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2017年11月開催 学校対抗戦(東海・大学生の部)優勝②

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2017年11月開催 学校対抗戦(東海・大学生の部)優勝②
  • Remove Forbidden Card "M-X-Saber Invoker" x 1.
  • Remove Forbidden Card "Maxx "C"" x 2.
  • Remove Forbidden Card "Soul Charge" x 1.
  • Remove Forbidden Card "Vanity's Emptiness" x 1.
  • Remove Limited Card "Gateway of the Six" x 2.
Monster Cards 17
1
Legendary Six Samurai - Kageki
3
2
Secret Six Samurai - Genba
2
3
Legendary Six Samurai - Kizan
3
4
Secret Six Samurai - Kizaru
1
5
Secret Six Samurai - Hatsume
2
6
Secret Six Samurai - Fuma
1
7
Maxx "C"

Forbidden Cards

Forbidden Cards
2
8
Ash Blossom & Joyous Spring
3
Spell Cards 17
1
Shien's Smoke Signal
3
2
Gateway of the Six

Limited Cards

Limited Cards
3
3
Six Samurai United
3
4
Reinforcement of the Army

Limited Cards

Limited Cards
1
5
Shien's Dojo
2
6
Soul Charge

Forbidden Cards

Forbidden Cards
1
7
Upstart Goblin
3
8
Harpie's Feather Duster

Limited Cards

Limited Cards
1
Trap Cards 6
1
Double-Edged Sword Technique
2
2
Solemn Judgment
1
3
Solemn Warning
1
4
Solemn Strike
1
5
Vanity's Emptiness

Forbidden Cards

Forbidden Cards
1
6  
7  
8  
Extra Deck 15
1
Legendary Six Samurai - Shi En
2
2
Stardust Charge Warrior
1
3
Trishula, Dragon of the Ice Barrier
1
4
Number 39: Utopia
1
5
Number S39: Utopia the Lightning
1
6
M-X-Saber Invoker

Forbidden Cards

Forbidden Cards
1
7
Tornado Dragon
1
8
Evilswarm Exciton Knight
1
9
Castel, the Skyblaster Musketeer
1
10
Missus Radiant
1
11
Underclock Taker
1
12
Security Dragon
1
13
Firewall Dragon
2
14  
15  
Side Deck 0

Main Deck

40
Monster Cards
17
1
Legendary Six Samurai - Kageki
X
WIND WIND Level Level 3 [ Warrior / Effect ] ATK 200 DEF 2000
When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "Six Samurai" monster from your hand. While you control a "Six Samurai" monster with a different name, this card gains 1500 ATK.
3
2
Secret Six Samurai - Genba
X
FIRE FIRE Level Level 2 [ Warrior / Tuner/Effect ] ATK 500 DEF 2100
When this card is Normal Summoned: You can target 1 of your banished "Six Samurai" monsters; add it to your hand. If exactly 1 "Six Samurai" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead.
2
3
Legendary Six Samurai - Kizan
X
EARTH EARTH Level Level 4 [ Warrior / Effect ] ATK 1800 DEF 500
If you control a "Six Samurai" monster with a different name, you can Special Summon this card (from your hand). While you control 2 or more other "Six Samurai" monsters, this card gains 300 ATK and DEF.
3
4
Secret Six Samurai - Kizaru
X
EARTH EARTH Level Level 4 [ Warrior / Effect ] ATK 1900 DEF 1000
When this card is Special Summoned: You can add from your Deck to your hand, 1 "Six Samurai" monster with a different Attribute from every monster you control. If exactly 1 "Six Samurai" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead.
1
5
Secret Six Samurai - Hatsume
X
WATER WATER Level Level 3 [ Warrior / Effect ] ATK 1600 DEF 1500
You can banish 2 "Six Samurai" monsters from your GY and/or face-up from your field, then target 1 "Six Samurai" monster in your GY, except "Secret Six Samurai - Hatsume"; Special Summon it. You can only use this effect of "Secret Six Samurai - Hatsume" once per turn. If exactly 1 "Six Samurai" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead.
2
6
Secret Six Samurai - Fuma
X
WIND WIND Level Level 1 [ Warrior / Tuner/Effect ] ATK 200 DEF 1800
If this card is destroyed by battle or card effect: You can Special Summon 1 "Six Samurai" monster from your Deck, except "Secret Six Samurai - Fuma". If exactly 1 "Six Samurai" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead.
1
7
Maxx "C"

