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■「神・スライム」

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1
Deck Playstyle
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Comment
  • Remove Forbidden Card "Curious, the Lightsworn Dominion" x 1.
  • Remove Forbidden Card "Linkuriboh" x 1.
Monster Cards 15
1
Metaltron XII, the True Dracombatant
3
2
Reactor Slime
3
3
Guardian Slime
3
4
Arsenal Summoner
1
5
Crystal Girl
1
6
Dark Beckoning Beast
3
7
Chaos Summoning Beast
1
Spell Cards 10
1
Dragonic Diagram

Limited Cards

Limited Cards
1
2
Dragonoid Generator
3
3
True Draco Heritage
3
4
Opening of the Spirit Gates
3
5  
6  
7  
Trap Cards 15
1
Metal Reflect Slime
3
2
Awakening of the Sacred Beasts
3
3
True King's Return
3
4
True Draco Apocalypse
3
5
Waterfall of Dragon Souls
3
6  
7  
Extra Deck 15
1
Egyptian God Slime
3
2
Naturia Exterio
1
3
Gaia the Magical Knight of Dragons
1
4
Geomathmech Final Sigma
1
5
Crystal Wing Synchro Dragon
1
6
Superheavy Samurai Steam Train King
1
7
White Aura Bihamut
1
8
Relinquished Anima
1
9
Linkuriboh

Forbidden Cards

Forbidden Cards
1
10
Curious, the Lightsworn Dominion

Forbidden Cards

Forbidden Cards
1
11
Number XX: Utopic Dark Infinity
1
12
Superdreadnought Rail Cannon Gustav Max
1
13
Superdreadnought Rail Cannon Juggernaut Liebe
1
14  
15  
Side Deck 0

Main Deck

40
Monster Cards
15
1
Metaltron XII, the True Dracombatant
X
LIGHT LIGHT Level Level 9 [ Wyrm / Effect ] ATK 3000 DEF 3000
Requires 3 Tributes to Normal Summon (cannot be Normal Set). To Tribute Summon this card face-up, you can Tribute Continuous Spell/Trap Card(s) you control, as well as monsters. Unaffected by the effects of cards with the same card type (Monster, Spell, and/or Trap) as the original card type of the cards Tributed for its Tribute Summon. If this Tribute Summoned monster in its owner's control is destroyed by an opponent's card (by battle or card effect): You can Special Summon 1 Fusion, Synchro, or Xyz Monster that is EARTH, WATER, FIRE, or WIND from your Extra Deck.
3
2
Reactor Slime
X
WATER WATER Level Level 4 [ Aqua / Effect ] ATK 500 DEF 500
During your Main Phase: You can activate this effect; Special Summon 2 "Slime Tokens" (Aqua/WATER/Level 1/ATK 500/DEF 500), also you cannot Normal or Special Summon monsters for the rest of this turn, except Divine-Beast monsters. During the Battle Phase (Quick Effect): You can Tribute this card; Set 1 "Metal Reflect Slime" from your hand, Deck, or GY. It can be activated this turn. You can only use each effect of "Reactor Slime" once per turn.
3
3
Guardian Slime
X
WATER WATER Level Level 10 [ Aqua / Effect ] ATK 0 DEF 0
If you take battle or effect damage: You can Special Summon this card from your hand. During damage calculation, if this card battles an opponent's monster (Quick Effect): You can make this card gain DEF equal to that opponent's monster's ATK during that damage calculation only. If this card is sent from the hand or field to the GY: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card "The Winged Dragon of Ra" in its text. You can only use each effect of "Guardian Slime" once per turn.
3
4
Arsenal Summoner
X
WIND WIND Level Level 4 [ Spellcaster / Flip/Effect ] ATK 1600 DEF 1600
FLIP: Add 1 "Guardian" card from your Deck to your hand, except "Celtic Guardian", "Winged Dragon, Guardian of the Fortress #1", "Winged Dragon, Guardian of the Fortress #2", "Guardian of the Labyrinth", or "The Reliable Guardian".
1
5
Crystal Girl
X
WATER WATER Level Level 1 [ Spellcaster / Effect ] ATK 200 DEF 100
If this card is Normal or Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Level 5 or higher WATER monster from your Deck to your hand. If you control a Level 5 or higher WATER monster and this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Crystal Girl" once per turn.
1
6
Dark Beckoning Beast
X
DARK DARK Level Level 2 [ Fiend / Effect ] ATK 0 DEF 0
When this card is Normal Summoned: You can add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", OR 1 card that specifically lists any of those cards in its text, from your Deck to your hand, except "Dark Beckoning Beast". You can only use this effect of "Dark Beckoning Beast" once per turn. During your Main Phase, you can Normal Summon 1 Fiend monster with 0 ATK/DEF in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
3
7
Chaos Summoning Beast
X
DARK DARK Level Level 1 [ Fiend / Effect ] ATK 0 DEF 0
You can Tribute this card; Special Summon 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", from your hand, ignoring its Summoning conditions. You can banish this card from your GY; add 1 "Fallen Paradise" from your Deck to your hand. You can only use each effect of "Chaos Summoning Beast" once per turn.
1
Spell Cards
10
1
Dragonic Diagram

