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■「時の魔導士」

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Deck Playstyle
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Comment
  • Remove Forbidden Card "Linkuriboh" x 1.
  • Remove Forbidden Card "Predaplant Verte Anaconda" x 1.
  • Remove Forbidden Card "Union Carrier" x 1.
  • Remove Limited Card "One for One" x 1.
Monster Cards 21
1
Relinquished
3
2
Millennium-Eyes Illusionist
1
3
Illusionist Faceless Magician
1
4
Kinka-byo
3
5
Fusion Parasite
1
6
Magicians' Souls
3
7
Chaos Sorcerer
1
8
Witchcrafter Golem Aruru
1
9
Mystic Piper
1
10
Eater of Millions
1
11
Sphere Kuriboh
1
12
Relinkuriboh
1
13
D.D. Crow
1
14
Effect Veiler
1
15
Battle Fader
1
Spell Cards 24
1
Preparation of Rites
3
2
Pre-Preparation of Rites
3
3
Black Illusion Ritual
3
4
Instant Fusion

Limited Cards

Limited Cards
1
5
Relinquished Fusion
1
6
Magicalized Fusion
1
7
Magician's Restage
3
8
Magician's Left Hand
1
9
Magician's Right Hand
1
10
Where Arf Thou?
3
11
One for One

Limited Cards

Limited Cards
2
12
Dwimmered Path
1
13
Foolish Burial

Limited Cards

Limited Cards
1
14  
15  
Trap Cards 15
1
Peaceful Burial
1
2
Gagagashield
3
3
Dimension Guardian
3
4
Renewal of the World
3
5
Dark Renewal
1
6
Dark Sacrifice
1
7
Dark Illusion
1
8
Magicians' Defense
1
9
Necro Fusion
1
10  
11  
12  
13  
14  
15  
Extra Deck 15
1
Time Wizard of Tomorrow
1
2
Millennium-Eyes Restrict
1
3
Thousand-Eyes Restrict
1
4
Quintet Magician
1
5
Relinquished Anima
1
6
Linkuriboh

Forbidden Cards

Forbidden Cards
1
7
Secure Gardna
1
8
Cross-Sheep
1
9
Predaplant Verte Anaconda

Forbidden Cards

Forbidden Cards
1
10
Union Carrier

Forbidden Cards

Forbidden Cards
1
11
Shinobi Insect Hagakuremino
1
12
Seraphim Papillion
1
13
Selene, Queen of the Master Magicians
1
14
Lyrilusc - Recital Starling
1
15
Divine Arsenal AA-ZEUS - Sky Thunder
1
Side Deck 0

