Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

DUEL POWER

( Release Date : 04/03/2019 )

Total of 100 Card(s)

 
  • Magician of Chaos Ultra Rare
    DARK DARK Level Level 7 [ Spellcaster / Ritual / Effect ] ATK 2500 DEF 2100  
    You can Ritual Summon this card with "Chaos Form". This card's name becomes "Dark Magician" while on the field or in the GY. Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can target 1 card on the field; destroy it. If this Ritual Summoned card is destroyed by battle or card effect: You can Special Summon 1 "Chaos" or "Black Luster Soldier" Ritual Monster from your hand, except "Magician of Chaos", ignoring its Summoning conditions.
    Magician of Chaos
  • Dark Cavalry Ultra Rare
    DARK DARK Level Level 8 [ Spellcaster / Fusion / Effect ] ATK 2800 DEF 2300  
    "Dark Magician" + 1 Warrior monster
    Gains 100 ATK for each Spell/Trap on the field and in the GYs. If this card attacks a Defense Position monster, inflict piercing battle damage. When a card or effect is activated that targets a card on the field (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it.
    Dark Cavalry
  • Draw of Fate Ultra Rare
    SPELL SPELL  
    If your LP are lower than your opponent's and your opponent controls a monster with the highest ATK on the field (even if it's tied): Reveal 3 cards with different names from your Deck, place them on top of your Deck in random order, then draw 1 card. For the rest of this turn after this card resolves, you cannot Set Spells/Traps, also you can only activate one more card or effect. You can only activate 1 "Draw of Fate" per turn.
    Draw of Fate
  • Elemental HERO Grandmerge Ultra Rare
    LIGHT LIGHT Level Level 6 [ Warrior / Fusion / Effect ] ATK 0 DEF 0  
    2 "HERO" Normal Monsters
    Must be Fusion Summoned. Gains ATK/DEF equal to the combined original Levels of the materials used for its Fusion Summon x 300. When this card destroys an opponent's monster by battle: You can Tribute this card; Special Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, ignoring its Summoning conditions, but it cannot attack monsters with an equal or lower Level than it.
    Elemental HERO Grandmerge
  • Double Hero Attack Ultra Rare
    SPELL SPELL Quick-Play Quick-Play  
    If you control a Fusion Monster that lists "Elemental HERO Neos" as material: Target 1 "HERO" Fusion Monster in your GY; Special Summon it, ignoring its Summoning conditions. You can only activate 1 "Double Hero Attack" per turn.
    Double Hero Attack
  • Signal Warrior Ultra Rare
    LIGHT LIGHT Level Level 7 [ Warrior / Synchro / Effect ] ATK 2400 DEF 1000  
    1 Tuner + 1+ non-Tuner monsters
    Once per turn, during the Standby Phase: Place 1 Signal Counter on each face-up card in the Field Zone, also place 1 on this card. This card with a Signal Counter(s) cannot be destroyed by battle or your opponent's card effects. Once per turn: You can remove 4, 7, or 10 Signal Counters from anywhere on the field; apply this effect, depending on the number removed.
    ●4: Inflict 800 damage to your opponent.
    ●7: Draw 1 card.
    ●10: Destroy 1 card on the field.
    Signal Warrior
  • Stardust Wish Ultra Rare
    TRAP TRAP Continuous Continuous  
    Once per turn, if a "Stardust" Synchro Monster you control is Tributed to activate its own effect (except during the Damage Step): You can target that monster; Special Summon it. Your opponent cannot activate cards or effects in response to this effect's activation. Monsters Special Summoned by this effect cannot be destroyed by battle while in Attack Position.
    Stardust Wish
  • Number 39: Utopia Double Ultra Rare
    LIGHT LIGHT Rank Rank 4 [ Warrior / Xyz / Effect ] ATK 0 DEF 2500  
    2 Level 4 monsters
    (Quick Effect): You can detach 1 material from this card; add 1 "Double or Nothing!" from your Deck to your hand, then Special Summon from your Extra Deck, 1 "Utopia" Xyz Monster, except "Number 39: Utopia Double", by using this face-up card you control as material, and if you do, its ATK becomes doubled, but it cannot attack directly. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Number 39: Utopia Double" once per turn.
    Number 39: Utopia Double
  • Utopic Onomatopoeia Ultra Rare
    LIGHT LIGHT Level Level 4 [ Warrior / Effect ] ATK 1500 DEF 1500  
    (This card is always treated as a "Zubaba", "Gagaga", "Gogogo", and "Dododo" card.)
    During your Main Phase: You can Special Summon up to 1 each "Zubaba", "Gagaga", "Gogogo", and/or "Dododo" monster(s) from your hand in Defense Position, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Utopic Onomatopoeia" once per turn.
    Utopic Onomatopoeia
  • Shining Draw Ultra Rare
    SPELL SPELL  
    To activate this card, you must draw it for your normal draw in your Draw Phase, reveal it, and keep it revealed until the Main Phase 1. During your Main Phase 1 that same turn: You can target 1 "Utopia" Xyz Monster you control, then activate 1 of these effects;
    ●Equip any number of "ZW -" monsters with different names from your Deck/Extra Deck to it.
    ●Special Summon from your Extra Deck, 1 "Utopia" Xyz Monster with a different name from that target, by using that target as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.)
    Shining Draw
  • Odd-Eyes Advance Dragon Ultra Rare
    DARK DARK Level Level 8 [ Dragon / Effect ] ATK 3000 DEF 2500  
    You can Tribute Summon this card by Tributing 1 Level 5 or higher monster. If this card is Tribute Summoned: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. When this card destroys a monster by battle: You can Special Summon 1 Level 5 or higher monster from your hand or GY in Defense Position, except "Odd-Eyes Advance Dragon". You can only use this effect of "Odd-Eyes Advance Dragon" once per turn.
    Odd-Eyes Advance Dragon
  • Performapal Smile Sorcerer Ultra Rare
    LIGHT LIGHT Level Level 8 [ Spellcaster / Pendulum / Effect ] ATK 2500 DEF 2000  
    Pendulum Scale 1 If a monster(s) you control whose current ATK is higher than its original ATK is destroyed by battle or card effect: You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Performapal Smile Sorcerer" once per turn.
