- Favorites
- 1
- Deck Playstyle
- ----
- Comment
- Remove Forbidden Card "Predaplant Verte Anaconda" x 1.
Monster Cards | 17 | ||
---|---|---|---|
1 |
Goldilocks the Battle Landscaper
|
1 | |
2 |
Night Express Knight
|
1 | |
3 |
Heavy Freight Train Derricrane
|
1 | |
4 |
Super Express Bullet Train
|
1 | |
5 |
Ruffian Railcar
|
1 | |
6 |
Flying Pegasus Railroad Stampede
|
3 | |
7 |
Reeshaddoll Wendi
|
3 | |
8 |
Shaddoll Hedgehog
|
1 | |
9 |
Shaddoll Squamata
|
1 | |
10 |
Shaddoll Dragon
|
1 | |
11 |
Shaddoll Beast
|
1 | |
12 |
Shaddoll Falco
|
1 | |
13 |
The Winged Dragon of Ra - Sphere Mode
|
1 |
Spell Cards | 14 | ||
---|---|---|---|
1 |
Mound of the Bound Creator
|
2 | |
2 |
Revolving Switchyard
|
3 | |
3 |
Set Rotation
Limited Cards Limited Cards |
1 | |
4 |
Terraforming
Limited Cards Limited Cards |
1 | |
5 |
Urgent Schedule
|
3 | |
6 |
Shaddoll Fusion
|
3 | |
7 |
Foolish Burial
Limited Cards Limited Cards |
1 | |
8 | |||
9 | |||
10 | |||
11 | |||
12 | |||
13 |
Trap Cards | 9 | ||
---|---|---|---|
1 |
Burst Rebirth
|
3 | |
2 |
Setuppercut
|
3 | |
3 |
Resh Shaddoll Incarnation
|
3 | |
4 | |||
5 | |||
6 | |||
7 | |||
8 | |||
9 | |||
10 | |||
11 | |||
12 | |||
13 |
Extra Deck | 15 | ||
---|---|---|---|
1 |
El Shaddoll Shekhinaga
|
3 | |
2 |
El Shaddoll Apkallone
|
1 | |
3 |
El Shaddoll Winda
|
1 | |
4 |
Double Headed Anger Knuckle
|
1 | |
5 |
Qliphort Genius
|
1 | |
6 |
Cross-Sheep
|
1 | |
7 |
Predaplant Verte Anaconda
Forbidden Cards Forbidden Cards |
1 | |
8 |
Selene, Queen of the Master Magicians
|
1 | |
9 |
Borrelguard Dragon
|
1 | |
10 |
Skypalace Gangaridai
|
1 | |
11 |
Number 81: Superdreadnought Rail Cannon Super Dora
|
1 | |
12 |
Superdreadnought Rail Cannon Gustav Max
|
1 | |
13 |
Superdreadnought Rail Cannon Juggernaut Liebe
|
1 | |
14 | |||
15 |
Side Deck | 0 |
---|
Main Deck
40Monster Cards
17
1
- Goldilocks the Battle Landscaper
- X
- EARTH Level 10 [ Machine / Effect ] ATK 0 DEF 3000
- If this card is Normal or Special Summoned to a zone that is not the center Main Monster Zone, destroy this card. This card gains 3000 ATK while in the center Main Monster Zone. Once per turn: You can choose 1 of your unused Main Monster Zones; move this card from your Main Monster Zone to that zone, then destroy all other cards in the column of the zone this card was in, the column of the zone this card has moved to, and all columns in between.
1
2
- Night Express Knight
- X
- EARTH Level 10 [ Machine / Effect ] ATK 3000 DEF 3000
- Cannot be Special Summoned from the Deck. You can Normal Summon this card without Tributing, but its original ATK becomes 0.
1
3
- Heavy Freight Train Derricrane
- X
- EARTH Level 10 [ Machine / Effect ] ATK 2800 DEF 2000
- If an EARTH Machine monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand, but its original ATK/DEF become halved. You can only use this effect of "Heavy Freight Train Derricrane" once per turn. If this card is detached from an Xyz Monster and sent to the GY to activate that monster's effect: You can target 1 card your opponent controls; destroy it.
1
4
- Super Express Bullet Train
- X
- EARTH Level 10 [ Machine / Effect ] ATK 3000 DEF 0
-
Cannot declare an attack unless you send 2 other cards you control to the GY. You can only use each of these effects of "Super Express Bullet Train" once per turn.
●If all monsters you control are EARTH Machines (min. 1): You can Special Summon this card from your hand.