Forbidden Cards

Forbidden Cards
X
EARTH EARTH Level Level 2 [ Insect / Effect ] ATK 500 DEF 200
During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.
2
8
Ash Blossom & Joyous Spring
X
FIRE FIRE Level Level 3 [ Zombie / Tuner/Effect ] ATK 0 DEF 1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
3
Spell Cards
17
1
Shien's Smoke Signal
X
SPELL SPELL
Add 1 Level 3 or lower "Six Samurai" monster from your Deck to your hand.
3
2
Gateway of the Six

Limited Cards

Limited Cards
X
SPELL SPELL Continuous Continuous
Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 2 Bushido Counters on this card. You can remove Bushido Counters from your field to activate these effects.
●2 Counters: Target 1 "Six Samurai" or "Shien" Effect Monster; that target gains 500 ATK until the end of this turn.
●4 Counters: Add 1 "Six Samurai" monster from your Deck or GY to your hand.
●6 Counters: Target 1 "Shien" Effect Monster in your GY; Special Summon that target.
3
3
Six Samurai United
X
SPELL SPELL Continuous Continuous
Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card (max. 2). You can send this card to the GY; draw 1 card for each Bushido Counter on this card.
3
4
Reinforcement of the Army

Limited Cards

Limited Cards
X
SPELL SPELL
Add 1 Level 4 or lower Warrior monster from your Deck to your hand.
1
5
Shien's Dojo
X
SPELL SPELL Continuous Continuous
Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card. You can send this card to the GY; Special Summon 1 "Six Samurai" or "Shien" Effect Monster from your Main Deck, whose Level is less than or equal to the number of Bushido Counters on this card.
2
6
Soul Charge

Forbidden Cards

Forbidden Cards
X
SPELL SPELL
Target any number of monsters in your GY; Special Summon them, and if you do, you lose 1000 LP for each monster Special Summoned by this effect. You cannot conduct your Battle Phase the turn you activate this card. You can only activate 1 "Soul Charge" per turn.
1
7
Upstart Goblin
X
SPELL SPELL
Draw 1 card, then your opponent gains 1000 LP.
3
8
Harpie's Feather Duster

Limited Cards

Limited Cards
X
SPELL SPELL
Destroy all Spells and Traps your opponent controls.
1
Trap Cards
6
1
Double-Edged Sword Technique
X
TRAP TRAP
Target 2 "Six Samurai" monsters in your GY; Special Summon those targets in Attack Position. During the End Phase of this turn, destroy them, and if you do, take damage equal to those destroyed monsters' ATK.
2
2
Solemn Judgment
X
TRAP TRAP Counter Counter
When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.
1
3
Solemn Warning
X
TRAP TRAP Counter Counter
When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.
1
4
Solemn Strike
X
TRAP TRAP Counter Counter
When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.
1
5
Vanity's Emptiness

Forbidden Cards

Forbidden Cards
X
TRAP TRAP Continuous Continuous
Neither player can Special Summon monsters. If a card is sent from the Deck or the field to your Graveyard: Destroy this card.
1

