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2016 MEGA-TINS MEGA PACK

( Release Date : 09/02/2016 )

Total of 239 Card(s)
Phantom Gryphon
Phantom Gryphon
X
WIND WIND Level Level 4 [ Winged Beast / Normal ] ATK 2000 DEF 0
A legendary monster that dwells secretly in the mountains, fighting with the harpies over hunting grounds. A single wingbeat is said to cause the fiercest of storms.
Performapal Elephammer
Performapal Elephammer

R

Rare
X
EARTH EARTH Level Level 6 [ Beast / Effect ] ATK 2600 DEF 1800
If you control 2 or more "Performapal" cards, you can Normal Summon this card without Tributing. Cannot attack unless you control another "Performapal" card. When this card declares an attack: You can return all Spell and Trap Cards your opponent controls to the hand.
Performapal Bowhopper
Performapal Bowhopper
X
EARTH EARTH Level Level 4 [ Insect / Effect ] ATK 1500 DEF 1000
You can Tribute 1 "Performapal" monster; inflict damage to your opponent equal to the Level it had on the field x 100 (original Level, if face-down). You can Tribute 1 "Performapal" monster, then target 1 "Performapal" monster in your Graveyard other than the Tributed monster; add it to your hand. You can only use each effect of "Performapal Bowhopper" once per turn.
Performapal Lizardraw
Performapal Lizardraw
X
EARTH EARTH Level Level 3 [ Reptile / Pendulum / Effect ] ATK 1200 DEF 600
Pendulum Scale P Scale 6 If you have a "Performapal" card in your other Pendulum Zone, except "Performapal Lizardraw": You can destroy this card, and if you do, draw 1 card. You can only use this effect of "Performapal Lizardraw" once per turn.
If another face-up monster you control is destroyed by your opponent's attack or card effect: You can draw cards equal to the number of "Performapal" monsters you currently control. You can only use this effect of "Performapal Lizardraw" once per turn.
Performapal Springoose
Performapal Springoose
X
WIND WIND Level Level 5 [ Winged Beast / Effect ] ATK 1100 DEF 2400
You can banish this card from your Graveyard, then target 2 cards among the Pendulum Monsters you control and/or the "Magician" and "Performapal" cards in your Pendulum Zone; return both to the hand. You can only use this effect of "Performapal Springoose" once per turn.
Superheavy Samurai Big Waraji
Superheavy Samurai Big Waraji
X
EARTH EARTH Level Level 5 [ Machine / Effect ] ATK 800 DEF 1800
If you have no Spell/Trap Cards in your Graveyard, you can Special Summon this card (from your hand). After this card was Special Summoned this way, you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. This card can be treated as 2 Tributes for the Tribute Summon of a Machine-Type monster.
Superheavy Samurai Gigagloves
Superheavy Samurai Gigagloves
X
EARTH EARTH Level Level 3 [ Machine / Effect ] ATK 100 DEF 1000
If this card is sent to the Graveyard, and you have no Spell/Trap Cards in your Graveyard: You can look at 5 cards from the top of your Deck, then place them on the top of the Deck in any order. When an opponent's monster declares a direct attack: You can banish this card from your Graveyard; excavate the top card of your Deck, and if it is a "Superheavy Samurai" monster, add it to your hand, and if you do, the attacking monster's ATK becomes 0. Otherwise, send it to the Graveyard.
Superheavy Samurai Soulbuster Gauntlet
Superheavy Samurai Soulbuster Gauntlet
X
EARTH EARTH Level Level 1 [ Machine / Effect ] ATK 0 DEF 400
You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or field to that target. It gains 400 DEF. During either player's Damage Step, when a Defense Position "Superheavy Samurai" monster you control battles an opponent's monster, and you have no Spell/Trap Cards in your Graveyard: You can send this card from your hand to the Graveyard; your battling monster's DEF becomes double its original DEF until the end of this turn.
Soprano the Melodious Songstress
Soprano the Melodious Songstress
X
LIGHT LIGHT Level Level 4 [ Fairy / Effect ] ATK 1400 DEF 1400
When this card is Special Summoned: You can target 1 "Melodious" monster in your Graveyard, except "Soprano the Melodious Songstress"; add it to your hand. You can only use this effect of "Soprano the Melodious Songstress" once per turn. Once per turn: You can Fusion Summon 1 "Melodious" Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials, including this card.
Fluffal Sheep
Fluffal Sheep
X
EARTH EARTH Level Level 2 [ Fairy / Effect ] ATK 400 DEF 800
If you control a "Fluffal" monster, except "Fluffal Sheep", you can Special Summon this card (from your hand). You can return 1 other "Fluffal" monster you control to the hand; Special Summon 1 "Edge Imp" monster from your hand or Graveyard. You can only use this effect of "Fluffal Sheep" once per turn.
Edge Imp Saw
Edge Imp Saw
X
DARK DARK Level Level 3 [ Fiend / Effect ] ATK 500 DEF 1000
When this card is Normal Summoned: You can send 1 "Fluffal" monster from your hand to the Graveyard; draw 2 cards, then place 1 card from your hand on either the top or bottom of your Deck. You can only use this effect of "Edge Imp Saw" once per turn.
Edge Imp Chain
Edge Imp Chain
X
DARK DARK Level Level 4 [ Fiend / Effect ] ATK 1200 DEF 1800
When this card declares an attack: You can add 1 "Edge Imp Chain" from your Deck to your hand. If this card is sent from the hand or field to the GY: You can add 1 "Frightfur" card from your Deck to your hand. You can only use 1 "Edge Imp Chain" effect per turn, and only once that turn.
Edge Imp Frightfuloid
Edge Imp Frightfuloid
X
DARK DARK Level Level 4 [ Fiend / Effect ] ATK 1300 DEF 1300
(This card is always treated as a "Frightfur" card.)
You can target 1 "Frightfur" Fusion Monster you control or in your Graveyard; this card's ATK and DEF each become equal to the original ATK and DEF of that monster, until the end of this turn. You can only use this effect of "Edge Imp Frightfuloid" once per turn.
Raidraptor - Sharp Lanius
Raidraptor - Sharp Lanius
X
DARK DARK Level Level 4 [ Winged Beast / Effect ] ATK 1700 DEF 1000
Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can target 1 face-up Attack Position monster on the field; change it to face-up Defense Position. During your Main Phase 2, if this card attacked this turn: You can target 1 "Raidraptor" monster in your Graveyard; Special Summon it. You can only use this effect of "Raidraptor - Sharp Lanius" once per turn.
Raidraptor - Mimicry Lanius
Raidraptor - Mimicry Lanius
X
DARK DARK Level Level 4 [ Winged Beast / Effect ] ATK 1100 DEF 1900
Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can increase the Levels of all "Raidraptor" monsters you currently control by 1. During your Main Phase, if this card is in the Graveyard because it was sent there this turn: You can banish this card; add 1 "Raidraptor" card from your Deck to your hand, except "Raidraptor - Mimicry Lanius". You can only use this effect of "Raidraptor - Mimicry Lanius" once per turn.
Magma Dragon
Magma Dragon
X
FIRE FIRE Level Level 4 [ Wyrm / Effect ] ATK 1600 DEF 1200
When this card is Special Summoned: You can target 1 Wyrm-Type monster in your Graveyard, except "Magma Dragon"; Special Summon it in Defense Position, but its effects are negated. You can only use this effect of "Magma Dragon" once per turn. You cannot Special Summon monsters the turn you activate this effect, except Wyrm-Type monsters.
Deskbot 004
Deskbot 004
X
EARTH EARTH Level Level 4 [ Machine / Effect ] ATK 500 DEF 500
If this card battles an opponent's monster, during damage calculation (in either player's turn): You can activate this effect once per battle; your opponent takes no battle damage for the rest of this turn, also send 1 "Deskbot" monster from your Deck to the Graveyard, except "Deskbot 004", and if you do, this card gains ATK and DEF equal to the sent monster's Level x 500, during damage calculation only. If this card destroys an opponent's monster by battle: You can Special Summon 2 "Deskbot" monsters with different Levels from your hand and/or Graveyard in Defense Position.
Doomdog Octhros
Doomdog Octhros
X
DARK DARK Level Level 3 [ Fiend / Effect ] ATK 800 DEF 800
If this card is sent from the field to the Graveyard: Add 1 Level 8 Fiend-Type monster from your Deck to your hand. You can only use this effect of "Doomdog Octhros" once per turn.
Putrid Pudding Body Buddies
Putrid Pudding Body Buddies
X
WATER WATER Level Level 1 [ Fiend / Effect ] ATK 300 DEF 300
Cannot be used as a Fusion, Synchro, or Xyz Material for a Summon. While this card is face-up on the field, it cannot be Tributed. During your End Phase: You can target 1 card in your Pendulum Zone; destroy it, and if you do, give control of this card to your opponent. During each of your Standby Phases: Take 300 damage.
Bloom Diva the Melodious Choir
Bloom Diva the Melodious Choir

UR

Ultra Rare
X
LIGHT LIGHT Level Level 6 [ Fairy / Fusion / Effect ] ATK 1000 DEF 2000
1 "Melodious Maestra" monster + 1 "Melodious" monster
Cannot be destroyed by battle or card effects, also you take no battle damage from attacks involving this card. If this card battles a Special Summoned monster, after damage calculation: You can inflict damage to your opponent equal to the difference between the original ATK of that opponent's monster and this card, and if you do, destroy that opponent's monster.
Frightfur Chimera
Frightfur Chimera

R

Rare
X
DARK DARK Level Level 8 [ Fiend / Fusion / Effect ] ATK 2800 DEF 2000
3 "Frightfur" monsters
Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your field, but its ATK is halved. You can only use this effect of "Frightfur Chimera" once per turn. This card gains 300 ATK for each monster you control that is owned by your opponent.
Clear Wing Synchro Dragon
Clear Wing Synchro Dragon

SE

Secret Rare
X
WIND WIND Level Level 7 [ Dragon / Synchro / Effect ] ATK 2500 DEF 2000
1 Tuner + 1+ non-Tuner monsters
Once per turn, when another Level 5 or higher monster activates its effect on the field (Quick Effect): You can negate the activation, and if you do, destroy it. Once per turn, when a monster effect is activated that targets 1 Level 5 or higher monster on the field (and no other cards) (Quick Effect): You can negate the activation, and if you do, destroy it. If this card's effect destroys a monster, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn.
Performapal Recasting
Performapal Recasting
X
SPELL SPELL
Reveal any number of "Performapal" monsters from your hand and shuffle them into the Deck, then draw cards equal to the number of cards you shuffled into the Deck +1. You can only activate 1 "Performapal Recasting" per turn.
Fusion Conscription
Fusion Conscription

R

Rare
X
SPELL SPELL
Reveal 1 Fusion Monster in your Extra Deck and add 1 of the Fusion Materials whose name is specifically listed on that card from your Deck or Graveyard to your hand, and if you do, for the rest of this turn after this card resolves, you cannot Normal Summon/Set or Special Summon monsters with the added monster's name, also your monsters with that name cannot activate their effects. You can only activate 1 "Fusion Conscription" per turn.
Frightfur Factory
Frightfur Factory
X
SPELL SPELL Continuous Continuous
You can banish 1 "Polymerization" Spell Card or "Fusion" Spell Card from your Graveyard, except "Diffusion Wave-Motion"; Fusion Summon 1 "Frightfur" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. If this card is sent to the Graveyard: You can target 1 of your banished "Frightfur Fusion"; add it to your hand. You can only use each effect of "Frightfur Factory" once per turn.
Frightfur Fusion
Frightfur Fusion

R

Rare
X
SPELL SPELL
Fusion Summon 1 "Frightfur" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or Graveyard. You can only activate 1 "Frightfur Fusion" per turn.
Galaxy Cyclone
Galaxy Cyclone

