Close

WCS2019 デュエルリンクスの部 準優勝 Takahiro Hamada(あれ。)選手【STANDARD:1】

Favorites
2
Deck Playstyle
----
Registered Tag
WCS2019
Comment
Yu-Gi-Oh! World Championship 2019 [デュエルリンクスの部] 準優勝:ハマダ タカヒロ(あれ。) 光と闇の仮面(光と闇の交換) Yu-Gi-Oh! World Championship 2019 [Duel Links] Second place:Takahiro Hamada(あれ。) Lumis and Umbra(Light and Dark)
Monster Cards 10
1
Legendary Six Samurai - Kizan
3
2
Legendary Six Samurai - Enishi
2
3
Secret Six Samurai - Fuma
3
4
Legendary Secret of the Six Samurai
2
Spell Cards 7
1
Six Samurai United
3
2
Shien's Dojo
2
3
World Legacy Clash
2
4  
Trap Cards 3
1
Return of the Six Samurai
1
2
Six Style - Dual Wield
2
3  
4  
Extra Deck 6
1
X-Saber Wayne
1
2
Ally of Justice Decisive Armor
1
3
Legendary Six Samurai - Shi En
2
4
Armades, Keeper of Boundaries
1
5
Secret Six Samurai - Rihan
1
6  
7  
8  
9  
10  
11  
12  
13  
14  
15  
Side Deck 0

Main Deck

20
Monster Cards
10
1
Legendary Six Samurai - Kizan
X
EARTH EARTH Level Level 4 [ Warrior / Effect ] ATK 1800 DEF 500
If you control a "Six Samurai" monster with a different name, you can Special Summon this card (from your hand). While you control 2 or more other "Six Samurai" monsters, this card gains 300 ATK and DEF.
3
2
Legendary Six Samurai - Enishi
X
LIGHT LIGHT Level Level 4 [ Warrior / Effect ] ATK 1700 DEF 700
Once per turn, during either player's turn: You can banish 2 "Six Samurai" monsters from your Graveyard to target 1 face-up monster on the field; return that target to the hand. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. While you control 2 or more face-up "Six Samurai" monsters except "Legendary Six Samurai - Enishi", this card gains 500 ATK and DEF.
2
3
Secret Six Samurai - Fuma
X
WIND WIND Level Level 1 [ Warrior / Tuner/Effect ] ATK 200 DEF 1800
If this card is destroyed by battle or card effect: You can Special Summon 1 "Six Samurai" monster from your Deck, except "Secret Six Samurai - Fuma". If exactly 1 "Six Samurai" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead.
3
4
Legendary Secret of the Six Samurai
X
DARK DARK Level Level 4 [ Warrior / Effect ] ATK 500 DEF 2000
When you Normal or Special Summon a "Secret Six Samurai" monster(s) (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "Legendary Secret of the Six Samurai" once per turn. Once per turn: You can banish 1 Level 4 or lower "Six Samurai" monster from your GY; until the end of this turn, this card's Attribute, Level and ATK/DEF become the same as that banished monster's.
2
Spell Cards
7
1
Six Samurai United
X
SPELL SPELL Continuous Continuous
Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card (max. 2). You can send this card to the GY; draw 1 card for each Bushido Counter on this card.
3
2
Shien's Dojo
X
SPELL SPELL Continuous Continuous
Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card. You can send this card to the GY; Special Summon 1 "Six Samurai" or "Shien" Effect Monster from your Main Deck, whose Level is less than or equal to the number of Bushido Counters on this card.
2
3
World Legacy Clash
X
SPELL SPELL Quick-Play Quick-Play
Banish 1 face-up monster you control (until the End Phase), then target 1 face-up monster your opponent controls; that target loses ATK/DEF equal to the original ATK/DEF of that banished monster.
2
Trap Cards
3
1
Return of the Six Samurai
X
TRAP TRAP
Target 1 "Six Samurai" monster in your GY; Special Summon that target. Destroy it during the End Phase of this turn.
1
2
Six Style - Dual Wield
X
TRAP TRAP
If the only monster you control is 1 "Six Samurai" monster in face-up Attack Position: Target 2 cards your opponent controls; return those targets to the hand.
2

Extra Deck

6
1
X-Saber Wayne
X
EARTH EARTH Level Level 5 [ Warrior / Synchro/Effect ] ATK 2100 DEF 400
1 Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned, you can Special Summon 1 Level 4 or lower Warrior-Type monster from your hand.
1
2
Ally of Justice Decisive Armor
X
DARK DARK Level Level 10 [ Machine / Synchro/Effect ] ATK 3300 DEF 3300
1 Tuner + 2+ non-Tuner monsters
Once per turn, if your opponent controls a LIGHT monster: You can activate 1 of these effects.
●Target 1 Set card your opponent controls; destroy that target.
●Send 1 card from your hand to the GY; destroy all Spells and Traps your opponent controls.
●Send your entire hand to the GY; look at your opponent's hand and send all LIGHT monsters in their hand to the GY, then, inflict damage to your opponent equal to the total ATK of those monsters sent to the GY.
1
3
Legendary Six Samurai - Shi En
X
DARK DARK Level Level 5 [ Warrior / Synchro/Effect ] ATK 2500 DEF 1400
1 Warrior Tuner + 1+ non-Tuner "Six Samurai" monsters
Once per turn, when your opponent activates a Spell/Trap Card (Quick Effect): You can negate the activation, and if you do, destroy it. If this card on the field would be destroyed by battle or card effect, you can destroy another "Six Samurai" monster you control instead.
2
4
Armades, Keeper of Boundaries
X
LIGHT LIGHT Level Level 5 [ Fiend / Synchro/Effect ] ATK 2300 DEF 1500
1 Tuner + 1 or more non-Tuner monsters
If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step.
1
5
Secret Six Samurai - Rihan
X
LIGHT LIGHT Level Level 5 [ Warrior / Fusion/Effect ] ATK 2400 DEF 2400
3 "Six Samurai" monsters with different Attributes
Must first be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Cannot be used as Fusion Material. Once per turn: You can banish 1 "Six Samurai" card from your hand or face-up from your field, then target 1 card on the field; banish it. If a "Six Samurai" monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead.
1

Side Deck

0