●During the End Phase, if this card is in the GY because it was sent there this turn: You can target 1 Machine monster in your GY, except "Super Express Bullet Train"; add it to your hand.
1
5
- Ruffian Railcar
- X
- EARTH Level 4 [ Machine / Effect ] ATK 1800 DEF 1000
- Once per turn: You can inflict 500 damage to your opponent. You cannot conduct your Battle Phase the turn you activate this effect. During the End Phase, if this card is in the GY because it was sent there this turn: You can add 1 Level 10 EARTH Machine monster from your Deck to your hand. You can only use this effect of "Ruffian Railcar" once per turn.
1
6
- Flying Pegasus Railroad Stampede
- X
- EARTH Level 4 [ Machine / Effect ] ATK 1800 DEF 1000
- If this card is Normal or Special Summoned: You can target 1 EARTH Machine monster in your GY, except "Flying Pegasus Railroad Stampede"; Special Summon it in Defense Position, but negate its effects. You can target 1 other face-up monster you control; the Level of that monster or this card becomes the Level of the other. You cannot declare attacks the turn you activate this effect, except with Xyz Monsters. You can only use each effect of "Flying Pegasus Railroad Stampede" once per turn.
3
7
- Reeshaddoll Wendi
- X
- WIND Level 3 [ Psychic / Flip/Effect ] ATK 1500 DEF 1000
-
FLIP: You can Special Summon 1 "Shaddoll" monster from your Deck in face-up or face-down Defense Position, except "Reeshaddoll Wendi".
If this card is sent to the GY by a card effect: You can Special Summon 1 "Shaddoll" monster from your Deck in face-down Defense Position, except "Reeshaddoll Wendi". You can only use 1 "Reeshaddoll Wendi" effect per turn, and only once that turn.
3
8
- Shaddoll Hedgehog
- X
- DARK Level 3 [ Spellcaster / Flip/Effect ] ATK 800 DEF 200
-
FLIP: You can add 1 "Shaddoll" Spell/Trap from your Deck to your hand.
If this card is sent to the GY by a card effect: You can add 1 "Shaddoll" monster from your Deck to your hand, except "Shaddoll Hedgehog". You can only use 1 "Shaddoll Hedgehog" effect per turn, and only once that turn.
1
9
- Shaddoll Squamata
- X
- DARK Level 4 [ Spellcaster / Flip/Effect ] ATK 1800 DEF 1000
-
FLIP: You can target 1 monster on the field; destroy it.
If this card is sent to the GY by a card effect: You can send 1 "Shaddoll" card from your Deck to the GY, except "Shaddoll Squamata". You can only use 1 "Shaddoll Squamata" effect per turn, and only once that turn.
1
10
- Shaddoll Dragon
- X
- DARK Level 4 [ Spellcaster / Flip/Effect ] ATK 1900 DEF 0
-
FLIP: You can target 1 card your opponent controls; return it to the hand.
If this card is sent to the GY by a card effect: You can target 1 Spell/Trap on the field; destroy it. You can only use 1 "Shaddoll Dragon" effect per turn, and only once that turn.
1
11
- Shaddoll Beast
- X
- DARK Level 5 [ Spellcaster / Flip/Effect ] ATK 2200 DEF 1700
-
FLIP: You can draw 2 cards, then discard 1 card.
If this card is sent to the GY by a card effect: You can draw 1 card. You can only use 1 "Shaddoll Beast" effect per turn, and only once that turn.
1
12
- Shaddoll Falco
- X
- DARK Level 2 [ Spellcaster / Flip/Tuner/Effect ] ATK 600 DEF 1400
-
FLIP: You can target 1 "Shaddoll" monster in your GY, except "Shaddoll Falco"; Special Summon it in face-down Defense Position.
If this card is sent to the GY by a card effect: You can Special Summon it in face-down Defense Position. You can only use 1 "Shaddoll Falco" effect per turn, and only once that turn.
1
13
- The Winged Dragon of Ra - Sphere Mode
- X
- DIVINE Level 10 [ Divine-Beast / Effect ] ATK -1 DEF -1
- Cannot be Special Summoned. Requires 3 Tributes from either side of the field to Normal Summon to that side of the field (cannot be Normal Set), then shift control to this card's owner during the End Phase of the next turn. Cannot attack. Your opponent cannot target this card for attacks or by card effects. You can Tribute this card; Special Summon 1 "The Winged Dragon of Ra" from your hand or Deck, ignoring its Summoning conditions, and if you do, its ATK/DEF become 4000.
