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2017年10月開催 学校対抗戦(関西・大学生の部)優勝③

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2017年10月開催 学校対抗戦(関西・大学生の部)優勝③
  • Remove Forbidden Card "Maxx "C"" x 2.
Monster Cards 18
1
Magical Musketeer Caspar
3
2
Magical Musketeer Doc
1
3
Magical Musketeer Kidbrave
3
4
Magical Musketeer Starfire
3
5
Ash Blossom & Joyous Spring
3
6
Ghost Reaper & Winter Cherries
3
7
Maxx "C"

Forbidden Cards

Forbidden Cards
2
Spell Cards 9
1
Magical Musket - Cross-Domination
3
2
Pot of Desires
2
3
Upstart Goblin
3
4
Harpie's Feather Duster

Limited Cards

Limited Cards
1
5  
6  
7  
Trap Cards 13
1
Magical Musket - Last Stand
3
2
Magical Musket - Dancing Needle
2
3
Magical Musket - Desperado
3
4
Magical Musket - Fiendish Deal
2
5
Solemn Strike
2
6
Solemn Judgment
1
7  
Extra Deck 15
1
Masked HERO Dark Law
1
2
The Last Warrior from Another Planet
1
3
Denglong, First of the Yang Zing

Limited Cards

Limited Cards
1
4
Ancient Fairy Dragon

Limited Cards

Limited Cards
1
5
Dante, Traveler of the Burning Abyss
1
6
D/D/D Stone King Darius
1
7
The Phantom Knights of Break Sword
1
8
Number 47: Nightmare Shark
1
9
Castel, the Skyblaster Musketeer
1
10
Number 41: Bagooska the Terribly Tired Tapir
1
11
Timestar Magician
1
12
Number 39: Utopia
1
13
Number S39: Utopia the Lightning
1
14
SPYRAL Double Helix
1
15
Firewall Dragon
1
Side Deck 0

Main Deck

40
Monster Cards
18
1
Magical Musketeer Caspar
X
LIGHT LIGHT Level Level 3 [ Fiend / Effect ] ATK 1200 DEF 2000
During either player's turn, you can activate "Magical Musket" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column (except during the Damage Step): You can add 1 "Magical Musket" card from your Deck to your hand, but not a card with the same name as that activated card. You can only use this effect of "Magical Musketeer Caspar" once per turn.
3
2
Magical Musketeer Doc
X
LIGHT LIGHT Level Level 3 [ Fiend / Effect ] ATK 1400 DEF 1200
During either player's turn, you can activate "Magical Musket" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column: You can add 1 "Magical Musket" card from your GY to your hand, but not a card with the same name as that activated card. You can only use this effect of "Magical Musketeer Doc" once per turn.
1
3
Magical Musketeer Kidbrave
X
LIGHT LIGHT Level Level 3 [ Fiend / Effect ] ATK 1600 DEF 200
During either player's turn, you can activate "Magical Musket" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column: You can discard 1 "Magical Musket" card; draw 2 cards. You can only use this effect of "Magical Musketeer Kidbrave" once per turn.
3
4
Magical Musketeer Starfire
X
LIGHT LIGHT Level Level 4 [ Fiend / Effect ] ATK 1300 DEF 1700
During either player's turn, you can activate "Magical Musket" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column (except during the Damage Step): You can Special Summon 1 Level 4 or lower "Magical Musket" monster from your Deck in Defense Position, except "Magical Musketeer Starfire". You can only use this effect of "Magical Musketeer Starfire" once per turn.
3
5
Ash Blossom & Joyous Spring
X
FIRE FIRE Level Level 3 [ Zombie / Tuner/Effect ] ATK 0 DEF 1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
3
6
Ghost Reaper & Winter Cherries
X
DARK DARK Level Level 3 [ Zombie / Tuner/Effect ] ATK 0 DEF 1800
If your opponent controls more monsters than you do (Quick Effect): You can discard this card; reveal 1 card in your Extra Deck, then look at your opponent's Extra Deck, also banish all cards in their Extra Deck with the same name as that revealed card. You can only use this effect of "Ghost Reaper & Winter Cherries" once per turn.
3
7
Maxx "C"