    If this card is Normal or Special Summoned: You can add 1 "Smile" Spell/Trap from your Deck to your hand. If every monster you control is a "Performapal" or "Odd-Eyes" monster, or a "Magician" Pendulum Monster, and this card's current ATK is higher than its original ATK: You can draw cards equal to the number of monsters you control whose current ATK is higher than their original ATK, also you cannot Special Summon monsters for the rest of this turn. You can only use each effect of "Performapal Smile Sorcerer" once per turn.
    Performapal Smile Sorcerer
  • Soul Pendulum Ultra Rare
    SPELL SPELL Continuous Continuous  
    You can target 2 cards in your Pendulum Zones; change each target's Pendulum Scale by 1 (min. 1). You can only use this effect of "Soul Pendulum" once per turn. Each time your Pendulum Monster(s) is Pendulum Summoned, place 1 counter on this card. Pendulum Monsters on the field gain 300 ATK for each counter on this card. You can remove 3 counters from this card; during your Main Phase this turn, you can conduct 1 Pendulum Summon of a monster(s) in addition to your Pendulum Summon. (You can only gain this effect once per turn.)
    Soul Pendulum
  • Cyberse Enchanter Ultra Rare
    LIGHT LIGHT Link Link 3 [ Cyberse / Link / Effect ] ATK 2400 DEF -  
    2+ monsters
    If you control this card that was Link Summoned using "Cyberse Wizard" as material (Quick Effect): You can target 1 monster your opponent controls; change its battle position, and if you do, negate its effects until the end of the turn. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can Special Summon 1 "Cyberse Wizard" from your hand, Deck, or GY. You can only use each effect of "Cyberse Enchanter" once per turn.
    Cyberse Enchanter
  • Backup Supervisor Ultra Rare
    LIGHT LIGHT Link Link 2 [ Cyberse / Link / Effect ] ATK 1200 DEF -  
    2 monsters
    If this card was Link Summoned using "Backup Secretary" as material, and your monster this card points to battled an opponent's monster, at the end of the Damage Step: You can Special Summon 1 Cyberse monster from your hand. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can Special Summon 1 "Backup Secretary" from your hand, Deck, or GY. You can only use each effect of "Backup Supervisor" once per turn.
    Backup Supervisor
  • Decode Destruction Ultra Rare
    SPELL SPELL  
    Target 1 "Decode Talker" you control; apply the following effects this turn, depending on the number of monsters it currently points to.
    ●1+: That monster gains 500 ATK for each monster it currently points to.
    ●2+: Monsters destroyed by battle with that monster are banished after damage calculation.
    ●3: After damage calculation, if that monster destroys your opponent's monster by battle: Destroy all cards your opponent controls.
    You can only activate 1 "Decode Destruction" per turn.
    Decode Destruction
  • Bond Between Teacher and Student Ultra Rare
    SPELL SPELL  
    If you control "Dark Magician": Special Summon 1 "Dark Magician Girl" from your hand, Deck, or GY, then, you can Set 1 "Dark Magic Attack", "Dark Burning Attack", "Dark Burning Magic", or "Dark Magic Twin Burst" directly from your Deck. You can only activate 1 "Bond Between Teacher and Student" per turn.
    Bond Between Teacher and Student
  • Dark Magic Twin Burst Ultra Rare
    SPELL SPELL  
    Target 1 "Dark Magician" you control; it gains ATK equal to the combined ATK of all "Dark Magician Girl" currently on the field and in the GYs, until the end of this turn. You can only activate 1 "Dark Magic Twin Burst" per turn.
    Dark Magic Twin Burst
  • Magic Gate of Miracles Ultra Rare
    SPELL SPELL  
    If you control 2 or more Spellcaster monsters: Change 1 Attack Position monster your opponent controls to Defense Position, then take control of it, and if you do, it cannot be destroyed by battle.
    Magic Gate of Miracles
  • Doublebyte Dragon Ultra Rare
    DARK DARK Link Link 2 [ Cyberse / Link / Effect ] ATK 1500 DEF -  
    2 Link Monsters
    Gains ATK equal to the combined Link Ratings of the monsters used for its Link Summon x 300. Unaffected by monster effects, except Link Monsters' effects, and cannot be destroyed by battle, except by battle with a Link Monster.
    Doublebyte Dragon
  • Trickstar Foxglove Witch Ultra Rare
    LIGHT LIGHT Link Link 3 [ Fairy / Link / Effect ] ATK 2200 DEF -  
    2+ Fairy monsters
    If this card is Special Summoned: You can inflict 200 damage to your opponent for each card they control. If this Link Summoned card is destroyed by battle or effect: You can Special Summon 1 Link-2 or lower "Trickstar" monster from your Extra Deck, then inflict 200 damage to your opponent for each card they control. You can only use each effect of "Trickstar Foxglove Witch" once per turn.
    Trickstar Foxglove Witch
  • Trickstar Magical Laurel Ultra Rare
    SPELL SPELL Equip Equip  
    Activate this card by targeting 1 "Trickstar" monster in your GY; Special Summon it and equip it with this card. When this card leaves the field, destroy that monster. Once per turn, if the equipped monster inflicts battle or effect damage to your opponent: You can Special Summon 1 "Trickstar" monster from your hand. You can only activate 1 "Trickstar Magical Laurel" per turn.
    Trickstar Magical Laurel
  • Gouki Jet Ogre Ultra Rare
    EARTH EARTH Link Link 2 [ Warrior / Link / Effect ] ATK 2000 DEF -  
    2 "Gouki" monsters
    Once per turn: You can target 1 "Gouki" card you control; destroy it, and if you do, change all monsters on the field to face-up Attack Position. If this card is sent from the field to the GY: You can make all "Gouki" monsters you currently control gain 500 ATK until the end of this turn. You can only use this effect of "Gouki Jet Ogre" once per turn.
