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2017年10月開催 学校対抗戦(東海・高校生の部)優勝②

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2017年10月開催 学校対抗戦(東海・高校生の部)優勝②
  • Remove Forbidden Card "Maxx "C"" x 2.
Monster Cards 27
1
Mermail Abyssmegalo
2
2
Mermail Abyssteus
3
3
Mermail Abysspike
1
4
Atlantean Dragoons
2
5
Atlantean Marksman
1
6
Mermail Abyssgunde
1
7
Atlantean Heavy Infantry
2
8
Neptabyss, the Atlantean Prince
3
9
Deep Sea Diva
1
10
Gameciel, the Sea Turtle Kaiju
3
11
Ash Blossom & Joyous Spring
3
12
Ghost Ogre & Snow Rabbit
3
13
Maxx "C"

Forbidden Cards

Forbidden Cards
2
Spell Cards 11
1
Cosmic Cyclone
3
2
Abyss-scale of the Mizuchi
1
3
Monster Reborn

Limited Cards

Limited Cards
1
4
Dark Hole
1
5
Book of Moon
1
6
Moray of Greed
1
7
One for One

Limited Cards

Limited Cards
1
8
Salvage
1
9
Harpie's Feather Duster

Limited Cards

Limited Cards
1
10  
11  
12  
13  
Trap Cards 2
1
Solemn Warning
1
2
Solemn Strike
1
3  
4  
5  
6  
7  
8  
9  
10  
11  
12  
13  
Extra Deck 11
1
Mermail Abyssgaios
1
2
Mecha Phantom Beast Dracossack
1
3
Black Rose Dragon
1
4
Brionac, Dragon of the Ice Barrier
1
5
Trishula, Dragon of the Ice Barrier
1
6
Tatsunoko
1
7
Toadally Awesome
1
8
Number 11: Big Eye
1
9
Clear Wing Fast Dragon
1
10
Clear Wing Synchro Dragon
1
11
Firewall Dragon
1
12  
13  
14  
15  
Side Deck 0

Main Deck

40
Monster Cards
27
1
Mermail Abyssmegalo
X
WATER WATER Level Level 7 [ Sea Serpent / Effect ] ATK 2400 DEF 1900
You can discard 2 other WATER monsters to the GY; Special Summon this card from your hand. When Summoned this way: You can add 1 "Abyss-" Spell/Trap from your Deck to your hand. You can Tribute 1 other Attack Position WATER monster; this card can make a second attack during each Battle Phase this turn.
2
2
Mermail Abyssteus
X
WATER WATER Level Level 7 [ Aqua / Effect ] ATK 1700 DEF 2400
You can discard 1 other WATER monster to the GY; Special Summon this card from your hand. When Summoned this way: You can add 1 Level 4 or lower "Mermail" monster from your Deck to your hand. You can only use this effect of "Mermail Abyssteus" once per turn.
3
3
Mermail Abysspike
X
WATER WATER Level Level 4 [ Fish / Effect ] ATK 1600 DEF 800
When this card is Normal or Special Summoned: You can discard 1 WATER monster to the Graveyard; add 1 Level 3 WATER monster from your Deck to your hand. You can only use this effect of "Mermail Abysspike" once per turn.
1
4
Atlantean Dragoons
X
WATER WATER Level Level 4 [ Sea Serpent / Effect ] ATK 1800 DEF 0
All your Level 3 or lower Sea Serpent monsters can attack directly. If this card is sent to the GY to activate a WATER monster's effect: Add 1 Sea Serpent monster from your Deck to your hand, except "Atlantean Dragoons".
2
5
Atlantean Marksman
X
WATER WATER Level Level 3 [ Sea Serpent / Effect ] ATK 1400 DEF 0
When this card inflicts Battle Damage to your opponent: You can Special Summon 1 Level 4 or lower "Atlantean" Sea Serpent-Type monster from your Deck, except "Atlantean Marksman". When this card is sent to the Graveyard to activate a WATER monster's effect: Target 1 Set card your opponent controls; destroy that target.
1
6
Mermail Abyssgunde
X
WATER WATER Level Level 3 [ Aqua / Effect ] ATK 1400 DEF 800
If this card is discarded to the Graveyard: You can target 1 "Mermail" monster in your Graveyard, except "Mermail Abyssgunde"; Special Summon that target. You can only use the effect of "Mermail Abyssgunde" once per turn.
1
7
Atlantean Heavy Infantry
X
WATER WATER Level Level 2 [ Sea Serpent / Effect ] ATK 0 DEF 1600
During your Main Phase, you can Normal Summon 1 Level 4 or lower Sea Serpent-Type monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) When this card is sent to the Graveyard to activate a WATER monster's effect: Target 1 face-up card your opponent controls; destroy that target.
2
8
Neptabyss, the Atlantean Prince
X
WATER WATER Level Level 1 [ Sea Serpent / Effect ] ATK 800 DEF 0
You can send 1 "Atlantean" monster from your Deck to the Graveyard, except "Neptabyss, the Atlantean Prince"; add 1 "Atlantean" card from your Deck to your hand, except "Neptabyss, the Atlantean Prince". If this card is sent to the Graveyard to activate a WATER monster's effect: Target 1 "Atlantean" monster in your Graveyard, except "Neptabyss, the Atlantean Prince"; Special Summon it. You can only use each effect of "Neptabyss, the Atlantean Prince" once per turn.
3
9
Deep Sea Diva
X
WATER WATER Level Level 2 [ Sea Serpent / Tuner/Effect ] ATK 200 DEF 400
When this card is Normal Summoned: You can Special Summon 1 Level 3 or lower Sea Serpent monster from your Deck.
1
10
Gameciel, the Sea Turtle Kaiju
X
WATER WATER Level Level 8 [ Aqua / Effect ] ATK 2200 DEF 3000
You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent activates a card or effect, except "Gameciel, the Sea Turtle Kaiju" (Quick Effect): You can remove 2 Kaiju Counters from anywhere on the field; negate the activation, and if you do, banish that card.
3
11
Ash Blossom & Joyous Spring
X
FIRE FIRE Level Level 3 [ Zombie / Tuner/Effect ] ATK 0 DEF 1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
3
12
Ghost Ogre & Snow Rabbit
X
LIGHT LIGHT Level Level 3 [ Psychic / Tuner/Effect ] ATK 0 DEF 1800
When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.
3
13
Maxx "C"