Forbidden Cards

Forbidden Cards
X
EARTH EARTH Level Level 2 [ Insect / Effect ] ATK 500 DEF 200
During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.
2
Spell Cards
9
1
Magical Musket - Cross-Domination
X
SPELL SPELL Quick-Play Quick-Play
If you control a "Magical Musket" monster: Target 1 face-up monster on the field; until the end of this turn, change its ATK/DEF to 0, also it has its effects negated. You can only activate 1 "Magical Musket - Cross-Domination" per turn.
3
2
Pot of Desires
X
SPELL SPELL
Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.
2
3
Upstart Goblin
X
SPELL SPELL
Draw 1 card, then your opponent gains 1000 LP.
3
4
Harpie's Feather Duster

Limited Cards

Limited Cards
X
SPELL SPELL
Destroy all Spells and Traps your opponent controls.
1
Trap Cards
13
1
Magical Musket - Last Stand
X
TRAP TRAP Counter Counter
When your opponent activates a Spell/Trap Card while you control a "Magical Musket" monster: Negate the activation, and if you do, destroy that card. You can only activate 1 "Magical Musket - Last Stand" per turn.
3
2
Magical Musket - Dancing Needle
X
TRAP TRAP
If you control a "Magical Musket" monster: Target up to 3 cards in the GYs; banish them. You can only activate 1 "Magical Musket - Dancing Needle" per turn.
2
3
Magical Musket - Desperado
X
TRAP TRAP
If you control a "Magical Musket" monster: Target 1 face-up card on the field; destroy it. You can only activate 1 "Magical Musket - Desperado" per turn.
3
4
Magical Musket - Fiendish Deal
X
TRAP TRAP Continuous Continuous
"Magical Musket" monsters you control cannot be destroyed by card effects. If this card in your possession is sent to your GY by an opponent's card effect: You can add 1 "Magical Musket" card from your Deck or GY to your hand, except "Magical Musket - Fiendish Deal". You can only activate 1 "Magical Musket - Fiendish Deal" per turn.
2
5
Solemn Strike
X
TRAP TRAP Counter Counter
When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.
2
6
Solemn Judgment
X
TRAP TRAP Counter Counter
When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.
1

Extra Deck

15
1
Masked HERO Dark Law
X
DARK DARK Level Level 6 [ Warrior / Fusion/Effect ] ATK 2400 DEF 1800
Must be Special Summoned by "Mask Change". Any card sent to your opponent's GY is banished instead. Once per turn, if your opponent adds a card(s) from their Deck to their hand (except during the Draw Phase or the Damage Step): You can banish 1 random card from your opponent's hand.
1
2
The Last Warrior from Another Planet
X
EARTH EARTH Level Level 7 [ Warrior / Fusion/Effect ] ATK 2350 DEF 2300
"Zombyra the Dark" + "Maryokutai"
If this card is Special Summoned: Destroy all other monsters you control. Neither player can Summon monsters.
1
3
Denglong, First of the Yang Zing

Limited Cards

Limited Cards
X
LIGHT LIGHT Level Level 5 [ Wyrm / Synchro/Tuner/Effect ] ATK 0 DEF 2800
1 Tuner + 1 or more non-Tuner monsters
If this card is Special Summoned: You can add 1 "Yang Zing" card from your Deck to your hand. Once per turn: You can send 1 Wyrm-Type monster from your Deck to the Graveyard; this card's Level becomes the sent monster's. If this face-up card leaves the field: You can Special Summon 1 "Yang Zing" monster from your Deck. You can only Special Summon "Denglong, First of the Yang Zing(s)" once per turn.
1
4
Ancient Fairy Dragon