    Gouki Jet Ogre
  • Gouki Cage Match Ultra Rare
    SPELL SPELL Field Field  
    When this card is activated: Place 3 counters on this card. If your "Gouki" monster destroys an opponent's monster by battle: Remove 1 counter from this card. Once per turn, at the end of the Battle Phase, if the last of these counters has been removed this way: You can Special Summon as many "Gouki" monsters as possible with different names from your hand and/or Deck, then place 3 counters on this card.
    Gouki Cage Match
  • Booster Dragon Ultra Rare
    DARK DARK Link Link 2 [ Dragon / Link / Effect ] ATK 1900 DEF -  
    2 "Rokket" monsters
    Once per turn: You can target 1 other face-up monster on the field; it gains 500 ATK/DEF. Your opponent cannot activate cards or effects in response to this effect's activation. If this Link Summoned card is destroyed by battle or card effect and sent to the GY: You can target 1 other Dragon monster in your GY; Special Summon it. You can only use this effect of "Booster Dragon" once per turn.
    Booster Dragon
  • Tactical Exchanger Ultra Rare
    TRAP TRAP  
    Target 1 face-up monster you control; destroy it, and if you do, Special Summon 1 "Rokket" monster with a different original name from your Deck or GY. You can only activate 1 "Tactical Exchanger" per turn.
    Tactical Exchanger
  • Hieratic Seal of the Heavenly Spheres Ultra Rare
    LIGHT LIGHT Link Link 2 [ Dragon / Link / Effect ] ATK 0 DEF -  
    2 Dragon monsters
    Once per opponent's turn, if this card is in the Extra Monster Zone (Quick Effect): You can Tribute 1 monster from your hand or field; return 1 face-up card on the field to the hand. If this card is Tributed: Special Summon 1 Dragon monster from your hand or Deck, but make its ATK/DEF 0. You can only use this effect of "Hieratic Seal of the Heavenly Spheres" once per turn.
    Hieratic Seal of the Heavenly Spheres
  • Crowley, the First Propheseer Ultra Rare
    DARK DARK Link Link 2 [ Spellcaster / Link / Effect ] ATK 1000 DEF -  
    2 Spellcaster monsters
    If this card is Link Summoned: You can reveal 3 "Spellbook" cards with different names from your Deck, and your opponent randomly picks 1 for you to add to your hand, also shuffle the rest into your Deck. You can only use this effect of "Crowley, the First Propheseer" once per turn. Each turn, 1 Level 5 or higher Spellcaster monster you Normal Summon can be Summoned without Tributing.
    Crowley, the First Propheseer
  • Aromaseraphy Jasmine Ultra Rare
    LIGHT LIGHT Link Link 2 [ Plant / Link / Effect ] ATK 1800 DEF -  
    2 Plant monsters
    If your LP are higher than your opponent's, this card and any Plant monsters it points to cannot be destroyed by battle. You can Tribute 1 monster this card points to; Special Summon 1 Plant monster from your Deck in Defense Position. You can only use this effect of "Aromaseraphy Jasmine" once per turn. Once per turn, if you gain LP: Add 1 Plant monster from your Deck to your hand.
    Aromaseraphy Jasmine
  • Thunder Dragon Thunderstormech Ultra Rare
    LIGHT LIGHT Link Link 4 [ Thunder / Link / Effect ] ATK 2800 DEF -  
    2+ Thunder monsters
    During your Main Phase, if you control this Link Summoned card: You can target 1 of your "Thunder Dragon" monsters that is banished or in your GY; apply that monster's effect that discards itself to activate, then place that monster on the top or bottom of your Deck. You can only use this effect of "Thunder Dragon Thunderstormech" once per turn. If a Thunder monster(s) you control would be destroyed by battle or card effect, you can banish 3 cards from your GY instead.
    Thunder Dragon Thunderstormech
  • Nine-Tailed Fox Ultra Rare
    FIRE FIRE Level Level 6 [ Zombie / Effect ] ATK 2200 DEF 2000  
    If this card is in your hand or GY: You can Tribute 2 monsters; Special Summon this card. You can only use this effect of "Nine-Tailed Fox" once per turn. If this card that was Special Summoned from the GY attacks a Defense Position monster, inflict piercing battle damage. If this card is destroyed by battle or card effect and sent to the GY: You can Special Summon 2 "Fox Tokens" (Zombie/FIRE/Level 2/ATK 500/DEF 500).
    Nine-Tailed Fox
  • Righty Driver Ultra Rare
    EARTH EARTH Level Level 1 [ Machine / Tuner / Effect ] ATK 100 DEF 300  
    For a Synchro Summon, you can substitute this card for any 1 "Synchron" Tuner. If this card is Normal Summoned: You can Special Summon 1 "Lefty Driver" from your hand, Deck, or GY. You can only use this effect of "Righty Driver" once per turn.
    Righty Driver
  • Lefty Driver Ultra Rare
    EARTH EARTH Level Level 2 [ Machine / Effect ] ATK 300 DEF 100  
    If this card is Special Summoned: You can make this card become Level 3 until the end of this turn. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "Righty Driver" from your Deck to your hand. You can only use this effect of "Lefty Driver" once per turn.
    Lefty Driver
  • Photon Advancer Ultra Rare
    LIGHT LIGHT Level Level 4 [ Warrior / Effect ] ATK 1000 DEF 1000  
    If a "Photon" monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Photon Advancer" once per turn this way. Gains 1000 ATK if another "Photon" monster is on the field.
    Photon Advancer
  • Predaplant Spider Orchid Ultra Rare
    DARK DARK Level Level 1 [ Plant / Pendulum / Effect ] ATK 0 DEF 0  
    Pendulum Scale 8 During your Main Phase, if this card was activated this turn: You can target 1 other face-up card in the Spell & Trap Zone; destroy it. You can only use this effect of "Predaplant Spider Orchid" once per turn.
    During the End Phase, if this card was Normal or Special Summoned this turn: You can discard 1 Plant monster; add 1 Level 4 or lower Plant monster from your Deck to your hand. You can only use this effect of "Predaplant Spider Orchid" once per turn.
