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- Deck Playstyle
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- Comment
Monster Cards | 20 | ||
---|---|---|---|
1 |
Summoner Monk
|
3 | |
2 |
Bluebeard, the Plunder Patroll Shipwright
|
3 | |
3 |
Redbeard, the Plunder Patroll Matey
|
3 | |
4 |
Goldenhair, the Newest Plunder Patroll
|
3 | |
5 |
Whitebeard, the Plunder Patroll Helm
|
3 | |
6 |
Dinowrestler Systegosaur
|
3 | |
7 |
Dinowrestler Pankratops
Semi-Limited Cards Semi-Limited Cards |
2 |
Spell Cards | 14 | ||
---|---|---|---|
1 |
Ultra Polymerization
|
3 | |
2 |
Plunder Patroll Shipyarrrd
|
3 | |
3 |
World Dino Wrestling
|
3 | |
4 |
Set Rotation
Limited Cards Limited Cards |
1 | |
5 |
Terraforming
Limited Cards Limited Cards |
1 | |
6 |
Plunder Patroll Shipshape Ships Shipping
|
3 | |
7 |
Trap Cards | 6 | ||
---|---|---|---|
1 |
Sonic Stun
|
3 | |
2 |
Plunder Patroll Booty
|
3 | |
3 | |||
4 | |||
5 | |||
6 | |||
7 |
Extra Deck | 15 | ||
---|---|---|---|
1 |
Blackbeard, the Plunder Patroll Captain
|
2 | |
2 |
Plunder Patrollship Brann
|
2 | |
3 |
Plunder Patrollship Moerk
|
2 | |
4 |
Plunder Patrollship Lys
|
3 | |
5 |
Salamangreat Almiraj
|
1 | |
6 |
Dinowrestler Terra Parkourio
|
1 | |
7 |
Dinowrestler King T Wrextle
|
1 | |
8 |
Dinowrestler Chimera T Wrextle
|
1 | |
9 |
Adamancipator Risen - Dragite
|
1 | |
10 |
White Aura Whale
|
1 | |
11 | |||
12 | |||
13 | |||
14 | |||
15 |
Side Deck | 0 |
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Main Deck
40Monster Cards
20
1
- Summoner Monk
- X
- DARK Level 4 [ Spellcaster / Effect ] ATK 800 DEF 1600
- While this card is face-up on the field, it cannot be Tributed. If this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.
3
2
- Bluebeard, the Plunder Patroll Shipwright
- X
- WATER Level 4 [ Fiend / Effect ] ATK 500 DEF 1000
- If you control a "Plunder Patroll" monster, except "Bluebeard, the Plunder Patroll Shipwright": You can Special Summon this card from your hand. If this card is sent from the hand or Monster Zone to the GY: You can discard 1 card; draw 1 card. You can only use each effect of "Bluebeard, the Plunder Patroll Shipwright" once per turn.
3
3
- Redbeard, the Plunder Patroll Matey
- X
- WATER Level 4 [ Fiend / Effect ] ATK 1000 DEF 1000
- During your opponent's turn (Quick Effect): You can Special Summon 1 "Plunder Patroll" monster from your Extra Deck with the same Attribute as a monster your opponent controls or is in their GY, and if you do, equip this card you control to it. If this card is sent from the hand or Monster Zone to the GY: You can target 1 "Plunder Patroll" monster you control, except "Redbeard, the Plunder Patroll Matey"; equip this card to it. You can only use each effect of "Redbeard, the Plunder Patroll Matey" once per turn.
3
4
- Goldenhair, the Newest Plunder Patroll
- X
- WATER Level 4 [ Fiend / Tuner/Effect ] ATK 0 DEF 2000
- You can send 1 other "Plunder Patroll" Monster Card from your hand or face-up field to the GY; Special Summon this card from your hand. If this card is in your GY: You can discard 1 card; Special Summon this card, but you cannot Special Summon for the rest of this turn, except "Plunder Patroll" monsters. You can only use each effect of "Goldenhair, the Newest Plunder Patroll" once per turn.
3
5
- Whitebeard, the Plunder Patroll Helm
- X
- WATER Level 4 [ Fiend / Tuner/Effect ] ATK 1500 DEF 1000
- During your opponent's turn (Quick Effect): You can Special Summon 1 "Plunder Patroll" monster from your Extra Deck with the same Attribute as a monster your opponent controls or is in their GY, and if you do, equip this card you control to it. If this card is sent from the hand or Monster Zone to the GY: You can activate this effect; Special Summon 1 "Plunder Patroll" monster from your Deck, except "Whitebeard, the Plunder Patroll Helm", also you cannot Special Summon monsters for the rest of this turn, except "Plunder Patroll" monsters. You can only use each effect of "Whitebeard, the Plunder Patroll Helm" once per turn.
