- Favorites
- 0
- Deck Playstyle
- ----
- Comment
- 学校対抗戦 CHAMPIONS TOURNAMENT 2017-18 高校生の部 優勝③
- Remove Forbidden Card "Crystron Halqifibrax" x 1.
- Remove Forbidden Card "Maxx "C"" x 3.
- Remove Limited Card "PSY-Framegear Gamma" x 2.
- Remove Limited Card "Sky Striker Mecha - Hornet Drones" x 2.
Monster Cards | 12 | ||
---|---|---|---|
1 |
Sky Striker Ace - Raye
|
1 | |
2 |
Aleister the Invoker
|
1 | |
3 |
PSY-Framegear Gamma
Limited Cards Limited Cards |
3 | |
4 |
PSY-Frame Driver
|
1 | |
5 |
Ghost Ogre & Snow Rabbit
|
2 | |
6 |
Maxx "C"
Forbidden Cards Forbidden Cards |
3 | |
7 |
Effect Veiler
|
1 | |
8 | |||
9 | |||
10 | |||
11 | |||
12 |
Spell Cards | 23 | ||
---|---|---|---|
1 |
Sky Striker Mobilize - Engage!
|
3 | |
2 |
Sky Striker Mecha - Hornet Drones
Limited Cards Limited Cards |
3 | |
3 |
Sky Striker Mecha - Widow Anchor
|
2 | |
4 |
Sky Striker Maneuver - Afterburners!
|
2 | |
5 |
Sky Striker Maneuver - Jamming Waves!
|
1 | |
6 |
Sky Striker Airspace - Area Zero
|
1 | |
7 |
Magical Meltdown
|
2 | |
8 |
Invocation
|
1 | |
9 |
Foolish Burial Goods
|
3 | |
10 |
Upstart Goblin
|
3 | |
11 |
Terraforming
Limited Cards Limited Cards |
1 | |
12 |
Harpie's Feather Duster
Limited Cards Limited Cards |
1 |
Trap Cards | 5 | ||
---|---|---|---|
1 |
Infinite Impermanence
|
2 | |
2 |
Solemn Strike
|
2 | |
3 |
Solemn Judgment
|
1 | |
4 | |||
5 | |||
6 | |||
7 | |||
8 | |||
9 | |||
10 | |||
11 | |||
12 |
Extra Deck | 15 | ||
---|---|---|---|
1 |
Sky Striker Ace - Kagari
|
3 | |
2 |
Sky Striker Ace - Shizuku
|
2 | |
3 |
Crystron Halqifibrax
Forbidden Cards Forbidden Cards |
1 | |
4 |
Borreload Dragon
|
1 | |
5 |
LANphorhynchus
|
1 | |
6 |
Invoked Mechaba
|
2 | |
7 |
Invoked Purgatrio
|
2 | |
8 |
Invoked Magellanica
|
1 | |
9 |
T.G. Wonder Magician
|
1 | |
10 |
PSY-Framelord Omega
Limited Cards Limited Cards |
1 | |
11 | |||
12 | |||
13 | |||
14 | |||
15 |
Side Deck | 0 |
---|
Main Deck
40Monster Cards
12
1
- Sky Striker Ace - Raye
- X
- DARK Level 4 [ Warrior / Effect ] ATK 1500 DEF 1500
- (Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone. While this card is in your GY, if a face-up "Sky Striker Ace" Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card. You can only use each effect of "Sky Striker Ace - Raye" once per turn.
1
2
- Aleister the Invoker
- X
- DARK Level 4 [ Spellcaster / Effect ] ATK 1000 DEF 1800
- (Quick Effect): You can send this card from your hand to the GY, then target 1 Fusion Monster you control; it gains 1000 ATK/DEF until the end of this turn. If this card is Normal Summoned or flipped face-up: You can add 1 "Invocation" from your Deck to your hand.
1
3
- PSY-Framegear Gamma
-
Limited Cards
Limited Cards - X
- LIGHT Level 2 [ Psychic / Tuner/Effect ] ATK 1000 DEF 0
- Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. When your opponent activates a monster effect while you control no monsters (Quick Effect): You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or GY, and if you do, negate that activation, and if you do that, destroy that monster. During the End Phase, banish the face-up monsters Special Summoned by this effect.
3
4
- PSY-Frame Driver
- X
- LIGHT Level 6 [ Psychic / Normal ] ATK 2500 DEF 0
- A Psychic soldier that rides into battle against the Security Forces on currents of lightning, using an autonomic amplifier called "PSY-Frame".
1
5
- Ghost Ogre & Snow Rabbit
- X
- LIGHT Level 3 [ Psychic / Tuner/Effect ] ATK 0 DEF 1800
- When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.
2
6
- Maxx "C"
-
Forbidden Cards
Forbidden Cards - X
- EARTH Level 2 [ Insect / Effect ] ATK 500 DEF 200
- During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.
3
7
- Effect Veiler
- X
- LIGHT Level 1 [ Spellcaster / Tuner/Effect ] ATK 0 DEF 0
- During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.
1
Spell Cards
23
1
- Sky Striker Mobilize - Engage!
-
- X
- SPELL
- If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.
3
2
- Sky Striker Mecha - Hornet Drones
-
Limited Cards
Limited Cards - X
- SPELL Quick-Play
- If you control no monsters in your Main Monster Zones: Special Summon 1 "Sky Striker Ace Token" (Warrior/DARK/Level 1/ATK 0/DEF 0) in Defense Position, which cannot be Tributed, and if you have 3 or more Spells in your GY when this effect resolves, the Token's ATK/DEF become 1500 instead.