    Predaplant Spider Orchid
  • Cyber Dragon Nachster Ultra Rare
    LIGHT LIGHT Level Level 1 [ Machine / Effect ] ATK 200 DEF 200  
    This card's name becomes "Cyber Dragon" while on the field or in the GY. You can discard 1 other monster; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can target 1 Machine monster with 2100 ATK or DEF in your GY; Special Summon it, also, you cannot Special Summon monsters for the rest of this turn, except Machine monsters. You can only use each effect of "Cyber Dragon Nachster" once per turn.
    Cyber Dragon Nachster
  • Security Dragon Ultra Rare
    LIGHT LIGHT Link Link 2 [ Cyberse / Link / Effect ] ATK 1100 DEF -  
    2 monsters
    Once while face-up on the field, if this card is co-linked: You can target 1 monster your opponent controls; return it to the hand. You can only use this effect of "Security Dragon" once per turn.
    Security Dragon
  • Beat Cop from the Underworld Ultra Rare
    DARK DARK Link Link 2 [ Fiend / Link / Effect ] ATK 1000 DEF -  
    2 monsters
    If this card is Link Summoned using 2 DARK monsters with different names as material, it gains this effect.
    ●You can Tribute 1 monster, then target 1 face-up card on the field; place 1 Patrol Counter on it. You can only use this effect of "Beat Cop from the Underworld" once per turn. (If a card with a Patrol Counter would be destroyed by battle or card effect, remove 1 Patrol Counter from it instead.)
    Beat Cop from the Underworld
  • Platinum Gadget Ultra Rare
    LIGHT LIGHT Link Link 2 [ Machine / Link / Effect ] ATK 1600 DEF -  
    2 Machine monsters
    Cannot be used as Link Material the turn it is Link Summoned. During your Main Phase: You can Special Summon 1 Level 4 or lower Machine monster from your hand to your zone this card points to. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 "Gadget" monster from your Deck. You can only use each effect of "Platinum Gadget" once per turn.
    Platinum Gadget
  • Quintet Magician Ultra Rare
    DARK DARK Level Level 12 [ Spellcaster / Fusion / Effect ] ATK 4500 DEF 4500  
    5 Spellcaster monsters
    Must be Fusion Summoned. If this card is Fusion Summoned using 5 Spellcaster monsters with different names: You can destroy all cards your opponent controls. This face-up card on the field cannot be Tributed, nor used as Fusion Material, also it cannot be destroyed by card effects.
    Quintet Magician
  • Toon Dark Magician Girl Ultra Rare
    DARK DARK Level Level 6 [ Spellcaster / Toon / Effect ] ATK 2000 DEF 1700  
    Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 monster, while you control "Toon World". If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon monster, in which case this card must target a Toon monster for its attacks. Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in either player's GY.
    Toon Dark Magician Girl
  • Silver Gadget Ultra Rare
    LIGHT LIGHT Level Level 4 [ Machine / Effect ] ATK 1500 DEF 1000  
    When this card is Normal or Special Summoned: You can Special Summon 1 Level 4 Machine monster from your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 "Gadget" monster from your Deck, except "Silver Gadget". You can only use 1 "Silver Gadget" effect per turn, and only once that turn.
    Silver Gadget
  • Gold Gadget Ultra Rare
    LIGHT LIGHT Level Level 4 [ Machine / Effect ] ATK 1700 DEF 800  
    When this card is Normal or Special Summoned: You can Special Summon 1 Level 4 Machine monster from your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 "Gadget" monster from your Deck, except "Gold Gadget". You can only use 1 "Gold Gadget" effect per turn, and only once that turn.
    Gold Gadget
  • Harpie Dancer Ultra Rare
    WIND WIND Level Level 4 [ Winged Beast / Effect ] ATK 1200 DEF 1000  
    You can target 1 WIND monster you control; return it to the hand, then you can Normal Summon 1 WIND monster. You can only use this effect of "Harpie Dancer" once per turn. This card's name becomes "Harpie Lady" while on the field or in the GY.
    Harpie Dancer
  • The Winged Dragon of Ra - Sphere Mode Ultra Rare
    DIVINE DIVINE Level Level 10 [ Divine-Beast / Effect ] ATK ? DEF ?  
    Cannot be Special Summoned. Requires 3 Tributes from either side of the field to Normal Summon to that side of the field (cannot be Normal Set), then shift control to this card's owner during the End Phase of the next turn. Cannot attack. Your opponent cannot target this card for attacks or by card effects. You can Tribute this card; Special Summon 1 "The Winged Dragon of Ra" from your hand or Deck, ignoring its Summoning conditions, and if you do, its ATK/DEF become 4000.
    The Winged Dragon of Ra - Sphere Mode
  • The Winged Dragon of Ra - Immortal Phoenix Ultra Rare
    DIVINE DIVINE Level Level 10 [ Divine-Beast / Effect ] ATK 4000 DEF 4000  
    Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. If "The Winged Dragon of Ra" is sent from the field to your GY while this card is in your GY: Special Summon this card. Cards and effects cannot be activated in response to this effect's activation. This card is unaffected by other cards' effects. You can pay 1000 LP; send 1 monster on the field to the GY. Once per turn, during the End Phase: Send this card to the GY, and if you do, Special Summon 1 "The Winged Dragon of Ra - Sphere Mode" from your hand, Deck, or GY, ignoring its Summoning conditions.
    The Winged Dragon of Ra - Immortal Phoenix
  • Divine Serpent Geh Ultra Rare
    DARK DARK Level Level 12 [ Reptile / Effect ] ATK ? DEF 0  
    Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. If a monster(s) you control is destroyed by an opponent's attack or card effect: You can pay half your LP; Special Summon this card from your hand. Cannot be targeted by card effects. If this card attacks an opponent's monster, during the Damage Step only, negate the effects of that monster while it is face-up on the field (but its effects can still be activated), also its ATK becomes half its original ATK. Once per battle, if this card battles, during damage calculation (Quick Effect): You can make this card's ATK become equal to the highest original ATK on the field (your choice, if tied).
