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Grass Infernoid

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Infernoid
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Master Duel Fusion Festival roadoftheking.com
Monster Cards 29
1
PSY-Frame Driver
1
2
Infernoid Decatron
2
3
Infernoid Antra
3
4
PSY-Framegear Gamma

Limited Cards

Limited Cards
2
5
Infernoid Harmadik
3
6
Infernoid Patrulea
3
7
Fairy Tail - Snow

Forbidden Cards

Forbidden Cards
1
8
Infernoid Sjette
1
9
Infernoid Seitsemas
3
10
Lava Golem
3
11
Infernoid Attondel
1
12
Infernoid Devyaty
3
13
Infernoid Onuncu
3
Spell Cards 27
1
Reasoning

Limited Cards

Limited Cards
3
2
Monster Gate

Limited Cards

Limited Cards
3
3
One for One

Limited Cards

Limited Cards
1
4
Pot of Desires
3
5
That Grass Looks Greener

Forbidden Cards

Forbidden Cards
3
6
Lightning Storm

Semi-Limited Cards

Semi-Limited Cards
1
7
Void Vanishment
3
8
Void Imagination
3
9
Super Polymerization
2
10
Called by the Grave

Limited Cards

Limited Cards
2
11
Forbidden Droplet
3
12  
13  
Trap Cards 4
1
Void Feast
1
2
Infinite Impermanence
2
3
Shaddoll Schism
1
4  
5  
6  
7  
8  
9  
10  
11  
12  
13  
Extra Deck 15
1
Elder Entity N'tss
1
2
Mudragon of the Swamp
1
3
El Shaddoll Winda
1
4
Destiny HERO - Dangerous
1
5
El Shaddoll Apkallone
1
6
Fossil Warrior Skull Knight
2
7
Fossil Machine Skull Wagon
1
8
El Shaddoll Grysta
1
9
Elemental HERO Nova Master
1
10
Predaplant Dragostapelia
1
11
Destiny HERO - Destroyer Phoenix Enforcer
1
12
Infernoid Tierra
3
13  
14  
15  
Side Deck 0

Main Deck

60
Monster Cards
29
1
PSY-Frame Driver
X
LIGHT LIGHT Level Level 6 [ Psychic / Normal ] ATK 2500 DEF 0
A Psychic soldier that rides into battle against the Security Forces on currents of lightning, using an autonomic amplifier called "PSY-Frame".
1
2
Infernoid Decatron
X
FIRE FIRE Level Level 1 [ Fiend / Tuner/Effect ] ATK 500 DEF 200
If this card is Normal or Special Summoned: You can send 1 "Infernoid" monster from your Deck to the GY, except "Infernoid Decatron", and if you do, increase this card's Level by the Level of the sent monster, and if you do that, this card's name becomes that monster's original name, and replace this effect with that monster's original effects.
2
3
Infernoid Antra
X
FIRE FIRE Level Level 2 [ Fiend / Effect ] ATK 0 DEF 2000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 face-up card your opponent controls; return it to the hand. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect).
3
4
PSY-Framegear Gamma

Limited Cards

Limited Cards
X
LIGHT LIGHT Level Level 2 [ Psychic / Tuner/Effect ] ATK 1000 DEF 0
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. When your opponent activates a monster effect while you control no monsters (Quick Effect): You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or GY, and if you do, negate that activation, and if you do that, destroy that monster. During the End Phase, banish the face-up monsters Special Summoned by this effect.
2
5
Infernoid Harmadik
X
FIRE FIRE Level Level 3 [ Fiend / Effect ] ATK 1600 DEF 0
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 monster on the field; destroy it. This card cannot attack the turn you activate this effect. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect).
3
6
Infernoid Patrulea
X
FIRE FIRE Level Level 4 [ Fiend / Effect ] ATK 1800 DEF 0
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 Spell/Trap Card on the field; destroy it. This card cannot attack the turn you activate this effect. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect).
3
7
Fairy Tail - Snow