Limited Cards

Limited Cards
X
SPELL SPELL Field Field
All "True Draco" and "True King" monsters on the field gain 300 ATK/DEF. The first time each Tribute Summoned "True Draco" or "True King" monster would be destroyed by battle each turn, it is not destroyed. Once per turn: You can destroy 1 other card you control or in your hand, and if you do, add 1 "True Draco" or "True King" card from your Deck to your hand.
1
2
Dragonoid Generator
X
SPELL SPELL Continuous Continuous
Activate this card by paying 1000 LP. During your Main Phase: You can Special Summon 1 "Dragonoid Token" (Machine/EARTH/Level 1/ATK 300/DEF 300) in Attack Position, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, also during the End Phase your opponent Special Summons 1 "Dragonoid Token" to their field in Attack Position (even if this card leaves the field). You can use this effect of "Dragonoid Generator" up to twice per turn.
3
3
True Draco Heritage
X
SPELL SPELL Continuous Continuous
During your Main Phase: You can draw cards equal to the number of "True Draco" and "True King" card types (Monster, Spell, and Trap) sent from the field to the GY this turn. During your Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 "True Draco" or "True King" monster face-up. If this card is sent from the Spell & Trap Zone to the GY: You can target 1 Spell/Trap on the field; destroy it. You can only use each effect of "True Draco Heritage" once per turn.
3
4
Opening of the Spirit Gates
X
SPELL SPELL Continuous Continuous
When this card is activated: Add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", OR 1 monster that specifically lists any of those cards in its text, from your Deck to your hand. Once per turn: You can discard 1 card; Special Summon 1 Fiend monster with 0 ATK/DEF from your GY. Once per turn, if you control a Level 10 monster: You can add 1 Continuous Spell from your GY to your hand. You can only activate 1 "Opening of the Spirit Gates" per turn.
3
Trap Cards
15
1
Metal Reflect Slime
X
TRAP TRAP Continuous Continuous
Special Summon this card in Defense Position as an Effect Monster (Aqua/WATER/Level 10/ATK 0/DEF 3000). (This card is also still a Trap.) If Summoned this way, this card cannot attack.
3
2
Awakening of the Sacred Beasts
X
TRAP TRAP Continuous Continuous
This card gains these effects based on the number of "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", and/or "Raviel, Lord of Phantasms" with different names you control.
●1+: Each time your opponent Normal or Special Summons a monster(s): Gain LP equal to the ATK of that monster(s).
●2+: Negate the activated effects of monsters your opponent controls.
●3: Any monsters sent to your opponent's GY are banished instead.
Once per your turn, if you control a Level 10 monster: You can add 1 Continuous Trap from your GY to your hand.
3
3
True King's Return
X
TRAP TRAP Continuous Continuous
If this card is sent from the Spell & Trap Zone to the GY: You can target 1 monster on the field; destroy it. You cannot activate the following effects of "True King's Return" in the same Chain.
●You can target 1 "True Draco" or "True King" monster in your GY; Special Summon it in Defense Position, also for the rest of this turn, you cannot Special Summon.
●During your opponent's Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 "True Draco" or "True King" monster face-up.
You can only use each effect of "True King's Return" once per turn.
3
4
True Draco Apocalypse
X
TRAP TRAP Continuous Continuous
If this card is sent from the Spell & Trap Zone to the GY: You can target 1 monster on the field; destroy it. You cannot activate the following effects of "True Draco Apocalypse" in the same Chain.
●You can target 1 other "True Draco" or "True King" card you control; destroy it, and if you do, the ATK/DEF of all face-up monsters your opponent controls become half their current ATK/DEF (even if this card leaves the field).
●During your opponent's Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 "True Draco" or "True King" monster face-up.
You can only use each effect of "True Draco Apocalypse" once per turn.
3
5
Waterfall of Dragon Souls
X
TRAP TRAP
Activate 1 of these effects;
●Add 1 Wyrm monster from your Deck to your hand.
●Send any number of Wyrm monsters from your hand and/or face-up from your field to the GY; draw cards equal to the number of monsters you sent to the GY +1.
3