    Divine Serpent Geh
  • Blue-Eyes Chaos MAX Dragon Ultra Rare
    DARK DARK Level Level 8 [ Dragon / Ritual / Effect ] ATK 4000 DEF 0  
    You can Ritual Summon this card with "Chaos Form". Must be Ritual Summoned. Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. If this card attacks a Defense Position monster, inflict double piercing battle damage.
    Blue-Eyes Chaos MAX Dragon
  • Chaos Form Ultra Rare
    SPELL SPELL Ritual Ritual  
    This card can be used to Ritual Summon any "Chaos" or "Black Luster Soldier" Ritual Monster. You must also Tribute monsters from your hand or field and/or banish "Blue-Eyes White Dragon" or "Dark Magician" from your GY, whose total Levels exactly equal the Level of the "Chaos" or "Black Luster Soldier" Ritual Monster you Ritual Summon.
    Chaos Form
  • Card of Demise Ultra Rare
    SPELL SPELL  
    Draw until you have 3 cards in your hand, also for the rest of this turn after this card resolves, your opponent takes no damage. During the End Phase of this turn, send your entire hand to the GY. You can only activate 1 "Card of Demise" per turn. You cannot Special Summon during the turn you activate this card.
    Card of Demise
  • Dark Magical Circle Ultra Rare
    SPELL SPELL Continuous Continuous  
    When this card is activated: Look at the top 3 cards of your Deck, then you can reveal 1 "Dark Magician" or 1 Spell/Trap that specifically lists the card "Dark Magician" in its text, among them, and add it to your hand, also place the remaining cards on top of your Deck in any order. If "Dark Magician" is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 card your opponent controls; banish it. You can only use each effect of "Dark Magical Circle" once per turn.
    Dark Magical Circle
  • Eternal Soul Ultra Rare
    TRAP TRAP Continuous Continuous  
    Every "Dark Magician" in your Monster Zone is unaffected by your opponent's card effects. If this face-up card leaves the field: Destroy all monsters you control. You can only use the following effect of "Eternal Soul" once per turn. You can activate 1 of these effects;
    ●Special Summon 1 "Dark Magician" from your hand or GY.
    ●Add 1 "Dark Magic Attack" or "Thousand Knives" from your Deck to your hand.
    Eternal Soul
  • Vision HERO Vyon Ultra Rare
    DARK DARK Level Level 4 [ Warrior / Effect ] ATK 1000 DEF 1200  
    If this card is Normal or Special Summoned: You can send 1 "HERO" monster from your Deck to the GY. You can only use this effect of "Vision HERO Vyon" once per turn. Once per turn: You can banish 1 "HERO" monster from your GY; add 1 "Polymerization" from your Deck to your hand.
    Vision HERO Vyon
  • Ancient Gear Golem - Ultimate Pound Ultra Rare
    EARTH EARTH Level Level 8 [ Machine / Effect ] ATK 3000 DEF 3000  
    Cannot be Special Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. Up to twice per turn, when this attacking card destroys a monster by battle: You can discard 1 Machine monster; this card can attack again in a row. If this card on the field is destroyed by battle or card effect: You can add 1 "Polymerization" from your Deck to your hand, and if you do, add 1 other "Ancient Gear" monster from your GY to your hand.
    Ancient Gear Golem - Ultimate Pound
  • Miracle Fusion Ultra Rare
    SPELL SPELL  
    Fusion Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or your GY.
    Miracle Fusion
  • Mark of the Rose Ultra Rare
    SPELL SPELL Equip Equip  
    Activate this card by banishing 1 Plant monster from your GY, then target 1 face-up monster your opponent controls; equip this card to it. Take control of the equipped monster. Once per turn, during your End Phase: Negate this card's effect until your next Standby Phase.
    Mark of the Rose
  • Hot Red Dragon Archfiend Abyss Ultra Rare
    DARK DARK Level Level 9 [ Dragon / Synchro / Effect ] ATK 3200 DEF 2500  
    1 Tuner + 1 non-Tuner DARK Dragon Synchro Monster
    (Quick Effect): You can target 1 face-up card your opponent controls; negate its effects until the end of this turn. When this card inflicts battle damage to your opponent: You can target 1 Tuner in your GY; Special Summon it in Defense Position. You can only use each effect of "Hot Red Dragon Archfiend Abyss" once per turn.
    Hot Red Dragon Archfiend Abyss
  • Hot Red Dragon Archfiend Bane Ultra Rare
    DARK DARK Level Level 10 [ Dragon / Synchro / Effect ] ATK 3500 DEF 3000  
    1 Tuner + 1 non-Tuner DARK Dragon Synchro Monster
    You can Tribute 1 monster, then target 1 "Red Dragon Archfiend" monster in your GY; Special Summon it. When this card inflicts battle damage to your opponent: You can Special Summon 2 Tuners with the same Level (1 from your Deck and 1 from your GY) in Defense Position. You can only use each effect of "Hot Red Dragon Archfiend Bane" once per turn.
    Hot Red Dragon Archfiend Bane
  • Hot Red Dragon Archfiend King Calamity Ultra Rare
    DARK DARK Level Level 12 [ Dragon / Synchro / Effect ] ATK 4000 DEF 3500  
    2 Tuners + 1 non-Tuner DARK Dragon Synchro Monster
    When this card is Synchro Summoned: You can activate this effect; for the rest of this turn, your opponent cannot activate cards, also cards your opponent controls cannot activate their effects. Your opponent cannot activate cards or effects in response to this effect's activation. If this card destroys a monster by battle: Inflict damage to your opponent equal to that monster's original ATK. If this card in its owner's possession is destroyed by an opponent's card: You can target 1 Level 8 or lower DARK Dragon Synchro Monster in your GY; Special Summon it.
    Hot Red Dragon Archfiend King Calamity
  • Star Seraph Scepter Ultra Rare
    LIGHT LIGHT Level Level 4 [ Fairy / Effect ] ATK 1800 DEF 400  
    When this card is Normal or Special Summoned: You can add 1 "Star Seraph" monster from your Deck to your hand, except "Star Seraph Scepter". An Xyz Monster that was Summoned using 3 or more monsters, including this card on the field, as materials gains this effect.