Main Deck

60
Monster Cards
21
1
Relinquished
X
DARK DARK Level Level 1 [ Spellcaster / Ritual/Effect ] ATK 0 DEF 0
You can Ritual Summon this card with "Black Illusion Ritual". Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead. While equipped with that monster, any battle damage you take from battles involving this card inflicts equal effect damage to your opponent.
3
2
Millennium-Eyes Illusionist
X
DARK DARK Level Level 2 [ Spellcaster / Effect ] ATK 0 DEF 1400
(Quick Effect): You can discard this card, then target 1 Effect Monster your opponent controls; equip that target to an "Eyes Restrict" Fusion Monster or "Relinquished" you control, as if it were equipped by that monster's effect. If an "Eyes Restrict" Fusion Monster(s) or a "Relinquished" is Special Summoned: Add this card from your GY to your hand (this is not optional). You can only use each effect of "Millennium-Eyes Illusionist" once per turn.
1
3
Illusionist Faceless Magician
X
DARK DARK Level Level 5 [ Spellcaster / Effect ] ATK 1200 DEF 2200
If a face-up "Eyes Restrict" Fusion Monster(s) or "Relinquished" you control is destroyed by battle or card effect: You can Special Summon this card from the GY (if it was there when that monster was destroyed) or hand (even if not). If this card is sent from the field to the GY: You can target 1 "Eyes Restrict" Fusion Monster or "Relinquished" in your GY; Special Summon it. You can only use each effect of "Illusionist Faceless Magician" once per turn.
1
4
Kinka-byo
X
DARK DARK Level Level 1 [ Beast / Spirit/Effect ] ATK 400 DEF 200
Cannot be Special Summoned. When this card is Normal Summoned or flipped face-up: You can target 1 Level 1 monster in your GY; Special Summon that target, but banish it when this card leaves the field. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.
3
5
Fusion Parasite
X
DARK DARK Level Level 1 [ Insect / Effect ] ATK 0 DEF 0
This card can be used as a substitute for any 1 Fusion Material whose name is specifically listed on the Fusion Monster Card, but the other Fusion Material(s) must be correct. Cannot be used as Fusion Material otherwise. If this card is Special Summoned (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials, including this card.
1
6
Magicians' Souls
X
DARK DARK Level Level 1 [ Spellcaster / Effect ] ATK 0 DEF 0
You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects;
●Special Summon this card.
●Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY.
You can only use each effect of "Magicians' Souls" once per turn.
3
7
Chaos Sorcerer
X
DARK DARK Level Level 6 [ Spellcaster / Effect ] ATK 2300 DEF 2000
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can target 1 face-up monster on the field; banish that target. This card cannot attack the turn you activate this effect.
1
8
Witchcrafter Golem Aruru
X
LIGHT LIGHT Level Level 8 [ Spellcaster / Effect ] ATK 2800 DEF 0
When your opponent activates a card or effect that targets a Spellcaster monster(s) you control, or targets it for an attack (Quick Effect): You can target 1 card your opponent controls, or 1 "Witchcrafter" Spell in your GY; Special Summon this card from your hand, and if you do, return that targeted card to the hand. You can only use this effect of "Witchcrafter Golem Aruru" once per turn. Once per turn, during your opponent's Standby Phase: Return this card to the hand.
1
9
Mystic Piper
X
LIGHT LIGHT Level Level 1 [ Spellcaster / Effect ] ATK 0 DEF 0
You can Tribute this card to draw and reveal 1 card. If that card is a Level 1 Monster Card, draw 1 more card. The effect of "Mystic Piper" can only be activated once per turn.
1
10
Eater of Millions
X
DARK DARK Level Level 1 [ Fiend / Effect ] ATK -1 DEF -1
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 5 or more cards from your hand, field, and/or Extra Deck, face-down. Gains 100 ATK/DEF for each face-down banished card. Cannot be Tributed, nor used as material for a Fusion, Synchro, or Xyz Summon. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can banish that opponent's monster, face-down.
1
11
Sphere Kuriboh
X
DARK DARK Level Level 1 [ Fiend / Effect ] ATK 300 DEF 200
When an opponent's monster declares an attack: You can send this card from your hand to the GY; change the attacking monster to Defense Position. When you Ritual Summon, you can banish this card from your GY as 1 of the monsters required for the Ritual Summon.
1
12
Relinkuriboh
X
DARK DARK Level Level 1 [ Fiend / Effect ] ATK 300 DEF 200
If this card is Tributed: Draw 1 card. If your monster would be destroyed by battle, you can banish this card from your GY instead.
1
13
D.D. Crow
X
DARK DARK Level Level 1 [ Winged Beast / Effect ] ATK 100 DEF 100
(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.
1
14
Effect Veiler
X
LIGHT LIGHT Level Level 1 [ Spellcaster / Tuner/Effect ] ATK 0 DEF 0
During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.
1
15
Battle Fader
X
DARK DARK Level Level 1 [ Fiend / Effect ] ATK 0 DEF 0
When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then end the Battle Phase. If Summoned this way, banish it when it leaves the field.
1
Spell Cards
24
1
Preparation of Rites
X
SPELL SPELL
Add 1 Level 7 or lower Ritual Monster from your Deck to your hand, then you can add 1 Ritual Spell from your GY to your hand.
3
2
Pre-Preparation of Rites
X
SPELL SPELL
Add 1 Ritual Spell from your Deck to your hand, and add 1 Ritual Monster from your Deck or GY to your hand whose name is mentioned on that Ritual Spell. You can only activate 1 "Pre-Preparation of Rites" per turn.
3
3
Black Illusion Ritual
X
SPELL SPELL Ritual Ritual
This card is used to Ritual Summon "Relinquished". You must also Tribute a monster from your hand or field whose Level is 1 or more.
3
4
Instant Fusion

Limited Cards

Limited Cards
X
SPELL SPELL
Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.
1
5
Relinquished Fusion
X
SPELL SPELL Quick-Play Quick-Play
Fusion Summon 1 "Eyes Restrict" Fusion Monster from your Extra Deck, by banishing materials from your hand, field, and/or GY. During your Main Phase: You can banish this card from your GY, then target 1 Effect Monster your opponent controls; equip that target to an "Eyes Restrict" Fusion Monster or "Relinquished" you control, as if it were equipped by that monster's effect. You can only use each effect of "Relinquished Fusion" once per turn.
1
6
Magicalized Fusion
X
SPELL SPELL
Fusion Summon 1 Spellcaster Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your field or GY. You can only activate 1 "Magicalized Fusion" per turn.
1
7
Magician's Restage
X
SPELL SPELL Continuous Continuous
You can target 1 Level 3 or lower Spellcaster monster in your GY; Special Summon it. This effect can only be used once while this card is face-up on the field. If this card is sent to the GY: You can add 1 "Magician" Continuous Spell from your Deck to your hand, except "Magician's Restage".
3
8
Magician's Left Hand
X
SPELL SPELL Continuous Continuous
Negate the effect of your opponent's first Trap Card or effect that resolves each turn while you control a Spellcaster monster, and if you do, destroy that card.
1
9
Magician's Right Hand
X
SPELL SPELL Continuous Continuous
Negate the effect of your opponent's first Spell Card or effect that resolves each turn while you control a Spellcaster monster, and if you do, or if it did not have an effect, destroy that card.
1
10
Where Arf Thou?
X
SPELL SPELL
If you control a Level 1 monster: Add 1 Level 1 monster from your Deck to your hand. During the End Phase of this turn, take 2000 damage if you did not Normal Summon the added monster, or a card with the same name, after activating this card.
3
11
One for One

