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- Deck Playstyle
- ----
- Comment
- Remove Forbidden Card "Dandylion" x 2.
- Remove Forbidden Card "Fairy Tail - Snow" x 1.
- Remove Forbidden Card "That Grass Looks Greener" x 3.
- Remove Forbidden Card "Vanity's Emptiness" x 1.
Monster Cards | 37 | ||
---|---|---|---|
1 |
King of the Skull Servants
|
3 | |
2 |
Wightprince
|
3 | |
3 |
Wightprincess
|
3 | |
4 |
Skull Servant
|
3 | |
5 |
The Lady in Wight
|
3 | |
6 |
Mezuki
|
3 | |
7 |
Uni-Zombie
|
3 | |
8 |
Shiranui Solitaire
|
3 | |
9 |
Shaddoll Falco
|
1 | |
10 |
Shaddoll Hedgehog
|
2 | |
11 |
Shaddoll Beast
|
1 | |
12 |
Shaddoll Squamata
|
2 | |
13 |
Shaddoll Dragon
|
1 | |
14 |
Fairy Tail - Snow
Forbidden Cards Forbidden Cards |
1 | |
15 |
Dandylion
Forbidden Cards Forbidden Cards |
2 | |
16 |
Aleister the Invoker
|
3 |
Spell Cards | 20 | ||
---|---|---|---|
1 |
Shaddoll Fusion
|
3 | |
2 |
Invocation
|
2 | |
3 |
That Grass Looks Greener
Forbidden Cards Forbidden Cards |
3 | |
4 |
Left Arm Offering
|
1 | |
5 |
Miracle Dig
|
1 | |
6 |
Burial from a Different Dimension
|
1 | |
7 |
One for One
Limited Cards Limited Cards |
1 | |
8 |
Allure of Darkness
|
3 | |
9 |
Magical Meltdown
|
3 | |
10 |
Future Fusion
|
1 | |
11 |
Dragon's Mirror
|
1 | |
12 | |||
13 | |||
14 | |||
15 | |||
16 |
Trap Cards | 3 | ||
---|---|---|---|
1 |
Sinister Shadow Games
|
2 | |
2 |
Vanity's Emptiness
Forbidden Cards Forbidden Cards |
1 | |
3 | |||
4 | |||
5 | |||
6 | |||
7 | |||
8 | |||
9 | |||
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 | |||
16 |
Extra Deck | 15 | ||
---|---|---|---|
1 |
El Shaddoll Shekhinaga
|
2 | |
2 |
El Shaddoll Winda
|
1 | |
3 |
Beelze of the Diabolic Dragons
|
1 | |
4 |
PSY-Framelord Omega
Limited Cards Limited Cards |
1 | |
5 |
Stardust Dragon
|
1 | |
6 |
Invoked Caliga
|
1 | |
7 |
Invoked Magellanica
|
1 | |
8 |
Dragonecro Nethersoul Dragon
|
1 | |
9 |
Starving Venom Fusion Dragon
|
1 | |
10 |
Decode Talker
|
1 | |
11 |
Invoked Cocytus
|
1 | |
12 |
Invoked Mechaba
|
1 | |
13 |
First of the Dragons
|
1 | |
14 |
Scarlight Red Dragon Archfiend
|
1 | |
15 |
Side Deck | 0 |
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Main Deck
60Monster Cards
37
1
- King of the Skull Servants
- X
- DARK Level 1 [ Zombie / Effect ] ATK -1 DEF 0
- The original ATK of this card is the combined number of "King of the Skull Servants" and "Skull Servant" in your GY x 1000. When this card is destroyed by battle and sent to the GY: You can banish 1 other "King of the Skull Servants" or 1 "Skull Servant" from your GY; Special Summon this card.
3
2
- Wightprince
- X
- DARK Level 1 [ Zombie / Effect ] ATK 0 DEF 0
- If this card is sent to the GY: You can send 1 "Skull Servant" and 1 "The Lady in Wight" from your hand and/or Deck to the GY. You can banish 2 "Skull Servant(s)" and this card from your GY; Special Summon 1 "King of the Skull Servants" from your Deck. This card's name becomes "Skull Servant" while in the GY.
3
3
- Wightprincess
- X
- LIGHT Level 3 [ Zombie / Effect ] ATK 1600 DEF 0
- This card's name becomes "Skull Servant" while it is in the Graveyard. If this card is Normal or Special Summoned: You can send 1 "Wightprince" from your Deck to the Graveyard. During either player's turn: You can send this card from your hand or field to the Graveyard; all monsters currently on the field lose ATK and DEF equal to their own Level/Rank x 300, until the end of this turn.