SE

Secret Rare
X
SPELL SPELL
Target 1 Set Spell/Trap on the field; destroy it. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up Spell/Trap on the field; destroy it. You can only use this effect of "Galaxy Cyclone" once per turn.
Harmonic Oscillation
Harmonic Oscillation
X
SPELL SPELL
If your opponent has 2 cards in their Pendulum Zones: Target those 2 cards; while both targets are in their Pendulum Zones, you can Pendulum Summon using their Pendulum Scales this turn, but only from the Extra Deck.
Pendulum Rising
Pendulum Rising
X
SPELL SPELL
Send 1 monster you control to the Graveyard; Special Summon from your Deck, 1 Pendulum Monster with the same Level as the sent monster's original Level, but destroy it during the End Phase. You can only activate 1 "Pendulum Rising" per turn.
Performapal Pinch Helper
Performapal Pinch Helper
X
TRAP TRAP Continuous Continuous
Once per turn, when an opponent's monster declares a direct attack: You can negate the attack, and if you do, Special Summon 1 "Performapal" monster from your Deck, but its effects are negated. When an attack is declared involving a monster you control and an opponent's monster: You can send this card to the Graveyard; you take no battle damage from that battle.
Fluffal Crane
Fluffal Crane
X
TRAP TRAP
When a face-up "Fluffal" monster(s) you control is destroyed by your opponent's attack or card effect and sent to your Graveyard: Target 1 of those destroyed monsters; add it to your hand, and if you do, draw 1 card.
Designer Frightfur
Designer Frightfur
X
TRAP TRAP
Target 1 "Edge Imp" or "Fluffal" monster in your Graveyard; Special Summon it, and if you do, it can be treated as a "Frightfur" monster for a Fusion Summon.
Jar of Avarice
Jar of Avarice

SE

Secret Rare
X
TRAP TRAP
Target 5 cards in your GY, except "Jar of Avarice"; shuffle all 5 into the Deck, then draw 1 card. You can only activate 1 "Jar of Avarice" per turn.
Lose 1 Turn
Lose 1 Turn

UR

Ultra Rare
X
TRAP TRAP Continuous Continuous
Activate only if you currently control no Special Summoned monsters. While a monster is face-up on the field, negate its effects during the turn that monster was Special Summoned. If an Effect Monster(s) is Special Summoned in Attack Position: Change it to Defense Position.
Fiend Griefing
Fiend Griefing
X
TRAP TRAP
Target 1 monster in your opponent's GY; shuffle it into the Deck, then you can send 1 Fiend monster from your Deck to the GY.
Abyss Stungray
Abyss Stungray
X
TRAP TRAP Continuous Continuous
Special Summon this card as an Effect Monster (Thunder-Type/LIGHT/Level 5/ATK 1900/DEF 0). (This card is also still a Trap Card.) If Summoned this way, this card cannot be destroyed by battle.
Statue of Anguish Pattern
Statue of Anguish Pattern
X
TRAP TRAP Continuous Continuous
Special Summon this card as an Effect Monster (Rock-Type/EARTH/Level 7/ATK 0/DEF 2500). (This card is also still a Trap Card.) If Summoned this way, this card cannot be targeted by an opponent's card effects while you control another Trap Card that is a monster. If a card is Special Summoned from your Spell & Trap Zone to the Monster Zone while this card is a monster: You can target 1 card on the field; destroy it.
Diceversity
Diceversity
X
TRAP TRAP Continuous Continuous
Once per turn: You can target 1 monster on the field whose current Level is different from its original Level; roll a six-sided die and that monster's Level becomes the same as the result.
Moon Mirror Shield
Moon Mirror Shield

R

Rare
X
SPELL SPELL Equip Equip
If the equipped monster battles your opponent's monster, during damage calculation: The equipped monster's ATK/DEF become equal to the ATK or DEF (whichever is higher) of the opponent's battling monster +100, during damage calculation only. If this face-up card is sent from the field to the GY: Pay 500 LP; place this card on either the top or bottom of your Deck.
Half Unbreak
Half Unbreak
X
TRAP TRAP
Target 1 monster on the field; this turn, that monster cannot be destroyed by battle, also any battle damage you take from attacks involving that monster is halved.
The Melody of Awakening Dragon
The Melody of Awakening Dragon

SR

Super Rare
X
SPELL SPELL
Discard 1 card; add up to 2 Dragon monsters with 3000 or more ATK and 2500 or less DEF from your Deck to your hand.
Cybernetic Fusion Support
Cybernetic Fusion Support
X
SPELL SPELL Quick-Play Quick-Play
Pay half your LP; once, if you Fusion Summon a Machine Fusion Monster this turn, you can banish monsters from your hand, field, and/or GY as the Fusion Materials. You can only activate 1 "Cybernetic Fusion Support" per turn.
Number S39: Utopia Prime
Number S39: Utopia Prime

SR

Super Rare
X
LIGHT LIGHT Rank Rank 4 [ Warrior / Xyz / Effect ] ATK 2510 DEF 2000
3 Level 4 LIGHT monsters
You can also Xyz Summon this card by using a "Number 39: Utopia" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If your opponent's LP is at least 3000 higher than yours: You can detach 3 Xyz Materials from this card and pay LP so that you only have 10 left; destroy as many Special Summoned monsters your opponent controls as possible, and if you do, banish them, then inflict 300 damage to your opponent for each monster banished.
Galaxy-Eyes Full Armor Photon Dragon
Galaxy-Eyes Full Armor Photon Dragon

SR

Super Rare
X
LIGHT LIGHT Rank Rank 8 [ Dragon / Xyz / Effect ] ATK 4000 DEF 3500
3 Level 8 monsters
You can also Xyz Summon this card by using a "Galaxy-Eyes" Xyz Monster you control as material, except "Galaxy-Eyes Full Armor Photon Dragon". (Transfer its materials to this card.) Once per turn: You can target up to 2 Equip Cards equipped to this card; attach them to this card as material. Once per turn: You can detach 1 material from this card, then target 1 face-up card your opponent controls; destroy it.
Performapal Thunderhino
Performapal Thunderhino
X
LIGHT LIGHT Level Level 3 [ Rock / Effect ] ATK 200 DEF 1800
Monsters your opponent controls cannot target face-up "Performapal" monsters for attacks, except this one. If a "Performapal" card(s) you control, except "Performapal Thunderhino", would be destroyed by battle or card effect while this card is in your Graveyard, you can banish this card instead.
Primitive Butterfly
Primitive Butterfly
X
WIND WIND Level Level 5 [ Insect / Effect ] ATK 1200 DEF 900
If you control no monsters, you can Special Summon this card (from your hand). Once per turn: You can increase the Levels of all Insect-Type monsters you currently control by 1.
Mystery Shell Dragon
Mystery Shell Dragon
X
DARK DARK Level Level 4 [ Wyrm / Normal ] ATK 2000 DEF 0
Mysterious living matter that suddenly appeared from a different dimension. Its attack paralyzes the target's nerves, and causes intense hallucinations.
Risebell the Summoner
Risebell the Summoner
X
WIND WIND Level Level 3 [ Psychic / Pendulum / Normal ] ATK 800 DEF 800
Pendulum Scale P Scale 2 Once per turn: You can target 1 face-up monster on the field; increase its Level by 1 (even if this card leaves the field).
A kindly elder brother, Risebell takes good care of his little sister Saambell. He reads a Magical Book with his sister each early-afternoon, a harmonious routine that brings a smile to everyone.
Xiangke Magician
Xiangke Magician

SR

Super Rare
X
DARK DARK Level Level 7 [ Spellcaster / Pendulum / Effect ] ATK 2500 DEF 500
Pendulum Scale P Scale 3 Once per turn: You can target 1 face-up Xyz Monster you control; this turn, you can use it as an Xyz Material for an Xyz Summon using its Rank as if it were a Level (even if this card leaves the field).
Once per turn, during either player's turn: You can target 1 LIGHT monster on the field; that face-up monster has its effects negated until the end of this turn.
Xiangsheng Magician
Xiangsheng Magician

SR

Super Rare
X
LIGHT LIGHT Level Level 4 [ Spellcaster / Pendulum / Effect ] ATK 500 DEF 1500
Pendulum Scale P Scale 8 Once per turn: You can target 1 face-up Xyz Monster you control, and 1 Level 5 or higher monster you control; that Xyz Monster's Rank becomes equal to the Level of that Level 5 or higher monster, until the end of this turn (even if this card leaves the field). While you control more cards than your opponent does, this card's Pendulum Scale becomes 4.
Your opponent takes no battle damage from attacks involving this card. Once per turn: You can target 1 other face-up monster you control; this card's ATK becomes equal to that monster's current ATK, until the end of this turn.
Performapal Camelump
Performapal Camelump
X
EARTH EARTH Level Level 4 [ Beast / Pendulum / Effect ] ATK 800 DEF 1800
Pendulum Scale P Scale 2 Once per turn, during your Main Phase 1: You can target 1 face-up monster you control; the monsters your opponent currently controls lose 800 DEF until the end of this turn, and if they do, if the targeted monster attacks a Defense Position monster this turn, inflict piercing battle damage to your opponent. (These effects remain even if this card leaves the field.)
If this card is destroyed by battle: You can make the monster that destroyed this card lose 800 ATK.
Performapal Drummerilla
Performapal Drummerilla
X
EARTH EARTH Level Level 5 [ Beast / Pendulum / Effect ] ATK 1600 DEF 900
Pendulum Scale P Scale 2 Once per turn, when an attack is declared involving a monster you control and an opponent's monster: You can target that monster you control; it gains 600 ATK until the end of the Battle Phase (even if this card leaves the field).
If there are no monsters on the field, you can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, its Level becomes 4. Once per turn, when an attack is declared involving a monster you control and an opponent's monster: You can target that monster you control; it gains 600 ATK until the end of the Battle Phase.
Superheavy Samurai Blowtorch
Superheavy Samurai Blowtorch
X
EARTH EARTH Level Level 1 [ Machine / Effect ] ATK 500 DEF 300
When an opponent's monster declares an attack while you have no Spell/Trap Cards in your Graveyard: You can send this card from your hand to the Graveyard, then target 1 "Superheavy Samurai" monster you control; change the attack target to it and perform damage calculation. Once per turn, when an opponent's monster declares an attack: You can change the attack target to this card and perform damage calculation. Cannot be destroyed by battle.
Opera the Melodious Diva
Opera the Melodious Diva
X
LIGHT LIGHT Level Level 4 [ Fairy / Effect ] ATK 2300 DEF 1000
Cannot attack the turn it is Normal Summoned or flipped face-up. If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon: You can activate this effect; for the rest of this turn, "Melodious" monsters you control cannot be destroyed by battle or card effects.
Tamtam the Melodious Diva
Tamtam the Melodious Diva
X
LIGHT LIGHT Level Level 4 [ Fairy / Effect ] ATK 1000 DEF 2000
If this card is Special Summoned while you control a "Melodious" monster: You can add 1 "Polymerization" from your Deck or Graveyard to your hand. If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon: You can target 1 "Melodious" monster you control; it loses 500 ATK, and if it does, inflict 500 damage to your opponent.
Fluffal Mouse
Fluffal Mouse

