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DUELIST PACK - ZANE TRUESDALE -

( Release Date : 03/07/2007 )

Total of 30 Card(s)
Cyber Dragon
Cyber Dragon

R

Rare
X
LIGHT LIGHT Level Level 5 [ Machine / Effect ] ATK 2100 DEF 1600
If only your opponent controls a monster, you can Special Summon this card (from your hand).
Cyber Barrier Dragon
Cyber Barrier Dragon

R

Rare
X
LIGHT LIGHT Level Level 6 [ Machine / Effect ] ATK 800 DEF 2800
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Attack Reflector Unit". Once per turn, while this card is in Attack Position, your opponent's next attack is negated.
Cyber Laser Dragon
Cyber Laser Dragon

R

Rare
X
LIGHT LIGHT Level Level 7 [ Machine / Effect ] ATK 2400 DEF 1800
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Photon Generator Unit". Once per turn, you can destroy 1 monster with ATK or DEF equal to or higher than the ATK of this card.
Proto-Cyber Dragon
Proto-Cyber Dragon
X
LIGHT LIGHT Level Level 3 [ Machine / Effect ] ATK 1100 DEF 600
This card's name becomes "Cyber Dragon" while on the field.
Cyber Kirin
Cyber Kirin
X
LIGHT LIGHT Level Level 3 [ Machine / Effect ] ATK 300 DEF 800
You can Tribute this card to make any effect damage you take this turn 0.
Cyber Phoenix
Cyber Phoenix
X
FIRE FIRE Level Level 4 [ Machine / Effect ] ATK 1200 DEF 1600
While this card is in Attack Position, negate any Spell/Trap effects that target 1 Machine monster you control (and no other cards). When this card is destroyed by battle and sent to the GY: You can draw 1 card.
Cyberdark Horn
Cyberdark Horn
X
DARK DARK Level Level 4 [ Machine / Effect ] ATK 800 DEF 800
If this card is Normal Summoned: Target 1 Level 3 or lower Dragon monster in your GY; equip that Dragon monster to this card. Gains ATK equal to the original ATK of the monster equipped to it by this effect. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card would be destroyed by battle, destroy that equipped monster, instead.
Cyberdark Edge
Cyberdark Edge
X
DARK DARK Level Level 4 [ Machine / Effect ] ATK 800 DEF 800
If this card is Normal Summoned: Target 1 Level 3 or lower Dragon monster in your GY; equip that Dragon monster to this card. Gains ATK equal to the original ATK of the monster equipped to it by this effect. This card can attack directly. If it does using this effect, its ATK is halved during damage calculation only. If this card would be destroyed by battle, destroy that equipped monster, instead.
Cyberdark Keel
Cyberdark Keel
X
DARK DARK Level Level 4 [ Machine / Effect ] ATK 800 DEF 800
If this card is Normal Summoned: Target 1 Level 3 or lower Dragon monster in your GY; equip that Dragon monster to this card. Gains ATK equal to the original ATK of the monster equipped to it by this effect. If this card destroys an opponent's monster by battle: Inflict 300 damage to your opponent. If this card would be destroyed by battle, destroy that equipped monster, instead.
Infernal Dragon
Infernal Dragon

UR

Ultra Rare
X
DARK DARK Level Level 4 [ Dragon / Effect ] ATK 2000 DEF 0
Once per turn, during the End Phase, if this card attacked this turn: Destroy this card. When this card on the field is destroyed and sent to the GY: You can Tribute 1 monster; Special Summon this card from the GY.
Cyber Twin Dragon
Cyber Twin Dragon

R

Rare
X
LIGHT LIGHT Level Level 8 [ Machine / Fusion / Effect ] ATK 2800 DEF 2100
"Cyber Dragon" + "Cyber Dragon"
A Fusion Summon of this card can only be done with the above Fusion Materials. This card can make a second attack during each Battle Phase.
Cyber End Dragon
Cyber End Dragon

R

Rare
X
LIGHT LIGHT Level Level 10 [ Machine / Fusion / Effect ] ATK 4000 DEF 2800
"Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon"
A Fusion Summon of this card can only be done with the above Fusion Materials. If this card attacks a Defense Position monster, inflict piercing battle damage.
Chimeratech Overdragon
Chimeratech Overdragon