    ●When it is Xyz Summoned: You can target 1 other card on the field; destroy it, and if you do, you can draw 1 card.
    Star Seraph Scepter
  • Star Seraph Sovereignty Ultra Rare
    LIGHT LIGHT Level Level 4 [ Fairy / Effect ] ATK 800 DEF 2000  
    Cannot be used as material for an Xyz Summon, except for an Xyz Summon that uses 3 or more monsters as material. If you Normal or Special Summon a "Star Seraph" monster(s), except during the Damage Step: You can Special Summon this card from your hand, and if you do, draw 1 card, then you can Special Summon it if it is a "Star Seraph" monster.
    Star Seraph Sovereignty
  • Galaxy Soldier Ultra Rare
    LIGHT LIGHT Level Level 5 [ Machine / Effect ] ATK 2000 DEF 0  
    You can send 1 other LIGHT monster from your hand to the GY; Special Summon this card from your hand in Defense Position. When this card is Special Summoned: You can add 1 "Galaxy" monster from your Deck to your hand. You can only use this effect of "Galaxy Soldier" once per turn.
    Galaxy Soldier
  • Galaxy-Eyes Full Armor Photon Dragon Ultra Rare
    LIGHT LIGHT Rank Rank 8 [ Dragon / Xyz / Effect ] ATK 4000 DEF 3500  
    3 Level 8 monsters
    You can also Xyz Summon this card by using a "Galaxy-Eyes" Xyz Monster you control as material, except "Galaxy-Eyes Full Armor Photon Dragon". (Transfer its materials to this card.) Once per turn: You can target up to 2 Equip Cards equipped to this card; attach them to this card as material. Once per turn: You can detach 1 material from this card, then target 1 face-up card your opponent controls; destroy it.
    Galaxy-Eyes Full Armor Photon Dragon
  • Double or Nothing! Ultra Rare
    SPELL SPELL Quick-Play Quick-Play  
    When a monster's attack is negated: Target that monster; it can make a second attack during this Battle Phase, and if it does, its ATK is doubled during the Damage Step only.
    Double or Nothing!
  • Xyz Change Tactics Ultra Rare
    SPELL SPELL Continuous Continuous  
    When a "Utopia" monster is Xyz Summoned to your field: You can pay 500 LP; draw 1 card. You can only control 1 "Xyz Change Tactics".
    Xyz Change Tactics
  • Predaplant Ophrys Scorpio Ultra Rare
    DARK DARK Level Level 3 [ Plant / Effect ] ATK 1200 DEF 800  
    If this card is Normal or Special Summoned: You can send 1 monster from your hand to the GY; Special Summon 1 "Predaplant" monster from your Deck, except "Predaplant Ophrys Scorpio". You can only use this effect of "Predaplant Ophrys Scorpio" once per turn.
    Predaplant Ophrys Scorpio
  • Frightfur Patchwork Ultra Rare
    SPELL SPELL  
    Add 1 "Edge Imp" monster and 1 "Polymerization" from your Deck to your hand. You can only activate 1 "Frightfur Patchwork" per turn.
    Frightfur Patchwork
  • Crystal Wing Synchro Dragon Ultra Rare
    WIND WIND Level Level 8 [ Dragon / Synchro / Effect ] ATK 3000 DEF 2500  
    1 Tuner + 1+ non-Tuner Synchro Monsters
    Once per turn, when another monster's effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that monster, and if you do that, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn. If this card battles an opponent's Level 5 or higher monster, during damage calculation: This card gains ATK equal to the current ATK of the opponent's monster it is battling during that damage calculation only.
    Crystal Wing Synchro Dragon
  • Predaplant Dragostapelia Ultra Rare
    DARK DARK Level Level 8 [ Plant / Fusion / Effect ] ATK 2700 DEF 1900  
    1 Fusion Monster + 1 DARK monster
    Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent's monsters that have Predator Counters.
    Predaplant Dragostapelia
  • Link Disciple Ultra Rare
    LIGHT LIGHT Link Link 1 [ Cyberse / Link / Effect ] ATK 500 DEF -  
    1 Level 4 or lower Cyberse monster
    You can Tribute 1 monster this card points to; draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use this effect of "Link Disciple" once per turn.
    Link Disciple
  • Linkuriboh Ultra Rare
    DARK DARK Link Link 1 [ Cyberse / Link / Effect ] ATK 300 DEF -  
    1 Level 1 monster
    When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.
    Linkuriboh
  • Trickstar Holly Angel Ultra Rare
    LIGHT LIGHT Link Link 2 [ Fairy / Link / Effect ] ATK 2000 DEF -  
    2 "Trickstar" monsters
    Each time a "Trickstar" monster(s) is Normal or Special Summoned to a zone(s) this card points to, inflict 200 damage to your opponent. "Trickstar" monsters this card points to cannot be destroyed by battle or card effects. If your opponent takes damage by a "Trickstar" monster's effect: This card gains ATK equal to the damage they took, until the end of this turn.
    Trickstar Holly Angel
  • Gouki The Great Ogre Ultra Rare
    EARTH EARTH Link Link 3 [ Warrior / Link / Effect ] ATK 2600 DEF -  
    2+ "Gouki" monsters
    All monsters on the field lose ATK equal to their original DEF. If this card would be destroyed by battle or card effect, you can destroy 1 of your monsters this card points to instead.
    Gouki The Great Ogre
  • Borreload Dragon Ultra Rare
    DARK DARK Link Link 4 [ Dragon / Link / Effect ] ATK 3000 DEF -  
    3+ Effect Monsters
    Neither player can target this card with monster effects. Once per turn (Quick Effect): You can target 1 face-up monster on the field; it loses 500 ATK/DEF. Your opponent cannot activate cards or effects in response to this effect's activation. At the start of the Damage Step, if this card attacks an opponent's monster: You can place that opponent's monster in a zone this card points to and take control of it, but send it to the GY during the End Phase of the next turn.