3
4
- Skull Servant
- X
- DARK Level 1 [ Zombie / Normal ] ATK 300 DEF 200
- A skeletal ghost that isn't strong but can mean trouble in large numbers.
3
5
- The Lady in Wight
- X
- DARK Level 3 [ Zombie / Effect ] ATK 0 DEF 2200
- Face-up Level 3 or lower Zombie monsters on the field, except "The Lady in Wight", cannot be destroyed by battle, also they are unaffected by Spell/Trap Cards and effects. This card's name becomes "Skull Servant" while it is in the GY.
3
6
- Mezuki
- X
- EARTH Level 4 [ Zombie / Effect ] ATK 1700 DEF 800
- You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.
3
7
- Uni-Zombie
- X
- DARK Level 3 [ Zombie / Tuner/Effect ] ATK 1300 DEF 0
- You can target 1 face-up monster on the field; discard 1 card, and if you do, increase that target's Level by 1. You can target 1 face-up monster on the field; monsters you control cannot attack for the rest of this turn, except Zombie monsters, also send 1 Zombie monster from your Deck to the GY, and if you do, increase that target's Level by 1. You can only use each effect of "Uni-Zombie" once per turn.
3
8
- Shiranui Solitaire
- X
- FIRE Level 4 [ Zombie / Effect ] ATK 500 DEF 0
- You can Tribute 1 Zombie monster; Special Summon 1 Zombie Tuner with 0 DEF from your Deck. If this card is banished: You can target 1 of your banished "Shiranui" monsters, except "Shiranui Solitaire", or up to 2 instead if "Shiranui Style Synthesis" is on the field; Special Summon them. You can only use each effect of "Shiranui Solitaire" once per turn.
3
9
- Shaddoll Falco
- X
- DARK Level 2 [ Spellcaster / Flip/Tuner/Effect ] ATK 600 DEF 1400
-
FLIP: You can target 1 "Shaddoll" monster in your GY, except "Shaddoll Falco"; Special Summon it in face-down Defense Position.
If this card is sent to the GY by a card effect: You can Special Summon it in face-down Defense Position. You can only use 1 "Shaddoll Falco" effect per turn, and only once that turn.
1
10
- Shaddoll Hedgehog
- X
- DARK Level 3 [ Spellcaster / Flip/Effect ] ATK 800 DEF 200
-
FLIP: You can add 1 "Shaddoll" Spell/Trap from your Deck to your hand.
If this card is sent to the GY by a card effect: You can add 1 "Shaddoll" monster from your Deck to your hand, except "Shaddoll Hedgehog". You can only use 1 "Shaddoll Hedgehog" effect per turn, and only once that turn.
2
11
- Shaddoll Beast
- X
- DARK Level 5 [ Spellcaster / Flip/Effect ] ATK 2200 DEF 1700
-
FLIP: You can draw 2 cards, then discard 1 card.
If this card is sent to the GY by a card effect: You can draw 1 card. You can only use 1 "Shaddoll Beast" effect per turn, and only once that turn.
1
12
- Shaddoll Squamata
- X
- DARK Level 4 [ Spellcaster / Flip/Effect ] ATK 1800 DEF 1000
-
FLIP: You can target 1 monster on the field; destroy it.
If this card is sent to the GY by a card effect: You can send 1 "Shaddoll" card from your Deck to the GY, except "Shaddoll Squamata". You can only use 1 "Shaddoll Squamata" effect per turn, and only once that turn.
2
13
- Shaddoll Dragon
- X
- DARK Level 4 [ Spellcaster / Flip/Effect ] ATK 1900 DEF 0
-
FLIP: You can target 1 card your opponent controls; return it to the hand.
If this card is sent to the GY by a card effect: You can target 1 Spell/Trap on the field; destroy it. You can only use 1 "Shaddoll Dragon" effect per turn, and only once that turn.
1
14
- Fairy Tail - Snow
-
Forbidden Cards
Forbidden Cards - X
- LIGHT Level 4 [ Spellcaster / Effect ] ATK 1850 DEF 1000
- If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. If this card is in your GY (Quick Effect): You can banish 7 other cards from your hand, field, and/or GY; Special Summon this card.
