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Phantom Knights

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The Phantom Knights
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Master Duel Xyz Festival roadoftheking.com
Monster Cards 24
1
Maxx "C"

Forbidden Cards

Forbidden Cards
2
2
The Phantom Knights of Ancient Cloak
2
3
The Phantom Knights of Silent Boots
3
4
The Phantom Knights of Ragged Gloves
3
5
Ash Blossom & Joyous Spring
3
6
Danger!? Jackalope?

Limited Cards

Limited Cards
2
7
Danger!? Tsuchinoko?

Limited Cards

Limited Cards
3
8
Psychic Tracker
2
9
Virtual World Hime - Nyannyan
1
10
The Phantom Knights of Torn Scales
3
Spell Cards 12
1
Foolish Burial

Limited Cards

Limited Cards
1
2
Reinforcement of the Army

Limited Cards

Limited Cards
1
3
Lightning Storm

Semi-Limited Cards

Semi-Limited Cards
1
4
Emergency Teleport
2
5
The Phantom Knights' Rank-Up-Magic Launch
1
6
Called by the Grave

Limited Cards

Limited Cards
2
7
Crossout Designator
3
8
Phantom Knights' Rank-Up-Magic Force
1
9  
10  
Trap Cards 4
1
Phantom Knights' Wing
1
2
Phantom Knights' Fog Blade
3
3  
4  
5  
6  
7  
8  
9  
10  
Extra Deck 15
1
Number F0: Utopic Future
1
2
Number F0: Utopic Draco Future
1
3
Leviair the Sea Dragon
2
4
Dante, Traveler of the Burning Abyss
1
5
The Phantom Knights of Break Sword
3
6
Evilswarm Nightmare
1
7
Downerd Magician
1
8
Dark Rebellion Xyz Dragon
1
9
Raider's Knight
1
10
Dark Requiem Xyz Dragon
1
11
Arc Rebellion Xyz Dragon
1
12
Divine Arsenal AA-ZEUS - Sky Thunder
1
13  
14  
15  
Side Deck 0

Main Deck

40
Monster Cards
24
1
Maxx "C"

Forbidden Cards

Forbidden Cards
X
EARTH EARTH Level Level 2 [ Insect / Effect ] ATK 500 DEF 200
During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.
2
2
The Phantom Knights of Ancient Cloak
X
DARK DARK Level Level 3 [ Warrior / Effect ] ATK 800 DEF 1000
If this card is in Attack Position: You can target 1 DARK monster on the field; change this card to Defense Position, and if you do, that monster gains 800 ATK/DEF until the end of your opponent's turn. You can banish this card from your GY; add 1 "The Phantom Knights" card from your Deck to your hand, except "The Phantom Knights of Ancient Cloak". You can only use each effect of "The Phantom Knights of Ancient Cloak" once per turn.
2
3
The Phantom Knights of Silent Boots
X
DARK DARK Level Level 3 [ Warrior / Effect ] ATK 200 DEF 1200
If you control a "The Phantom Knights" monster, you can Special Summon this card (from your hand). You can only Special Summon "The Phantom Knights of Silent Boots" once per turn this way. You can banish this card from your GY; add 1 "Phantom Knights" Spell/Trap from your Deck to your hand. You can only use this effect of "The Phantom Knights of Silent Boots" once per turn.
3
4
The Phantom Knights of Ragged Gloves
X
DARK DARK Level Level 3 [ Warrior / Effect ] ATK 1000 DEF 500
A DARK Xyz Monster that was Summoned using this card on the field as material gains this effect.
●If it is Xyz Summoned: It gains 1000 ATK.
You can banish this card from your GY; send 1 "Phantom Knights" card from your Deck to the GY. You can only use each effect of "The Phantom Knights of Ragged Gloves" once per turn.
3
5
Ash Blossom & Joyous Spring
X
FIRE FIRE Level Level 3 [ Zombie / Tuner/Effect ] ATK 0 DEF 1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
3
6
Danger!? Jackalope?

Limited Cards

Limited Cards
X
DARK DARK Level Level 3 [ Beast / Effect ] ATK 500 DEF 2000
You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger!? Jackalope?", Special Summon 1 "Danger!? Jackalope?" from your hand, and if you do, draw 1 card. If this card is discarded: You can Special Summon 1 "Danger!" monster from your Deck in Defense Position, except "Danger!? Jackalope?". You can only use this effect of "Danger!? Jackalope?" once per turn.
2
7
Danger!? Tsuchinoko?