R

Rare
X
DARK DARK Level Level 9 [ Machine / Fusion / Effect ] ATK ? DEF ?
"Cyber Dragon" + 1+ Machine monsters
Must be Fusion Summoned. If this card is Fusion Summoned: Send all other cards you control to the GY. The original ATK/DEF of this card each become equal to the number of Fusion Materials used for its Fusion Summon x 800. This card can attack your opponent's monsters a number of times each Battle Phase, up to the number of Fusion Materials used for its Fusion Summon.
Cyberdark Dragon
Cyberdark Dragon

SR

Super Rare
X
DARK DARK Level Level 8 [ Machine / Fusion / Effect ] ATK 1000 DEF 1000
"Cyberdark Horn" + "Cyberdark Edge" + "Cyberdark Keel"
Must be Fusion Summoned. If this card is Special Summoned: Target 1 Dragon monster in your GY; equip that target to this card. Gains ATK equal to the original ATK of the monster equipped to it by this effect. Gains 100 ATK for each monster in your GY. If this card would be destroyed by battle, destroy that equipped monster instead.
Mystical Space Typhoon
Mystical Space Typhoon
X
SPELL SPELL Quick-Play Quick-Play
Target 1 Spell/Trap on the field; destroy that target.
Limiter Removal
Limiter Removal
X
SPELL SPELL Quick-Play Quick-Play
Double the ATK of all Machine monsters you currently control, until the end of this turn. During the End Phase of this turn, destroy those monsters.
De-Fusion
De-Fusion
X
SPELL SPELL Quick-Play Quick-Play
Target 1 Fusion Monster on the field; return that target to the Extra Deck, then, if all the materials that were used for its Fusion Summon are in your GY, you can Special Summon all of them.
Creature Swap
Creature Swap
X
SPELL SPELL
Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.
Different Dimension Capsule
Different Dimension Capsule
X
SPELL SPELL
Banish 1 card from your Deck face-down. After this card's activation, it remains on the field. Destroy this card during your 2nd Standby Phase after activating this card, and if you do, add the banished card to the hand.
Power Bond
Power Bond

R

Rare
X
SPELL SPELL
Fusion Summon 1 Machine Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material, and it gains ATK equal to its original ATK. During the End Phase of the turn this card is activated, you take damage equal to the amount of ATK gained from this effect at the time of the Summon.
Photon Generator Unit
Photon Generator Unit
X
SPELL SPELL Quick-Play Quick-Play
Tribute 2 "Cyber Dragons". Special Summon 1 "Cyber Laser Dragon" from your hand, Deck, or Graveyard.
Overload Fusion
Overload Fusion
X
SPELL SPELL
Fusion Summon 1 DARK Machine Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your field or GY.
Future Fusion
Future Fusion
X
SPELL SPELL Continuous Continuous
During your 1st Standby Phase after this card's activation: Show 1 Fusion Monster in your Extra Deck and send the Fusion Materials listed on it from your Main Deck to the GY. During your 2nd Standby Phase after this card's activation: Fusion Summon 1 Fusion Monster from your Extra Deck with the same name as the monster you showed, and target it with this card. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card.
Ruthless Denial
Ruthless Denial

SR

Super Rare
X
SPELL SPELL
Select 1 monster you control and send it to the Graveyard, and send 1 random card in your opponent's hand to the Graveyard.
Call of the Haunted
Call of the Haunted
X
TRAP TRAP Continuous Continuous
Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
Trap Jammer
Trap Jammer
X
TRAP TRAP Counter Counter
When your opponent activates a Trap Card during the Battle Phase: Negate the activation, and if you do, destroy it.
Attack Reflector Unit
Attack Reflector Unit
X
TRAP TRAP
Tribute 1 "Cyber Dragon". Special Summon 1 "Cyber Barrier Dragon" from your hand or Deck.
Return Soul
Return Soul

SR

Super Rare
X
TRAP TRAP
Activate only during the End Phase. You can return up to 3 monsters destroyed this turn from the Graveyard to their owners' Decks.
Damage Polarizer
Damage Polarizer

UR

Ultra Rare
X
TRAP TRAP Counter Counter
Activate only when an effect that inflicts damage is activated. Negate its activation and effect, and each player draws 1 card.
Fusion Guard
Fusion Guard

SR

Super Rare
X
TRAP TRAP Counter Counter
Activate only when an effect that inflicts damage is activated. Negate its activation and effect, and randomly send 1 Fusion Monster from your Extra Deck to the Graveyard.