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@Ignister

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@Ignister
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Master Duel N/R Rarity Festival roadoftheking.com
Monster Cards 28
1
Hiyari @Ignister
3
2
Doshin @Ignister
2
3
Achichi @Ignister
3
4
Code Generator
3
5
Bururu @Ignister
3
6
Mathmech Addition
1
7
Mathmech Subtraction
1
8
Pikari @Ignister
3
9
Doyon @Ignister
1
10
Gussari @Ignister
2
11
Gatchiri @Ignister
3
12
Cyberse Magician
2
13
Water Leviathan @Ignister
1
Spell Cards 12
1
A.I. Love Fusion
1
2
FA.I.ghting Spirit
3
3
Cynet Ritual
2
4
A.I.'s Ritual
1
5
Mystical Space Typhoon
2
6
A.I.dle Reborn
3
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8  
9  
10  
11  
12  
13  
Trap Cards 0
1  
2  
3  
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5  
6  
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8  
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12  
13  
Extra Deck 15
1
Earth Golem @Ignister
1
2
Firewall eXceed Dragon
1
3
Link Devotee
2
4
Talkback Lancer
2
5
Flame Administrator
1
6
Code Talker
2
7
Cyberse Witch
2
8
Cyberse Wicckid
1
9
Protocol Gardna
1
10
Encode Talker
1
11
Powercode Talker
1
12  
13  
14  
15  
Side Deck 0