SR

Super Rare
X
EARTH EARTH Level Level 1 [ Fairy / Effect ] ATK 100 DEF 100
During your Main Phase: You can Special Summon up to 2 copies of "Fluffal Mouse" from your Deck. This effect can only be used once while this card is face-up on the field. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except "Frightfur" monsters.
D/D Pandora
D/D Pandora
X
DARK DARK Level Level 5 [ Fiend / Effect ] ATK 1700 DEF 2100
When this card is destroyed by battle and sent to the Graveyard, or when this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard, and you control no cards: You can draw 2 cards.
Raidraptor - Fuzzy Lanius
Raidraptor - Fuzzy Lanius
X
DARK DARK Level Level 4 [ Winged Beast / Effect ] ATK 500 DEF 1500
If you control a "Raidraptor" monster other than "Raidraptor - Fuzzy Lanius": You can Special Summon this card from your hand. If this card is sent to the Graveyard: You can add 1 "Raidraptor - Fuzzy Lanius" from your Deck to your hand. You can only use each effect of "Raidraptor - Fuzzy Lanius" once per turn. You cannot Special Summon monsters the turn you activate either of this card's effects, except "Raidraptor" monsters.
Raidraptor - Singing Lanius
Raidraptor - Singing Lanius
X
DARK DARK Level Level 4 [ Winged Beast / Effect ] ATK 100 DEF 100
If you control a face-up Xyz Monster, you can Special Summon this card (from your hand). You can only Special Summon "Raidraptor - Singing Lanius" once per turn this way.
Performage Flame Eater
Performage Flame Eater
X
FIRE FIRE Level Level 4 [ Spellcaster / Effect ] ATK 1200 DEF 1600
During either player's turn, when a card or effect is activated that would inflict damage to you: You can activate this effect; you cannot Special Summon monsters for the rest of this turn, except "Performage" monsters, also Special Summon this card from your hand, and if you do, make that effect damage to you 0. If Summoned this way, banish it when it leaves the field. If this card is Normal or Special Summoned: Each player takes 500 damage.
Performage Hat Tricker
Performage Hat Tricker
X
EARTH EARTH Level Level 4 [ Spellcaster / Effect ] ATK 1100 DEF 1100
If 2 or more monsters are on the field, you can Special Summon this card (from your hand). When a card or effect is activated that would inflict damage to you (Quick Effect): You can place 1 Performage Counter on this card (max. 3), then make that effect damage to you 0. When the 3rd Performage Counter is placed on this card, its ATK/DEF become 3300.
Performage Trick Clown
Performage Trick Clown
X
LIGHT LIGHT Level Level 4 [ Spellcaster / Effect ] ATK 1600 DEF 1200
If this card is sent to the GY: You can target 1 "Performage" monster in your GY; Special Summon it, but its ATK/DEF become 0, then you take 1000 damage. You can only use this effect of "Performage Trick Clown" once per turn.
Performage Stilts Launcher
Performage Stilts Launcher
X
EARTH EARTH Level Level 6 [ Spellcaster / Effect ] ATK 2200 DEF 0
If there are no monsters on the field, you can Special Summon this card (from your hand), but you cannot Normal Summon/Set for the rest of this turn. During either player's turn, when a card or effect is activated that would inflict damage to your opponent, while you have another "Performage" monster in your Graveyard: You can banish this card from your Graveyard; inflict 2000 damage to your opponent. You can only use this effect of "Performage Stilts Launcher" once per turn.
Keeper of the Shrine
Keeper of the Shrine
X
DARK DARK Level Level 4 [ Dragon / Effect ] ATK 0 DEF 2100
This card can be treated as 2 Tributes for the Tribute Summon of a Dragon monster. While this card is in your hand or GY, if a face-up Dragon monster on the field, except "Keeper of the Shrine", is sent to the GY by a card effect or because it was destroyed by battle: You can Special Summon this card, then, if that monster sent to the GY is a Normal Monster, you can add 1 Dragon Normal Monster from your GY to your hand. You can only use this effect of "Keeper of the Shrine" once per turn.
Igknight Squire
Igknight Squire
X
FIRE FIRE Level Level 3 [ Warrior / Pendulum / Normal ] ATK 0 DEF 2000
Pendulum Scale P Scale 7 If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand.
The cold steel armor of this young squire cannot hide the keen, burning mind contained within.
Igknight Templar
Igknight Templar

UR

Ultra Rare
X
FIRE FIRE Level Level 4 [ Warrior / Pendulum / Normal ] ATK 1700 DEF 1300
Pendulum Scale P Scale 7 If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand.
An experienced Igknight warrior who fights for justice and despises the corrupt. He even questions his own weapon these days, due to his absolute quest for righteousness.
Igknight Paladin
Igknight Paladin
X
FIRE FIRE Level Level 4 [ Warrior / Pendulum / Normal ] ATK 1400 DEF 1900
Pendulum Scale P Scale 2 If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand.
This Igknight has a reputation as a thinker with a cool head. But the truth is that his emotions just take longer to heat up.
Igknight Margrave
Igknight Margrave
X
FIRE FIRE Level Level 5 [ Warrior / Pendulum / Normal ] ATK 1500 DEF 2500
Pendulum Scale P Scale 7 If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand.
A high-ranking Igknight warrior. When he does enter the fray, his sweeping attacks are feared not just by the enemy but also his own troops.
Igknight Gallant
Igknight Gallant
X
FIRE FIRE Level Level 6 [ Warrior / Pendulum / Normal ] ATK 2100 DEF 2200
Pendulum Scale P Scale 2 If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand.
A leader of the most dashing Igknight commando unit. His greatest challenge is keeping the hot tempers of his men under control.
Aromage Cananga
Aromage Cananga
X
EARTH EARTH Level Level 3 [ Plant / Effect ] ATK 1400 DEF 1000
While your LP is higher than your opponent's, face-up monsters your opponent controls lose 500 ATK and DEF. Once per turn, if you gain LP: Target 1 Spell/Trap Card your opponent controls; return it to the hand.
Aroma Jar
Aroma Jar
X
WIND WIND Level Level 1 [ Rock / Flip / Effect ] ATK 500 DEF 400
If this card is flipped face-up, this card cannot be destroyed by battle while it is face-up on the field. If this card is flipped face-up, during each player's End Phase: You gain 500 LP.
Bird of Paradise Lost
Bird of Paradise Lost
X
DARK DARK Level Level 8 [ Wyrm / Tuner / Effect ] ATK 2700 DEF 1500
This card gains 100 ATK and DEF for each Tuner monster in your Graveyard. Once per turn: You can send 1 Tuner monster from your hand to the Graveyard, then target 1 monster your opponent controls; take control of it until the End Phase.
Magical Abductor
Magical Abductor

R

Rare
X
EARTH EARTH Level Level 4 [ Spellcaster / Pendulum / Effect ] ATK 1700 DEF 1400
Pendulum Scale P Scale 3 Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. Once per turn: You can remove 3 Spell Counters from this card; add 1 Pendulum Monster from your Deck to your hand.
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. Gains 100 ATK for each Spell Counter on it. Once per turn: You can remove 3 Spell Counters from this card; add 1 Level 1 Spellcaster monster from your Deck to your hand.
Toon Cyber Dragon
Toon Cyber Dragon

R

Rare
X
LIGHT LIGHT Level Level 5 [ Machine / Toon / Effect ] ATK 2100 DEF 1600
If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). Cannot attack the turn it is Summoned. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly.
Deskbot 005
Deskbot 005
X
EARTH EARTH Level Level 5 [ Machine / Pendulum / Effect ] ATK 500 DEF 500
Pendulum Scale P Scale 10 You cannot Pendulum Summon monsters, except "Deskbot" monsters. This effect cannot be negated.
If this card is Normal or Special Summoned: You can target 1 Spell/Trap Card on the field; destroy it. This card gains 500 ATK for each face-up "Deskbot" monster in your Extra Deck. If this card in the Pendulum Zone is destroyed: You can target 1 "Deskbot" monster in your Graveyard; Special Summon it. You can only use this effect of "Deskbot 005" once per turn.
Retaliating "C"
Retaliating "C"
X
EARTH EARTH Level Level 4 [ Insect / Effect ] ATK 1400 DEF 1400
When your opponent activates a Spell Card that includes an effect that Special Summons a monster(s) (Quick Effect): You can Special Summon this card from your hand. If Summoned this way, while this card is face-up on the field, any card sent to the GY is banished instead. If this card is sent from the field to the GY: You can add 1 EARTH Insect monster with 1500 or less ATK from your Deck to your hand, except "Retaliating "C"".
D/D/D Oracle King d'Arc
D/D/D Oracle King d'Arc

R

Rare
X
DARK DARK Level Level 7 [ Fiend / Fusion / Effect ] ATK 2800 DEF 2000
2 "D/D" monsters
Any effect that would inflict damage to you makes you gain that much LP, instead.
Odd-Eyes Rebellion Dragon
Odd-Eyes Rebellion Dragon

SE

Secret Rare
X
DARK DARK Rank Rank 7 [ Dragon / Xyz / Pendulum / Effect ] ATK 3000 DEF 2500
Pendulum Scale P Scale 4 Once per turn, if you have no cards in your other Pendulum Zone: You can place 1 Pendulum Monster from your Deck in your Pendulum Zone.
2 Level 7 Dragon monsters
If you can Pendulum Summon Level 7, you can Pendulum Summon this face-up card in your Extra Deck. If this card is Xyz Summoned by using an Xyz Monster as material: Destroy as many Level 7 or lower monsters your opponent controls as possible, and if you do, inflict 1000 damage to your opponent for each card destroyed, also this card can make 3 attacks during each Battle Phase this turn. If this card in the Monster Zone is destroyed by battle or card effect: You can destroy as many cards in your Pendulum Zones as possible (min. 1), and if you do, place this card in your Pendulum Zone.
D/D/D Marksman King Tell
D/D/D Marksman King Tell

R

Rare
X
DARK DARK Rank Rank 5 [ Fiend / Xyz / Effect ] ATK 2300 DEF 2000
2 Level 5 monsters
You can also Xyz Summon this card by using a Rank 4 "D/D/D" Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn, during either player's turn, if you took any effect damage this turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; it loses 1000 ATK and DEF, and if it does, inflict 1000 damage to your opponent. If this card is sent from the field to the Graveyard: You can send 1 "D/D" or "Dark Contract" card from your Deck to the Graveyard.
Performage Trapeze Magician
Performage Trapeze Magician

R

Rare
X
LIGHT LIGHT Rank Rank 4 [ Spellcaster / Xyz / Effect ] ATK 2500 DEF 2000
2 Level 4 Spellcaster-Type monsters
You never take damage if the amount is less than or equal to this card's ATK. Once per turn, during either player's Main Phase 1: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster the turn player controls (other than this card); it can make a second attack during each Battle Phase this turn, also destroy it at the end of the Battle Phase. If this card is destroyed by battle and sent to the Graveyard, or if this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can Special Summon 1 "Performage" monster from the Deck.
Pianissimo
Pianissimo
X
SPELL SPELL Quick-Play Quick-Play
Target 1 face-up monster you control; this turn, that face-up monster's original ATK becomes 100, also that face-up monster cannot be destroyed by battle or card effects.
Brilliant Fusion
Brilliant Fusion

Forbidden

Forbidden

SR

Super Rare
X
SPELL SPELL Continuous Continuous
When this card is activated: Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, using monsters from your Deck as Fusion Material, but change its ATK/DEF to 0. If this card leaves the field, destroy that monster. Once per turn: You can discard 1 Spell; the monster Special Summoned by this card's effect gains ATK/DEF equal to its original ATK/DEF, until the end of your opponent's turn. You can only activate 1 "Brilliant Fusion" per turn.
Rank-Up-Magic Raptor's Force
Rank-Up-Magic Raptor's Force
X
SPELL SPELL Quick-Play Quick-Play
If a "Raidraptor" Xyz Monster was destroyed and sent to the Graveyard this turn while you controlled it: Target 1 "Raidraptor" Xyz Monster in your Graveyard; Special Summon it, then Special Summon from your Extra Deck, 1 "Raidraptor" monster that is 1 Rank higher than that monster, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon.)
Bubble Barrier
Bubble Barrier
X
SPELL SPELL Continuous Continuous
Each "Performapal" and "Performage" monster you control cannot be destroyed by battle or card effect once per turn. You take no battle damage from attacks involving "Performapal" and "Performage" monsters you control.
Ignition Phoenix
Ignition Phoenix
X
SPELL SPELL Field Field
All "Igknight" monsters on the field gain 300 ATK and DEF. Once per turn: You can target 1 "Igknight" card you control; destroy it, and if you do, add 1 "Igknight" card from your Deck to your hand.
Aroma Garden
Aroma Garden
X
SPELL SPELL Field Field
Once per turn, if you control an "Aroma" monster: You can gain 500 LP, also all monsters you control gain 500 ATK and DEF until the end of your opponent's next turn (even if this card leaves the field). If a face-up "Aroma" monster you control is destroyed by battle or card effect and sent to the Graveyard: Gain 1000 LP.
Back-Up Rider
Back-Up Rider
X
SPELL SPELL
Target 1 face-up monster on the field; it gains 1500 ATK until the end of this turn.
Brilliant Spark
Brilliant Spark
X
TRAP TRAP
If a face-up "Gem-Knight" monster(s) you control is destroyed by your opponent's attack or card effect: Target 1 of those destroyed monsters; inflict damage to your opponent equal to its original ATK. If this card is in your Graveyard: You can send 1 "Gem-Knight" card from your hand to the Graveyard; add this card to your hand. You can only activate 1 "Brilliant Spark" per turn.
Raidraptor - Return
Raidraptor - Return
X
TRAP TRAP
If a "Raidraptor" monster you control is destroyed by battle: Target 1 "Raidraptor" monster in your Graveyard; add it to your hand. If a face-up "Raidraptor" monster(s) you control is destroyed by card effect: You can banish this card from your Graveyard; add 1 "Raidraptor" card from your Deck to your hand. You can only use this effect of "Raidraptor - Return" once per turn.
Raptor's Gust
Raptor's Gust
X
TRAP TRAP Counter Counter
When a Spell/Trap Card is activated while you control a "Raidraptor" card: Negate the activation, and if you do, destroy that card.
Trick Box
Trick Box
X
TRAP TRAP
If a face-up "Performage" monster(s) you control is destroyed by battle or card effect and sent to the Graveyard: Target 1 monster your opponent controls; take control of it until the End Phase, then Special Summon 1 "Performage" monster from your Graveyard to your opponent's field. During the End Phase of this turn, give control of the monster Special Summoned by this effect to its owner.
Humid Winds
Humid Winds
X
TRAP TRAP Continuous Continuous
You can pay 1000 LP; add 1 "Aroma" monster from your Deck to your hand. If your LP is lower than your opponent's: You can gain 500 LP. You can only use each effect of "Humid Winds" once per turn.
Ferret Flames
Ferret Flames
X
TRAP TRAP
If the combined ATK of all face-up monsters your opponent controls is higher than your LP: Make your opponent shuffle face-up monsters they control into the Deck (their choice), except monsters with 0 ATK, so that the combined ATK of the remaining monsters they control becomes less than or equal to your LP.
Balance of Judgment
Balance of Judgment
X
TRAP TRAP
If your opponent controls more cards than the combined number of cards in your hand and that you control: Draw cards equal to their surplus. You can only activate 1 "Balance of Judgment" per turn.
Extra Buck
Extra Buck