3
3
- Sky Striker Mecha - Widow Anchor
- X
- SPELL Quick-Play
- If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.
2
4
- Sky Striker Maneuver - Afterburners!
- X
- SPELL
- If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.
2
5
- Sky Striker Maneuver - Jamming Waves!
- X
- SPELL
- If you control no monsters in your Main Monster Zones: Target 1 Set Spell/Trap on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 monster on the field.
1
6
- Sky Striker Airspace - Area Zero
- X
- SPELL Field
- You can target 1 other card you control; excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Sky Striker" card to your hand, also shuffle the rest into the Deck, then, if you excavated a "Sky Striker" card, send the targeted card to the GY. If this card in the Field Zone is sent to the GY by a card effect: You can Special Summon 1 "Sky Striker Ace" monster from your Deck. You can only use each effect of "Sky Striker Airspace - Area Zero" once per turn.
1
7
- Magical Meltdown
- X
- SPELL Field
- When this card is activated: You can add 1 "Aleister the Invoker" from your Deck to your hand. The activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also your opponent's cards and effects cannot activate when a monster is Fusion Summoned this way. You can only activate 1 "Magical Meltdown" per turn.
2
8
- Invocation
- X
- SPELL
- Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand as Fusion Material. If Summoning an "Invoked" Fusion Monster this way, you can also banish monsters from your field and/or either player's GY as Fusion Material. If this card is in your GY: You can target 1 of your banished "Aleister the Invoker"; shuffle this card into the Deck, and if you do, add that monster to your hand. You can only use this effect of "Invocation" once per turn.
1
9
- Foolish Burial Goods
- X
- SPELL
- Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.
3
11
- Terraforming
-
Limited Cards
Limited Cards - X
- SPELL
- Add 1 Field Spell from your Deck to your hand.
1
12
- Harpie's Feather Duster
-
Limited Cards
Limited Cards - X
- SPELL
- Destroy all Spells and Traps your opponent controls.
1
Trap Cards
5
1
- Infinite Impermanence
- X
- TRAP
- Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
2
2
- Solemn Strike
- X
- TRAP Counter
- When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.
2
3
- Solemn Judgment
- X
- TRAP Counter
- When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.
1
Extra Deck
15
1
- Sky Striker Ace - Kagari
- X
- FIRE Link 1 [ Machine / Link/Effect ] ATK 1500 DEF -
-
1 non-FIRE "Sky Striker Ace" monster
If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.
3
2
- Sky Striker Ace - Shizuku
- X
- WATER Link 1 [ Machine / Link/Effect ] ATK 1500 DEF -
-
1 non-WATER "Sky Striker Ace" monster
Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.
2
3
- Crystron Halqifibrax
-
Forbidden Cards
Forbidden Cards - X
- WATER Link 2 [ Machine / Link/Effect ] ATK 1500 DEF -
-
2 monsters, including a Tuner
If this card is Link Summoned: You can Special Summon 1 Level 3 or lower Tuner from your hand or Deck in Defense Position, but it cannot activate its effects this turn. During your opponent's Main Phase or Battle Phase (Quick Effect): You can banish this card you control; Special Summon 1 Tuner Synchro Monster from your Extra Deck. (This is treated as a Synchro Summon.) You can only use each effect of "Crystron Halqifibrax" once per turn.
1
4
- Borreload Dragon
- X
- DARK Link 4 [ Dragon / Link/Effect ] ATK 3000 DEF -
-
3+ Effect Monsters
Neither player can target this card with monster effects. Once per turn (Quick Effect): You can target 1 face-up monster on the field; it loses 500 ATK/DEF. Your opponent cannot activate cards or effects in response to this effect's activation. At the start of the Damage Step, if this card attacks an opponent's monster: You can place that opponent's monster in a zone this card points to and take control of it, but send it to the GY during the End Phase of the next turn.
1
6
- Invoked Mechaba
- X
- LIGHT Level 9 [ Machine / Fusion/Effect ] ATK 2500 DEF 2100
-
"Aleister the Invoker" + 1 LIGHT monster
Once per turn, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can send the same type of card (Monster, Spell, or Trap) from your hand to the GY; negate the activation, and if you do, banish that card.
2
7
- Invoked Purgatrio
- X
- FIRE Level 7 [ Fiend / Fusion/Effect ] ATK 2300 DEF 2000
-
"Aleister the Invoker" + 1 FIRE monster
This card gains 200 ATK for each card your opponent controls. Can attack all monsters your opponent controls, once each. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
2
8
- Invoked Magellanica
- X
- EARTH Level 8 [ Rock / Fusion ] ATK 3000 DEF 3300
- "Aleister the Invoker" + 1 EARTH monster
1
9
- T.G. Wonder Magician
- X
- LIGHT Level 5 [ Spellcaster / Synchro/Tuner/Effect ] ATK 1900 DEF 0
-
1 Tuner + 1+ non-Tuner "T.G." monsters
If this card is Synchro Summoned: Target 1 Spell/Trap on the field; destroy that target. If this card on the field is destroyed: Draw 1 card. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.
1
10
- PSY-Framelord Omega
-
Limited Cards
Limited Cards - X
- LIGHT Level 8 [ Psychic / Synchro/Effect ] ATK 2800 DEF 2200
-
1 Tuner + 1+ non-Tuner monsters
Once per turn, during the Main Phase (Quick Effect): You can banish both this face-up card from the field and 1 random card from your opponent's hand, face-up, until your next Standby Phase. Once per turn, during your opponent's Standby Phase: You can target 1 banished card; return it to the GY. If this card is in your GY: You can target 1 other card in the GY; shuffle both that card and this card from the GY into the Deck.
1