    Borreload Dragon
  • Ghost Ogre & Snow Rabbit Ultra Rare
    LIGHT LIGHT Level Level 3 [ Psychic / Tuner / Effect ] ATK 0 DEF 1800  
    When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.
    Ghost Ogre & Snow Rabbit
  • Ghost Reaper & Winter Cherries Ultra Rare
    DARK DARK Level Level 3 [ Zombie / Tuner / Effect ] ATK 0 DEF 1800  
    If your opponent controls more monsters than you do (Quick Effect): You can discard this card; reveal 1 card in your Extra Deck, then look at your opponent's Extra Deck, also banish all cards in their Extra Deck with the same name as that revealed card. You can only use this effect of "Ghost Reaper & Winter Cherries" once per turn.
    Ghost Reaper & Winter Cherries
  • Ash Blossom & Joyous Spring Ultra Rare
    FIRE FIRE Level Level 3 [ Zombie / Tuner / Effect ] ATK 0 DEF 1800  
    When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
    ●Add a card from the Deck to the hand.
    ●Special Summon from the Deck.
    ●Send a card from the Deck to the GY.
    You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
    Ash Blossom & Joyous Spring
  • Ghost Belle & Haunted Mansion Ultra Rare
    EARTH EARTH Level Level 3 [ Zombie / Tuner / Effect ] ATK 0 DEF 1800  
    When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation.
    ●Add a card(s) from the GY to the hand, Deck, and/or Extra Deck.
    ●Special Summon a Monster Card(s) from the GY.
    ●Banish a card(s) from the GY.
    You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.
    Ghost Belle & Haunted Mansion
  • Zaborg the Mega Monarch Ultra Rare
    LIGHT LIGHT Level Level 8 [ Thunder / Effect ] ATK 2800 DEF 1000  
    You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: Target 1 monster on the field; destroy it, then, if it was a LIGHT monster, both players send as many cards as possible from their Extra Deck to the GY, but not more than the original Level/Rank of that destroyed monster. If this card was Tribute Summoned by Tributing a LIGHT monster, add this additional effect.
    ●You choose the cards your opponent sends to the GY.
    Zaborg the Mega Monarch
  • Hieratic Dragon of Tefnuit Ultra Rare
    LIGHT LIGHT Level Level 6 [ Dragon / Effect ] ATK 2100 DEF 1400  
    If only your opponent controls a monster, you can Special Summon this card (from your hand). This card cannot attack during the turn it is Special Summoned this way. When this card is Tributed: Special Summon 1 Dragon Normal Monster from your hand, Deck, or GY, but make its ATK/DEF 0.
    Hieratic Dragon of Tefnuit
  • High Priestess of Prophecy Ultra Rare
    LIGHT LIGHT Level Level 7 [ Spellcaster / Effect ] ATK 2500 DEF 2100  
    You can reveal 3 "Spellbook" Spells in your hand; Special Summon this card from your hand. Once per turn: You can banish 1 "Spellbook" Spell from your hand or GY, then target 1 card on the field; destroy that target.
    High Priestess of Prophecy
  • Aromage Jasmine Ultra Rare
    LIGHT LIGHT Level Level 2 [ Plant / Effect ] ATK 100 DEF 1900  
    During your Main Phase, while your LP are higher than your opponent's, you can Normal Summon 1 Plant monster in addition to your Normal Summon/Set, except "Aromage Jasmine". (You can only gain this effect once per turn.) Once per turn, if you gain LP: Draw 1 card.
    Aromage Jasmine
  • Aromage Rosemary Ultra Rare
    WATER WATER Level Level 4 [ Plant / Effect ] ATK 1800 DEF 700  
    While your LP are higher than your opponent's, if a Plant monster you control attacks, your opponent cannot activate monster effects until the end of the Damage Step. Once per turn, if you gain LP: Target 1 face-up monster on the field; change its battle position.
    Aromage Rosemary
  • Shurit, Strategist of the Nekroz Ultra Rare
    WATER WATER Level Level 3 [ Warrior / Effect ] ATK 300 DEF 1800  
    If you Ritual Summon exactly 1 "Nekroz" Ritual Monster with a card effect that requires use of monsters, this card can be used as the entire requirement. If this card is Tributed by a card effect: You can add 1 Warrior "Nekroz" Ritual Monster from your Deck to your hand. You can only use this effect of "Shurit, Strategist of the Nekroz" once per turn.
    Shurit, Strategist of the Nekroz
  • Nekroz of Clausolas Ultra Rare
    WATER WATER Level Level 3 [ Warrior / Ritual / Effect ] ATK 1200 DEF 2300  
    You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned. You can only use each of these effects of "Nekroz of Clausolas" once per turn.
    ●You can discard this card; add 1 "Nekroz" Spell/Trap from your Deck to your hand.
    ●(Quick Effect): You can target 1 face-up monster on the field that was Special Summoned from the Extra Deck; until the end of this turn, that target's ATK becomes 0, also that target's effects are negated.
    Nekroz of Clausolas
  • Nekroz of Brionac Ultra Rare
    WATER WATER Level Level 6 [ Warrior / Ritual / Effect ] ATK 2300 DEF 1400  
    You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned, without using "Nekroz of Brionac". You can only use each of these effects of "Nekroz of Brionac" once per turn.
    ●You can discard this card; add 1 "Nekroz" monster from your Deck to your hand, except "Nekroz of Brionac".
    ●You can target up to 2 face-up monsters on the field that were Special Summoned from the Extra Deck; shuffle them into the Deck.
    Nekroz of Brionac
  • Nekroz of Trishula Ultra Rare
    WATER WATER Level Level 9 [ Warrior / Ritual / Effect ] ATK 2700 DEF 2000  
    You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned, without using any Level 9 monsters. You can only use each of these effects of "Nekroz of Trishula" once per turn.
    ●When a card or effect is activated that targets a "Nekroz" monster(s) you control (Quick Effect): You can discard this card; negate the activation.
