend Heiress
1
14
Mist Archfiend
1
Spell Cards 13
1
Five Star Twilight
3
2
United We Stand
3
3
Piri Reis Map
3
4
Opening of the Spirit Gates
3
5
Fallen Paradise
1
6  
7  
8  
9  
10  
11  
12  
13  
14  
Trap Cards 4
1
Call of the Archfiend
1
2
Level Resist Wall
3
3  
4  
5  
6  
7  
8  
9  
10  
11  
12  
13  
14  
Extra Deck 15
1
Linkuriboh

Forbidden Cards

Forbidden Cards
1
2
Relinquished Anima
1
3
Masterking Archfiend
1
4
Barricadeborg Blocker
1
5
Beat Cop from the Underworld
1
6
Geonator Transverser
1
7
I:P Masquerena
1
8
Curious, the Lightsworn Dominion

Forbidden Cards

Forbidden Cards
1
9
Knightmare Phoenix
1
10
Knightmare Cerberus
1
11
Knightmare Unicorn
1
12
Knightmare Gryphon
1
13
Saryuja Skull Dread
1
14
Mekk-Knight Crusadia Avramax
1
15
Underworld Goddess of the Closed World
1
Side Deck 0

Main Deck

40
Monster Cards
23
1
Kuribabylon
X
DARK DARK Level Level 5 [ Fiend / Effect ] ATK 1500 DEF 1000
Gains 300 ATK/DEF for each "Kuriboh" monster you control and in your GY. You can only use 1 of the following effects of "Kuribabylon" per turn, and only once that turn.
●If you have more monsters in your GY than your opponent: You can Special Summon this card from your hand.
●During your Main or Battle Phase: You can return this card to the hand, and if you do, Special Summon 5 monsters (1 "Kuribah", 1 "Kuribee", 1 "Kuriboo", 1 "Kuribeh", and 1 "Kuriboh") from your hand and/or GY in Attack Position.
3
2
Kuribah
X
DARK DARK Level Level 1 [ Fiend / Effect ] ATK 300 DEF 200
(This card is always treated as a "Kuriboh" card.)
When this card, or another "Kuriboh" monster, you control is destroyed by battle: You can Special Summon 1 monster with 300 ATK/200 DEF from your Deck, except "Kuribah". You can only use this effect of "Kuribah" once per turn. You can Tribute this card you control and 1 each of "Kuribee", "Kuriboo", "Kuribeh" and "Kuriboh" from your hand and/or field; Special Summon 1 "Kuribabylon" from your hand, Deck, or GY.
2
3
Kuribee
X
DARK DARK Level Level 1 [ Fiend / Effect ] ATK 300 DEF 200
(This card is always treated as a "Kuriboh" card.)
When this card, or another "Kuriboh" monster, you control is destroyed by battle: You can add 1 Spell/Trap from your Deck to your hand that lists the card "Kuriboh" in its text. You can only use this effect of "Kuribee" once per turn. Once per turn, when an opponent's monster declares an attack while you control another "Kuriboh" monster: You can change the ATK of all other monsters you control to 0 until the end of this turn, and if you do, negate the attack.
2
4
Kuriboo
X
DARK DARK Level Level 1 [ Fiend / Effect ] ATK 300 DEF 200
(This card is always treated as a "Kuriboh" card.)
When an opponent's monster declares an attack: You can discard this card; add 1 "Kuriboh" monster from your Deck to your hand, except "Kuriboo". Once per turn (Quick Effect): You can discard 1 Trap, then target 1 face-up monster your opponent controls; it loses 1500 ATK until the end of this turn.
2
5
Kuribeh
X
DARK DARK Level Level 1 [ Fiend / Effect ] ATK 300 DEF 200
(This card is always treated as a "Kuriboh" card.)
(Quick Effect): You can discard this card, then target 1 "Kuriboh" monster you control; it gains 1500 ATK. You can Tribute this card you control and 1 each of "Kuribah", "Kuribee", "Kuriboo" and "Kuriboh" from your hand and/or field; add 1 "Kuribandit" from your Deck or GY to your hand, then, immediately after this effect resolves, you can Normal Summon 1 Fiend monster from your hand.
2
6
Kuriboh
X
DARK DARK Level Level 1 [ Fiend / Effect ] ATK 300 DEF 200
During damage calculation, if your opponent's monster attacks (Quick Effect): You can discard this card; you take no battle damage from that battle.
2
7
Kuribandit
X
DARK DARK Level Level 3 [ Fiend / Effect ] ATK 1000 DEF 700
During the End Phase, if this card was Normal Summoned this turn: You can Tribute this card; excavate the top 5 cards of your Deck, you can add 1 excavated Spell/Trap to your hand, also send the remaining cards to the GY.
1
8
Raviel, Lord of Phantasms
X
DARK DARK Level Level 10 [ Fiend / Effect ] ATK 4000 DEF 4000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 Fiend monsters. Each time your opponent Normal Summons a monster: Special Summon 1 "Phantasm Token" (Fiend/DARK/Level 1/ATK 1000/DEF 1000), but it cannot declare an attack. Once per turn: You can Tribute 1 monster; this card gains ATK equal to the Tributed monster's original ATK, until the end of this turn.
3
9
Raviel, Lord of Phantasms - Shimmering Scraper
X
DARK DARK Level Level 10 [ Fiend / Effect ] ATK 4000 DEF 4000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 monsters. You can only use each of the following effects of "Raviel, Lord of Phantasms - Shimmering Scraper" once per turn.
