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Deck Type
Master Duel
Deck Playstyle
----
Registered Tag
Master Duel
Comment
#シーアーチャーレシピ 動画URL(7/20投稿) https://youtu.be/d5KBORJ9oTw
Monster Cards 7
1
Hayabusa Knight
1
2
Mataza the Zapper
3
3
Armed Samurai - Ben Kei
3
4  
5  
6  
7  
8  
9  
10  
11  
12  
Spell Cards 32
1
Harpie's Feather Duster

Limited Cards

Limited Cards
1
2
Reinforcement of the Army

Limited Cards

Limited Cards
1
3
Pot of Duality
3
4
Pot of Desires
3
5
Lightning Storm

Semi-Limited Cards

Semi-Limited Cards
3
6
Axe of Despair
3
7
Mask of Brutality
3
8
Mage Power
3
9
Noble Arms - Gallatin
3
10
Bashing Shield
3
11
Psychic Blade
3
12
Noble Arms - Clarent
3
Trap Cards 1
1
Red Reboot

Forbidden Cards

Forbidden Cards
1
2  
3  
4  
5  
6  
7  
8  
9  
10  
11  
12  
Extra Deck 0
Side Deck 0

Main Deck

40
Monster Cards
7
1
Hayabusa Knight
X
EARTH EARTH Level Level 3 [ Warrior / Effect ]
ATK 1000 DEF 700
This card can make a second attack during each Battle Phase.
1
2
Mataza the Zapper
X
DARK DARK Level Level 3 [ Warrior / Effect ]
ATK 1300 DEF 800
This card can make a second attack during each Battle Phase. Control of this face-up card on the field cannot switch.
3
3
Armed Samurai - Ben Kei
X
DARK DARK Level Level 4 [ Warrior / Effect ]
ATK 500 DEF 800
For each Equip Card equipped to this card, it gains 1 additional attack during each Battle Phase.
3
Spell Cards
32
1

Limited Cards

Limited
Harpie's Feather Duster
X
SPELL SPELL
Destroy all Spells and Traps your opponent controls.
1
2

Limited Cards

Limited
Reinforcement of the Army
X
SPELL SPELL
Add 1 Level 4 or lower Warrior monster from your Deck to your hand.
1
3
Pot of Duality
X
SPELL SPELL
Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.
3
4
Pot of Desires
X
SPELL SPELL
Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.
3
5

Semi-Limited Cards

Semi-limited
Lightning Storm
X
SPELL SPELL
If you control no face-up cards: Activate 1 of these effects;
●Destroy all Attack Position monsters your opponent controls.
●Destroy all Spells and Traps your opponent controls.
You can only activate 1 "Lightning Storm" per turn.
3
6
Axe of Despair
X
SPELL SPELL Equip Equip
(This card is always treated as an "Archfiend" card.)
The equipped monster gains 1000 ATK. When this card is sent from the field to the GY: You can Tribute 1 monster; place this card on top of your Deck.
3
7
Mask of Brutality
X
SPELL SPELL Equip Equip
The equipped monster gains 1000 ATK and loses 1000 DEF. Once per turn, during your Standby Phase, pay 1000 LP or destroy this card.
3
8
Mage Power
X
SPELL SPELL Equip Equip
The equipped monster gains 500 ATK/DEF for each Spell/Trap you control.
3
9
Noble Arms - Gallatin
X
SPELL SPELL Equip Equip
You can only control 1 "Noble Arms - Gallatin". Equip only to a Warrior-Type monster. It gains 1000 ATK. During each of your Standby Phases, it loses 200 ATK. If this face-up card on the field is destroyed and sent to the Graveyard: You can target 1 Warrior-Type "Noble Knight" monster you control; equip this card to that target. You can only use this effect of "Noble Arms - Gallatin" once per turn.
3
10
Bashing Shield
X
SPELL SPELL Equip Equip
Equip only to a Normal Summoned/Set monster. It gains 1000 ATK. You take no battle damage from battles involving it.
3
11
Psychic Blade
X
SPELL SPELL Equip Equip
Pay LP in multiples of 100 (max. 2000); equip this card to a monster. It gains that much ATK and DEF. You can only activate 1 "Psychic Blade" per turn.
3
12
Noble Arms - Clarent
X
SPELL SPELL Equip Equip
Equip only to a Warrior monster. You can only control 1 "Noble Arms - Clarent". Once per turn: You can pay 500 LP; the equipped monster can attack directly this turn. If this face-up card on the field is destroyed and sent to the GY: You can target 1 Warrior "Noble Knight" monster you control; equip this card to that target. You can only use this effect of "Noble Arms - Clarent" once per turn.
3
Trap Cards
1
1

Forbidden Cards

Forbidden
Red Reboot
X
TRAP TRAP Counter Counter
When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.
1

Extra Deck

0

Side Deck

0