1
Spell Cards
14
1
- Mound of the Bound Creator
- X
- SPELL Field
- Level 10 or higher monsters on the field cannot be targeted or destroyed by card effects. If a Level 10 or higher monster destroys a monster by battle and sends it to the GY: The player who controlled the destroyed monster takes 1000 damage. When this card on the field is destroyed by card effect and sent to the GY: You can add 1 DIVINE monster from your Deck to your hand.
2
2
- Revolving Switchyard
- X
- SPELL Field
- If a Level 10 EARTH Machine monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can activate this effect; your opponent takes no battle damage for the rest of this turn (even if this card leaves the field), also you Special Summon 1 Level 4 EARTH Machine monster with 1800 or more ATK from your Deck, and if you do, it becomes Level 10. You can send 1 card from your hand to the GY; add 1 Level 10 EARTH Machine monster from your Deck to your hand. You can only use 1 "Revolving Switchyard" effect per turn, and only once that turn.
3
3
- Set Rotation
-
Limited Cards
Limited Cards - X
- SPELL Quick-Play
- Set 2 Field Spells with different names from your Deck on the field (1 on your field, and 1 on your opponent's field). While either of those cards remain Set on the field, neither player can activate or Set other Field Spells.
1
5
- Urgent Schedule
- X
- SPELL Quick-Play
- If your opponent controls more monsters than you do: Special Summon 1 Level 4 or lower and 1 Level 5 or higher EARTH Machine monsters from your Deck in Defense Position, but negate their effects. You cannot declare attacks the turn you activate this card, except with Machine monsters. If this Set card is sent from the field to the GY: You can add 1 Level 10 Machine monster from your Deck to your hand. You can only use each effect of "Urgent Schedule" once per turn.
3
6
- Shaddoll Fusion
- X
- SPELL
- Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If your opponent controls a monster that was Special Summoned from the Extra Deck, you can also use monsters in your Deck as Fusion Material. You can only activate 1 "Shaddoll Fusion" per turn.
3
Trap Cards
9
1
- Burst Rebirth
- X
- TRAP
- Pay 2000 Life Points, then target 1 monster in your Graveyard; Special Summon that target in face-down Defense Position.
3
2
- Setuppercut
- X
- TRAP
- When a monster you control is destroyed by battle: Special Summon 1 monster from your hand or Deck with ATK less than or equal to that destroyed monster, in face-down Defense Position. You can only activate 1 "Setuppercut" per turn.
3
3
- Resh Shaddoll Incarnation
- X
- TRAP
-
Target 1 "Shaddoll" monster in your GY; Special Summon it in face-up or face-down Defense Position.
You can banish this card and 1 "Shaddoll" card from your GY, then activate 1 of these effects;
●Change 1 face-down monster you control to face-up Defense Position.
●Change 1 face-up monster you control to face-down Defense Position.
You can only use 1 "Resh Shaddoll Incarnation" effect per turn, and only once that turn.
3
Extra Deck
15
1
- El Shaddoll Shekhinaga
- X
- EARTH Level 10 [ Machine / Fusion/Effect ] ATK 2600 DEF 3000
-
1 "Shaddoll" monster + 1 EARTH monster
Must first be Fusion Summoned. When a Special Summoned monster activates its effect while you have a "Shaddoll" card in your hand (Quick Effect): You can negate the activation, and if you do, destroy that monster, then send 1 "Shaddoll" card from your hand to the GY. You can only use this effect of "El Shaddoll Shekhinaga" once per turn. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.
3
2
- El Shaddoll Apkallone
- X
- DARK Level 6 [ Spellcaster / Fusion/Effect ] ATK 2500 DEF 2000
-
2 "Shaddoll" monsters with different Attributes
Must first be Fusion Summoned. Cannot be destroyed by battle. You can only use each of the following effects of "El Shaddoll Apkallone" once per turn.
●If this card is Special Summoned: You can target 1 face-up card on the field; negate its effects.
●If this card is sent to the GY: You can add 1 "Shaddoll" card from your Deck or GY to your hand, then discard 1 card.
1
3
- El Shaddoll Winda
- X
- DARK Level 5 [ Spellcaster / Fusion/Effect ] ATK 2200 DEF 800
-
1 "Shaddoll" monster + 1 DARK monster
Must first be Fusion Summoned. Cannot be destroyed by an opponent's card effects. Each player can only Special Summon monster(s) once per turn while this card is face-up on the field. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.