Limited Cards

Limited Cards
X
DARK DARK Level Level 3 [ Reptile / Effect ] ATK 1300 DEF 0
You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger!? Tsuchinoko?", Special Summon 1 "Danger!? Tsuchinoko?" from your hand, and if you do, draw 1 card. If this card is discarded: You can Special Summon this card. You can only use this effect of "Danger!? Tsuchinoko?" once per turn.
3
8
Psychic Tracker
X
EARTH EARTH Level Level 3 [ Psychic / Effect ] ATK 1600 DEF 600
If you control a Level 3 monster other than "Psychic Tracker", you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon "Psychic Tracker" once per turn this way. A Synchro Monster that used this card as material gains 600 ATK.
2
9
Virtual World Hime - Nyannyan
X
WIND WIND Level Level 3 [ Psychic / Effect ] ATK 1500 DEF 1500
If a Level 3 monster(s) is Normal or Special Summoned to your field while this card is in your GY (except during the Damage Step): You can Special Summon this card as a Tuner, but banish it when it leaves the field, also for the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. If this card is banished: You can target 1 of your other banished cards; shuffle it into the Deck. You can only use each effect of "Virtual World Hime - Nyannyan" once per turn.
1
10
The Phantom Knights of Torn Scales
X
DARK DARK Level Level 3 [ Warrior / Effect ] ATK 600 DEF 1600
You can discard 1 card; send 1 "Phantom Knights" card from your Deck to the GY, except "The Phantom Knights of Torn Scales". If another "Phantom Knights" card in your GY is banished, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "The Phantom Knights of Torn Scales" once per turn.
3
Spell Cards
12
1
Foolish Burial

Limited Cards

Limited Cards
X
SPELL SPELL
Send 1 monster from your Deck to the GY.
1
2
Reinforcement of the Army

Limited Cards

Limited Cards
X
SPELL SPELL
Add 1 Level 4 or lower Warrior monster from your Deck to your hand.
1
3
Lightning Storm

Semi-Limited Cards

Semi-Limited Cards
X
SPELL SPELL
If you control no face-up cards: Activate 1 of these effects;
●Destroy all Attack Position monsters your opponent controls.
●Destroy all Spells and Traps your opponent controls.
You can only activate 1 "Lightning Storm" per turn.
1
4
Emergency Teleport
X
SPELL SPELL Quick-Play Quick-Play
Special Summon 1 Level 3 or lower Psychic monster from your hand or Deck, but banish it during the End Phase of this turn.
2
5
The Phantom Knights' Rank-Up-Magic Launch
X
SPELL SPELL Quick-Play Quick-Play
During the Main Phase: Target 1 DARK Xyz Monster you control with no material; Special Summon from your Extra Deck, 1 DARK Xyz Monster that is 1 Rank higher than that monster you control, by using it as material, and if you do, attach this card to it as additional material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) During your Main Phase: You can banish this card from your GY, then target 1 DARK Xyz Monster you control; attach 1 "The Phantom Knights" monster from your hand to that monster as material.
1
6
Called by the Grave

Limited Cards

Limited Cards
X
SPELL SPELL Quick-Play Quick-Play
Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.
2
7
Crossout Designator
X
SPELL SPELL Quick-Play Quick-Play
Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.
3
8
Phantom Knights' Rank-Up-Magic Force
X
SPELL SPELL Quick-Play Quick-Play
During the Main Phase: Banish 1 or more DARK monsters from your GY, then target 1 DARK Xyz Monster you control; Special Summon from your Extra Deck, 1 "The Phantom Knights", "Raidraptor", or "Xyz Dragon" Xyz Monster, whose Rank equals that of the targeted monster you control + the number of monsters banished, by using it as material, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Xyz Monsters. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only activate 1 "Phantom Knights' Rank-Up-Magic Force" per turn.
1
Trap Cards
4
1
Phantom Knights' Wing
X
TRAP TRAP
Target 1 face-up monster on the field; it gains 500 ATK, also the first time that target would be destroyed by battle or card effect this turn, it is not destroyed. You can banish this card from your GY, then target 1 "The Phantom Knights" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Phantom Knights' Wing" once per turn.
1
2
Phantom Knights' Fog Blade
X
TRAP TRAP Continuous Continuous
Activate this card by targeting 1 Effect Monster on the field; negate that face-up monster's effects, that face-up monster cannot attack, also monsters cannot target that face-up monster for attacks. When it leaves the field, destroy this card. You can banish this card from your GY, then target 1 "The Phantom Knights" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Phantom Knights' Fog Blade" once per turn.
3