●(Quick Effect): You can discard this card and target 1 "Raviel, Lord of Phantasms" you control; for the rest of this turn, its ATK becomes double its current ATK, also it can attack all monsters your opponent controls once each.
●If this card is in your GY: You can Tribute 1 monster; add this card to your hand.
1
10
Dark Summoning Beast
X
DARK DARK Level Level 5 [ Fiend / Effect ] ATK 0 DEF 0
You can Tribute this card; Special Summon 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms" from your hand or Deck, ignoring its Summoning conditions, also monsters you control cannot attack for the rest of this turn. You can only use this effect of "Dark Summoning Beast" once per turn. You can banish this card from your GY; add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms" from your Deck to your hand.
1
11
Dark Beckoning Beast
X
DARK DARK Level Level 2 [ Fiend / Effect ] ATK 0 DEF 0
When this card is Normal Summoned: You can add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", OR 1 card that specifically lists any of those cards in its text, from your Deck to your hand, except "Dark Beckoning Beast". You can only use this effect of "Dark Beckoning Beast" once per turn. During your Main Phase, you can Normal Summon 1 Fiend monster with 0 ATK/DEF in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
1
12
Chaos Summoning Beast
X
DARK DARK Level Level 1 [ Fiend / Effect ] ATK 0 DEF 0
You can Tribute this card; Special Summon 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", from your hand, ignoring its Summoning conditions. You can banish this card from your GY; add 1 "Fallen Paradise" from your Deck to your hand. You can only use each effect of "Chaos Summoning Beast" once per turn.
1
13
Archfiend Heiress
X
DARK DARK Level Level 3 [ Fiend / Effect ] ATK 1000 DEF 0
If this card is sent to the Graveyard because of a card effect or being destroyed by battle: You can add 1 "Archfiend" card from your Deck to your hand, except "Archfiend Heiress". You can only use the effect of "Archfiend Heiress" once per turn.
1
14
Mist Archfiend
X
DARK DARK Level Level 5 [ Fiend / Effect ] ATK 2400 DEF 0
You can Normal Summon this card without Tributing. Once per turn, during the End Phase, if this card was Summoned this way: Destroy this card, and if you do, take 1000 damage.
1
Spell Cards
13
1
Five Star Twilight
X
SPELL SPELL
If the only monster you control is 1 Level 5 monster: Tribute that monster; Special Summon 5 monsters (1 "Kuribah", 1 "Kuribee", 1 "Kuriboo", 1 "Kuribeh", and 1 "Kuriboh") from your hand, Deck, and/or GY, but they cannot be Tributed for a Tribute Summon. You can only activate 1 "Five Star Twilight" per turn.
3
2
United We Stand
X
SPELL SPELL Equip Equip
The equipped monster gains 800 ATK/DEF for each face-up monster you control.
3
3
Piri Reis Map
X
SPELL SPELL
At the start of your Main Phase 1: Add 1 monster with 0 ATK from your Deck to your hand, but halve your LP. After adding it to your hand, until the end of the next turn after this card was activated, you cannot activate the added monster's effects, or the effects of cards with its name, until you Normal Summon that monster or a card with its name.
3
4
Opening of the Spirit Gates
X
SPELL SPELL Continuous Continuous
When this card is activated: Add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", OR 1 monster that specifically lists any of those cards in its text, from your Deck to your hand. Once per turn: You can discard 1 card; Special Summon 1 Fiend monster with 0 ATK/DEF from your GY. Once per turn, if you control a Level 10 monster: You can add 1 Continuous Spell from your GY to your hand. You can only activate 1 "Opening of the Spirit Gates" per turn.
3
5
Fallen Paradise
X
SPELL SPELL Field Field
Your opponent cannot target "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", "Raviel, Lord of Phantasms", or "Armityle the Chaos Phantasm" in your Monster Zones with card effects, also those monsters cannot be destroyed by your opponent's card effects while you control them. If you control "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", "Raviel, Lord of Phantasms" or "Armityle the Chaos Phantasm" in your Monster Zone: You can draw 2 cards. You can only use this effect of "Fallen Paradise" once per turn.
1
Trap Cards
4
1
Call of the Archfiend
X
TRAP TRAP Continuous Continuous
You can target 1 Level 5 or higher Fiend monster in your GY; discard 1 Fiend monster, and if you do, Special Summon the targeted monster. You can only use this effect of "Call of the Archfiend" once per turn.
1
2
Level Resist Wall
X
TRAP TRAP
If a monster(s) you control is destroyed by battle or an opponent's card effect: Target 1 of those monsters; Special Summon monster(s) from your Deck in Defense Position so their combined Levels equal the Level of that monster, but negate their effects. You can only activate 1 "Level Resist Wall" per turn.
3

