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- Deck Playstyle
- ----
- Registered Category
- Gouki
- Comment
- Remove Forbidden Card "Isolde, Two Tales of the Noble Knights" x 2.
- Remove Forbidden Card "Knightmare Goblin" x 2.
- Remove Forbidden Card "Knightmare Mermaid" x 1.
- Remove Forbidden Card "Linkuriboh" x 1.
- Remove Forbidden Card "M-X-Saber Invoker" x 1.
- Remove Forbidden Card "Red Reboot" x 3.
- Remove Forbidden Card "Soul Charge" x 1.
- Remove Forbidden Card "Topologic Gumblar Dragon" x 1.
- Remove Limited Card "Called by the Grave" x 2.
- Remove Limited Card "Instant Fusion" x 2.
Monster Cards | 29 | ||
---|---|---|---|
1 |
Gouki Suprex
|
3 | |
2 |
Gouki Twistcobra
|
3 | |
3 |
Gouki Headbatt
|
2 | |
4 |
Gouki Riscorpio
|
1 | |
5 |
Gouki Bearhug
|
1 | |
6 |
Gouki Octostretch
|
2 | |
7 |
Speedroid Terrortop
|
1 | |
8 |
Speedroid Taketomborg
|
1 | |
9 |
Droll & Lock Bird
|
3 | |
10 |
Ash Blossom & Joyous Spring
|
2 | |
11 |
Junk Forward
|
3 | |
12 |
Spell Striker
|
1 | |
13 |
Marauding Captain
|
2 | |
14 |
Knightmare Corruptor Iblee
|
1 | |
15 |
Neo-Spacian Aqua Dolphin
|
3 |
Spell Cards | 13 | ||
---|---|---|---|
1 |
Reinforcement of the Army
Limited Cards Limited Cards |
1 | |
2 |
Gouki Re-Match
|
2 | |
3 |
Monster Reborn
Limited Cards Limited Cards |
1 | |
4 |
Called by the Grave
Limited Cards Limited Cards |
3 | |
5 |
Divine Sword - Phoenix Blade
|
1 | |
6 |
Soul Charge
Forbidden Cards Forbidden Cards |
1 | |
7 |
Instant Fusion
Limited Cards Limited Cards |
3 | |
8 |
Living Fossil
|
1 | |
9 | |||
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 |
Trap Cards | 0 | ||
---|---|---|---|
1 | |||
2 | |||
3 | |||
4 | |||
5 | |||
6 | |||
7 | |||
8 | |||
9 | |||
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 |
Extra Deck | 15 | ||
---|---|---|---|
1 |
Knightmare Cerberus
|
1 | |
2 |
Knightmare Goblin
Forbidden Cards Forbidden Cards |
2 | |
3 |
Knightmare Phoenix
|
1 | |
4 |
Knightmare Mermaid
Forbidden Cards Forbidden Cards |
1 | |
5 |
Firewall Dragon
|
1 | |
6 |
Linkuriboh
Forbidden Cards Forbidden Cards |
1 | |
7 |
Tri-Gate Wizard
|
1 | |
8 |
M-X-Saber Invoker
Forbidden Cards Forbidden Cards |
1 | |
9 |
Isolde, Two Tales of the Noble Knights
Forbidden Cards Forbidden Cards |
2 | |
10 |
Dragoness the Wicked Knight
|
1 | |
11 |
Knightmare Unicorn
|
1 | |
12 |
Underclock Taker
|
1 | |
13 |
Topologic Gumblar Dragon
Forbidden Cards Forbidden Cards |
1 | |
14 | |||
15 |
Side Deck | 15 | ||
---|---|---|---|
1 |
Ghost Reaper & Winter Cherries
|
2 | |
2 |
Gadarla, the Mystery Dust Kaiju
|
3 | |
3 |
Ghost Ogre & Snow Rabbit
|
2 | |
4 |
Twin Twisters
|
3 | |
5 |
Infinite Impermanence
|
2 | |
6 |
Red Reboot
Forbidden Cards Forbidden Cards |
3 | |
7 | |||
8 | |||
9 | |||
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 |
Main Deck
42Monster Cards
29
1
- Gouki Suprex
- X
- EARTH Level 4 [ Warrior / Effect ] ATK 1800 DEF 0
- When this card is Normal Summoned: You can Special Summon 1 "Gouki" monster from your hand. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Suprex". You can only use this effect of "Gouki Suprex" once per turn.