Extra Deck

15
1
Legendary Six Samurai - Shi En
X
DARK DARK Level Level 5 [ Warrior / Synchro/Effect ] ATK 2500 DEF 1400
1 Warrior Tuner + 1+ non-Tuner "Six Samurai" monsters
Once per turn, when your opponent activates a Spell/Trap Card (Quick Effect): You can negate the activation, and if you do, destroy it. If this card on the field would be destroyed by battle or card effect, you can destroy another "Six Samurai" monster you control instead.
2
2
Stardust Charge Warrior
X
WIND WIND Level Level 6 [ Warrior / Synchro/Effect ] ATK 2000 DEF 1300
1 Tuner + 1+ non-Tuner monsters
When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.
1
3
Trishula, Dragon of the Ice Barrier
X
WATER WATER Level Level 9 [ Dragon / Synchro/Effect ] ATK 2700 DEF 2000
1 Tuner + 2+ non-Tuner monsters
When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)
1
4
Number 39: Utopia
X
LIGHT LIGHT Rank Rank 4 [ Warrior / Xyz/Effect ] ATK 2500 DEF 2000
2 Level 4 monsters
When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.
1
5
Number S39: Utopia the Lightning
X
LIGHT LIGHT Rank Rank 5 [ Warrior / Xyz/Effect ] ATK 2500 DEF 2000
3 Level 5 LIGHT monsters
You can also Xyz Summon this card by using a Rank 4 "Utopia" monster you control as material. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon. If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step. Once per Chain, during damage calculation, if this card battles an opponent's monster while this card has a "Utopia" Xyz Monster as material (Quick Effect): You can detach 2 materials from this card; this card's ATK becomes 5000 during that damage calculation only.
1
6
M-X-Saber Invoker

Forbidden Cards

Forbidden Cards
X
EARTH EARTH Rank Rank 3 [ Warrior / Xyz/Effect ] ATK 1600 DEF 500
2 Level 3 monsters
Once per turn: You can detach 1 material from this card; Special Summon 1 Level 4 EARTH Warrior or Beast-Warrior monster from your Deck, in Defense Position, but destroy it during the End Phase.
1
7
Tornado Dragon
X
WIND WIND Rank Rank 4 [ Wyrm / Xyz/Effect ] ATK 2100 DEF 2000
2 Level 4 monsters
Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Spell/Trap on the field; destroy it.
1
8
Evilswarm Exciton Knight
X
LIGHT LIGHT Rank Rank 4 [ Fiend / Xyz/Effect ] ATK 1900 DEF 0
2 Level 4 monsters
Once per Chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.
1
9
Castel, the Skyblaster Musketeer
X
WIND WIND Rank Rank 4 [ Winged Beast / Xyz/Effect ] ATK 2000 DEF 1500
2 Level 4 monsters
You can detach 1 material from this card, then target 1 face-up monster on the field; change it to face-down Defense Position. You can detach 2 materials from this card, then target 1 other face-up card on the field; shuffle it into the Deck. You can only use 1 "Castel, the Skyblaster Musketeer" effect per turn, and only once that turn.
1
10
Missus Radiant
X
EARTH EARTH Link Link 2 [ Beast / Link/Effect ] ATK 1400 DEF -
2 EARTH monsters
All EARTH monsters on the field gain 500 ATK and DEF, also all WIND monsters on the field lose 400 ATK and DEF. If this card is destroyed by battle or card effect: You can target 1 EARTH monster in your GY; add it to your hand. You can only use this effect of "Missus Radiant" once per turn.
1
11
Underclock Taker
X
DARK DARK Link Link 2 [ Cyberse / Link/Effect ] ATK 1000 DEF -
2 Effect Monsters
Once per turn: You can target 1 face-up monster this card points to and 1 face-up monster your opponent controls; the opponent's target loses ATK equal to the ATK of the target this monster points to, until the end of this turn.
1
12
Security Dragon
X
LIGHT LIGHT Link Link 2 [ Cyberse / Link/Effect ] ATK 1100 DEF -
2 monsters
Once while face-up on the field, if this card is co-linked: You can target 1 monster your opponent controls; return it to the hand. You can only use this effect of "Security Dragon" once per turn.
1
13
Firewall Dragon
X
LIGHT LIGHT Link Link 4 [ Cyberse / Link/Effect ] ATK 2500 DEF -
2+ monsters
Once while face-up on the field (Quick Effect): You can target monsters on the field and/or GY up to the number of monsters co-linked to this card; return them to the hand. If a monster this card points to is destroyed by battle or sent to the GY: You can Special Summon 1 Cyberse monster from your hand. You can only use each effect of "Firewall Dragon" once per turn.
2

Side Deck

0