3
6
- Dinowrestler Systegosaur
- X
- EARTH Level 4 [ Dinosaur / Effect ] ATK 1900 DEF 0
- If this card is Special Summoned: You can add 1 "Dinowrestler" monster or 1 "World Dino Wrestling" from your Deck to your hand. During the End Phase, if this card is in the GY because it was sent there this turn, and your opponent controls more monsters than you do: You can target 1 "Dinowrestler" monster in your GY, except "Dinowrestler Systegosaur"; Special Summon it. You can only use each effect of "Dinowrestler Systegosaur" once per turn.
3
7
- Dinowrestler Pankratops
-
Semi-Limited Cards
Semi-Limited Cards - X
- EARTH Level 7 [ Dinosaur / Effect ] ATK 2600 DEF 0
- If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "Dinowrestler Pankratops" once per turn this way. (Quick Effect): You can Tribute 1 "Dinowrestler" monster, then target 1 card your opponent controls; destroy it. You can only use this effect of "Dinowrestler Pankratops" once per turn.
2
Spell Cards
14
1
- Ultra Polymerization
- X
- SPELL
- Pay 2000 LP; Fusion Summon 1 Fusion Monster from your Extra Deck, using 2 monsters you control as Fusion Materials. Neither player can activate cards or effects in response to this card's activation. You can banish this card from your GY, then target 1 Fusion Monster that was Fusion Summoned with this card's effect; Special Summon all the Fusion Materials used for its Fusion Summon from your GY, but change their ATK/DEF to 0, also they have their effects negated.
3
2
- Plunder Patroll Shipyarrrd
- X
- SPELL Field
-
"Plunder Patroll" monsters you control gain 500 ATK for each "Plunder Patroll" card in your Spell & Trap Zone. You can only use each of the following effects of "Plunder Patroll Shipyarrrd" once per turn.
●You can discard 1 card; add 1 "Plunder Patroll" card from your Deck to your hand, except "Plunder Patroll Shipyarrrd".
●If this card is in your GY: You can target 1 "Plunder Patroll" card in your Spell & Trap Zone; Set this card, and if you do, return that target to the hand.
3
3
- World Dino Wrestling
- X
- SPELL Field
- While you control a "Dinowrestler" monster, each player can attack with only 1 monster during each Battle Phase. If your "Dinowrestler" monster attacks an opponent's monster, it gains 200 ATK during damage calculation only. If your opponent controls more monsters than you do: You can banish this card from the GY; Special Summon 1 "Dinowrestler" monster from your Deck. You can only use this effect of "World Dino Wrestling" once per turn.
3
4
- Set Rotation
-
Limited Cards
Limited Cards - X
- SPELL Quick-Play
- Set 2 Field Spells with different names from your Deck on the field (1 on your field, and 1 on your opponent's field). While either of those cards remain Set on the field, neither player can activate or Set other Field Spells.
1
6
- Plunder Patroll Shipshape Ships Shipping
- X
- SPELL
- Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. You can banish this card from your GY, then target 1 "Plunder Patroll" monster you control; equip 1 "Emblem of the Plunder Patroll", or 1 "Plunder Patroll" monster, from your Deck to that target. You can only use this effect of "Plunder Patroll Shipshape Ships Shipping" once per turn.
3
Trap Cards
6
1
- Sonic Stun
- X
- TRAP
- When an opponent's monster declares an attack: Negate the attack, then you can Special Summon 1 "T.G." monster, or 1 Level 4 or lower Tuner, from your hand or Deck.
3
2
- Plunder Patroll Booty
- X
- TRAP Continuous
- You can declare 1 Attribute, then target 1 face-up monster your opponent controls; it becomes that Attribute until the end of this turn (even if this card leaves the field), then you can take 1 "Plunder Patroll" monster from your GY, and either shuffle it into the Deck or Special Summon it. You can only use this effect of "Plunder Patroll Booty" once per turn. Once per turn, during the End Phase, if you control no "Plunder Patroll" monsters: Send this card to the GY.
3
Extra Deck
15
1
- Blackbeard, the Plunder Patroll Captain
- X
- WATER Link 2 [ Fiend / Link/Effect ] ATK 1600 DEF -
-
2 monsters including a "Plunder Patroll" monster
(Quick Effect): You can target 1 Effect Monster you control; Special Summon 1 "Plunder Patroll" monster from your Extra Deck with the same Attribute as a monster your opponent controls or is in their GY, and if you do, equip that target to it, then draw 1 card. You can only use this effect of "Blackbeard, the Plunder Patroll Captain" once per turn.