Forbidden Cards

Forbidden Cards
X
LIGHT LIGHT Level Level 4 [ Spellcaster / Effect ] ATK 1850 DEF 1000
If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. If this card is in your GY (Quick Effect): You can banish 7 other cards from your hand, field, and/or GY; Special Summon this card.
1
8
Infernoid Sjette
X
FIRE FIRE Level Level 6 [ Fiend / Effect ] ATK 2400 DEF 0
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 2 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card declares an attack: You can banish 1 monster from your opponent's Extra Deck (their choice). Once per turn, during either player's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it.
1
9
Infernoid Seitsemas
X
FIRE FIRE Level Level 7 [ Fiend / Effect ] ATK 2600 DEF 0
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 2 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. If this card attacks an opponent's monster, this effect can be activated at the end of the Battle Phase: Banish 1 card on the field. Once per turn, during either player's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it.
3
10
Lava Golem
X
FIRE FIRE Level Level 8 [ Fiend / Effect ] ATK 3000 DEF 2500
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.
3
11
Infernoid Attondel
X
FIRE FIRE Level Level 8 [ Fiend / Effect ] ATK 2800 DEF 0
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 2 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can activate this effect; this card can make a second attack in a row. Once per turn, during either player's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it.
1
12
Infernoid Devyaty
X
FIRE FIRE Level Level 9 [ Fiend / Effect ] ATK 2900 DEF 2900
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 3 "Infernoid" monsters from your hand or GY while the total Levels and Ranks of all Effect Monsters you control are 8 or lower. When this card is Special Summoned: You can destroy all Spells and Traps on the field, except "Void" cards. Once per turn, when another monster's effect is activated (Quick Effect): You can Tribute 1 monster; negate the activation, and if you do, banish it.
3
13
Infernoid Onuncu
X
FIRE FIRE Level Level 10 [ Fiend / Effect ] ATK 3000 DEF 3000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 3 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card is Special Summoned: You can destroy all other monsters on the field. Once per turn, during either player's turn, when a Spell/Trap Card or effect is activated: You can Tribute 1 monster; negate the activation, and if you do, banish that card.
3
Spell Cards
27
1
Reasoning

Limited Cards

Limited Cards
X
SPELL SPELL
Your opponent declares a monster Level from 1 to 12. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set, then, if that monster is the same Level as the one declared by your opponent, send all excavated cards to the GY. If not, Special Summon the excavated monster, also send the remaining cards to the GY.
3
2
Monster Gate

Limited Cards

Limited Cards
X
SPELL SPELL
Tribute 1 monster; excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set. Special Summon it, also send the other excavated cards to the GY.
3
3
One for One

Limited Cards

Limited Cards
X
SPELL SPELL
Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.
1
4
Pot of Desires
X
SPELL SPELL
Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.
3
5
That Grass Looks Greener

Forbidden Cards

Forbidden Cards
X
SPELL SPELL
If you have more cards in your Deck than your opponent does: Send cards from the top of your Deck to the Graveyard so you have the same number of cards in the Deck as your opponent.
3
6
Lightning Storm

Semi-Limited Cards

Semi-Limited Cards
X
SPELL SPELL
If you control no face-up cards: Activate 1 of these effects;
●Destroy all Attack Position monsters your opponent controls.
●Destroy all Spells and Traps your opponent controls.
You can only activate 1 "Lightning Storm" per turn.
1
7
Void Vanishment
X
SPELL SPELL Continuous Continuous
You can discard 1 card; add 1 "Void" Spell/Trap Card from your Deck to your hand, except "Void Vanishment" or "Null and Void", also you cannot Normal or Special Summon monsters for the rest of this turn, except "Infernoid" monsters. You can only use this effect of "Void Vanishment" once per turn. If an "Infernoid" monster you control battles an opponent's monster, after damage calculation: You can send this card to the Graveyard; banish those monsters.
3
8
Void Imagination
X
SPELL SPELL Continuous Continuous
Infernoid monsters you control whose original Levels are 2 or higher become Level 1 and all battle damage they inflict to your opponent is halved. You can send this card to the Graveyard; Fusion Summon 1 "Infernoid" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. If your opponent controls a monster that was Special Summoned from the Extra Deck, and you do not, you can also use up to 6 monsters in your Deck as Fusion Materials.
3
9
Super Polymerization
X
SPELL SPELL Quick-Play Quick-Play
Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.
2
10
Called by the Grave

Limited Cards

Limited Cards
X
SPELL SPELL Quick-Play Quick-Play
Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.
2
11
Forbidden Droplet
X
SPELL SPELL Quick-Play Quick-Play
Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.
3
Trap Cards
4
1
Void Feast
X
TRAP TRAP
Send 1 "Void" Spell/Trap from your hand or face-up field to the GY; Special Summon up to 3 "Infernoid" monsters from your Deck, whose total Levels exactly equal 8, ignoring their Summoning conditions.
1
2
Infinite Impermanence
X
TRAP TRAP
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
2
3
Shaddoll Schism
X
TRAP TRAP Continuous Continuous
During the Main Phase, you can: Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your field or GY, but it cannot attack directly. Then, you can send to the GY 1 monster your opponent controls with the same Attribute as that Fusion Summoned monster. You can only use this effect of "Shaddoll Schism" once per turn.
1