R

Rare
X
TRAP TRAP Continuous Continuous
Each time a card(s) is added to your Extra Deck, place 1 Spell Counter on this card (max. 3). You can send this card with 3 Spell Counters to the GY; draw 2 cards.
Side Effects?
Side Effects?
X
TRAP TRAP
Your opponent draws 1 to 3 cards, then you gain 2000 LP for each card they drew with this effect.
Extinction on Schedule
Extinction on Schedule
X
TRAP TRAP
During the Main Phase: Pay 2000 LP; make both players send all cards they control to the Graveyard at the end of the 3rd Battle Phase after this card's activation.
Dogoran, the Mad Flame Kaiju
Dogoran, the Mad Flame Kaiju

R

Rare
X
FIRE FIRE Level Level 8 [ Dinosaur / Effect ] ATK 3000 DEF 1200
You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 3 Kaiju Counters from anywhere on the field; destroy all monsters your opponent controls. This card cannot attack the turn this effect is activated.
Kumongous, the Sticky String Kaiju
Kumongous, the Sticky String Kaiju

R

Rare
X
EARTH EARTH Level Level 7 [ Insect / Effect ] ATK 2400 DEF 2500
You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can remove 2 Kaiju Counters from anywhere on the field; until the end of the next turn, that monster(s) cannot attack and its effects are negated.
Kyoutou Waterfront
Kyoutou Waterfront
X
SPELL SPELL Field Field
Each time a card(s) is sent from the field to the GY, place 1 Kaiju Counter on this card for each sent card (max. 5). Once per turn, while 3 or more Kaiju Counters are on this card: You can add 1 "Kaiju" monster from your Deck to your hand. If this card would be destroyed by a card effect, you can remove 1 Kaiju Counter from this card instead.
Performapal Silver Claw
Performapal Silver Claw
X
DARK DARK Level Level 4 [ Beast / Pendulum / Effect ] ATK 1800 DEF 700
Pendulum Scale P Scale 5 All "Performapal" monsters you control gain 300 ATK.
When this card declares an attack: All "Performapal" monsters you currently control gain 300 ATK, until the end of the Battle Phase.
Performapal Salutiger
Performapal Salutiger
X
EARTH EARTH Level Level 4 [ Beast-Warrior / Effect ] ATK 1700 DEF 500
When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can add 1 "Performapal" Pendulum Monster from your Deck to your hand. You can only use this effect of "Performapal Salutiger" once per turn.
Tatsunoko
Tatsunoko

SE

Secret Rare
X
WATER WATER Level Level 3 [ Wyrm / Synchro / Tuner / Effect ] ATK 1700 DEF 500
1 Tuner + 1 or more non-Tuner monsters
If this Synchro Summoned monster would be used as a Synchro Material, 1 monster in your hand can be used as 1 of the other Synchro Materials. Unaffected by other monsters' effects.
Secret Blast
Secret Blast
X
TRAP TRAP
Inflict 300 damage to your opponent for each card they control. If this card you control is destroyed by an opponent's card and sent to your Graveyard: Inflict 1000 damage to your opponent.
Performapal Secondonkey
Performapal Secondonkey

R

Rare
X
EARTH EARTH Level Level 4 [ Beast / Effect ] ATK 1000 DEF 2000
When this card is Normal or Special Summoned: You can send 1 "Performapal" monster from your Deck to the Graveyard, except "Performapal Secondonkey". If you have 2 cards in your Pendulum Zones, you can add it to your hand instead.
Performapal Splashmammoth
Performapal Splashmammoth

R

Rare
X
WATER WATER Level Level 6 [ Beast / Pendulum / Effect ] ATK 1900 DEF 2300
Pendulum Scale P Scale 4 Once per turn, when a Fusion Monster(s) is Special Summoned to your side of the field (except during the Damage Step): You can Special Summon 1 face-up "Odd-Eyes" Pendulum Monster from your Extra Deck.
During your Main Phase: You can Fusion Summon 1 Dragon-Type Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials. You can only use this effect of "Performapal Splashmammoth" once per Duel.
Performapal Helpprincess
Performapal Helpprincess

R

Rare
X
DARK DARK Level Level 4 [ Warrior / Effect ] ATK 1200 DEF 1200
When you Normal or Special Summon a "Performapal" monster(s), except "Performapal Helpprincess" (except during the Damage Step): You can Special Summon this card from your hand.
Superheavy Samurai Thief
Superheavy Samurai Thief
X
EARTH EARTH Level Level 10 [ Machine / Effect ] ATK 1000 DEF 1000
If you have no Spell/Trap Cards in your Graveyard, you can Special Summon this card (from your hand). After this card was Special Summoned this way, you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. You can Tribute this card, then activate 1 of these effects;
●Destroy 1 card in your opponent's Spell & Trap Zone, then you can Set the destroyed Spell/Trap Card on your side of the field.
●Destroy 1 card in your opponent's Pendulum Zone, then you can place the destroyed card in your Pendulum Zone.
Superheavy Samurai Transporter
Superheavy Samurai Transporter
X
EARTH EARTH Level Level 5 [ Machine / Effect ] ATK 1200 DEF 1800
If you have no Spell/Trap Cards in your Graveyard, you can Special Summon this card (from your hand). After this card was Special Summoned this way, you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. If you have no Spell/Trap Cards in your Graveyard: You can Tribute this card; Special Summon up to 2 monsters from your hand to your opponent's side of the field in Defense Position, then draw cards equal to the number of monsters Special Summoned by this effect. You can only use this effect of "Superheavy Samurai Transporter" once per turn.
Superheavy Samurai Drum
Superheavy Samurai Drum
X
EARTH EARTH Level Level 1 [ Machine / Tuner / Effect ] ATK 300 DEF 300
If this card on the field is destroyed and sent to the Graveyard: You can target 1 "Superheavy Samurai" monster in your Graveyard, except "Superheavy Samurai Drum"; Special Summon it. You can only use this effect of "Superheavy Samurai Drum" once per turn.
Superheavy Samurai Soulhorns
Superheavy Samurai Soulhorns
X
EARTH EARTH Level Level 1 [ Machine / Effect ] ATK 0 DEF 300
You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. It can make a second attack during each Battle Phase. While this card is equipped to a monster by this card's effect: You can Special Summon this card. You can only use this effect of "Superheavy Samurai Soulhorns" once per turn.
Superheavy Samurai Soulclaw
Superheavy Samurai Soulclaw
X
EARTH EARTH Level Level 2 [ Machine / Effect ] ATK 500 DEF 500
You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. It gains 500 ATK and DEF, also it cannot be destroyed by battle. While this card is equipped to a monster by this card's effect: You can Special Summon this card. You can only use this effect of "Superheavy Samurai Soulclaw" once per turn.
D/D Berfomet
D/D Berfomet

R

Rare
X
DARK DARK Level Level 4 [ Fiend / Effect ] ATK 1400 DEF 1800
Once per turn: You can target 1 "D/D" monster you control that has a Level, except "D/D Berfomet", and declare a Level from 1 to 8; it becomes that Level until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except "D/D" monsters.
D/D Swirl Slime
D/D Swirl Slime
X
DARK DARK Level Level 2 [ Fiend / Effect ] ATK 200 DEF 200
If this card is in your hand: You can Fusion Summon 1 "D/D/D" Fusion Monster from your Extra Deck, using monsters from your hand as Fusion Materials, including this card. You can banish this card from your GY; Special Summon 1 "D/D" monster from your hand. You can only use each effect of "D/D Swirl Slime" once per turn.
D/D Necro Slime
D/D Necro Slime
X
DARK DARK Level Level 1 [ Fiend / Effect ] ATK 300 DEF 300
If this card is in your GY: You can Fusion Summon 1 "D/D/D" Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your GY, including this card. You can only use this effect of "D/D Necro Slime" once per turn.
Raidraptor - Wild Vulture
Raidraptor - Wild Vulture
X
DARK DARK Level Level 6 [ Winged Beast / Effect ] ATK 1600 DEF 2000
During your Main Phase, if this card was Normal or Special Summoned this turn: You can Tribute this card; Special Summon 2 "Raidraptor" monsters from your hand and/or Graveyard whose total Levels equal 6.
Raidraptor - Skull Eagle
Raidraptor - Skull Eagle
X
DARK DARK Level Level 3 [ Winged Beast / Effect ] ATK 1000 DEF 500
If this card is detached from an Xyz Monster and sent to the Graveyard to activate that monster's effect: You can banish this card from your Graveyard, then target 1 "Raidraptor" card in your Graveyard; add it to your hand. You can only use this effect of "Raidraptor - Skull Eagle" once per turn. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.
●If it is Xyz Summoned: It gains 300 ATK.
Performage Mirror Conductor
Performage Mirror Conductor
X
LIGHT LIGHT Level Level 4 [ Spellcaster / Pendulum / Effect ] ATK 600 DEF 1400
Pendulum Scale P Scale 3 Once per turn: You can target 1 face-up Special Summoned monster on the field; its ATK and DEF become equal to its current ATK or DEF (whichever is lower) until the end of this turn (even if this card leaves the field).
Once per turn, during either player's turn: You can target 1 face-up monster on the field; switch its current ATK and DEF, then take 500 damage. This ATK and DEF change lasts until the end of this turn.
Assault Blackwing - Kunai the Drizzle
Assault Blackwing - Kunai the Drizzle

R

Rare
X
DARK DARK Level Level 5 [ Winged Beast / Effect ] ATK 2100 DEF 1600
You can Special Summon this card (from your hand) by Tributing 1 "Blackwing" monster. If Summoned this way, this card is treated as a Tuner monster. Once per turn: You can target 1 Synchro Monster you control, and declare a Level from 1 to 8; it becomes that Level until the end of this turn.
Charging Gaia the Fierce Knight
Charging Gaia the Fierce Knight

UR

Ultra Rare
X
LIGHT LIGHT Level Level 7 [ Warrior / Effect ] ATK 2300 DEF 2100
You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, its original ATK becomes 1900. If this card is Tributed: You can add 1 "Black Luster Soldier" monster from your Deck to your hand. You can only use this effect of "Charging Gaia the Fierce Knight" once per turn.
Sphere Kuriboh
Sphere Kuriboh