3
2
- Gouki Twistcobra
- X
- EARTH Level 3 [ Warrior / Effect ] ATK 1600 DEF 0
- (Quick Effect): You can Tribute 1 "Gouki" monster, then target 1 "Gouki" monster you control; it gains ATK equal to the original ATK of the Tributed monster until the end of this turn. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Twistcobra". You can only use each effect of "Gouki Twistcobra" once per turn.
3
3
- Gouki Headbatt
- X
- EARTH Level 2 [ Warrior / Effect ] ATK 800 DEF 0
- If this card is in your hand: You can send 1 other "Gouki" monster from your hand to the GY, then target 1 "Gouki" monster you control; Special Summon this card in Defense Position, and if you do, the targeted monster gains 800 ATK until the end of this turn. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Headbatt". You can only use each effect of "Gouki Headbatt" once per turn.
2
4
- Gouki Riscorpio
- X
- EARTH Level 5 [ Warrior / Effect ] ATK 2300 DEF 0
- If you control no monsters, or all monsters you control are "Gouki" monsters, you can Normal Summon this card without Tributing. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Riscorpio". You can only use this effect of "Gouki Riscorpio" once per turn.
1
5
- Gouki Bearhug
- X
- EARTH Level 6 [ Warrior / Effect ] ATK 2400 DEF 0
- If this card is Special Summoned by the effect of a "Gouki" card, or Normal Summoned: You can target 1 face-up monster your opponent controls; its ATK becomes half its original ATK until the end of this turn. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Bearhug". You can only use each effect of "Gouki Bearhug" once per turn.
1
6
- Gouki Octostretch
- X
- EARTH Level 1 [ Warrior / Effect ] ATK 0 DEF 0
- If your opponent's monster attacks, during damage calculation (Quick Effect): You can discard this card; the damage you take from that battle is halved. When your opponent activates an effect that would inflict damage to you (even during the Damage Step) (Quick Effect): You can discard this card; the damage you take from that effect is halved. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Octostretch". You can only use this effect of "Gouki Octostretch" once per turn.
2
7
- Speedroid Terrortop
-
- X
- WIND Level 3 [ Machine / Effect ] ATK 1200 DEF 600
- If you control no monsters, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: You can add 1 "Speedroid" monster from your Deck to your hand, except "Speedroid Terrortop". You can only use this effect of "Speedroid Terrortop" once per turn.
1
8
- Speedroid Taketomborg
- X
- WIND Level 3 [ Machine / Effect ] ATK 600 DEF 1200
- If you control a WIND monster, you can Special Summon this card (from your hand). You can Tribute this card; Special Summon 1 "Speedroid" Tuner from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only Special Summon "Speedroid Taketomborg(s)" once per turn.
1
9
- Droll & Lock Bird
- X
- WIND Level 1 [ Spellcaster / Effect ] ATK 0 DEF 0
- If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.
3
10
- Ash Blossom & Joyous Spring
- X
- FIRE Level 3 [ Zombie / Tuner/Effect ] ATK 0 DEF 1800
-
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
2
11
- Junk Forward
- X
- EARTH Level 3 [ Warrior / Effect ] ATK 900 DEF 1500
- If you control no monsters, you can Special Summon this card (from your hand).
3
12
- Spell Striker
- X
- EARTH Level 3 [ Warrior / Effect ] ATK 600 DEF 200
- You can Special Summon this card (from your hand) by banishing 1 Spell Card from your Graveyard. This card can attack directly. You take no battle damage from attacks involving this card.
1
13
- Marauding Captain
- X
- EARTH Level 3 [ Warrior / Effect ] ATK 1200 DEF 400
- Monsters your opponent controls cannot target Warrior monsters for attacks, except this one. When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand.
2
14
- Knightmare Corruptor Iblee
- X
- DARK Level 2 [ Cyberse / Effect ] ATK 0 DEF 0
- When this card is Normal Summoned: You can target 1 Link Monster in your GY; Special Summon it to your field so it points to this card, but change its ATK to 0, also negate its effects. You cannot Special Summon monsters, except Link Monsters. If this card in its owner's control is sent to the GY: You can Special Summon this card to your opponent's field in Defense Position. You can only use this effect of "Knightmare Corruptor Iblee" once per turn.