1
4
- Double Headed Anger Knuckle
- X
- EARTH Link 2 [ Machine / Link/Effect ] ATK 1500 DEF -
-
2 Machine monsters
Cannot be used as Link Material. You can only use 1 of the following effects of "Double Headed Anger Knuckle" per turn, and only once that turn.
●During the Main Phase (Quick Effect): You can send 1 monster from your hand or field to the GY, then target 1 Level 10 Machine monster in your GY; Special Summon it in Defense Position, but negate its effects.
●If this card is in your GY: You can send 1 card from your hand or field to the GY; Special Summon this card.
1
5
- Qliphort Genius
- X
- EARTH Link 2 [ Machine / Link/Effect ] ATK 1800 DEF -
-
2 Machine monsters
This Link Summoned card is unaffected by Spell/Trap effects and the activated effects of other Link Monsters. Once per turn: You can target 1 face-up card on each player's field, except this card; both those cards have their effects negated until the end of this turn. When 2 monsters are Special Summoned at the same time to the zones this card points to: You can add 1 Level 5 or higher Machine monster from your Deck to your hand.
1
6
- Cross-Sheep
- X
- EARTH Link 2 [ Beast / Link/Effect ] ATK 700 DEF -
-
2 monsters with different names
If a monster is Special Summoned to a zone this card points to: You can apply the following effects, in sequence, based on the card types of the monster(s) this card points to.
●Ritual: Draw 2 cards, then discard 2 cards.
●Fusion: Special Summon 1 Level 4 or lower monster from your GY.
●Synchro: All monsters you control gain 700 ATK.
●Xyz: All monsters your opponent controls lose 700 ATK.
You can only use this effect of "Cross-Sheep" once per turn.
1
7
- Predaplant Verte Anaconda
-
Forbidden Cards
Forbidden Cards - X
- DARK Link 2 [ Plant / Link/Effect ] ATK 500 DEF -
-
2 Effect Monsters
You can target 1 face-up monster on the field; it becomes DARK until the end of this turn. You can pay 2000 LP and send 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell from your Deck to the GY; this effect becomes that Spell's effect when that card is activated, also, you cannot Special Summon monsters for the rest of this turn. You can only use each effect of "Predaplant Verte Anaconda" once per turn.
1
8
- Selene, Queen of the Master Magicians
- X
- LIGHT Link 3 [ Spellcaster / Link/Effect ] ATK 1850 DEF -
-
2+ monsters, including a Spellcaster monster
If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an "Endymion" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to.
1
9
- Borrelguard Dragon
- X
- DARK Link 4 [ Dragon / Link/Effect ] ATK 3000 DEF -
-
3+ Effect Monsters
Cannot be destroyed by card effects. Once per turn: You can send 1 card from your Spell & Trap Zone to the GY; Special Summon from either GY to your field, 1 monster that was destroyed and sent there this turn, but negate its effects. Once per turn (Quick Effect): You can target 1 monster on the field; change it to face-up Defense Position. Your opponent cannot activate cards or effects in response to this effect's activation.
1
10
- Skypalace Gangaridai
- X
- WIND Rank 10 [ Machine / Xyz/Effect ] ATK 3400 DEF 3000
-
2 Level 10 monsters
You can detach 1 material from this card, then target 1 card your opponent controls; destroy that target, and if you do, inflict 1000 damage to your opponent. You can only use the effect of "Skypalace Gangaridai" once per turn. Cannot attack the turn you activate this effect.
1
11
- Number 81: Superdreadnought Rail Cannon Super Dora
- X
- EARTH Rank 10 [ Machine / Xyz/Effect ] ATK 3200 DEF 4000
-
2 Level 10 monsters
Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 face-up monster on the field; that target is unaffected by card effects, except its own, until the end of this turn.
1
12
- Superdreadnought Rail Cannon Gustav Max
- X
- EARTH Rank 10 [ Machine / Xyz/Effect ] ATK 3000 DEF 3000
-
2 Level 10 monsters
Once per turn: You can detach 1 material from this card; inflict 2000 damage to your opponent.
1
13
- Superdreadnought Rail Cannon Juggernaut Liebe
- X
- EARTH Rank 11 [ Machine / Xyz/Effect ] ATK 4000 DEF 4000
-
3 Level 11 monsters
Once per turn, you can also Xyz Summon "Superdreadnought Rail Cannon Juggernaut Liebe" by using 1 Rank 10 Machine Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn: You can detach 1 material from this card; it gains 2000 ATK/DEF, also for the rest of this turn, you can only declare an attack with this card. During each Battle Phase, this card can make attacks on monsters up to the number of materials it has +1.
1