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Monster Cards | 26 | ||
---|---|---|---|
1 |
Bluebeard, the Plunder Patroll Shipwright
|
3 | |
2 |
Redbeard, the Plunder Patroll Matey
|
3 | |
3 |
Goldenhair, the Newest Plunder Patroll
|
3 | |
4 |
Whitebeard, the Plunder Patroll Helm
|
3 | |
5 |
Danger! Bigfoot!
|
3 | |
6 |
Danger! Thunderbird!
|
3 | |
7 |
Danger! Mothman!
|
3 | |
8 |
Danger! Chupacabra!
|
3 | |
9 |
Blackwing - Zephyros the Elite
|
1 | |
10 |
Gokipole
|
1 |
Spell Cards | 11 | ||
---|---|---|---|
1 |
Emblem of the Plunder Patroll
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3 | |
2 |
Plunder Patroll Shipshape Ships Shipping
|
3 | |
3 |
Plunder Patroll Shipyarrrd
|
3 | |
4 |
Terraforming
Limited Cards Limited Cards |
1 | |
5 |
Card Destruction
Limited Cards Limited Cards |
1 | |
6 | |||
7 | |||
8 | |||
9 | |||
10 |
Trap Cards | 3 | ||
---|---|---|---|
1 |
Plunder Patroll Booty
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3 | |
2 | |||
3 | |||
4 | |||
5 | |||
6 | |||
7 | |||
8 | |||
9 | |||
10 |
Extra Deck | 15 | ||
---|---|---|---|
1 |
Blackbeard, the Plunder Patroll Captain
|
2 | |
2 |
Cross-Sheep
|
1 | |
3 |
Knightmare Unicorn
|
1 | |
4 |
Linkmail Archfiend
|
1 | |
5 |
Accesscode Talker
|
1 | |
6 |
Plunder Patrollship Brann
|
2 | |
7 |
White Aura Whale
|
1 | |
8 |
Adamancipator Risen - Dragite
|
1 | |
9 |
Plunder Patrollship Lys
|
2 | |
10 |
Plunder Patrollship Moerk
|
2 | |
11 |
Number 60: Dugares the Timeless
|
1 | |
12 | |||
13 | |||
14 | |||
15 |
Side Deck | 0 |
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Main Deck
40Monster Cards
26
1
- Bluebeard, the Plunder Patroll Shipwright
- X
- WATER Level 4 [ Fiend / Effect ] ATK 500 DEF 1000
- If you control a "Plunder Patroll" monster, except "Bluebeard, the Plunder Patroll Shipwright": You can Special Summon this card from your hand. If this card is sent from the hand or Monster Zone to the GY: You can discard 1 card; draw 1 card. You can only use each effect of "Bluebeard, the Plunder Patroll Shipwright" once per turn.
3
2
- Redbeard, the Plunder Patroll Matey
- X
- WATER Level 4 [ Fiend / Effect ] ATK 1000 DEF 1000
- During your opponent's turn (Quick Effect): You can Special Summon 1 "Plunder Patroll" monster from your Extra Deck with the same Attribute as a monster your opponent controls or is in their GY, and if you do, equip this card you control to it. If this card is sent from the hand or Monster Zone to the GY: You can target 1 "Plunder Patroll" monster you control, except "Redbeard, the Plunder Patroll Matey"; equip this card to it. You can only use each effect of "Redbeard, the Plunder Patroll Matey" once per turn.
3
3
- Goldenhair, the Newest Plunder Patroll
- X
- WATER Level 4 [ Fiend / Tuner/Effect ] ATK 0 DEF 2000
- You can send 1 other "Plunder Patroll" Monster Card from your hand or face-up field to the GY; Special Summon this card from your hand. If this card is in your GY: You can discard 1 card; Special Summon this card, but you cannot Special Summon for the rest of this turn, except "Plunder Patroll" monsters. You can only use each effect of "Goldenhair, the Newest Plunder Patroll" once per turn.
3
4
- Whitebeard, the Plunder Patroll Helm
- X
- WATER Level 4 [ Fiend / Tuner/Effect ] ATK 1500 DEF 1000
- During your opponent's turn (Quick Effect): You can Special Summon 1 "Plunder Patroll" monster from your Extra Deck with the same Attribute as a monster your opponent controls or is in their GY, and if you do, equip this card you control to it. If this card is sent from the hand or Monster Zone to the GY: You can activate this effect; Special Summon 1 "Plunder Patroll" monster from your Deck, except "Whitebeard, the Plunder Patroll Helm", also you cannot Special Summon monsters for the rest of this turn, except "Plunder Patroll" monsters. You can only use each effect of "Whitebeard, the Plunder Patroll Helm" once per turn.
3
5
- Danger! Bigfoot!
- X
- DARK Level 8 [ Beast / Effect ] ATK 3000 DEF 0
- You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Bigfoot!", Special Summon 1 "Danger! Bigfoot!" from your hand, and if you do, draw 1 card. If this card is discarded: You can target 1 face-up card your opponent controls; destroy it. You can only use this effect of "Danger! Bigfoot!" once per turn.