Forbidden Cards

Forbidden Cards
X
EARTH EARTH Level Level 2 [ Insect / Effect ] ATK 500 DEF 200
During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.
2
Spell Cards
11
1
Cosmic Cyclone
X
SPELL SPELL Quick-Play Quick-Play
Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.
3
2
Abyss-scale of the Mizuchi
X
SPELL SPELL Equip Equip
Equip only to a "Mermail" monster. It gains 800 ATK. When a Spell effect that was activated on your opponent's side of the field resolves, negate that effect, then send this card to the Graveyard.
1
3
Monster Reborn

Limited Cards

Limited Cards
X
SPELL SPELL
Target 1 monster in either GY; Special Summon it.
1
4
Dark Hole
X
SPELL SPELL
Destroy all monsters on the field.
1
5
Book of Moon
X
SPELL SPELL Quick-Play Quick-Play
Target 1 face-up monster on the field; change that target to face-down Defense Position.
1
6
Moray of Greed
X
SPELL SPELL
Shuffle 2 WATER monsters from your hand into the Deck, then draw 3 cards.
1
7
One for One

Limited Cards

Limited Cards
X
SPELL SPELL
Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.
1
8
Salvage
X
SPELL SPELL
Target 2 WATER monsters with 1500 or less ATK in your GY; add those targets to your hand.
1
9
Harpie's Feather Duster

Limited Cards

Limited Cards
X
SPELL SPELL
Destroy all Spells and Traps your opponent controls.
1
Trap Cards
2
1
Solemn Warning
X
TRAP TRAP Counter Counter
When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.
1
2
Solemn Strike
X
TRAP TRAP Counter Counter
When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.
1