1
15
- Dandylion
-
Forbidden Cards
Forbidden Cards - X
- EARTH Level 3 [ Plant / Effect ] ATK 300 DEF 300
- If this card is sent to the GY: Special Summon 2 "Fluff Tokens" (Plant/WIND/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon during the turn they are Special Summoned.
2
16
- Aleister the Invoker
- X
- DARK Level 4 [ Spellcaster / Effect ] ATK 1000 DEF 1800
- (Quick Effect): You can send this card from your hand to the GY, then target 1 Fusion Monster you control; it gains 1000 ATK/DEF until the end of this turn. If this card is Normal Summoned or flipped face-up: You can add 1 "Invocation" from your Deck to your hand.
3
Spell Cards
20
1
- Shaddoll Fusion
- X
- SPELL
- Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If your opponent controls a monster that was Special Summoned from the Extra Deck, you can also use monsters in your Deck as Fusion Material. You can only activate 1 "Shaddoll Fusion" per turn.
3
2
- Invocation
- X
- SPELL
- Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand as Fusion Material. If Summoning an "Invoked" Fusion Monster this way, you can also banish monsters from your field and/or either player's GY as Fusion Material. If this card is in your GY: You can target 1 of your banished "Aleister the Invoker"; shuffle this card into the Deck, and if you do, add that monster to your hand. You can only use this effect of "Invocation" once per turn.
2
3
- That Grass Looks Greener
-
Forbidden Cards
Forbidden Cards - X
- SPELL
- If you have more cards in your Deck than your opponent does: Send cards from the top of your Deck to the Graveyard so you have the same number of cards in the Deck as your opponent.
3
4
- Left Arm Offering
- X
- SPELL
- If you have 2 or more other cards in your hand: Banish your entire hand; add 1 Spell from your Deck to your hand. You cannot Set Spells/Traps during the turn you activate this card.
1
5
- Miracle Dig
- X
- SPELL
- If at least 5 of your monsters are banished: Target 3 of them; return them to the GY.
1
6
- Burial from a Different Dimension
- X
- SPELL Quick-Play
- Target up to 3 banished monsters; return them to the GY.
1
7
- One for One
-
Limited Cards
Limited Cards - X
- SPELL
- Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.
1
8
- Allure of Darkness
- X
- SPELL
- Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.
3
9
- Magical Meltdown
- X
- SPELL Field
- When this card is activated: You can add 1 "Aleister the Invoker" from your Deck to your hand. The activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also your opponent's cards and effects cannot activate when a monster is Fusion Summoned this way. You can only activate 1 "Magical Meltdown" per turn.
3
10
- Future Fusion
- X
- SPELL Continuous
- During your 1st Standby Phase after this card's activation: Show 1 Fusion Monster in your Extra Deck and send the Fusion Materials listed on it from your Main Deck to the GY. During your 2nd Standby Phase after this card's activation: Fusion Summon 1 Fusion Monster from your Extra Deck with the same name as the monster you showed, and target it with this card. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card.
1
11
- Dragon's Mirror
- X
- SPELL
- Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY.
1
Trap Cards
3
1
- Sinister Shadow Games
- X
- TRAP
- Send 1 "Shaddoll" card from your Deck to the GY, then you can change any number of face-down Defense Position "Shaddoll" monsters you control to face-up Defense Position.
2
2
- Vanity's Emptiness
-
Forbidden Cards
Forbidden Cards - X
- TRAP Continuous
- Neither player can Special Summon monsters. If a card is sent from the Deck or the field to your Graveyard: Destroy this card.
1
Extra Deck
15
1
- El Shaddoll Shekhinaga
- X
- EARTH Level 10 [ Machine / Fusion/Effect ] ATK 2600 DEF 3000
-
1 "Shaddoll" monster + 1 EARTH monster
Must first be Fusion Summoned. When a Special Summoned monster activates its effect while you have a "Shaddoll" card in your hand (Quick Effect): You can negate the activation, and if you do, destroy that monster, then send 1 "Shaddoll" card from your hand to the GY. You can only use this effect of "El Shaddoll Shekhinaga" once per turn. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.
2
2
- El Shaddoll Winda
- X
- DARK Level 5 [ Spellcaster / Fusion/Effect ] ATK 2200 DEF 800
-
1 "Shaddoll" monster + 1 DARK monster
Must first be Fusion Summoned. Cannot be destroyed by an opponent's card effects. Each player can only Special Summon monster(s) once per turn while this card is face-up on the field. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.