Extra Deck

15
1
Egyptian God Slime
X
WATER WATER Level Level 10 [ Aqua / Fusion/Effect ] ATK 3000 DEF 3000
1 Aqua monster + 1 Level 10 WATER monster
Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 Level 10 Aqua monster with 0 ATK. This card can be treated as 1 or 3 Tributes for the Tribute Summon of a monster. Cannot be destroyed by battle. Your opponent's monsters cannot target for attacks, and your opponent cannot target with card effects, any monsters you control, except "Egyptian God Slime".
3
2
Naturia Exterio
X
EARTH EARTH Level Level 10 [ Beast / Fusion/Effect ] ATK 2800 DEF 2400
"Naturia Beast" + "Naturia Barkion"
A Fusion Summon of this card can only be done with the above Fusion Materials. When a Spell/Trap Card is activated (Quick Effect): You can banish 1 card from your GY, then send the top card of your Deck to the GY; negate the activation, and if you do, destroy that card. This card must be face-up on the field to activate and to resolve this effect.
1
3
Gaia the Magical Knight of Dragons
X
WIND WIND Level Level 7 [ Dragon / Fusion/Effect ] ATK 2600 DEF 2100
1 "Gaia The Fierce Knight" monster + 1 Level 5 Dragon monster
This card's name becomes "Gaia the Dragon Champion" while on the field. You can only use each of the following effects of "Gaia the Magical Knight of Dragons" once per turn. During the Main Phase (Quick Effect): You can target 1 other card on the field; this card loses exactly 2600 ATK, and if it does, destroy that card. When this card destroys an opponent's monster by battle: You can make this card gain 2600 ATK.
1
4
Geomathmech Final Sigma
X
FIRE FIRE Level Level 12 [ Cyberse / Synchro/Effect ] ATK 3000 DEF 0
1 Tuner + 1+ non-Tuner monsters
Unaffected by card effects, except "Mathmech" cards, while in the Extra Monster Zone. If this card in the Extra Monster Zone battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can add 1 "Mathmech" card from your Deck to your hand. You can only use this effect of "Geomathmech Final Sigma" once per turn.
1
5
Crystal Wing Synchro Dragon
X
WIND WIND Level Level 8 [ Dragon / Synchro/Effect ] ATK 3000 DEF 2500
1 Tuner + 1+ non-Tuner Synchro Monsters
Once per turn, when another monster's effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that monster, and if you do that, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn. If this card battles an opponent's Level 5 or higher monster, during damage calculation: This card gains ATK equal to the current ATK of the opponent's monster it is battling during that damage calculation only.
1
6
Superheavy Samurai Steam Train King
X
EARTH EARTH Level Level 12 [ Machine / Synchro/Effect ] ATK 2000 DEF 4800
1 "Superheavy Samurai" Tuner + 2+ non-Tuner "Superheavy Samurai" monsters
This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. Once per turn: You can discard up to 2 cards, then target that many cards your opponent controls; destroy them. Once per turn: You can banish all Spells and Traps from the GYs, and if you do, inflict 200 damage to your opponent for each card banished.
1
7
White Aura Bihamut
X
WATER WATER Level Level 10 [ Fish / Synchro/Effect ] ATK 3300 DEF 3000
1 Tuner Synchro Monster + 1+ non-Tuner monsters
During your turn, when this card is Synchro Summoned: You can Special Summon 1 "Divine Dragon Token" (Fish/WATER/Level 10/ATK 3300/DEF 3000) in Defense Position. Once per opponent's turn, while you control no Tokens (Quick Effect): You can Special Summon 1 "Divine Dragon Token". If this card you control is destroyed by an opponent's card effect and sent to your GY, while you control a "Divine Dragon Token": You can Special Summon this card in Defense Position.
1
8
Relinquished Anima
X
DARK DARK Link Link 1 [ Spellcaster / Link/Effect ] ATK 0 DEF -
1 Level 1 monster, except a Token
You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.
1
9
Linkuriboh

Forbidden Cards

Forbidden Cards
X
DARK DARK Link Link 1 [ Cyberse / Link/Effect ] ATK 300 DEF -
1 Level 1 monster
When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.
1
10
Curious, the Lightsworn Dominion

Forbidden Cards

Forbidden Cards
X
LIGHT LIGHT Link Link 3 [ Warrior / Link/Effect ] ATK 2400 DEF -
3 monsters with the same Attribute but different Types
If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can target 1 card in your GY; add it to your hand. You can only use each of the following effects of "Curious, the Lightsworn Dominion" once per turn.
●If this card is Link Summoned: You can send 1 card from your Deck to the GY.
●If a card(s) is sent from your Deck to the GY by an effect: Send the top 3 cards of your Deck to the GY.
1
11
Number XX: Utopic Dark Infinity
X
DARK DARK Rank Rank 10 [ Warrior / Xyz/Effect ] ATK 4000 DEF 4000
2+ Level 10 monsters
When a monster is destroyed by battle and sent to the GY: You can detach 1 material from this card, then target that monster; Special Summon it to your field in Defense Position. You can target 1 other face-up Special Summoned monster you control; gain LP equal to its original ATK. You can only use each effect of "Number XX: Utopic Dark Infinity" once per turn.
1
12
Superdreadnought Rail Cannon Gustav Max
X
EARTH EARTH Rank Rank 10 [ Machine / Xyz/Effect ] ATK 3000 DEF 3000
2 Level 10 monsters
Once per turn: You can detach 1 material from this card; inflict 2000 damage to your opponent.
1
13
Superdreadnought Rail Cannon Juggernaut Liebe
X
EARTH EARTH Rank Rank 11 [ Machine / Xyz/Effect ] ATK 4000 DEF 4000
3 Level 11 monsters
Once per turn, you can also Xyz Summon "Superdreadnought Rail Cannon Juggernaut Liebe" by using 1 Rank 10 Machine Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn: You can detach 1 material from this card; it gains 2000 ATK/DEF, also for the rest of this turn, you can only declare an attack with this card. During each Battle Phase, this card can make attacks on monsters up to the number of materials it has +1.
1

Side Deck

0