2
2
- Plunder Patrollship Brann
- X
- FIRE Level 8 [ Fiend / Synchro/Effect ] ATK 2500 DEF 1000
-
1 Tuner + 1+ non-Tuner monsters
All other Fiend monsters you control gain 500 ATK. You can discard 1 "Plunder Patroll" card, then target 1 Spell/Trap your opponent controls; banish it, then you can add 1 "Plunder Patroll" monster from your Deck to your hand. This is a Quick Effect if this card is equipped with a "Plunder Patroll" card. You can only use this effect of "Plunder Patrollship Brann" once per turn.
2
3
- Plunder Patrollship Moerk
- X
- DARK Rank 4 [ Fiend / Xyz/Effect ] ATK 1000 DEF 2500
-
2 Level 4 monsters
You can discard 1 "Plunder Patroll" card, then target 1 Effect Monster your opponent controls; banish it, then you can add 1 "Plunder Patroll" Spell/Trap from your Deck to your hand. This is a Quick Effect if this card is equipped with a "Plunder Patroll" card. You can only use this effect of "Plunder Patrollship Moerk" once per turn. If a "Plunder Patroll" card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead.
2
4
- Plunder Patrollship Lys
- X
- LIGHT Level 8 [ Fiend / Fusion/Effect ] ATK 2000 DEF 2000
-
2 "Plunder Patroll" monsters
During the Main Phase (Quick Effect): You can Special Summon 1 "Plunder Patroll" Monster Card from your hand or face-up Spell & Trap Zone. When your opponent activates a monster effect (Quick Effect): You can discard 1 "Plunder Patroll" card; negate the activation, and if you do, destroy it, then if this card is equipped with a "Plunder Patroll" card, you can add 1 "Plunder Patroll" card from your Deck to your hand. You can only use each effect of "Plunder Patrollship Lys" once per turn.
3
5
- Salamangreat Almiraj
- X
- FIRE Link 1 [ Cyberse / Link/Effect ] ATK 0 DEF -
-
1 Normal Summoned monster with 1000 or less ATK
(Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.
1
6
- Dinowrestler Terra Parkourio
- X
- EARTH Link 2 [ Dinosaur / Link/Effect ] ATK 1000 DEF -
-
2 "Dinowrestler" monsters
If you activate "World Dino Wrestling": You can target 1 "Dinowrestler" monster in your GY; add it to your hand. If this card is sent to the GY as Link Material: You can target 1 "Dinowrestler" monster in your GY; Special Summon it in Defense Position, but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except "Dinowrestler" monsters. You can only use each effect of "Dinowrestler Terra Parkourio" once per turn.
1
7
- Dinowrestler King T Wrextle
- X
- EARTH Link 3 [ Dinosaur / Link/Effect ] ATK 3000 DEF -
-
2+ "Dinowrestler" monsters
If this card battles, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. Your opponent's monsters cannot target monsters for attacks, except this one. At the start of your opponent's Battle Phase: You can target 1 Attack Position monster your opponent controls; this Battle Phase, your opponent cannot attack with other monsters until that one has, and if it does not declare an attack, destroy it at the end of the Battle Phase.
1
8
- Dinowrestler Chimera T Wrextle
- X
- EARTH Level 8 [ Dinosaur / Fusion/Effect ] ATK 3500 DEF 0
-
1 "Dinowrestler" Link Monster + 1 "Dinowrestler" monster
If this card battles, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage. Your opponent's monsters cannot target monsters for attacks, except this one. If this card destroys a monster by battle: It gains 500 ATK. If this card is destroyed by card effect: Destroy all your opponent's Attack Position monsters.
1
9
- Adamancipator Risen - Dragite
- X
- WATER Level 8 [ Rock / Synchro/Effect ] ATK 3000 DEF 2200
-
1 Tuner + 1+ non-Tuner monsters
During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can return cards your opponent controls to the hand, up to the number of excavated Rock monsters, also place the excavated cards on the bottom of your Deck in any order. When your opponent activates a Spell/Trap Card or effect, while a WATER monster is in your GY (Quick Effect): You can negate the activation, and if you do, destroy it. You can only use each effect of "Adamancipator Risen - Dragite" once per turn.
1
10
- White Aura Whale
- X
- WATER Level 8 [ Fish / Synchro/Effect ] ATK 2800 DEF 2000
-
1 WATER Tuner + 1+ non-Tuner WATER monsters
When this card is Synchro Summoned: You can destroy all your opponent's Attack Position monsters. This card can make up to 2 attacks on monsters during each Battle Phase. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card in your possession is destroyed by an opponent's card and sent to your GY: You can banish 1 other WATER monster from your GY; Special Summon this card as a Tuner.
1