1
15
- Neo-Spacian Aqua Dolphin
- X
- WATER Level 3 [ Warrior / Effect ] ATK 600 DEF 800
- Once per turn: You can discard 1 card; look at your opponent's hand and choose 1 monster. If you control a monster with ATK greater than or equal to the ATK of the chosen card, destroy the chosen card, and if you do, inflict 500 damage to your opponent. Otherwise, take 500 damage.
3
Spell Cards
13
1
- Reinforcement of the Army
-
Limited Cards
Limited Cards - X
- SPELL
- Add 1 Level 4 or lower Warrior monster from your Deck to your hand.
1
2
- Gouki Re-Match
- X
- SPELL
- Target 2 "Gouki" monsters in your GY with different Levels; Special Summon them in Defense Position. You can only activate 1 "Gouki Re-Match" per turn.
2
3
- Monster Reborn
-
Limited Cards
Limited Cards - X
- SPELL
- Target 1 monster in either GY; Special Summon it.
1
4
- Called by the Grave
-
Limited Cards
Limited Cards - X
- SPELL Quick-Play
- Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.
3
5
- Divine Sword - Phoenix Blade
- X
- SPELL Equip
- Equip only to a Warrior monster. It gains 300 ATK. During your Main Phase, if this card is in your GY: You can banish 2 Warrior monsters from your GY; add this card to your hand.
1
6
- Soul Charge
-
Forbidden Cards
Forbidden Cards - X
- SPELL
- Target any number of monsters in your GY; Special Summon them, and if you do, you lose 1000 LP for each monster Special Summoned by this effect. You cannot conduct your Battle Phase the turn you activate this card. You can only activate 1 "Soul Charge" per turn.
1
7
- Instant Fusion
-
Limited Cards
Limited Cards - X
- SPELL
- Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.
3
8
- Living Fossil
- X
- SPELL Equip
- Activate this card by targeting 1 Level 4 or lower monster in your GY; Special Summon it and equip it with this card, but banish it when it leaves the field (even if this card leaves the field). When this card leaves the field, banish the equipped monster. The equipped monster loses 1000 ATK/DEF, also its effects are negated. You can only activate 1 "Living Fossil" per turn.
1
Extra Deck
15
1
- Knightmare Cerberus
- X
- EARTH Link 2 [ Fiend / Link/Effect ] ATK 1600 DEF -
-
2 monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Cerberus" once per turn. Co-linked monsters you control cannot be destroyed by card effects.
1
2
- Knightmare Goblin
-
Forbidden Cards
Forbidden Cards - X
- WIND Link 2 [ Fiend / Link/Effect ] ATK 1300 DEF -
-
2 monsters with different names
If this card is Link Summoned during your turn: You can discard 1 card; if this card was co-linked when this effect was activated, you can draw 1 card, also, during your Main Phase this turn, you can Normal Summon 1 monster from your hand to your zone this card points to, in addition to your Normal Summon/Set. You can only apply this effect of "Knightmare Goblin" once per turn. Neither player can target co-linked monsters you control with card effects.
2
3
- Knightmare Phoenix
- X
- FIRE Link 2 [ Fiend / Link/Effect ] ATK 1900 DEF -
-
2 monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.
1
4
- Knightmare Mermaid
-
Forbidden Cards
Forbidden Cards - X
- WATER Link 1 [ Fiend / Link/Effect ] ATK 1000 DEF -
-
1 "Knightmare" monster, except "Knightmare Mermaid"
If this card is Link Summoned: You can discard 1 card; Special Summon 1 "Knightmare" monster from your Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Mermaid" once per turn. Monsters on the field lose 1000 ATK/DEF, unless they are co-linked.
1
5
- Firewall Dragon
- X
- LIGHT Link 4 [ Cyberse / Link/Effect ] ATK 2500 DEF -
-
2+ monsters
Once while face-up on the field (Quick Effect): You can target monsters on the field and/or GY up to the number of monsters co-linked to this card; return them to the hand. If a monster this card points to is destroyed by battle or sent to the GY: You can Special Summon 1 Cyberse monster from your hand. You can only use each effect of "Firewall Dragon" once per turn.