Limited Cards

Limited Cards
X
SPELL SPELL
Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.
2
12
Dwimmered Path
X
SPELL SPELL
Target 1 Spellcaster Effect Monster in your GY; add it to your hand. You can only activate 1 "Dwimmered Path" per turn.
1
13
Foolish Burial

Limited Cards

Limited Cards
X
SPELL SPELL
Send 1 monster from your Deck to the GY.
1
Trap Cards
15
1
Peaceful Burial
X
TRAP TRAP
Send 1 monster from your Deck to the GY, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name the sent monster had in the GY. You can only activate 1 "Peaceful Burial" per turn.
1
2
Gagagashield
X
TRAP TRAP
Target 1 Spellcaster monster you control; equip this card to that target. Twice per turn, it cannot be destroyed by battle or card effects.
3
3
Dimension Guardian
X
TRAP TRAP Continuous Continuous
Activate this card by targeting 1 face-up Attack Position monster you control. It cannot be destroyed by battle or card effects. If the targeted monster leaves the field, destroy this card.
3
4
Renewal of the World
X
TRAP TRAP Continuous Continuous
When this card is activated: Banish 1 Ritual Monster from your Deck. You can send this card to the GY, then activate 1 of these effects;
●Tribute 1 monster from your hand or field, or shuffle 1 Ritual Monster from your GY into the Deck, whose Level equals or exceeds the Level of the monster banished by this card's effect, then Ritual Summon that monster.
●Add the monster banished by this card's effect to your hand.
You can only use 1 "Renewal of the World" effect per turn, and only once that turn.
3
5
Dark Renewal
X
TRAP TRAP
When your opponent Normal or Special Summons a monster(s): Target 1 of those monsters and 1 Spellcaster monster you control; send both monsters to the GY, then you can Special Summon 1 DARK Spellcaster monster from your Deck or GY.
1
6
Dark Sacrifice
X
TRAP TRAP
When your opponent activates a card or effect that would destroy a card(s) on the field: Negate the effect, then send 1 Level 3 or lower DARK monster from your Deck to your GY.
1
7
Dark Illusion
X
TRAP TRAP Counter Counter
When a Spell/Trap Card, or monster effect, is activated that targets a DARK monster on the field: Negate the activation, and if you do, destroy that card.
1
8
Magicians' Defense
X
TRAP TRAP Continuous Continuous
While you control a Spellcaster-Type monster, any damage you take is halved. (You cannot halve the same damage twice this way.) If this card is sent from the field to the Graveyard: You can target 1 Spellcaster-Type monster in your Graveyard; Special Summon it.
1
9
Necro Fusion
X
TRAP TRAP
Fusion Summon 1 Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your GY face-down, but it cannot attack this turn.
1

Extra Deck

15
1
Time Wizard of Tomorrow
X
LIGHT LIGHT Level Level 5 [ Spellcaster / Fusion/Effect ] ATK 2000 DEF 1900
"Time Wizard" + 1 Effect Monster
Once per turn, while you control this Fusion Summoned card: You can toss a coin and call it. Destroy as many monsters on the field as possible, and if you do, inflict damage equal to half the total original ATK of the destroyed face-up monsters. If you called the coin toss right, your opponent takes the damage, if you called it wrong, you take the damage.
1
2
Millennium-Eyes Restrict
X
DARK DARK Level Level 1 [ Spellcaster / Fusion/Effect ] ATK 0 DEF 0
"Relinquished" + 1 Effect Monster
Once per turn, when your opponent activates a monster effect (Quick Effect): You can target 1 Effect Monster your opponent controls or in their GY; equip that target to this card you control. This card gains ATK/DEF equal to that equipped monster's. Monsters with that equipped monster's original name cannot attack, also their effects on the field and their activated effects are negated.
1
3
Thousand-Eyes Restrict
X
DARK DARK Level Level 1 [ Spellcaster / Fusion/Effect ] ATK 0 DEF 0
"Relinquished" + "Thousand-Eyes Idol"
Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.
1
4
Quintet Magician
X
DARK DARK Level Level 12 [ Spellcaster / Fusion/Effect ] ATK 4500 DEF 4500
5 Spellcaster monsters
Must be Fusion Summoned. If this card is Fusion Summoned using 5 Spellcaster monsters with different names: You can destroy all cards your opponent controls. This face-up card on the field cannot be Tributed, nor used as Fusion Material, also it cannot be destroyed by card effects.
1
5
Relinquished Anima
X
DARK DARK Link Link 1 [ Spellcaster / Link/Effect ] ATK 0 DEF -
1 Level 1 monster, except a Token
You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.
1
6
Linkuriboh