R

Rare
X
DARK DARK Level Level 1 [ Fiend / Effect ] ATK 300 DEF 200
When an opponent's monster declares an attack: You can send this card from your hand to the GY; change the attacking monster to Defense Position. When you Ritual Summon, you can banish this card from your GY as 1 of the monsters required for the Ritual Summon.
Super Soldier Soul
Super Soldier Soul
X
EARTH EARTH Level Level 1 [ Warrior / Effect ] ATK 0 DEF 0
You can send 1 "Black Luster Soldier" monster from your hand to the Graveyard; until your opponent's next End Phase, this card's ATK becomes 3000, and this card's name becomes "Black Luster Soldier". You can banish this card from your Graveyard; add 1 "Beginning Knight" or "Evening Twilight Knight" from your Deck to your hand. You can only use each effect of "Super Soldier Soul" once per turn.
Beginning Knight
Beginning Knight

SR

Super Rare
X
LIGHT LIGHT Level Level 4 [ Warrior / Effect ] ATK 500 DEF 2000
A "Black Luster Soldier" monster Ritual Summoned using this card gains these effects. You can only use this effect of "Beginning Knight" once per turn.
●Once per turn: You can target 1 monster your opponent controls; banish it.
●When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can activate this effect; this card can make a second attack in a row.
If this card is banished from the Graveyard: You can add 1 Ritual Spell Card from your Deck to your hand. You can only use this effect of "Beginning Knight" once per turn.
Evening Twilight Knight
Evening Twilight Knight

SR

Super Rare
X
DARK DARK Level Level 4 [ Warrior / Effect ] ATK 500 DEF 2000
A "Black Luster Soldier" monster Ritual Summoned using this card gains these effects. You can only use this effect of "Evening Twilight Knight" once per turn.
●Once per turn: You can target 1 monster your opponent controls; banish it.
●Once per turn: You can banish 1 random card from your opponent's hand face-down, until your opponent's next End Phase.
If this card is banished from your Graveyard: You can add 1 Ritual Monster from your Deck to your hand. You can only use this effect of "Evening Twilight Knight" once per turn.
Majespecter Cat - Nekomata
Majespecter Cat - Nekomata

SR

Super Rare
X
WIND WIND Level Level 3 [ Spellcaster / Pendulum / Effect ] ATK 100 DEF 1800
Pendulum Scale P Scale 2
When this card is Normal or Special Summoned: You can add 1 "Majespecter" card from your Deck to your hand during the End Phase of this turn. You can only use this effect of "Majespecter Cat - Nekomata" once per turn. Cannot be targeted or destroyed by your opponent's card effects.
Majespecter Raccoon - Bunbuku
Majespecter Raccoon - Bunbuku

UR

Ultra Rare
X
WIND WIND Level Level 3 [ Spellcaster / Pendulum / Effect ] ATK 1200 DEF 900
Pendulum Scale P Scale 5
When this card is Normal or Special Summoned: You can add 1 "Majespecter" monster from your Deck to your hand. You can only use this effect of "Majespecter Raccoon - Bunbuku" once per turn. While this card is in your Monster Zone, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects.
Majespecter Crow - Yata
Majespecter Crow - Yata
X
WIND WIND Level Level 4 [ Spellcaster / Pendulum / Effect ] ATK 1000 DEF 1500
Pendulum Scale P Scale 5
When this card is Normal or Special Summoned: You can add 1 "Majespecter" Spell from your Deck to your hand. You can only use this effect of "Majespecter Crow - Yata" once per turn. While this card is in your Monster Zone, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects.
Majespecter Fox - Kyubi
Majespecter Fox - Kyubi
X
WIND WIND Level Level 4 [ Spellcaster / Pendulum / Effect ] ATK 1500 DEF 1000
Pendulum Scale P Scale 2
When this card is Normal or Special Summoned: You can add 1 "Majespecter" Trap Card from your Deck to your hand. You can only use this effect of "Majespecter Fox - Kyubi" once per turn. Cannot be targeted or destroyed by your opponent's card effects.
Majespecter Unicorn - Kirin
Majespecter Unicorn - Kirin

Limited

Limited

R

Rare
X
WIND WIND Level Level 6 [ Spellcaster / Pendulum / Effect ] ATK 2000 DEF 2000
Pendulum Scale P Scale 2
During either player's turn: You can target 1 Pendulum Monster in your Monster Zone and 1 monster your opponent controls; return them to the hand(s). You can only use this effect of "Majespecter Unicorn - Kirin" once per turn. Cannot be targeted or destroyed by your opponent's card effects.
Igknight Cavalier
Igknight Cavalier
X
FIRE FIRE Level Level 5 [ Warrior / Pendulum / Normal ] ATK 2400 DEF 1200
Pendulum Scale P Scale 2 If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand.
The vaunted weapons of this pink Igknight have inflicted as much damage to her enemies as to her own troops, but she gets results so very few complain.
Igknight Veteran
Igknight Veteran
X
FIRE FIRE Level Level 6 [ Warrior / Pendulum / Normal ] ATK 1300 DEF 2700
Pendulum Scale P Scale 7 If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand.
This grizzled leader of the bodyguards division acts as chaperone to the Cavalier, and is one of the few complainers about her recklessness (mostly to the Gallant, the only one who understands him).
Toon Barrel Dragon
Toon Barrel Dragon

R

Rare
X
DARK DARK Level Level 7 [ Machine / Toon / Effect ] ATK 2600 DEF 2200
Cannot attack the turn it is Summoned. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly. Once per turn: You can target 1 card on the field; toss a coin 3 times and destroy it if at least 2 of the results are heads.
Deskbot 006
Deskbot 006
X
EARTH EARTH Level Level 6 [ Machine / Pendulum / Effect ] ATK 500 DEF 500
Pendulum Scale P Scale 1 You cannot Pendulum Summon monsters, except "Deskbot" monsters. This effect cannot be negated.
If this card is Normal or Special Summoned: You can target 1 monster on the field; change its battle position. This card gain 500 ATK for each face-up "Deskbot" monster in your Extra Deck. If this card in the Pendulum Zone is destroyed: You can target 1 "Deskbot" card in your Graveyard; add that target to your hand. You can only use this effect of "Deskbot 006" once per turn.
Pot of The Forbidden
Pot of The Forbidden
X
EARTH EARTH Level Level 9 [ Rock / Flip / Effect ] ATK 2000 DEF 3000
FLIP: You can activate 1 of these effects;
●Draw 2 cards.
●Return all Spell and Trap Cards on the field to the hand.
●Destroy all monsters your opponent controls.
●Look at your opponent's hand, also shuffle 1 card from their hand into the Deck.
You can only use this effect of "Pot of The Forbidden" once per turn.
Dr. Frankenderp
Dr. Frankenderp
X
DARK DARK Level Level 3 [ Psychic / Effect ] ATK 300 DEF 300
If this card is Normal or Special Summoned: You can pay 500 LP; look at the top card of your Deck, then place it on the bottom of your Deck, OR reveal it and add it to your hand, but skip your next Draw Phase if added to the hand. You can only use this effect of "Dr. Frankenderp" once per turn.
Black Luster Soldier - Super Soldier
Black Luster Soldier - Super Soldier

UR

Ultra Rare
X
EARTH EARTH Level Level 8 [ Warrior / Ritual / Effect ] ATK 3000 DEF 2500
You can Ritual Summon this card with "Super Soldier Ritual". If this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to its ATK in the Graveyard. If this card is destroyed by battle and sent to the Graveyard, or if this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can Special Summon 1 "Gaia The Fierce Knight" monster from your hand, Deck, or Graveyard. You can only Special Summon "Black Luster Soldier - Super Soldier(s)" once per turn.
Frightfur Sabre-Tooth
Frightfur Sabre-Tooth

UR

Ultra Rare
X
DARK DARK Level Level 8 [ Fiend / Fusion / Effect ] ATK 2400 DEF 2000
1 "Frightfur" Fusion Monster + 1+ "Fluffal" and/or "Edge Imp" monsters
When this card is Fusion Summoned: You can target 1 "Frightfur" monster in your GY; Special Summon it. All "Frightfur" monsters you control gain 400 ATK. If this card was Fusion Summoned using 3 or more Fusion Materials, it cannot be destroyed by battle or card effects.
D/D/D Wave Oblivion King Caesar Ragnarok
D/D/D Wave Oblivion King Caesar Ragnarok

SR

Super Rare
X
DARK DARK Level Level 10 [ Fiend / Fusion / Effect ] ATK 3200 DEF 3000
2 "D/D/D" monsters
Once per turn, when an attack is declared involving this card: You can target 1 other "D/D" or "Dark Contract" card you control; return it to the hand, and if you do, equip 1 face-up monster your opponent controls to this card, except the battling monster. This card gains ATK equal to the combined original ATK of the monsters equipped to it by this effect.
Odd-Eyes Vortex Dragon
Odd-Eyes Vortex Dragon

SE

Secret Rare
X
WIND WIND Level Level 7 [ Dragon / Fusion / Effect ] ATK 2500 DEF 3000
1 "Odd-Eyes" monster + 1 Pendulum Monster
When this card is Special Summoned: You can target 1 opponent's face-up Attack Position monster; return it to the hand. When a Spell/Trap Card or another monster's effect is activated (Quick Effect): You can shuffle 1 face-up Pendulum Monster from your Extra Deck into the Deck, negate the activation, and if you do, destroy that card. You can only use each effect of "Odd-Eyes Vortex Dragon" once per turn.
Scarlight Red Dragon Archfiend
Scarlight Red Dragon Archfiend

SE

Secret Rare
X
DARK DARK Level Level 8 [ Dragon / Synchro / Effect ] ATK 3000 DEF 2500
1 Tuner + 1+ non-Tuner monsters
This card's name becomes "Red Dragon Archfiend" while on the field or in the GY. Once per turn: You can destroy as many other Special Summoned Effect Monsters on the field as possible with ATK less than or equal to this card's, then inflict 500 damage to your opponent for each monster destroyed.
Assault Blackwing - Raikiri the Rain Shower
Assault Blackwing - Raikiri the Rain Shower

UR

Ultra Rare
X
DARK DARK Level Level 7 [ Winged Beast / Synchro / Effect ] ATK 2600 DEF 2000
1 Tuner + 1 or more non-Tuner monsters
If this card is Synchro Summoned using a "Blackwing" monster as Material, it is treated as a Tuner monster while face-up on the field. Once per turn: You can target cards your opponent controls, up to the number of other "Blackwing" monsters you control; destroy them.
Deskbot Jet
Deskbot Jet
X
EARTH EARTH Level Level 10 [ Machine / Synchro / Effect ] ATK 500 DEF 500
1 Tuner + 1 or more non-Tuner monsters
This card gains 500 ATK and DEF for each "Deskbot" card on the field. You can only use 1 of the following effects of "Deskbot Jet" per turn, and only once that turn.
●You can target 1 "Deskbot" card you control; destroy it, and if you do, Special Summon 1 "Deskbot" monster from your Deck.
●You can target 1 "Deskbot" card you control and 1 face-up card on the field; destroy them.
D/D/D Duo-Dawn King Kali Yuga
D/D/D Duo-Dawn King Kali Yuga

SR

Super Rare
X
DARK DARK Rank Rank 8 [ Fiend / Xyz / Effect ] ATK 3500 DEF 3000
2 Level 8 "D/D" monsters
After this card is Xyz Summoned, for the rest of this turn, other cards and their effects cannot be activated on the field, and other cards' effects on the field are negated. Once per turn (Quick Effect): You can detach 1 material from this card; destroy all Spells and Traps on the field. You can detach 1 material from this card, then target 1 "Dark Contract" Spell/Trap in your GY; Set that target.
Shuffle Reborn
Shuffle Reborn
X
SPELL SPELL
If you control no monsters: Target 1 monster in your GY; Special Summon it, but it has its effects negated, also banish it during the End Phase. You can banish this card from your GY, then target 1 card you control; shuffle it into the Deck, then draw 1 card, also during the End Phase of this turn, banish 1 card from your hand. You can only use this effect of "Shuffle Reborn" once per turn.
Raptor's Ultimate Mace
Raptor's Ultimate Mace
X
SPELL SPELL Equip Equip
Equip only to a "Raidraptor" monster. It gains 1000 ATK. When the equipped monster is targeted for an attack by a monster whose ATK is higher than the equipped monster: You can add 1 "Rank-Up-Magic" Spell Card from your Deck to your hand, and if you do, you take no battle damage from that battle.
Super Soldier Ritual
Super Soldier Ritual