Extra Deck

15
1
Linkuriboh

Forbidden Cards

Forbidden Cards
X
DARK DARK Link Link 1 [ Cyberse / Link/Effect ] ATK 300 DEF -
1 Level 1 monster
When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.
1
2
Relinquished Anima
X
DARK DARK Link Link 1 [ Spellcaster / Link/Effect ] ATK 0 DEF -
1 Level 1 monster, except a Token
You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.
1
3
Masterking Archfiend
X
DARK DARK Link Link 2 [ Fiend / Link/Effect ] ATK 2000 DEF -
2 Fiend monsters
Once per turn, during your Standby Phase, pay 500 LP or destroy this card. Once per Chain, if you pay LP (except during the Damage Step): You can send 1 Fiend monster from your Deck to the GY with ATK or DEF equal to the amount paid. Once per Chain, if a Fiend monster(s) is sent to your GY (except during the Damage Step): You can roll a six-sided die, then apply this effect on 1 of those monsters based on the result.
●1: Add it to your hand.
●2, 3, 4, 5: Shuffle into the Deck.
●6: Special Summon it.
1
4
Barricadeborg Blocker
X
DARK DARK Link Link 2 [ Machine / Link/Effect ] ATK 1000 DEF -
2 monsters with different names
If this card is Link Summoned: You can discard 1 card; during the End Phase of this turn, add 1 Continuous or Field Spell from your GY to your hand. You can only use this effect of "Barricadeborg Blocker" once per turn. Face-up Spells you control cannot be destroyed by your opponent's card effects.
1
5
Beat Cop from the Underworld
X
DARK DARK Link Link 2 [ Fiend / Link/Effect ] ATK 1000 DEF -
2 monsters
If this card is Link Summoned using 2 DARK monsters with different names as material, it gains this effect.
●You can Tribute 1 monster, then target 1 face-up card on the field; place 1 Patrol Counter on it. You can only use this effect of "Beat Cop from the Underworld" once per turn. (If a card with a Patrol Counter would be destroyed by battle or card effect, remove 1 Patrol Counter from it instead.)
1
6
Geonator Transverser
X
EARTH EARTH Link Link 2 [ Rock / Link/Effect ] ATK 1200 DEF -
2 Effect Monsters
This linked card and monsters it points to cannot be destroyed by your opponent's card effects. If this card points to 2 monsters: You can switch control of those monsters. You can only use this effect of "Geonator Transverser" once per turn.
1
7
I:P Masquerena
X
DARK DARK Link Link 2 [ Cyberse / Link/Effect ] ATK 800 DEF -
2 non-Link Monsters
During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.
1
8
Curious, the Lightsworn Dominion