Limited Cards

Limited Cards
X
LIGHT LIGHT Level Level 7 [ Dragon / Synchro/Effect ] ATK 2100 DEF 3000
1 Tuner + 1+ non-Tuner monsters
During your Main Phase: You can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. During your Main Phase: You can destroy as many cards in the Field Zones as possible (min. 1), and if you do, gain 1000 LP, then you can add 1 Field Spell with a different name than the destroyed card(s), from your Deck to your hand. You can only use each effect of "Ancient Fairy Dragon" once per turn.
1
5
Dante, Traveler of the Burning Abyss
X
LIGHT LIGHT Rank Rank 3 [ Warrior / Xyz/Effect ] ATK 1000 DEF 2500
2 Level 3 monsters
Once per turn: You can detach 1 material from this card and choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; until the end of this turn, this card gains 500 ATK for each card sent to the GY this way. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is sent to the GY: You can target 1 "Burning Abyss" card in your GY, except this card; add it to your hand.
1
6
D/D/D Stone King Darius
X
EARTH EARTH Rank Rank 3 [ Fiend / Xyz/Effect ] ATK 1900 DEF 1000
2 Level 3 Fiend-Type monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 "Dark Contract" card you control; destroy it, and if you do, draw 1 card. If this card battles an opponent's monster, during damage calculation: You can detach 1 Xyz Material from this card; make this card unable to be destroyed by that battle, destroy the opponent's monster that battled it after damage calculation, and if you do, inflict 500 damage to your opponent.
1
7
The Phantom Knights of Break Sword
X
DARK DARK Rank Rank 3 [ Warrior / Xyz/Effect ] ATK 2000 DEF 1000
2 Level 3 monsters
Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.
1
8
Number 47: Nightmare Shark
X
WATER WATER Rank Rank 3 [ Sea Serpent / Xyz/Effect ] ATK 2000 DEF 2000
2 Level 3 monsters
When this card is Special Summoned: You can attach 1 Level 3 WATER monster from your hand or your side of the field to this card as an Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 WATER monster you control; this turn, that monster can attack your opponent directly, also other monsters cannot attack.
1
9
Castel, the Skyblaster Musketeer
X
WIND WIND Rank Rank 4 [ Winged Beast / Xyz/Effect ] ATK 2000 DEF 1500
2 Level 4 monsters
You can detach 1 material from this card, then target 1 face-up monster on the field; change it to face-down Defense Position. You can detach 2 materials from this card, then target 1 other face-up card on the field; shuffle it into the Deck. You can only use 1 "Castel, the Skyblaster Musketeer" effect per turn, and only once that turn.
1
10
Number 41: Bagooska the Terribly Tired Tapir
X
EARTH EARTH Rank Rank 4 [ Fiend / Xyz/Effect ] ATK 2100 DEF 2000
2 Level 4 monsters
Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.
1
11
Timestar Magician
X
DARK DARK Rank Rank 4 [ Spellcaster / Xyz/Effect ] ATK 2400 DEF 1200
2 Level 4 "Magician" Pendulum Monsters
Must first be Xyz Summoned with the above Xyz Materials. Once per turn: You can detach 1 Xyz Material from this card; add to your hand, 1 DARK Spellcaster-Type monster from your Deck, Graveyard, or face-up from your Extra Deck. Once per turn, if a Pendulum Monster Card(s) in your Monster Zone or Pendulum Zone would be destroyed by battle or card effect, you can send 1 Spellcaster-Type monster from your Deck to the Graveyard instead.
1
12
Number 39: Utopia
X
LIGHT LIGHT Rank Rank 4 [ Warrior / Xyz/Effect ] ATK 2500 DEF 2000
2 Level 4 monsters
When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.
1
13
Number S39: Utopia the Lightning
X
LIGHT LIGHT Rank Rank 5 [ Warrior / Xyz/Effect ] ATK 2500 DEF 2000
3 Level 5 LIGHT monsters
You can also Xyz Summon this card by using a Rank 4 "Utopia" monster you control as material. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon. If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step. Once per Chain, during damage calculation, if this card battles an opponent's monster while this card has a "Utopia" Xyz Monster as material (Quick Effect): You can detach 2 materials from this card; this card's ATK becomes 5000 during that damage calculation only.
1
14
SPYRAL Double Helix
X
EARTH EARTH Link Link 2 [ Warrior / Link/Effect ] ATK 1900 DEF -
2 "SPYRAL" monsters
This card's name becomes "SPYRAL Super Agent" while on the field or in the GY. You can declare 1 card type (Monster, Spell, or Trap); reveal the top card of your opponent's Deck, and if you do, and its type matches the declared type, take 1 "SPYRAL" monster from your Deck or GY, and either add it to your hand or Special Summon it to your zone this card points to. You can only use this effect of "SPYRAL Double Helix" once per turn.
1
15
Firewall Dragon
X
LIGHT LIGHT Link Link 4 [ Cyberse / Link/Effect ] ATK 2500 DEF -
2+ monsters
Once while face-up on the field (Quick Effect): You can target monsters on the field and/or GY up to the number of monsters co-linked to this card; return them to the hand. If a monster this card points to is destroyed by battle or sent to the GY: You can Special Summon 1 Cyberse monster from your hand. You can only use each effect of "Firewall Dragon" once per turn.
1

Side Deck

0