R

Rare
X
SPELL SPELL Ritual Ritual
This card can be used to Ritual Summon any "Black Luster Soldier" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels exactly equal 8. During your Main Phase, except the turn this card was sent to the GY: You can banish this card, 1 LIGHT monster, and 1 DARK monster from your GY; Special Summon 1 "Black Luster Soldier" Ritual Monster from your hand, ignoring its Summoning conditions. You can only use this effect of "Super Soldier Ritual" once per turn.
Majespecter Storm
Majespecter Storm
X
SPELL SPELL
Tribute 1 WIND Spellcaster-Type monster, then target 1 monster your opponent controls; shuffle it into the Deck.
Igknight Reload
Igknight Reload

UR

Ultra Rare
X
SPELL SPELL Quick-Play Quick-Play
Reveal any number of Pendulum Monsters from your hand and shuffle them into the Deck, then draw cards equal to the number of cards you shuffled into the Deck +1. For the rest of this turn after this card resolves, you cannot draw cards by card effects. You can only activate 1 "Igknight Reload" per turn.
Odd-Eyes Fusion
Odd-Eyes Fusion

SE

Secret Rare
X
SPELL SPELL
Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. If your opponent controls 2 or more monsters and you control no monsters, you can also use up to 2 "Odd-Eyes" monsters in your Extra Deck as Fusion Materials. You can only activate 1 "Odd-Eyes Fusion" per turn.
Psychic Blade
Psychic Blade
X
SPELL SPELL Equip Equip
Pay LP in multiples of 100 (max. 2000); equip this card to a monster. It gains that much ATK and DEF. You can only activate 1 "Psychic Blade" per turn.
Painful Decision
Painful Decision

SE

Secret Rare
X
SPELL SPELL
Send 1 Level 4 or lower Normal Monster from your Deck to the GY, and if you do, add 1 monster with the same name from your Deck to your hand. You can only activate 1 "Painful Decision" per turn.
Super Rush Headlong
Super Rush Headlong
X
SPELL SPELL Quick-Play Quick-Play
Target 1 face-up monster you control and declare 1 Attribute; if that target battles an opponent's monster with that Attribute this turn, destroy that opponent's monster at the start of the Damage Step.
Frightfur March
Frightfur March
X
TRAP TRAP Counter Counter
When an opponent's Spell/Trap Card, or monster effect, is activated that targets a "Frightfur" monster(s) you control: Negate the activation, and if you do, destroy that card, then you can send 1 of the targeted "Frightfur" monsters to the Graveyard, and if you do, Special Summon 1 Level 8 or higher "Frightfur" Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) During your next End Phase, banish the monster Special Summoned by this effect.
D/D/D Contract Change
D/D/D Contract Change
X
TRAP TRAP
When an opponent's monster declares an attack: Activate 1 of these effects;
●Banish 1 "D/D/D" monster from your Graveyard, and if you do, the attacking monster loses ATK equal to the banished monster's ATK.
●Add 1 Level 4 or lower "D/D" Pendulum Monster from your Deck to your hand.
Dark Contract with Errors
Dark Contract with Errors
X
TRAP TRAP Continuous Continuous
Once per turn, if you control a "D/D" monster: You can negate all Trap Card effects on the field (other than this card's) for the rest of this turn (even if this card leaves the field). Once per turn, during your Standby Phase: Take 1000 damage.
Super Soldier Rebirth
Super Soldier Rebirth
X
TRAP TRAP
Target 1 "Black Luster Soldier" monster you control; send it to the Graveyard, and if you do, Special Summon 1 "Black Luster Soldier" monster from your hand with a different name from that monster, ignoring its Summoning conditions. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 "Black Luster Soldier" monster in your Graveyard; add it to your hand. You can only activate 1 "Super Soldier Rebirth" per turn.
Super Soldier Shield
Super Soldier Shield

UR

Ultra Rare
X
TRAP TRAP Counter Counter
When a Spell/Trap Card, or monster effect, is activated that targets a monster(s) on the field, while you control a "Black Luster Soldier" monster: Negate the activation, and if you do, destroy that card. If this card is in your Graveyard: You can remove 1 Spell Counter from your side of the field; Set this card, but banish it when it leaves the field.
Majespecter Tornado
Majespecter Tornado

UR

Ultra Rare
X
TRAP TRAP
Tribute 1 WIND Spellcaster monster, then target 1 monster your opponent controls; banish it.
Majespecter Tempest
Majespecter Tempest
X
TRAP TRAP Counter Counter
When a monster(s) would be Special Summoned, or a monster effect is activated: Tribute 1 WIND Spellcaster monster; negate the Summon or activation, and if you do, destroy that card.
Grand Horn of Heaven
Grand Horn of Heaven
X
TRAP TRAP Counter Counter
During your opponent's Main Phase, when they would Special Summon a monster(s): Negate the Summon, and if you do, destroy that monster, then your opponent draws 1 card, then end the Main Phase.
First-Aid Squad
First-Aid Squad
X
TRAP TRAP
Target 1 Normal Monster in your Graveyard; add it to your hand. When a Normal Monster is destroyed by battle: You can Special Summon this card from your Graveyard in Defense Position as a Normal Monster (Warrior-Type/EARTH/Level 3/ATK 1200/DEF 400). (This card is NOT treated as a Trap Card.) You can only use this effect of "First-Aid Squad" once per turn. If Summoned this way, banish this card when it leaves the field.
Painful Escape
Painful Escape

SE

Secret Rare
X
TRAP TRAP
Tribute 1 monster; add 1 monster with the same original Type, Attribute, and Level, but with a different original name, from your Deck or Graveyard to your hand.
Radian, the Multidimensional Kaiju
Radian, the Multidimensional Kaiju

R

Rare
X
DARK DARK Level Level 7 [ Fiend / Effect ] ATK 2800 DEF 2500
You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 2 Kaiju Counters from anywhere on the field; Special Summon 1 "Radian Token" (Fiend/DARK/Level 7/ATK 2800/DEF 0), but it cannot be used as Synchro Material.
Gameciel, the Sea Turtle Kaiju
Gameciel, the Sea Turtle Kaiju

R

Rare
X
WATER WATER Level Level 8 [ Aqua / Effect ] ATK 2200 DEF 3000
You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent activates a card or effect, except "Gameciel, the Sea Turtle Kaiju" (Quick Effect): You can remove 2 Kaiju Counters from anywhere on the field; negate the activation, and if you do, banish that card.
Kaiju Capture Mission
Kaiju Capture Mission
X
TRAP TRAP Continuous Continuous
Once per turn, if there are less than 3 Kaiju Counters on this card: You can target 1 "Kaiju" monster on the field; change it to face-down Defense Position, then place 1 Kaiju Counter on this card (max. 3). If this card in your possession is destroyed by an opponent's card and sent to your GY: You can draw 2 cards. You can only use this effect of "Kaiju Capture Mission" once per turn.
D/D Savant Galilei
D/D Savant Galilei
X
DARK DARK Level Level 10 [ Fiend / Pendulum / Effect ] ATK 0 DEF 0
Pendulum Scale P Scale 1 You cannot Pendulum Summon monsters, except "D/D" monsters. This effect cannot be negated. Once per turn, during your Standby Phase: Increase this card's Pendulum Scale by 2 (max. 10), then destroy all monsters you control with a Level less than or equal to this card's Pendulum Scale, except "D/D" monsters.
During either player's turn: You can discard this card, then target 1 "D/D" or "Dark Contract" card you control; return it to the hand. You can only use this effect of "D/D Savant Galilei" once per turn.
D/D Savant Kepler
D/D Savant Kepler
X
DARK DARK Level Level 1 [ Fiend / Pendulum / Effect ] ATK 0 DEF 0
Pendulum Scale P Scale 10 You cannot Pendulum Summon monsters, except "D/D" monsters. This effect cannot be negated. Once per turn, during your Standby Phase: Reduce this card's Pendulum Scale by 2 (min. 1), then destroy all monsters you control with a Level greater than or equal to this card's Pendulum Scale, except "D/D" monsters.
If this card is Normal or Special Summoned: You can activate 1 of these effects. You can only use this effect of "D/D Savant Kepler" once per turn.
●Target 1 other "D/D" card you control; return it to the hand.
●Add 1 "Dark Contract" card from your Deck to your hand.
Dark Contract with the Gate
Dark Contract with the Gate
X
SPELL SPELL Continuous Continuous
During your Main Phase: You can add 1 "D/D" monster from your Deck to your hand. You can only use this effect of "Dark Contract with the Gate" once per turn. Once per turn, during your Standby Phase: Take 1000 damage.
Dark Contract with the Swamp King
Dark Contract with the Swamp King
X
SPELL SPELL Continuous Continuous
During your Main Phase: You can Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, using monsters from your hand or field as material. You can only use this effect of "Dark Contract with the Swamp King" once per turn. If Summoning a "D/D" Fusion Monster this way, you can also banish monsters from your GY as material. Once per turn, during your Standby Phase: Take 1000 damage.
Dark Contract with the Witch
Dark Contract with the Witch
X
TRAP TRAP Continuous Continuous
You can send 1 "D/D" or "Dark Contract" card from your hand to the Graveyard, then target 1 card on the field; destroy it. You can only use this effect of "Dark Contract with the Witch" once per turn. All Fiend-Type monsters you control gain 1000 ATK during your opponent's turn only. Once per turn, during your Standby Phase: Take 1000 damage.
Contract Laundering
Contract Laundering
X
TRAP TRAP
Destroy as many "Dark Contract" cards in your Spell & Trap Zone as possible, and if you do, draw the same number of cards you destroyed, then gain 1000 LP for each card you drew with this effect.
D/D/D Human Resources
D/D/D Human Resources
X
TRAP TRAP
Shuffle 3 cards into the Deck (any combination of "D/D" monsters in your hand, field, or Graveyard, and/or "D/D" cards in your Pendulum Zone), then you can add 2 "D/D" monsters from your Deck to your hand.
D/D/D Rebel King Leonidas
D/D/D Rebel King Leonidas

SR

Super Rare
X
DARK DARK Level Level 7 [ Fiend / Pendulum / Effect ] ATK 2600 DEF 1200
Pendulum Scale P Scale 3 When you take effect damage (except during the Damage Step): You can destroy this card, and if you do, any effect that would inflict damage to a player this turn increases their LP by the same amount, instead.
When you take effect damage (except during the Damage Step): You can Special Summon this card from your hand, and if you do, gain LP equal to the damage you took. You take no effect damage.
Timebreaker Magician
Timebreaker Magician

R

Rare
X
DARK DARK Level Level 3 [ Spellcaster / Pendulum / Effect ] ATK 1400 DEF 0
Pendulum Scale P Scale 2 Each turn, the first Pendulum Monster(s) you control that would be destroyed by an opponent's card effect, is not destroyed.
When this card is Pendulum Summoned from the hand (and no other cards are Pendulum Summoned at the same time): You can make this card's ATK become double its original ATK. Once per turn: You can target 1 monster on the field; banish both it and this card from the field until your next Standby Phase.
Performapal Guitartle
Performapal Guitartle