Extra Deck

11
1
Mermail Abyssgaios
X
WATER WATER Rank Rank 7 [ Aqua / Xyz/Effect ] ATK 2800 DEF 1600
2 Level 7 WATER monsters
While this face-up card has Xyz Material, Level 5 or higher monsters cannot attack. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; negate the effects of all face-up monsters your opponent currently controls that have less ATK than this card, until the end of the turn.
1
2
Mecha Phantom Beast Dracossack
X
WIND WIND Rank Rank 7 [ Machine / Xyz/Effect ] ATK 2600 DEF 2200
2 Level 7 monsters
Once per turn: You can detach 1 material from this card; Special Summon 2 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0). While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 "Mecha Phantom Beast" monster, then target 1 card on the field; destroy that target. This card cannot attack during the turn you activate this effect.
1
3
Black Rose Dragon
X
FIRE FIRE Level Level 7 [ Dragon / Synchro/Effect ] ATK 2400 DEF 1800
1 Tuner + 1+ non-Tuner monsters
When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.
1
4
Brionac, Dragon of the Ice Barrier
X
WATER WATER Level Level 6 [ Sea Serpent / Synchro/Effect ] ATK 2300 DEF 1400
1 Tuner + 1+ non-Tuner monsters
You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.
1
5
Trishula, Dragon of the Ice Barrier
X
WATER WATER Level Level 9 [ Dragon / Synchro/Effect ] ATK 2700 DEF 2000
1 Tuner + 2+ non-Tuner monsters
When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)
1
6
Tatsunoko
X
WATER WATER Level Level 3 [ Wyrm / Synchro/Tuner/Effect ] ATK 1700 DEF 500
1 Tuner + 1 or more non-Tuner monsters
If this Synchro Summoned monster would be used as a Synchro Material, 1 monster in your hand can be used as 1 of the other Synchro Materials. Unaffected by other monsters' effects.
1
7
Toadally Awesome
X
WATER WATER Rank Rank 2 [ Aqua / Xyz/Effect ] ATK 2200 DEF 0
2 Level 2 Aqua monsters
Once per turn, during the Standby Phase: You can detach 1 material from this card; Special Summon 1 "Frog" monster from your Deck. Once per turn, when your opponent activates a Spell/Trap Card, or monster effect (Quick Effect): You can send 1 Aqua monster from your hand or face-up field to the GY; negate the activation, and if you do, destroy that card, then you can Set it to your field. If this card is sent to the GY: You can target 1 WATER monster in your GY; add it to your hand.
1
8
Number 11: Big Eye
X
DARK DARK Rank Rank 7 [ Spellcaster / Xyz/Effect ] ATK 2600 DEF 2000
2 Level 7 monsters
Once per turn: You can detach 1 material from this card, then target 1 monster your opponent controls; take control of that monster. This card cannot attack the turn this effect is activated.
1
9
Clear Wing Fast Dragon
X
WIND WIND Level Level 7 [ Dragon / Synchro/Pendulum/Effect ] ATK 2500 DEF 2000
Pendulum Scale P Scale 4 You can send 1 face-up "Speedroid" Tuner and 1 face-up non-Tuner monster you control to the GY, whose total Levels equal 7; Special Summon this card from your Pendulum Zone. You can only use this effect of "Clear Wing Fast Dragon" once per turn.
1 Tuner + 1+ non-Tuner WIND monsters
(Quick Effect): You can target 1 face-up monster your opponent controls that was Special Summoned from the Extra Deck; until the end of this turn, change its ATK to 0, also negate that face-up monster's effects. You can only use this effect of "Clear Wing Fast Dragon" once per turn. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.
1
10
Clear Wing Synchro Dragon
X
WIND WIND Level Level 7 [ Dragon / Synchro/Effect ] ATK 2500 DEF 2000
1 Tuner + 1+ non-Tuner monsters
Once per turn, when another Level 5 or higher monster activates its effect on the field (Quick Effect): You can negate the activation, and if you do, destroy it. Once per turn, when a monster effect is activated that targets 1 Level 5 or higher monster on the field (and no other cards) (Quick Effect): You can negate the activation, and if you do, destroy it. If this card's effect destroys a monster, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn.
1
11
Firewall Dragon
X
LIGHT LIGHT Link Link 4 [ Cyberse / Link/Effect ] ATK 2500 DEF -
2+ monsters
Once while face-up on the field (Quick Effect): You can target monsters on the field and/or GY up to the number of monsters co-linked to this card; return them to the hand. If a monster this card points to is destroyed by battle or sent to the GY: You can Special Summon 1 Cyberse monster from your hand. You can only use each effect of "Firewall Dragon" once per turn.
1

Side Deck

0