1
6
- Linkuriboh
-
Forbidden Cards
Forbidden Cards - X
- DARK Link 1 [ Cyberse / Link/Effect ] ATK 300 DEF -
-
1 Level 1 monster
When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.
1
7
- Tri-Gate Wizard
- X
- EARTH Link 3 [ Cyberse / Link/Effect ] ATK 2200 DEF -
-
2+ monsters, except Tokens
This card gains these effects based on the number of monsters co-linked to this card.
●1+: If a monster co-linked to this card battles your opponent's monster, any battle damage it inflicts to your opponent is doubled.
●2+: Once per turn: You can target 1 card on the field; banish it.
●3: Once per turn, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, banish that card.
1
8
- M-X-Saber Invoker
-
Forbidden Cards
Forbidden Cards - X
- EARTH Rank 3 [ Warrior / Xyz/Effect ] ATK 1600 DEF 500
-
2 Level 3 monsters
Once per turn: You can detach 1 material from this card; Special Summon 1 Level 4 EARTH Warrior or Beast-Warrior monster from your Deck, in Defense Position, but destroy it during the End Phase.
1
9
- Isolde, Two Tales of the Noble Knights
-
Forbidden Cards
Forbidden Cards - X
- LIGHT Link 2 [ Warrior / Link/Effect ] ATK 1600 DEF -
-
2 Warrior monsters
If this card is Link Summoned: You can add 1 Warrior monster from your Deck to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with that name, nor activate their monster effects. You can send any number of Equip Spells with different names from your Deck to the GY; Special Summon 1 Warrior monster from your Deck, whose Level equals the number of cards sent to the GY. You can only use each effect of "Isolde, Two Tales of the Noble Knights" once per turn.
2
10
- Dragoness the Wicked Knight
- X
- WIND Level 3 [ Warrior / Fusion ] ATK 1200 DEF 900
- "Armaill" + "One-Eyed Shield Dragon"
1
11
- Knightmare Unicorn
- X
- DARK Link 3 [ Fiend / Link/Effect ] ATK 2200 DEF -
-
2+ monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.
1
12
- Underclock Taker
- X
- DARK Link 2 [ Cyberse / Link/Effect ] ATK 1000 DEF -
-
2 Effect Monsters
Once per turn: You can target 1 face-up monster this card points to and 1 face-up monster your opponent controls; the opponent's target loses ATK equal to the ATK of the target this monster points to, until the end of this turn.
1
13
- Topologic Gumblar Dragon
-
Forbidden Cards
Forbidden Cards - X
- DARK Link 4 [ Cyberse / Link/Effect ] ATK 3000 DEF -
-
2+ Effect Monsters
If another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field: Discard 1 or 2 random cards, then your opponent discards the same number. During your Main Phase, if this card is Extra Linked and your opponent has at least 1 card in their hand: You can make your opponent discard 1 or 2 cards (whichever is higher), then, if they have no more cards in their hand, inflict 3000 damage to them. You can only use 1 "Topologic Gumblar Dragon" effect per turn, and only once that turn.
1
Side Deck
15
1
- Ghost Reaper & Winter Cherries
- X
- DARK Level 3 [ Zombie / Tuner/Effect ] ATK 0 DEF 1800
- If your opponent controls more monsters than you do (Quick Effect): You can discard this card; reveal 1 card in your Extra Deck, then look at your opponent's Extra Deck, also banish all cards in their Extra Deck with the same name as that revealed card. You can only use this effect of "Ghost Reaper & Winter Cherries" once per turn.
2
2
- Gadarla, the Mystery Dust Kaiju
- X
- WIND Level 8 [ Insect / Effect ] ATK 2700 DEF 1600
- You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn (Quick Effect): You can remove 3 Kaiju Counters from anywhere on the field; the ATK/DEF of all other monsters on the field become halved.
3
3
- Ghost Ogre & Snow Rabbit
- X
- LIGHT Level 3 [ Psychic / Tuner/Effect ] ATK 0 DEF 1800
- When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.
2
4
- Twin Twisters
- X
- SPELL Quick-Play
- Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them.
3
5
- Infinite Impermanence
- X
- TRAP
- Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
2
6
- Red Reboot
-
Forbidden Cards
Forbidden Cards - X
- TRAP Counter
- When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.
3