Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

Twilight Ninja Nichirin, the Chunin

Twilight Ninja Nichirin, the Chunin
1
Attribute DARK
Level 6
Monster Type Warrior
Card Type Effect
ATK 2300
DEF 1000
Card Text
Once per turn, during either player's turn: You can discard 1 "Ninja" monster, then activate 1 of these effects;
●This turn, "Ninja" monsters and "Ninjitsu Art" cards you control cannot be destroyed by battle or card effects.
●1 "Ninja" monster you control gains 1000 ATK until the end of this turn.
Sets
2016-09-02 MP16-EN187 2016 MEGA-TINS MEGA PACK  
2016-01-15 BOSH-EN016 BREAKERS OF SHADOW  
Related Cards
Search Results: 1 - 10 of 45

  • Air Armor Ninja
    WIND WIND Level Level 4 [ Warrior / Effect ] ATK 1400 DEF 1400  
    When this card is Summoned: You can target 1 "Ninja" monster you control; reduce its Level by 1.
    Air Armor Ninja
  • Aqua Armor Ninja
    WATER WATER Level Level 4 [ Warrior / Effect ] ATK 800 DEF 1600  
    When your opponent's monster declares a direct attack, if you have another "Ninja" monster in your Graveyard: You can banish this card from your Graveyard to target the attacking monster; negate that attack.
    Aqua Armor Ninja
  • Armed Ninja
    EARTH EARTH Level Level 1 [ Warrior / Effect ] ATK 300 DEF 300  
    FLIP: Target 1 Spell Card on the field; destroy that target. (If the target is Set, reveal it, and destroy it if it is a Spell Card. Otherwise, return it to its original position.)
    Armed Ninja
  • Armor Ninjitsu Art of Alchemy
    SPELL SPELL  
    If you control a "Ninjitsu Art" card: Destroy as many other "Ninjitsu Art" cards you control as possible, then draw 2 cards.
    Armor Ninjitsu Art of Alchemy
  • Armor Ninjitsu Art of Freezing
    TRAP TRAP Continuous Continuous  
    When an opponent's monster declares an attack, if you control a "Ninja" monster: You can flip this card face-up; negate that attack and end the Battle Phase. While this card is face-up on the field and you control a "Ninja" monster, monsters your opponent controls cannot change their battle positions.
    Armor Ninjitsu Art of Freezing
  • Armor Ninjitsu Art of Rust Mist
    TRAP TRAP Continuous Continuous  
    When a monster(s) is Special Summoned to your opponent's field, if you control a "Ninja" monster: Halve the current ATK of that Special Summoned monster(s).
    Armor Ninjitsu Art of Rust Mist
  • Black Dragon Ninja
    DARK DARK Level Level 7 [ Beast / Effect ] ATK 2800 DEF 1600  
    Cannot be Special Summoned, except with the effect of a "Ninja" monster or "Ninjitsu Art" card. Once per turn, during either player's turn: You can send 1 "Ninja" monster and 1 "Ninjitsu Art" card from your hand and/or face-up from your field to the Graveyard, then target 1 monster on the field; banish it. If this face-up card leaves the field: Special Summon as many monsters banished by this card's effect as possible to their owner's field(s).
    Black Dragon Ninja
  • Blade Armor Ninja
    WIND WIND Rank Rank 4 [ Warrior / Xyz / Effect ] ATK 2200 DEF 1000  
    2 Level 4 Warrior-Type monsters
    Once per turn: You can detach 1 Xyz Material from this card to target 1 "Ninja" monster you control; it can make a second attack during each Battle Phase this turn.
    Blade Armor Ninja
  • Blue Dragon Ninja
    WATER WATER Level Level 5 [ Sea Serpent / Effect ] ATK 2100 DEF 1200  
    Once per turn, during either player's turn: You can discard 1 "Ninja" monster and 1 "Ninjitsu Art" card to target 1 face-up monster your opponent controls; this turn, that monster's effects are negated, also that monster cannot attack.
    Blue Dragon Ninja
  • Crimson Ninja
    EARTH EARTH Level Level 1 [ Warrior / Effect ] ATK 300 DEF 300  
    FLIP: Target 1 Trap Card on the field; destroy that target. (If the target is Set, reveal it, and destroy it if it is a Trap Card. Otherwise, return it to its original position.)
    Crimson Ninja
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