Forbidden Cards

Forbidden Cards
X
DARK DARK Link Link 1 [ Cyberse / Link/Effect ] ATK 300 DEF -
1 Level 1 monster
When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.
1
7
Secure Gardna
X
LIGHT LIGHT Link Link 1 [ Cyberse / Link/Effect ] ATK 1000 DEF -
1 Cyberse Link Monster
After this card is Special Summoned, you take no effect damage for the rest of this turn. Once per turn, if you would take battle or effect damage, you take no damage. Cannot be used as Link Material. You can only control 1 "Secure Gardna".
1
8
Cross-Sheep
X
EARTH EARTH Link Link 2 [ Beast / Link/Effect ] ATK 700 DEF -
2 monsters with different names
If a monster is Special Summoned to a zone this card points to: You can apply the following effects, in sequence, based on the card types of the monster(s) this card points to.
●Ritual: Draw 2 cards, then discard 2 cards.
●Fusion: Special Summon 1 Level 4 or lower monster from your GY.
●Synchro: All monsters you control gain 700 ATK.
●Xyz: All monsters your opponent controls lose 700 ATK.
You can only use this effect of "Cross-Sheep" once per turn.
1
9
Predaplant Verte Anaconda

Forbidden Cards

Forbidden Cards
X
DARK DARK Link Link 2 [ Plant / Link/Effect ] ATK 500 DEF -
2 Effect Monsters
You can target 1 face-up monster on the field; it becomes DARK until the end of this turn. You can pay 2000 LP and send 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell from your Deck to the GY; this effect becomes that Spell's effect when that card is activated, also, you cannot Special Summon monsters for the rest of this turn. You can only use each effect of "Predaplant Verte Anaconda" once per turn.
1
10
Union Carrier

Forbidden Cards

Forbidden Cards
X
LIGHT LIGHT Link Link 2 [ Machine / Link/Effect ] ATK 1000 DEF -
2 monsters with the same Type or Attribute
Cannot be used as Link Material the turn it is Link Summoned. You can target 1 face-up monster you control; equip 1 monster to it from your hand or Deck with its same original Type or Attribute. The equipped monster gains 1000 ATK. If you equipped it from the Deck, you cannot Special Summon monsters with that Equip Card's name for the rest of this turn. You can only use this effect of "Union Carrier" once per turn.
1
11
Shinobi Insect Hagakuremino
X
WIND WIND Link Link 2 [ Insect / Link/Effect ] ATK 1000 DEF -
2 monsters with different names
While this card points to a monster(s), your opponent's monsters cannot target this card for attacks. If a monster(s) this card points to is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower Insect monster from your hand or GY, but banish it when it leaves the field. You can only use this effect of "Shinobi Insect Hagakuremino" once per turn.
1
12
Seraphim Papillion
X
WIND WIND Link Link 3 [ Insect / Link/Effect ] ATK 2100 DEF -
2+ monsters with different names
Gains 200 ATK for each counter on it. You can only use 1 of the following effects of "Seraphim Papillion" per turn, and only once that turn.
●If this card is Link Summoned: Place 1 counter on this card for each Insect monster used as its Link Material.
●(Quick Effect): You can remove 1 counter from this card; Special Summon 1 Level 4 or lower Insect monster from your GY in Defense Position.
1
13
Selene, Queen of the Master Magicians
X
LIGHT LIGHT Link Link 3 [ Spellcaster / Link/Effect ] ATK 1850 DEF -
2+ monsters, including a Spellcaster monster
If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an "Endymion" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to.
1
14
Lyrilusc - Recital Starling
X
WIND WIND Rank Rank 1 [ Winged Beast / Xyz/Effect ] ATK 0 DEF 0
2+ Level 1 monsters
If this card is Xyz Summoned: You can target 1 face-up monster on the field; it gains 300 ATK/DEF for each material attached to this card. Once per turn: You can detach 1 material from this card; add 1 Level 1 Winged Beast monster from your Deck to your hand. All battle damage you take from battles involving this Xyz Summoned card is also inflicted to your opponent.
1
15
Divine Arsenal AA-ZEUS - Sky Thunder
X
LIGHT LIGHT Rank Rank 12 [ Machine / Xyz/Effect ] ATK 3000 DEF 3000
2 Level 12 monsters
Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.
1

Side Deck

0