Extra Deck

15
1
Number F0: Utopic Future
X
LIGHT LIGHT Rank Rank 0 [ Warrior / Xyz/Effect ] ATK 0 DEF 0
2 Xyz Monsters with the same Rank, except "Number" monsters
(This card's original Rank is always treated as 1.)
Cannot be destroyed by battle, and neither player takes any battle damage from attacks involving this card. At the end of the Damage Step, if this card battled an opponent's monster: You can take control of that opponent's monster until the end of the Battle Phase. If this face-up card on the field would be destroyed by a card effect, you can detach 1 material from this card instead.
1
2
Number F0: Utopic Draco Future
X
LIGHT LIGHT Rank Rank 0 [ Warrior / Xyz/Effect ] ATK 3000 DEF 2000
3 Xyz Monsters with the same Rank, except "Number" monsters
(This card's original Rank is always treated as 1. This card is always treated as a "Utopic Future" card.)
You can also Xyz Summon this card by using "Number F0: Utopic Future" you control as material. (Transfer its materials to this card.) Cannot be destroyed by battle or card effects. Once per turn, when your opponent activates a monster effect (Quick Effect): You can detach 1 material from this card; negate the activation, then, if that monster is on the field, gain control of it.
1
3
Leviair the Sea Dragon
X
WIND WIND Rank Rank 3 [ Aqua / Xyz/Effect ] ATK 1800 DEF 1600
2 Level 3 monsters
Once per turn: You can detach 1 material from this card, then target 1 banished Level 4 or lower monster; Special Summon that target to your field.
2
4
Dante, Traveler of the Burning Abyss
X
LIGHT LIGHT Rank Rank 3 [ Warrior / Xyz/Effect ] ATK 1000 DEF 2500
2 Level 3 monsters
Once per turn: You can detach 1 material from this card and choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; until the end of this turn, this card gains 500 ATK for each card sent to the GY this way. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is sent to the GY: You can target 1 "Burning Abyss" card in your GY, except this card; add it to your hand.
1
5
The Phantom Knights of Break Sword
X
DARK DARK Rank Rank 3 [ Warrior / Xyz/Effect ] ATK 2000 DEF 1000
2 Level 3 monsters
Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.
3
6
Evilswarm Nightmare
X
DARK DARK Rank Rank 4 [ Fiend / Xyz/Effect ] ATK 950 DEF 1950
2 Level 4 DARK monsters
When your opponent Special Summons a monster(s) (except during the Damage Step): You can detach 1 material from this card; change that Special Summoned monster(s) to face-down Defense Position.
1
7
Downerd Magician
X
DARK DARK Rank Rank 4 [ Spellcaster / Xyz/Effect ] ATK 2100 DEF 200
2 Level 4 Spellcaster monsters
During your Main Phase 2, you can also Xyz Summon this card by using a Rank 3 or lower Xyz Monster you control as material. (Transfer its materials to this card.) This card gains 200 ATK for each material attached to it. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card battles, after damage calculation: Detach 1 material from this card.
1
8
Dark Rebellion Xyz Dragon
X
DARK DARK Rank Rank 4 [ Dragon / Xyz/Effect ] ATK 2500 DEF 2000
2 Level 4 monsters
You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.
1
9
Raider's Knight
X
DARK DARK Rank Rank 4 [ Warrior / Xyz/Effect ] ATK 2000 DEF 0
2 Level 4 DARK monsters
(This card is always treated as a "The Phantom Knights" and "Raidraptor" card.)
You can detach 1 material from this card; Special Summon from your Extra Deck, 1 "The Phantom Knights", "Raidraptor", or "Xyz Dragon" Xyz Monster that is 1 Rank higher or lower than this card, by using this face-up card you control as material, but destroy it during your opponent's next End Phase. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Raider's Knight" once per turn.
1
10
Dark Requiem Xyz Dragon
X
DARK DARK Rank Rank 5 [ Dragon / Xyz/Effect ] ATK 3000 DEF 2500
3 Level 5 monsters
If this card has "Dark Rebellion Xyz Dragon" as material, it gains these effects.
●Once per turn: You can detach 1 material from this card, then target 1 face-up monster your opponent controls; change its ATK to 0, and if you do, this card gains ATK equal to that monster's original ATK.
●When your opponent activates a monster effect (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card, then you can Special Summon 1 Xyz Monster from your GY.
1
11
Arc Rebellion Xyz Dragon
X
DARK DARK Rank Rank 5 [ Dragon / Xyz/Effect ] ATK 3000 DEF 2500
3 Level 5 monsters
This Xyz Summoned card cannot be destroyed by card effects. You can detach 1 material from this card; this card gains ATK equal to the total original ATK of all other monsters on the field, then, if this card has a DARK Xyz Monster as material, negate the effects of all other face-up monsters on the field. After this effect resolves, you cannot declare attacks with other monsters for the rest of this turn. You can only use this effect of "Arc Rebellion Xyz Dragon" once per turn.
1
12
Divine Arsenal AA-ZEUS - Sky Thunder
X
LIGHT LIGHT Rank Rank 12 [ Machine / Xyz/Effect ] ATK 3000 DEF 3000
2 Level 12 monsters
Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.
1

Side Deck

0