3
6
- Danger! Thunderbird!
- X
- DARK Level 8 [ Winged Beast / Effect ] ATK 2800 DEF 2400
- You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Thunderbird!", Special Summon 1 "Danger! Thunderbird!" from your hand, and if you do, draw 1 card. If this card is discarded: You can target 1 Set card your opponent controls; destroy it. You can only use this effect of "Danger! Thunderbird!" once per turn.
3
7
- Danger! Mothman!
- X
- DARK Level 4 [ Insect / Effect ] ATK 1800 DEF 400
- You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Mothman!", Special Summon 1 "Danger! Mothman!" from your hand, and if you do, draw 1 card. If this card is discarded: You can have both players draw 1 card, then both players discard 1 card. You can only use this effect of "Danger! Mothman!" once per turn.
3
8
- Danger! Chupacabra!
- X
- DARK Level 4 [ Fiend / Effect ] ATK 1500 DEF 400
- You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Chupacabra!", Special Summon 1 "Danger! Chupacabra!" from your hand, and if you do, draw 1 card. If this card is discarded: You can target 1 "Danger!" monster in your GY, except "Danger! Chupacabra!"; Special Summon it. You can only use this effect of "Danger! Chupacabra!" once per turn.
3
9
- Blackwing - Zephyros the Elite
- X
- DARK Level 4 [ Winged Beast / Effect ] ATK 1600 DEF 1000
- If this card is in your GY: You can return 1 face-up card you control to the hand; Special Summon this card, and if you do, take 400 damage. You can only use this effect of "Blackwing - Zephyros the Elite" once per Duel.
1
10
- Gokipole
- X
- EARTH Level 3 [ Insect / Effect ] ATK 1000 DEF 1200
- If this card is sent to the GY: You can add 1 Level 4 Insect monster from your Deck to your hand, then, if you added a Normal Monster, you can Special Summon it, then you can destroy 1 monster on the field with ATK greater than or equal to that Special Summoned monster's. You can only use this effect of "Gokipole" once per turn.
1
Spell Cards
11
1
- Emblem of the Plunder Patroll
- X
- SPELL Equip
-
Equip only to a "Plunder Patroll" monster. It gains 500 ATK, also your opponent cannot target it with card effects. You can send this equipped card to the GY; Special Summon 1 "Plunder Patroll" monster from your Extra Deck with the same Attribute as a monster on the field or in the GY, then take the monster that was equipped with this card, and equip it to that Special Summoned monster as an Equip Spell with this effect.
●The equipped monster gains 500 ATK.
You can only use this effect of "Emblem of the Plunder Patroll" once per turn.
3
2
- Plunder Patroll Shipshape Ships Shipping
- X
- SPELL
- Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. You can banish this card from your GY, then target 1 "Plunder Patroll" monster you control; equip 1 "Emblem of the Plunder Patroll", or 1 "Plunder Patroll" monster, from your Deck to that target. You can only use this effect of "Plunder Patroll Shipshape Ships Shipping" once per turn.
3
3
- Plunder Patroll Shipyarrrd
- X
- SPELL Field
-
"Plunder Patroll" monsters you control gain 500 ATK for each "Plunder Patroll" card in your Spell & Trap Zone. You can only use each of the following effects of "Plunder Patroll Shipyarrrd" once per turn.
●You can discard 1 card; add 1 "Plunder Patroll" card from your Deck to your hand, except "Plunder Patroll Shipyarrrd".
●If this card is in your GY: You can target 1 "Plunder Patroll" card in your Spell & Trap Zone; Set this card, and if you do, return that target to the hand.
3
5
- Card Destruction
-
Limited Cards
Limited Cards - X
- SPELL
- Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.
1
Trap Cards
3
1
- Plunder Patroll Booty
- X
- TRAP Continuous
- You can declare 1 Attribute, then target 1 face-up monster your opponent controls; it becomes that Attribute until the end of this turn (even if this card leaves the field), then you can take 1 "Plunder Patroll" monster from your GY, and either shuffle it into the Deck or Special Summon it. You can only use this effect of "Plunder Patroll Booty" once per turn. Once per turn, during the End Phase, if you control no "Plunder Patroll" monsters: Send this card to the GY.
3
Extra Deck
15
1
- Blackbeard, the Plunder Patroll Captain
- X
- WATER Link 2 [ Fiend / Link/Effect ] ATK 1600 DEF -
-
2 monsters including a "Plunder Patroll" monster
(Quick Effect): You can target 1 Effect Monster you control; Special Summon 1 "Plunder Patroll" monster from your Extra Deck with the same Attribute as a monster your opponent controls or is in their GY, and if you do, equip that target to it, then draw 1 card. You can only use this effect of "Blackbeard, the Plunder Patroll Captain" once per turn.