1
3
- Beelze of the Diabolic Dragons
- X
- DARK Level 8 [ Dragon / Synchro/Effect ] ATK 3000 DEF 3000
-
1 DARK Tuner + 1+ non-Tuner monsters
Cannot be destroyed by battle or card effects. If you take damage from an attack involving this card, or from an opponent's card effect: This card gains ATK equal to the damage you took.
1
4
- PSY-Framelord Omega
-
Limited Cards
Limited Cards - X
- LIGHT Level 8 [ Psychic / Synchro/Effect ] ATK 2800 DEF 2200
-
1 Tuner + 1+ non-Tuner monsters
Once per turn, during the Main Phase (Quick Effect): You can banish both this face-up card from the field and 1 random card from your opponent's hand, face-up, until your next Standby Phase. Once per turn, during your opponent's Standby Phase: You can target 1 banished card; return it to the GY. If this card is in your GY: You can target 1 other card in the GY; shuffle both that card and this card from the GY into the Deck.
1
5
- Stardust Dragon
- X
- WIND Level 8 [ Dragon / Synchro/Effect ] ATK 2500 DEF 2000
-
1 Tuner + 1+ non-Tuner monsters
When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.
1
6
- Invoked Caliga
- X
- DARK Level 4 [ Beast / Fusion/Effect ] ATK 1000 DEF 1800
-
"Aleister the Invoker" + 1 DARK monster
Each player can only attempt to activate 1 monster effect per turn. Each player can only attack with 1 monster during each Battle Phase.
1
7
- Invoked Magellanica
- X
- EARTH Level 8 [ Rock / Fusion ] ATK 3000 DEF 3300
- "Aleister the Invoker" + 1 EARTH monster
1
8
- Dragonecro Nethersoul Dragon
- X
- DARK Level 8 [ Dragon / Fusion/Effect ] ATK 3000 DEF 0
-
2 Zombie monsters
Must first be Fusion Summoned. Monsters cannot be destroyed by battle with this card. At the end of the Damage Step, if this card battled a monster: Change that monster's ATK to 0, also, if that monster is still face-up on the field, Special Summon 1 "Dark Soul Token" (Zombie/DARK/Level ?/ATK ?/DEF 0) with the same Level/ATK as the original Level/ATK of that monster. You can only control 1 "Dragonecro Nethersoul Dragon".
1
9
- Starving Venom Fusion Dragon
- X
- DARK Level 8 [ Dragon / Fusion/Effect ] ATK 2800 DEF 2000
-
2 DARK monsters on the field, except Tokens
If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.
1
10
- Decode Talker
- X
- DARK Link 3 [ Cyberse / Link/Effect ] ATK 2300 DEF -
-
2+ Effect Monsters
Gains 500 ATK for each monster it points to. When your opponent activates a card or effect that targets a card(s) you control (Quick Effect): You can Tribute 1 monster this card points to; negate the activation, and if you do, destroy that card.
1
11
- Invoked Cocytus
- X
- WATER Level 6 [ Dragon / Fusion/Effect ] ATK 1800 DEF 2900
-
"Aleister the Invoker" + 1 WATER monster
Cannot be destroyed by your opponent's card effects. Your opponent cannot target this card with card effects. This card can attack while in face-up Defense Position. If it does, apply its ATK for damage calculation.
1
12
- Invoked Mechaba
- X
- LIGHT Level 9 [ Machine / Fusion/Effect ] ATK 2500 DEF 2100
-
"Aleister the Invoker" + 1 LIGHT monster
Once per turn, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can send the same type of card (Monster, Spell, or Trap) from your hand to the GY; negate the activation, and if you do, banish that card.
1
13
- First of the Dragons
- X
- DARK Level 9 [ Dragon / Fusion/Effect ] ATK 2700 DEF 2000
-
2 Normal Monsters
Must be Fusion Summoned and cannot be Special Summoned by other ways. You can only control 1 "First of the Dragons". This card cannot be destroyed by battle, except by battle with a Normal Monster, and is unaffected by other monsters' effects.
1
14
- Scarlight Red Dragon Archfiend
- X
- DARK Level 8 [ Dragon / Synchro/Effect ] ATK 3000 DEF 2500
-
1 Tuner + 1+ non-Tuner monsters
This card's name becomes "Red Dragon Archfiend" while on the field or in the GY. Once per turn: You can destroy as many other Special Summoned Effect Monsters on the field as possible with ATK less than or equal to this card's, then inflict 500 damage to your opponent for each monster destroyed.
1