Forbidden Cards

Forbidden Cards
X
LIGHT LIGHT Link Link 3 [ Warrior / Link/Effect ] ATK 2400 DEF -
3 monsters with the same Attribute but different Types
If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can target 1 card in your GY; add it to your hand. You can only use each of the following effects of "Curious, the Lightsworn Dominion" once per turn.
●If this card is Link Summoned: You can send 1 card from your Deck to the GY.
●If a card(s) is sent from your Deck to the GY by an effect: Send the top 3 cards of your Deck to the GY.
1
9
Knightmare Phoenix
X
FIRE FIRE Link Link 2 [ Fiend / Link/Effect ] ATK 1900 DEF -
2 monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.
1
10
Knightmare Cerberus
X
EARTH EARTH Link Link 2 [ Fiend / Link/Effect ] ATK 1600 DEF -
2 monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Cerberus" once per turn. Co-linked monsters you control cannot be destroyed by card effects.
1
11
Knightmare Unicorn
X
DARK DARK Link Link 3 [ Fiend / Link/Effect ] ATK 2200 DEF -
2+ monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.
1
12
Knightmare Gryphon
X
LIGHT LIGHT Link Link 4 [ Fiend / Link/Effect ] ATK 2500 DEF -
2+ monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap in your GY; Set it to your field, but it cannot be activated this turn, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Gryphon" once per turn. Special Summoned monsters on the field cannot activate their effects, unless they are linked.
1
13
Saryuja Skull Dread
X
EARTH EARTH Link Link 4 [ Dragon / Link/Effect ] ATK 2800 DEF -
2+ monsters with different names
This card gains effects based on the number of materials used for its Link Summon.
●2+: If a monster(s) is Normal or Special Summoned to a zone this card points to: That monster(s) gains 300 ATK/DEF.
●3+: Once per turn, during your Main Phase: You can Special Summon 1 monster from your hand.
●4: When this card is Link Summoned: You can draw 4 cards, then place 3 cards from your hand on the bottom of your Deck in any order.
1
14
Mekk-Knight Crusadia Avramax
X
LIGHT LIGHT Link Link 4 [ Cyberse / Link/Effect ] ATK 3000 DEF -
2+ monsters Special Summoned from the Extra Deck
While this Link Summoned card is on the field, your opponent cannot target this card with card effects, also their monsters cannot target monsters for attacks, except this one. Once per battle, during damage calculation, if this card battles a Special Summoned monster (Quick Effect): You can make this card gain ATK equal to that opponent's monster's ATK during that damage calculation only. If this Link Summoned card you control is sent to your GY by an opponent's card: You can shuffle 1 card on the field into the Deck.
1
15
Underworld Goddess of the Closed World
X
LIGHT LIGHT Link Link 5 [ Fiend / Link/Effect ] ATK 3000 DEF -
4+ Effect Monsters
You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.
1

Side Deck

0