R

Rare
X
WATER WATER Level Level 1 [ Aqua / Pendulum / Effect ] ATK 300 DEF 400
Pendulum Scale P Scale 6 If a "Performapal" card is activated in your other Pendulum Zone: You can draw 1 card. You can only use this effect of "Performapal Guitartle" once per turn.
Once per turn: You can target 1 card in your Pendulum Zone; increase its Pendulum Scale by 2 until the end of this turn.
Performapal Bit Bite Turtle
Performapal Bit Bite Turtle
X
WATER WATER Level Level 3 [ Reptile / Pendulum / Effect ] ATK 800 DEF 1200
Pendulum Scale P Scale 3 Once per turn: You can reveal 1 "Performapal" or "Odd-Eyes" monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are Summoned/Set, and even if this card leaves the field).
When this card is destroyed by battle: You can destroy the monster that destroyed it.
Performapal Rain Goat
Performapal Rain Goat
X
WATER WATER Level Level 1 [ Beast / Effect ] ATK 0 DEF 0
When a card or effect is activated that would inflict damage to you (Quick Effect): You can discard this card; make that effect damage to you 0. During the Main Phase (Quick Effect): You can discard this card, then target 1 "Performapal" or "Odd-Eyes" card you control; this turn, it cannot be destroyed by battle or card effects.
Performapal Trump Girl
Performapal Trump Girl
X
DARK DARK Level Level 2 [ Spellcaster / Pendulum / Effect ] ATK 200 DEF 200
Pendulum Scale P Scale 4
Once per turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials, including this card. If this card in the Pendulum Zone is destroyed: You can target 1 Dragon-Type Fusion Monster in your Graveyard; Special Summon it, but destroy it during the End Phase.
Superheavy Samurai Magnet
Superheavy Samurai Magnet
X
EARTH EARTH Level Level 4 [ Machine / Effect ] ATK 900 DEF 1900
When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "Superheavy Samurai" monster from your hand, then change this card to Defense Position. Monsters your opponent controls cannot attack any monsters, except this one.
Superheavy Samurai Prepped Defense
Superheavy Samurai Prepped Defense
X
EARTH EARTH Level Level 3 [ Machine / Effect ] ATK 100 DEF 2100
Cannot be Normal or Flip Summoned, if you have any Spell/Trap Cards in your Graveyard. When you take battle damage, if you have no Spell/Trap Cards in your Graveyard and this card is in your hand: You can Special Summon this card, and if you do, it cannot be destroyed by battle or card effects this turn.
Superheavy Samurai General Jade
Superheavy Samurai General Jade
X
EARTH EARTH Level Level 8 [ Machine / Pendulum / Effect ] ATK 1800 DEF 2800
Pendulum Scale P Scale 1 You cannot Pendulum Summon monsters, except "Superheavy Samurai" monsters. This effect cannot be negated. Once per turn: You can target 1 "Superheavy Samurai" monster you control; increase its Level by 1 (even if this card leaves the field).
You can Tribute Summon this card by Tributing 1 "Superheavy Samurai" monster. When this card is Normal or Special Summoned: You can change its battle position. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation.
Superheavy Samurai General Coral
Superheavy Samurai General Coral
X
EARTH EARTH Level Level 1 [ Machine / Pendulum / Effect ] ATK 300 DEF 500
Pendulum Scale P Scale 8 While you have a Spell/Trap Card(s) in your Graveyard, this card's Pendulum Scale becomes 4. Once per turn, when a "Superheavy Samurai" monster you control destroys an opponent's monster by battle: You can activate this effect; that monster can make a second attack in a row (even if this card leaves the field).
If you have no Spell/Trap Cards in your Graveyard: You can Tribute up to 2 "Superheavy Samurai" monsters; draw that many cards. You can only use this effect of "Superheavy Samurai General Coral" once per turn.
Solo the Melodious Songstress
Solo the Melodious Songstress
X
LIGHT LIGHT Level Level 4 [ Fairy / Effect ] ATK 1600 DEF 1000
If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "Melodious" monster from your Deck, except "Solo the Melodious Songstress".
Score the Melodious Diva
Score the Melodious Diva
X
LIGHT LIGHT Level Level 2 [ Fairy / Effect ] ATK 200 DEF 200
During damage calculation (in either player's turn), if a "Melodious" monster you control battles an opponent's monster: You can send this card from your hand to the Graveyard; change that opponent's monster's ATK and DEF to 0, until the end of this turn.
Blackwing - Harmattan the Dust
Blackwing - Harmattan the Dust
X
DARK DARK Level Level 2 [ Winged Beast / Effect ] ATK 800 DEF 800
If you control a "Blackwing" monster other than "Blackwing - Harmattan the Dust", you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Harmattan the Dust" once per turn this way. When this card is Normal or Special Summoned: You can target 1 other "Blackwing" monster you control; increase this card's Level by that monster's.
Twilight Ninja Shingetsu
Twilight Ninja Shingetsu
X
DARK DARK Level Level 4 [ Warrior / Effect ] ATK 1500 DEF 100
Monsters your opponent controls cannot target face-up "Ninja" monsters for attacks, except this one. Your opponent cannot target face-up "Ninja" monsters with card effects, except this one. If this card is destroyed by battle and sent to the Graveyard, or if this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can add 1 "Ninja" monster from your Deck to your hand, except "Twilight Ninja Shingetsu". You can only use this effect of "Twilight Ninja Shingetsu" once per turn.
Twilight Ninja Nichirin, the Chunin
Twilight Ninja Nichirin, the Chunin
X
DARK DARK Level Level 6 [ Warrior / Effect ] ATK 2300 DEF 1000
Once per turn, during either player's turn: You can discard 1 "Ninja" monster, then activate 1 of these effects;
●This turn, "Ninja" monsters and "Ninjitsu Art" cards you control cannot be destroyed by battle or card effects.
●1 "Ninja" monster you control gains 1000 ATK until the end of this turn.
Twilight Ninja Getsuga, the Shogun
Twilight Ninja Getsuga, the Shogun

R

Rare
X
DARK DARK Level Level 8 [ Warrior / Effect ] ATK 2000 DEF 3000
You can Tribute Summon this card by Tributing 1 "Ninja" monster. If this card is in Attack Position: You can target 2 "Ninja" monsters in your GY, except "Twilight Ninja Getsuga, the Shogun"; change this card to Defense Position, and if you do, Special Summon those monsters. You can only use this effect of "Twilight Ninja Getsuga, the Shogun" once per turn.
Buster Blader, the Destruction Swordmaster
Buster Blader, the Destruction Swordmaster

UR

Ultra Rare
X
EARTH EARTH Level Level 7 [ Warrior / Effect ] ATK 2600 DEF 2300
This card's name becomes "Buster Blader" while on the field or in the GY. If a monster(s) your opponent controls is destroyed by battle or card effect and sent to the GY: You can target 1 of those destroyed monsters; equip it to this card. Once per turn: You can send 1 Monster Card you control that is equipped to this card to the GY; destroy all monsters your opponent controls with the same Type as that monster sent to the GY.
Dragon Buster Destruction Sword
Dragon Buster Destruction Sword
X
DARK DARK Level Level 1 [ Dragon / Tuner / Effect ] ATK 400 DEF 300
You can target 1 "Buster Blader" you control; equip this monster from your hand or field to that target. While this card is equipped to a monster, your opponent cannot Special Summon monsters from the Extra Deck. While this card is equipped to a monster: You can Special Summon this equipped card. You can only use this effect of "Dragon Buster Destruction Sword" once per turn.
Wizard Buster Destruction Sword
Wizard Buster Destruction Sword
X
DARK DARK Level Level 3 [ Spellcaster / Effect ] ATK 1200 DEF 900
You can target 1 "Buster Blader" you control; equip this monster from your hand or your side of the field to that target. While this card is equipped to a monster, monsters in your opponent's Graveyard cannot activate their effects. You can send this Equip Card to the Graveyard, then target 1 "Destruction Sword" monster in your Graveyard, except "Wizard Buster Destruction Sword"; add it to your hand.
Robot Buster Destruction Sword
Robot Buster Destruction Sword
X
DARK DARK Level Level 4 [ Machine / Effect ] ATK 1600 DEF 1200
You can target 1 "Buster Blader" you control; equip this monster from your hand or your side of the field to that target. While this card is equipped to a monster, Spell/Trap Cards that are already face-up on your opponent's side of the field cannot activate their effects. You can send this Equip Card to the Graveyard; the monster that was equipped with this card gains 1000 ATK until the end of this turn.
Dinomist Stegosaur
Dinomist Stegosaur
X
WATER WATER Level Level 4 [ Machine / Pendulum / Effect ] ATK 1600 DEF 1800
Pendulum Scale P Scale 3 If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead.
If another Pendulum Monster you control battles an opponent's monster, after damage calculation: You can destroy those monsters.
Dinomist Plesios
Dinomist Plesios
X
WATER WATER Level Level 4 [ Machine / Pendulum / Effect ] ATK 1700 DEF 1400
Pendulum Scale P Scale 6 Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card.
All face-up monsters your opponent controls lose 100 ATK and DEF for each "Dinomist" card you control.
Dinomist Pteran
Dinomist Pteran

R

Rare
X
WATER WATER Level Level 4 [ Machine / Pendulum / Effect ] ATK 1800 DEF 1200
Pendulum Scale P Scale 3 If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead.
When this card destroys an opponent's monster by battle: You can add 1 "Dinomist" card from your Deck to your hand.
Dinomist Brachion
Dinomist Brachion
X
WATER WATER Level Level 5 [ Machine / Pendulum / Effect ] ATK 2000 DEF 800
Pendulum Scale P Scale 6 Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card.
If you do not control "Dinomist Brachion" in your Monster Zone and your opponent controls a monster that has the highest ATK on the field (even if it's tied), you can Special Summon this card (from your hand).
Dinomist Ceratops
Dinomist Ceratops
X
WATER WATER Level Level 5 [ Machine / Pendulum / Effect ] ATK 2100 DEF 400
Pendulum Scale P Scale 3 If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead.
If all monsters you control are "Dinomist" monsters (min. 1), and none are "Dinomist Ceratops", you can Special Summon this card (from your hand).
Dinomist Rex
Dinomist Rex

SR

Super Rare
X
WATER WATER Level Level 5 [ Machine / Pendulum / Effect ] ATK 2400 DEF 2200
Pendulum Scale P Scale 6 Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card.
If this card attacks, at the end of the Damage Step: You can Tribute 1 other "Dinomist" monster, then activate 1 of these effects;
●This card can attack an opponent's monster again in a row, and if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.
●Shuffle 1 card from your opponent's hand (at random) or their side of the field into the Deck, then this card gains 100 ATK.
Shiranui Spectralsword
Shiranui Spectralsword

UR

Ultra Rare
X
FIRE FIRE Level Level 2 [ Zombie / Tuner / Effect ] ATK 800 DEF 0
If this card is in your Graveyard, except the turn this card was sent to the Graveyard: You can target 1 non-Tuner Zombie-Type monster in your Graveyard; banish both it and this card, and if you do, Special Summon 1 Zombie-Type Synchro Monster from your Extra Deck whose Level equals the total Levels those 2 monsters had. You can only use this effect of "Shiranui Spectralsword" once per turn.
Shiranui Smith
Shiranui Smith
X
FIRE FIRE Level Level 4 [ Zombie / Effect ] ATK 1000 DEF 0
If this card is sent from the field to the Graveyard as a Synchro Material: You can add 1 "Shiranui" card from your Deck to your hand, except "Shiranui Smith". You can only use this effect of "Shiranui Smith" once per turn. If this card is banished: You can activate this effect; this turn, Zombie-Type monsters you control cannot be destroyed by battle.
Shiranui Spiritmaster
Shiranui Spiritmaster

R

Rare
X
FIRE FIRE Level Level 4 [ Zombie / Effect ] ATK 1500 DEF 0
When this card is Normal Summoned: You can Special Summon 1 "Shiranui" monster from your hand or GY, except "Shiranui Spiritmaster", but banish it when it leaves the field. If this card is banished: You can target 1 face-up card your opponent controls; destroy it. You can only use this effect of "Shiranui Spiritmaster" once per turn.
Shiranui Samurai
Shiranui Samurai
X
FIRE FIRE Level Level 4 [ Zombie / Effect ] ATK 1800 DEF 0
During either player's turn: You can banish 1 Zombie-Type monster from your Graveyard; this card gains 600 ATK, and if it does, banish any monster that battled this card, after damage calculation. These effects last until the end of this turn. If this card is banished: You can target 1 "Shiranui" monster in your Graveyard, except "Shiranui Samurai"; add it to your hand. You can only use each effect of "Shiranui Samurai" once per turn.
Dark Doriado
Dark Doriado
X
DARK DARK Level Level 4 [ Spellcaster / Pendulum / Effect ] ATK 1800 DEF 1400
Pendulum Scale P Scale 5 All EARTH, WATER, FIRE, and WIND monsters you control gain 200 ATK/DEF for every different Attribute among the monsters you control.
If this card is Normal or Special Summoned: You can choose 4 monsters from your Deck (1 EARTH, 1 WATER, 1 FIRE, and 1 WIND), then place them on top of the Deck in any order.
Al-Lumi'raj
Al-Lumi'raj
X
WIND WIND Level Level 3 [ Wyrm / Tuner / Effect ] ATK 1600 DEF 1000
All monsters on the field lose ATK and DEF equal to their own Level/Rank x 300.
Toon Buster Blader
Toon Buster Blader