Main Deck

40
Monster Cards
28
1
Hiyari @Ignister
X
WATER WATER Level Level 1 [ Cyberse / Effect ] ATK 300 DEF 400
If you control an "@Ignister" monster: You can Special Summon this card from your hand. You can Tribute 1 other Cyberse monster; add 1 Level 5 or higher "@Ignister" monster from your Deck to your hand, and if you do, this card becomes Level 4 until the end of this turn. Then, if you Tributed a Link Monster to activate this effect, you can add 1 "A.I.'s Ritual" from your Deck to your hand. You can only use each effect of "Hiyari @Ignister" once per turn.
3
2
Doshin @Ignister
X
EARTH EARTH Level Level 1 [ Cyberse / Effect ] ATK 100 DEF 800
If you control an "@Ignister" monster: You can Special Summon this card from your hand. You can target 1 Cyberse Link Monster in your GY; return it to the Extra Deck, and if you do, add 1 "A.I. Love Fusion" from your Deck to your hand. You can only use each effect of "Doshin @Ignister" once per turn.
2
3
Achichi @Ignister
X
FIRE FIRE Level Level 2 [ Cyberse / Effect ] ATK 800 DEF 800
If this card is Normal or Special Summoned: You can add 1 Level 4 or lower "@Ignister" monster from your Deck to your hand, except "Achichi @Ignister". At the start of the Damage Step, when your Cyberse monster battles: You can banish this card from your GY; destroy that monster you control. You can only use each effect of "Achichi @Ignister" once per turn.
3
4
Code Generator
X
EARTH EARTH Level Level 3 [ Cyberse / Effect ] ATK 1300 DEF 500
If a Cyberse monster you control would be used as Link Material for a "Code Talker" monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a "Code Talker" monster: You can send 1 Cyberse monster with 1200 or less ATK from your Deck to the GY, or, if this card on the field was used as material, you can add that card to your hand instead. You can only use each effect of "Code Generator" once per turn.
3
5
Bururu @Ignister
X
WIND WIND Level Level 3 [ Cyberse / Tuner/Effect ] ATK 600 DEF 1000
If this card is Normal or Special Summoned: You can send 1 "@Ignister" monster from your Deck to the GY. If this card is sent to the GY as material for the Synchro Summon of a Cyberse monster: You can target 1 monster in your GY that was used for that Synchro Summon, except "Bururu @Ignister"; Special Summon that monster. You can only use each effect of "Bururu @Ignister" once per turn.
3
6
Mathmech Addition
X
FIRE FIRE Level Level 4 [ Cyberse / Effect ] ATK 1000 DEF 1000
You can target 1 face-up monster on the field; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters, also Special Summon this card from your hand (but it cannot attack this turn), and if you do, the targeted monster gains 1000 ATK until the end of this turn. You can only use this effect of "Mathmech Addition" once per turn.
1
7
Mathmech Subtraction
X
FIRE FIRE Level Level 4 [ Cyberse / Effect ] ATK 1000 DEF 1000
You can target 1 face-up monster on the field; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters, also Special Summon this card from your hand (but it cannot attack this turn), and if you do, the targeted monster loses 1000 ATK until the end of this turn. You can only use this effect of "Mathmech Subtraction" once per turn.
1
8
Pikari @Ignister
X
LIGHT LIGHT Level Level 4 [ Cyberse / Effect ] ATK 1200 DEF 600
If this card is Normal or Special Summoned: You can add 1 "A.I." Spell/Trap from your Deck to your hand. You can target 1 "@Ignister" monster you control; its Level becomes 4 until the end of this turn. You can only use each effect of "Pikari @Ignister" once per turn.
3
9
Doyon @Ignister
X
DARK DARK Level Level 4 [ Cyberse / Effect ] ATK 400 DEF 1600
If this card is Normal or Special Summoned: You can target 1 "@Ignister" monster in your GY; add it to your hand. If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can target 1 "A.I." Spell/Trap in your GY; add it to your hand. You can only use each effect of "Doyon @Ignister" once per turn.
1
10
Gussari @Ignister
X
EARTH EARTH Level Level 8 [ Cyberse / Effect ] ATK 3000 DEF 3000
When a Link Monster is destroyed by battle: You can Special Summon this card from your hand. When your Link Monster destroys an opponent's monster by battle: You can inflict damage to your opponent equal to that destroyed monster's original ATK. When an attack is declared involving a Link Monster you control and an opponent's monster: You can banish this card from your GY; the ATK's of those monsters become 3000. You can only use each effect of "Gussari @Ignister" once per turn.
2
11
Gatchiri @Ignister
X
EARTH EARTH Level Level 8 [ Cyberse / Effect ] ATK 0 DEF 3000
The first time each Cyberse monster you control would be destroyed by a card effect each turn, it is not destroyed. You can only use each of the following effects of "Gatchiri @Ignister" once per turn.
●You can target 1 Cyberse Effect Monster you control; negate its effects, and if you do, Special Summon this card from your hand.
●If this card is sent from the field to your GY: You can target 1 face-up monster you control; that target is unaffected by your opponent's card effects until the end of your opponent's turn.
3
12
Cyberse Magician
X
DARK DARK Level Level 7 [ Cyberse / Ritual/Effect ] ATK 2500 DEF 2000
You can Ritual Summon this card with "Cynet Ritual". Any damage you take is halved. (You cannot halve the same damage twice this way.) While you control a Link Monster, monsters your opponent controls cannot target monsters you control for attacks, except this one, also your opponent cannot target monsters you control with card effects, except this one. If this card battles a Link Monster, it gains 1000 ATK during that damage calculation only. If this card in your possession is destroyed by an opponent's card effect: You can add 1 Cyberse monster from your Deck to your hand.
2
13
Water Leviathan @Ignister
X
WATER WATER Level Level 7 [ Cyberse / Ritual/Effect ] ATK 2300 DEF 2000
You can Ritual Summon this card with "A.I.'s Ritual". If this card is Ritual Summoned: You can return all monsters your opponent control with 2300 or less ATK to the hand. You can target 1 face-up monster your opponent controls; return all Link Monsters from your GY to the Extra Deck, and if you do, change that targeted monster's ATK to 0. You can only use this effect of "Water Leviathan @Ignister" once per turn. Once per battle, during damage calculation, if this card battles an opponent's monster (Quick Effect): You can halve the ATK of that opponent's monster, during that damage calculation only.
1
Spell Cards
12
1
A.I. Love Fusion
X
SPELL SPELL
Fusion Summon 1 Cyberse Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you use your "@Ignister" monster as Fusion Material, you can also use 1 Link Monster your opponent controls as material. You can only activate 1 "A.I. Love Fusion" per turn.
1
2
FA.I.ghting Spirit
X
SPELL SPELL
Target 1 "@Ignister" monster in your GY; Special Summon it. If an "@Ignister" monster(s) you control with 2300 or more ATK would be destroyed by card effect, you can banish this card from your GY instead. If this card is banished: You can activate this effect; your "@Ignister" monsters with 2300 or more ATK cannot be destroyed by battle this turn. You can only activate "FA.I.ghting Spirit" once per turn.
3
3
Cynet Ritual
X
SPELL SPELL Ritual Ritual
This card can be used to Ritual Summon any Cyberse Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If you control no monsters: You can banish this card and 1 Ritual Monster from the GY; Special Summon 2 "Cynet Tokens" (Cyberse/LIGHT/Level 4/ATK 0/DEF 0). You cannot activate this effect the turn this card is sent to the GY.
2
4
A.I.'s Ritual
X
SPELL SPELL Ritual Ritual
This card can be used to Ritual Summon any Cyberse Ritual Monster. You must also Tribute "@Ignister" monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If you control an "@Ignister" monster when this effect is activated, you can also use "@Ignister" monster(s) in your GY, by banishing them.
1
5
Mystical Space Typhoon
X
SPELL SPELL Quick-Play Quick-Play
Target 1 Spell/Trap on the field; destroy that target.
2
6
A.I.dle Reborn
X
SPELL SPELL Quick-Play Quick-Play
Target 1 "@Ignister" monster in your GY; Special Summon it, also you cannot Special Summon monsters for the rest of this turn after this card resolves, except Cyberse monsters. When an attack is declared involving 2 monsters: You can banish this card from your GY and 1 card from your hand, then target 1 of your "A.I." Spells/Traps that is banished or in your GY, except "A.I.dle Reborn"; add that card to your hand. You can only use each effect of "A.I.dle Reborn" once per turn.
3

