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Aussa the Earth Channeler

Attribute EARTH EARTH
Level Level 5
ATK 1850
DEF 1500

Spellcaster / Effect

Card Text
(This card is always treated as a "Charmer" card.)
You can discard this card and 1 EARTH monster; add 1 EARTH monster from your Deck to your hand with 1850 or less ATK, whose original Type is the same as one of the discarded monsters, also you cannot activate non-EARTH monster effects for the rest of this turn. When your EARTH monster is destroyed by battle: You can Special Summon this card from your hand. You can only use each effect of "Aussa the Earth Channeler" once per turn.
1
Sets
2022-08-05
POTE-EN032
POWER OF THE ELEMENTS

UR

Ultra Rare
2022-08-05
POTE-EN032
POWER OF THE ELEMENTS

STAR

Starlight Rare

Related Cards

Search Results: 1 - 10 of 17
Aussa the Earth Charmer
Aussa the Earth Charmer
X
EARTH EARTH Level Level 3 [ Spellcaster / Flip / Effect ] ATK 500 DEF 1500
FLIP: Target 1 EARTH monster your opponent controls; take control of that target while this card is face-up on the field.
Aussa the Earth Charmer, Immovable
Aussa the Earth Charmer, Immovable
X
EARTH EARTH Link Link 2 [ Spellcaster / Link / Effect ] ATK 1850 DEF -
2 monsters, including an EARTH monster
(This card is always treated as a "Familiar-Possessed" card.)
You can target 1 EARTH monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 EARTH monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Aussa the Earth Charmer, Immovable" once per turn.
Awakening of the Possessed
Awakening of the Possessed
X
SPELL SPELL Continuous Continuous
Monsters you control gain 300 ATK for each different Attribute you control. "Charmer" and "Familiar-Possessed" monsters you control cannot be destroyed by card effects. If a Spellcaster monster(s) with 1850 original ATK is Normal or Special Summoned to your field: Draw 1 card. You can only use this effect of "Awakening of the Possessed" once per turn.
Dharc the Dark Charmer
Dharc the Dark Charmer
X
DARK DARK Level Level 3 [ Spellcaster / Flip / Effect ] ATK 500 DEF 1500
FLIP: Take control of 1 DARK monster your opponent controls, while this card remains face-up on the field.
Dharc the Dark Charmer, Gloomy
Dharc the Dark Charmer, Gloomy
X
DARK DARK Link Link 2 [ Spellcaster / Link / Effect ] ATK 1850 DEF -
2 monsters, including a DARK monster
(This card is always treated as a "Familiar-Possessed" card.)
You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.
Eria the Water Charmer
Eria the Water Charmer
X
WATER WATER Level Level 3 [ Spellcaster / Flip / Effect ] ATK 500 DEF 1500
FLIP: Target 1 WATER monster your opponent controls; take control of that target while this card is face-up on the field.
Eria the Water Charmer, Gentle
Eria the Water Charmer, Gentle
X
WATER WATER Link Link 2 [ Spellcaster / Link / Effect ] ATK 1850 DEF -
2 monsters, including a WATER monster
(This card is always treated as a "Familiar-Possessed" card.)
You can target 1 WATER monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 WATER monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Eria the Water Charmer, Gentle" once per turn.
Hiita the Fire Channeler
Hiita the Fire Channeler
X
FIRE FIRE Level Level 5 [ Spellcaster / Effect ] ATK 1850 DEF 1500
(This card is always treated as a "Charmer" card.)
You can discard this card and 1 other FIRE monster; add 1 FIRE monster from your Deck to your hand with higher ATK than the other discarded monster, also you cannot activate non-FIRE monster effects for the rest of this turn. When your FIRE monster is destroyed by battle: You can Special Summon this card from your hand. You can only use each effect of "Hiita the Fire Channeler" once per turn.
Hiita the Fire Charmer
Hiita the Fire Charmer
X
FIRE FIRE Level Level 3 [ Spellcaster / Flip / Effect ] ATK 500 DEF 1500
FLIP: Target 1 FIRE monster your opponent controls; take control of that target while this card is face-up on the field.
Hiita the Fire Charmer, Ablaze
Hiita the Fire Charmer, Ablaze
X
FIRE FIRE Link Link 2 [ Spellcaster / Link / Effect ] ATK 1850 DEF -
2 monsters, including a FIRE monster
(This card is always treated as a "Familiar-Possessed" card.)
You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.

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