2
2
- Cross-Sheep
- X
- EARTH Link 2 [ Beast / Link/Effect ] ATK 700 DEF -
-
2 monsters with different names
If a monster is Special Summoned to a zone this card points to: You can apply the following effects, in sequence, based on the card types of the monster(s) this card points to.
●Ritual: Draw 2 cards, then discard 2 cards.
●Fusion: Special Summon 1 Level 4 or lower monster from your GY.
●Synchro: All monsters you control gain 700 ATK.
●Xyz: All monsters your opponent controls lose 700 ATK.
You can only use this effect of "Cross-Sheep" once per turn.
1
3
- Knightmare Unicorn
- X
- DARK Link 3 [ Fiend / Link/Effect ] ATK 2200 DEF -
-
2+ monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.
1
4
- Linkmail Archfiend
- X
- DARK Link 4 [ Cyberse / Link/Effect ] ATK 2800 DEF -
-
2+ monsters, including a Ritual, Fusion, Synchro, or Xyz Monster
If this card is Special Summoned: You can target 1 Ritual, Fusion, Synchro, or Xyz Monster you control or in your GY; all monsters your opponent currently controls lose ATK equal to the targeted monster's ATK, until the end of this turn. Your opponent cannot target monsters you control, that were Special Summoned from the Extra Deck, with monster effects. If this card would be destroyed by battle or card effect, you can banish 1 Ritual, Fusion, Synchro, or Xyz Monster from your GY instead.
1
5
- Accesscode Talker
- X
- DARK Link 4 [ Cyberse / Link/Effect ] ATK 2300 DEF -
-
2+ Effect Monsters
Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".
1
6
- Plunder Patrollship Brann
- X
- FIRE Level 8 [ Fiend / Synchro/Effect ] ATK 2500 DEF 1000
-
1 Tuner + 1+ non-Tuner monsters
All other Fiend monsters you control gain 500 ATK. You can discard 1 "Plunder Patroll" card, then target 1 Spell/Trap your opponent controls; banish it, then you can add 1 "Plunder Patroll" monster from your Deck to your hand. This is a Quick Effect if this card is equipped with a "Plunder Patroll" card. You can only use this effect of "Plunder Patrollship Brann" once per turn.
2
7
- White Aura Whale
- X
- WATER Level 8 [ Fish / Synchro/Effect ] ATK 2800 DEF 2000
-
1 WATER Tuner + 1+ non-Tuner WATER monsters
When this card is Synchro Summoned: You can destroy all your opponent's Attack Position monsters. This card can make up to 2 attacks on monsters during each Battle Phase. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card in your possession is destroyed by an opponent's card and sent to your GY: You can banish 1 other WATER monster from your GY; Special Summon this card as a Tuner.
1
8
- Adamancipator Risen - Dragite
- X
- WATER Level 8 [ Rock / Synchro/Effect ] ATK 3000 DEF 2200
-
1 Tuner + 1+ non-Tuner monsters
During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can return cards your opponent controls to the hand, up to the number of excavated Rock monsters, also place the excavated cards on the bottom of your Deck in any order. When your opponent activates a Spell/Trap Card or effect, while a WATER monster is in your GY (Quick Effect): You can negate the activation, and if you do, destroy it. You can only use each effect of "Adamancipator Risen - Dragite" once per turn.
1
9
- Plunder Patrollship Lys
- X
- LIGHT Level 8 [ Fiend / Fusion/Effect ] ATK 2000 DEF 2000
-
2 "Plunder Patroll" monsters
During the Main Phase (Quick Effect): You can Special Summon 1 "Plunder Patroll" Monster Card from your hand or face-up Spell & Trap Zone. When your opponent activates a monster effect (Quick Effect): You can discard 1 "Plunder Patroll" card; negate the activation, and if you do, destroy it, then if this card is equipped with a "Plunder Patroll" card, you can add 1 "Plunder Patroll" card from your Deck to your hand. You can only use each effect of "Plunder Patrollship Lys" once per turn.
2
10
- Plunder Patrollship Moerk
- X
- DARK Rank 4 [ Fiend / Xyz/Effect ] ATK 1000 DEF 2500
-
2 Level 4 monsters
You can discard 1 "Plunder Patroll" card, then target 1 Effect Monster your opponent controls; banish it, then you can add 1 "Plunder Patroll" Spell/Trap from your Deck to your hand. This is a Quick Effect if this card is equipped with a "Plunder Patroll" card. You can only use this effect of "Plunder Patrollship Moerk" once per turn. If a "Plunder Patroll" card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead.
2
11
- Number 60: Dugares the Timeless
- X
- FIRE Rank 4 [ Fiend / Xyz/Effect ] ATK 1200 DEF 1200
-
2 Level 4 monsters
You can detach 2 materials from this card, then activate 1 of the following effects;
●Skip your next Draw Phase, also draw 2 cards, then discard 1 card.
●Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position.
●Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn.
You can only use this effect of "Number 60: Dugares the Timeless" once per turn.
1