Extra Deck

15
1
Earth Golem @Ignister
X
EARTH EARTH Level Level 7 [ Cyberse / Fusion/Effect ] ATK 2300 DEF 2000
1 Cyberse monster + 1 Link Monster
After this card is Fusion Summoned, you take no damage for the rest of this turn. If this card attacks a monster that was Special Summoned from the Extra Deck, this card gains ATK equal to its original ATK during the Damage Step only. When this card is destroyed by battle: You can target 1 Cyberse monster in your GY, except "Earth Golem @Ignister"; Special Summon it. You can only use this effect of "Earth Golem @Ignister" once per turn.
1
2
Firewall eXceed Dragon
X
DARK DARK Rank Rank 4 [ Cyberse / Xyz/Effect ] ATK 2500 DEF 2000
2+ Level 4 monsters
This Xyz Summoned card gains 500 ATK x the total Link Rating of Link Monsters linked to this card. You can detach 2 materials from this card, then target 1 Link-4 Cyberse Link Monster in your GY; Special Summon it to your field so it points to this card, also you cannot Special Summon other monsters or attack directly for the rest of this turn.
1
3
Link Devotee
X
EARTH EARTH Link Link 1 [ Cyberse / Link/Effect ] ATK 500 DEF -
1 Level 4 or lower Cyberse monster
If this card is Special Summoned: For the rest of this turn, you cannot Link Summon Link-3 or higher Link Monsters. If this co-linked card is Tributed: You can Special Summon 2 "Link Tokens" (Cyberse/LIGHT/Level 1/ATK 0/DEF 0). You can only use this effect of "Link Devotee" once per turn.
2
4
Talkback Lancer
X
DARK DARK Link Link 1 [ Cyberse / Link/Effect ] ATK 1200 DEF -
1 Level 2 or lower Cyberse monster
You can Tribute 1 other Cyberse monster, then target 1 "Code Talker" monster in your GY with a different original name from that monster; Special Summon it to your zone this card points to. You can only use this effect of "Talkback Lancer" once per turn.
2
5
Flame Administrator
X
FIRE FIRE Link Link 2 [ Cyberse / Link/Effect ] ATK 1200 DEF -
2 Cyberse monsters
All Link Monsters you control gain 800 ATK. You can only control 1 "Flame Administrator".
1
6
Code Talker
X
DARK DARK Link Link 2 [ Cyberse / Link/Effect ] ATK 1300 DEF -
2 Effect Monsters
Gains 500 ATK for each monster this card points to. Cannot be destroyed by battle or your opponent's card effects, while this card points to a monster.
2
7
Cyberse Witch
X
DARK DARK Link Link 2 [ Cyberse / Link/Effect ] ATK 800 DEF -
2 Cyberse monsters
If a monster is Special Summoned to a zone this card points to (except during the Damage Step): You can banish 1 Spell from your GY; add 1 Cyberse Ritual Monster and 1 "Cynet Ritual" from your Deck to your hand. During your Main Phase, if this effect was activated this turn: You can target 1 Level 4 or lower Cyberse monster in your GY; Special Summon it. You can only use each effect of "Cyberse Witch" once per turn.
2
8
Cyberse Wicckid
X
DARK DARK Link Link 2 [ Cyberse / Link/Effect ] ATK 800 DEF -
2 Cyberse monsters
This Link Summoned card cannot be destroyed by battle or card effects. Cyberse monsters this card points to cannot be destroyed by card effects. If a monster(s) is Special Summoned to a zone(s) this card points to while you control this monster (except during the Damage Step): You can banish 1 Cyberse monster from your GY; add 1 Cyberse Tuner from your Deck to your hand. You can only use this effect of "Cyberse Wicckid" once per turn.
1
9
Protocol Gardna
X
DARK DARK Link Link 2 [ Cyberse / Link/Effect ] ATK 1000 DEF -
2 Cyberse monsters
Your opponent's monsters cannot target monsters this card points to for attacks. The first time this card would be destroyed by battle each turn, it is not destroyed, and you take no battle damage from that battle.
1
10
Encode Talker
X
LIGHT LIGHT Link Link 3 [ Cyberse / Link/Effect ] ATK 2300 DEF -
2+ Cyberse monsters
Once per turn, before damage calculation, if your monster this card points to battles an opponent's monster with higher ATK than it: You can make that monster unable to be destroyed by that battle, also you take no battle damage from that battle. After that damage calculation, have this card or 1 monster it points to gain ATK equal to the ATK of that battled opponent's monster, until the end of this turn.
1
11
Powercode Talker
X
FIRE FIRE Link Link 3 [ Cyberse / Link/Effect ] ATK 2300 DEF -
3 monsters
Once per turn: You can target 1 face-up monster on the field; negate that target's effects until the end of this turn. Once per turn, if this card battles an opponent's monster, during damage calculation (Quick Effect): You can Tribute 1 monster this card points to; this card's ATK becomes double its original ATK during that damage calculation only.
1

Side Deck

0