    ●When this card is Ritual Summoned, you can: Banish exactly 3 of your opponent's cards, 1 each from their hand, field, and GY. (The card in the hand is chosen at random.)
    Nekroz of Trishula
  • Nekroz of Unicore Ultra Rare Limited
    WATER WATER Level Level 4 [ Spellcaster / Ritual / Effect ] ATK 2300 DEF 1000  
    You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned. You can discard this card, then target 1 "Nekroz" card in your GY, except "Nekroz of Unicore"; add it to your hand. You can only use this effect of "Nekroz of Unicore" once per turn. Negate the effects of face-up monsters on the field that were Special Summoned from the Extra Deck.
    Nekroz of Unicore
  • Nekroz of Valkyrus Ultra Rare
    WATER WATER Level Level 8 [ Spellcaster / Ritual / Effect ] ATK 2900 DEF 1700  
    You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned, without using any Level 8 monsters. You can only use each of these effects of "Nekroz of Valkyrus" once per turn.
    ●When an opponent's monster declares an attack: You can banish 1 "Nekroz" card from your GY and discard this card; negate the attack, then end the Battle Phase.
    ●During your Main Phase: You can Tribute up to 2 monsters from your hand and/or field, and if you do, draw the same number of cards you Tributed.
    Nekroz of Valkyrus
  • El Shaddoll Construct Ultra Rare
    LIGHT LIGHT Level Level 8 [ Fairy / Fusion / Effect ] ATK 2800 DEF 2500  
    1 "Shaddoll" monster + 1 LIGHT monster
    Must first be Fusion Summoned. If this card is Special Summoned: You can send 1 "Shaddoll" card from your Deck to the GY. At the start of the Damage Step, if this card battles a Special Summoned monster: Destroy that monster. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.
    El Shaddoll Construct
  • Naturia Beast Ultra Rare
    EARTH EARTH Level Level 5 [ Beast / Synchro / Effect ] ATK 2200 DEF 1700  
    1 EARTH Tuner + 1+ non-Tuner EARTH monsters
    When a Spell Card is activated (Quick Effect): You can send the top 2 cards of your Deck to the GY; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.
    Naturia Beast
  • Hieratic Dragon King of Atum Ultra Rare
    LIGHT LIGHT Rank Rank 6 [ Dragon / Xyz / Effect ] ATK 2400 DEF 2100  
    2 Level 6 Dragon monsters
    Once per turn: You can detach 1 material from this card; Special Summon 1 Dragon monster from your Deck, but make its ATK/DEF 0. This card cannot attack during the turn you activate this effect.
    Hieratic Dragon King of Atum
  • Super Quantal Mech King Great Magnus Ultra Rare
    LIGHT LIGHT Rank Rank 12 [ Machine / Xyz / Effect ] ATK 3600 DEF 3200  
    3 Level 12 monsters
    If this card is sent to the GY: You can Special Summon 3 "Super Quantal Mech Beast" Xyz Monsters with different names from your GY. This card gains these effects, based on the number of materials with different names attached to it.
    ●2+: Once per turn, during the Main Phase (Quick Effect): You can detach 1 material from this card; shuffle 1 card on the field into the Deck.
    ●4+: It is unaffected by card effects, except "Super Quant" cards.
    ●6+: Your opponent cannot add cards from the Deck to the hand by card effects.
    Super Quantal Mech King Great Magnus
  • Shaddoll Construct Ultra Rare
    LIGHT LIGHT Link Link 2 [ Fairy / Link / Effect ] ATK 1200 DEF -  
    2 Flip monsters
    During your Main Phase: You can Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If this card is in your GY: You can send 1 "Shaddoll" card from your hand or face-up field to the GY, and if you do, Special Summon this card. You can only use each effect of "Shaddoll Construct" once per turn.
    Shaddoll Construct
  • Qliphort Genius Ultra Rare
    EARTH EARTH Link Link 2 [ Machine / Link / Effect ] ATK 1800 DEF -  
    2 Machine monsters
    This Link Summoned card is unaffected by Spell/Trap effects and the activated effects of other Link Monsters. Once per turn: You can target 1 face-up card on each player's field, except this card; both those cards have their effects negated until the end of this turn. When 2 monsters are Special Summoned at the same time to the zones this card points to: You can add 1 Level 5 or higher Machine monster from your Deck to your hand.
    Qliphort Genius
  • El Shaddoll Fusion Ultra Rare
    SPELL SPELL Quick-Play Quick-Play  
    Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. You can only activate 1 "El Shaddoll Fusion" per turn.
    El Shaddoll Fusion
  • Nekroz Mirror Ultra Rare
    SPELL SPELL Ritual Ritual  
    This card can be used to Ritual Summon any "Nekroz" Ritual Monster. Tribute monsters from your hand or field, and/or banish "Nekroz" monsters from your GY, then Ritual Summon 1 "Nekroz" Ritual Monster from your hand whose Level exactly equals the total Levels of those monsters. You can only use this effect of "Nekroz Mirror" once per turn. If you control no monsters: You can banish this card and 1 "Nekroz" monster from your GY; add 1 "Nekroz" Spell from your Deck to your hand.
    Nekroz Mirror
  • Nekroz Kaleidoscope Ultra Rare
    SPELL SPELL Ritual Ritual  
    This card can be used to Ritual Summon any number of "Nekroz" Ritual Monsters. Tribute 1 monster from your hand or field, or send 1 monster from your Extra Deck to the GY, also after that, Ritual Summon any number of "Nekroz" monsters whose total Levels exactly equal the Level of that monster. You can only use this effect of "Nekroz Kaleidoscope" once per turn. If you control no monsters: You can banish this card and 1 "Nekroz" monster from your GY; add 1 "Nekroz" Spell from your Deck to your hand.
    Nekroz Kaleidoscope
  • Evenly Matched Ultra Rare
    TRAP TRAP  
    At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.
    Evenly Matched
  • Infinite Impermanence Ultra Rare
    TRAP TRAP  
    Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
    Infinite Impermanence