Extra Deck

15
1
Elder Entity N'tss
X
LIGHT LIGHT Level Level 4 [ Fairy / Fusion/Effect ] ATK 2500 DEF 1200
1 Synchro Monster + 1 Xyz Monster
Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.
1
2
Mudragon of the Swamp
X
WATER WATER Level Level 4 [ Wyrm / Fusion/Effect ] ATK 1900 DEF 1600
2 monsters with the same Attribute but different Types
Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.
1
3
El Shaddoll Winda
X
DARK DARK Level Level 5 [ Spellcaster / Fusion/Effect ] ATK 2200 DEF 800
1 "Shaddoll" monster + 1 DARK monster
Must first be Fusion Summoned. Cannot be destroyed by an opponent's card effects. Each player can only Special Summon monster(s) once per turn while this card is face-up on the field. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.
1
4
Destiny HERO - Dangerous
X
DARK DARK Level Level 6 [ Warrior / Fusion/Effect ] ATK 2000 DEF 2600
1 "Destiny HERO" monster + 1 DARK Effect Monster
(Quick Effect): You can discard 1 card; send 1 "Destiny HERO" monster from your hand or Deck to the GY, and if you do, "Destiny HERO" monsters you control gain 200 ATK for each "Destiny HERO" monster in your GY until the end of this turn. You can only use this effect of "Destiny HERO - Dangerous" once per turn.
1
5
El Shaddoll Apkallone
X
DARK DARK Level Level 6 [ Spellcaster / Fusion/Effect ] ATK 2500 DEF 2000
2 "Shaddoll" monsters with different Attributes
Must first be Fusion Summoned. Cannot be destroyed by battle. You can only use each of the following effects of "El Shaddoll Apkallone" once per turn.
●If this card is Special Summoned: You can target 1 face-up card on the field; negate its effects.
●If this card is sent to the GY: You can add 1 "Shaddoll" card from your Deck or GY to your hand, then discard 1 card.
1
6
Fossil Warrior Skull Knight
X
EARTH EARTH Level Level 6 [ Rock / Fusion/Effect ] ATK 2400 DEF 1100
1 Rock monster + 1 Level 5 or 6 monster
Must first be Special Summoned with "Fossil Fusion". If this card attacks a Defense Position monster, inflict piercing battle damage. When this attacking card destroys a monster by battle: You can activate this effect; this card can make a second attack in a row. You can banish this card from your GY, then target 1 monster on the field; destroy it. You can only use this effect of "Fossil Warrior Skull Knight" once per turn.
2
7
Fossil Machine Skull Wagon
X
EARTH EARTH Level Level 6 [ Rock / Fusion/Effect ] ATK 1700 DEF 1500
1 Rock monster in your GY + 1 Level 5 or 6 monster
Must first be Special Summoned with "Fossil Fusion". This card can make up to 2 attacks on monsters during each Battle Phase. When this card destroys an opponent's monster by battle: You can inflict 800 damage to your opponent. You can banish this card from your GY, then target 1 Spell/Trap on the field; destroy it. You can only use this effect of "Fossil Machine Skull Wagon" once per turn.
1
8
El Shaddoll Grysta
X
FIRE FIRE Level Level 7 [ Rock / Fusion/Effect ] ATK 2450 DEF 1950
1 "Shaddoll" monster + 1 FIRE monster
Must first be Fusion Summoned. When your opponent would Special Summon a monster(s) while you have a "Shaddoll" card in your hand (Quick Effect): You can negate the Summon, and if you do, destroy that monster, then send 1 "Shaddoll" card from your hand to the GY. You can only use this effect of "El Shaddoll Grysta" once per turn. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.
1
9
Elemental HERO Nova Master
X
FIRE FIRE Level Level 8 [ Warrior / Fusion/Effect ] ATK 2600 DEF 2100
1 "Elemental HERO" monster + 1 FIRE monster
Must be Fusion Summoned. If this card destroys an opponent's monster by battle: Draw 1 card.
1
10
Predaplant Dragostapelia
X
DARK DARK Level Level 8 [ Plant / Fusion/Effect ] ATK 2700 DEF 1900
1 Fusion Monster + 1 DARK monster
Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent's monsters that have Predator Counters.
1
11
Destiny HERO - Destroyer Phoenix Enforcer
X
DARK DARK Level Level 8 [ Warrior / Fusion/Effect ] ATK 2500 DEF 2100
1 Level 6 or higher "HERO" monster + 1 "Destiny HERO" monster
Monsters your opponent controls lose 200 ATK for each "HERO" card in your GY. You can only use each of the following effects of "Destiny HERO - Destroyer Phoenix Enforcer" once per turn. (Quick Effect): You can destroy both 1 card you control and 1 card on the field. If this card is destroyed by battle or card effect: You can activate this effect; Special Summon 1 "Destiny HERO" monster from your GY during the Standby Phase of the next turn.
1
12
Infernoid Tierra
X
FIRE FIRE Level Level 11 [ Fiend / Fusion/Effect ] ATK 3400 DEF 3600
"Infernoid Onuncu" + "Infernoid Devyaty" + 1+ "Infernoid" monsters
When this card is Fusion Summoned, you can: Apply these effects, in sequence, based on the number of materials with different names used for this card's Summon;
●3+: Each player sends 3 cards from their Extra Deck to the GY.
●5+: Each player sends the top 3 cards from their Deck to the GY.
●8+: Each player returns up to 3 of their banished cards to the GY.
●10+: Each player sends their entire hand to the GY.
3

Side Deck

0