R

Rare
X
EARTH EARTH Level Level 7 [ Warrior / Toon / Effect ] ATK 2600 DEF 2300
Cannot attack the turn it is Summoned. Gains 500 ATK for each Dragon monster your opponent controls or is in their GY. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly.
Deskbot 007
Deskbot 007
X
EARTH EARTH Level Level 7 [ Machine / Pendulum / Effect ] ATK 500 DEF 500
Pendulum Scale P Scale 10 You cannot Pendulum Summon monsters, except "Deskbot" monsters. This effect cannot be negated.
This card gains 500 ATK for each "Deskbot" card in your Graveyard. Monsters your opponent controls cannot target face-up "Deskbot" monsters for attacks, except this one. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Deskbot 008
Deskbot 008
X
EARTH EARTH Level Level 8 [ Machine / Pendulum / Effect ] ATK 500 DEF 500
Pendulum Scale P Scale 1 You cannot Pendulum Summon monsters, except "Deskbot" monsters. This effect cannot be negated.
This card gains 500 ATK for each "Deskbot" card in your Graveyard. Your opponent cannot target face-up "Deskbot" cards with card effects, except this one. This card can make up to 2 attacks on monsters during each Battle Phase.
Engraver of the Mark
Engraver of the Mark
X
DARK DARK Level Level 4 [ Spellcaster / Effect ] ATK 1800 DEF 1200
When your opponent activates a card or effect by declaring exactly 1 card name (Quick Effect): You can send this card from your hand to the GY; declare 1 other card name. The card name your opponent declared becomes the card name declared by this effect. Once per turn (Quick Effect): You can target 1 face-up card on the field; destroy it during the End Phase of the next turn.
Zany Zebra
Zany Zebra
X
DARK DARK Level Level 2 [ Beast / Pendulum / Effect ] ATK 0 DEF 2000
Pendulum Scale P Scale 7 Once per turn, during your Main Phase, if this card was activated this turn: You can choose 1 unused Main Monster Zone or Spell & Trap Zone; while this card is in the Pendulum Zone, that chosen Zone cannot be used.
If this card is Normal or Special Summoned: You can choose 1 unused Main Monster Zone or Spell & Trap Zone; while this card is face-up in the Monster Zone, that Zone cannot be used.
Buster Blader, the Dragon Destroyer Swordsman
Buster Blader, the Dragon Destroyer Swordsman

SE

Secret Rare
X
LIGHT LIGHT Level Level 8 [ Warrior / Fusion / Effect ] ATK 2800 DEF 2500
1 "Buster Blader" + 1 Dragon monster
Must be Fusion Summoned. Cannot attack directly. Gains 1000 ATK/DEF for each Dragon monster your opponent controls or is in their GY. Change all Dragon monsters your opponent controls to Defense Position, also Dragon monsters in your opponent's possession cannot activate their effects. If this card attacks a Defense Position monster, inflict piercing battle damage.
Shiranui Samuraisaga
Shiranui Samuraisaga
X
FIRE FIRE Level Level 6 [ Zombie / Synchro / Effect ] ATK 2500 DEF 0
1 Zombie-Type Tuner + 1 or more non-Tuner Zombie-Type monsters
Once per turn, during either player's turn: You can target 1 of your banished Zombie-Type monsters; shuffle it into the Deck, and if you do, change to Defense Position all monsters your opponent controls with ATK less than or equal to that monster's. If this card is banished: You can target 1 face-up monster your opponent controls; it loses 500 ATK. You can only Special Summon "Shiranui Samuraisaga(s)" once per turn.
Shiranui Shogunsaga
Shiranui Shogunsaga

UR

Ultra Rare
X
FIRE FIRE Level Level 8 [ Zombie / Synchro / Effect ] ATK 3000 DEF 0
1 Zombie-Type Tuner + 1 or more non-Tuner Zombie-Type monsters
If this card is Special Summoned: You can banish 1 Zombie-Type monster from your Graveyard; this card gains ATK equal to the banished monster's original ATK, until the end of this turn. If this card on the field is destroyed by battle or card effect and sent to the Graveyard: You can target 1 of your banished Zombie-Type monsters with 0 DEF; return it to the Graveyard. You can only Special Summon "Shiranui Shogunsaga(s)" once per turn.
Aegaion the Sea Castrum
Aegaion the Sea Castrum
X
WATER WATER Rank Rank 8 [ Machine / Xyz / Effect ] ATK ? DEF 3000
2 Level 8 monsters
During either player's turn: You can banish 1 random face-down monster from your opponent's Extra Deck, face-up, and if you do, this card's ATK becomes equal to the banished monster's. During either player's turn: You can detach 1 Xyz Material from this card, then target 1 of your opponent's banished Fusion, Synchro, or Xyz Monsters; return it to the Extra Deck, and if you do, destroy 1 monster your opponent controls with the same monster card type (Fusion, Synchro, or Xyz). You can only use each effect of "Aegaion the Sea Castrum" once per turn.
Performance Hurricane
Performance Hurricane
X
SPELL SPELL
Target cards your opponent controls, up to the number of "Performapal" monsters you control; return them to the hand. You can only activate 1 "Performance Hurricane" per turn.
Destruction Swordsman Fusion
Destruction Swordsman Fusion
X
SPELL SPELL Quick-Play Quick-Play
Fusion Summon 1 Fusion Monster that mentions "Buster Blader" as material from your Extra Deck, using monsters from your hand or either field as Fusion Material. If this card is in your GY: You can send 1 card from your hand to the GY; add this card to your hand. You can only use each effect of "Destruction Swordsman Fusion" once per turn.
Karma of the Destruction Swordsman
Karma of the Destruction Swordsman
X
SPELL SPELL Quick-Play Quick-Play
Target up to 3 monsters of the same Type in your opponent's Graveyard; banish them, and if you do, 1 "Buster Blader" monster or 1 "Destruction Sword" monster you control gains 500 ATK and DEF for each of those banished monsters, until the end of this turn. If this card is in your Graveyard: You can discard 1 "Destruction Sword" card; add this card to your hand. You can only use each effect of "Karma of the Destruction Swordsman" once per turn.
Dinomic Powerload
Dinomic Powerload
X
SPELL SPELL Field Field
All "Dinomist" monsters on the field gain 300 ATK and DEF. If a "Dinomist" monster you control battles, your opponent cannot activate cards or effects until the end of the Damage Step.
Dinomist Charge
Dinomist Charge
X
SPELL SPELL Continuous Continuous
When this card is activated: Add 1 "Dinomist" monster from your Deck to your hand. Once per turn, if a "Dinomist" card(s) is added from the field to your Extra Deck face-up: Add 1 of those cards to your hand. You can only activate 1 "Dinomist Charge" per turn.
Majespecter Sonics
Majespecter Sonics
X
SPELL SPELL Quick-Play Quick-Play
Target 1 "Majespecter" monster you control; until the end of this turn, its ATK and DEF become double its current ATK and DEF, also any battle damage it inflicts to your opponent is halved.
Shiranui Style Synthesis
Shiranui Style Synthesis
X
SPELL SPELL Field Field
Once per turn, if you control no monsters: You can send 1 card from your hand to the Graveyard, then activate 1 of these effects.
●Target 1 Zombie-Type monster with 0 DEF in your Graveyard; Special Summon it.
●Target 1 of your banished Zombie-Type monsters with 0 DEF; return it to the Graveyard.
You can only activate 1 "Shiranui Style Synthesis" per turn.
Twin Twisters
Twin Twisters

SR

Super Rare
X
SPELL SPELL Quick-Play Quick-Play
Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them.
Mistaken Accusation
Mistaken Accusation
X
SPELL SPELL Quick-Play Quick-Play
If your opponent has more total cards in their hand and field than you do: Target 1 face-up card on the field; neither player can activate cards with that name, or their effects, for the rest of this Duel, except that target. You can only activate 1 "Mistaken Accusation" per turn.
Dragon's Bind
Dragon's Bind
X
TRAP TRAP Continuous Continuous
Activate this card by targeting 1 Dragon-Type monster you control with 2500 or less ATK and DEF; neither player can Special Summon monsters with ATK less than or equal to the original ATK of that monster. When that monster leaves the field, destroy this card.
Follow Wing
Follow Wing
X
TRAP TRAP Continuous Continuous
Activate this card by targeting 1 Synchro Monster you control; it cannot be destroyed by battle or your opponent's card effects. At the start of the Damage Step, if it battles an opponent's Level 5 or higher monster: You can destroy that opponent's monster, and if you do, the targeted Synchro Monster gains ATK equal to the original ATK of the destroyed monster, until the end of this turn. When that monster leaves the field, destroy this card.
Reject Reborn
Reject Reborn

R

Rare
X
TRAP TRAP
When an opponent's monster declares a direct attack: End the Battle Phase, then you can Special Summon 1 Tuner and 1 Synchro Monster from your Graveyard, but they have their effects negated.
Destruction Sword Flash
Destruction Sword Flash
X
TRAP TRAP
If you control a Fusion Monster that lists "Buster Blader" as Material: Banish all monsters your opponent controls. When a card or effect is activated that targets a "Buster Blader" monster(s) you control (except during the Damage Step): You can banish this card from your Graveyard; negate that effect, and if you do, destroy that card.
Dinomist Rush
Dinomist Rush
X
TRAP TRAP
Special Summon 1 "Dinomist" monster from your Deck, and if you do, it is unaffected by other cards' effects, also destroy it during the End Phase. You can only activate 1 "Dinomist Rush" per turn.
Shiranui Style Swallow's Slash
Shiranui Style Swallow's Slash
X
TRAP TRAP
Tribute 1 Zombie-Type monster, then target 2 cards on the field; destroy them, then banish 1 "Shiranui" monster from your Deck. You can only activate 1 "Shiranui Style Swallow's Slash" per turn.
Pendulum Reborn
Pendulum Reborn

R

Rare
X
TRAP TRAP
Special Summon 1 face-up Pendulum Monster from your Extra Deck, or 1 Pendulum Monster from your GY.
Forbidden Apocrypha
Forbidden Apocrypha
X
TRAP TRAP
Declare 1 monster card type (Fusion, Synchro, or Xyz); if 2 or more monsters of the declared type are on the field, make each player send all monsters of that type from their field to the GY.
Solemn Strike
Solemn Strike

SE

Secret Rare
X
TRAP TRAP Counter Counter
When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.
Bad Luck Blast
Bad Luck Blast
X
TRAP TRAP
Target 1 face-up monster your opponent controls; take damage equal to half its ATK, then inflict damage to your opponent, equal to the damage you took. If this card you control is destroyed by an opponent's card and sent to your Graveyard: Inflict 1000 damage to your opponent. You can only activate 1 "Bad Luck Blast" per turn.
Ultimate Providence
Ultimate Providence

SE

Secret Rare
X
TRAP TRAP Counter Counter
When a Spell/Trap Card, or monster effect, is activated: Discard the same type of card (Monster, Spell, or Trap); negate the activation, and if you do, destroy it.
Gadarla, the Mystery Dust Kaiju
Gadarla, the Mystery Dust Kaiju

R

Rare
X
WIND WIND Level Level 8 [ Insect / Effect ] ATK 2700 DEF 1600
You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn (Quick Effect): You can remove 3 Kaiju Counters from anywhere on the field; the ATK/DEF of all other monsters on the field become halved.
Jizukiru, the Star Destroying Kaiju
Jizukiru, the Star Destroying Kaiju

R

Rare
X
LIGHT LIGHT Level Level 10 [ Machine / Effect ] ATK 3300 DEF 2600
You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When a card or effect is activated that targets 1 card (and no other cards) (Quick Effect): You can remove 3 Kaiju Counters from anywhere on the field; negate that effect, and if you do, you can destroy 1 card on the field.
Neptabyss, the Atlantean Prince
Neptabyss, the Atlantean Prince

UR

Ultra Rare
X
WATER WATER Level Level 1 [ Sea Serpent / Effect ] ATK 800 DEF 0
You can send 1 "Atlantean" monster from your Deck to the Graveyard, except "Neptabyss, the Atlantean Prince"; add 1 "Atlantean" card from your Deck to your hand, except "Neptabyss, the Atlantean Prince". If this card is sent to the Graveyard to activate a WATER monster's effect: Target 1 "Atlantean" monster in your Graveyard, except "Neptabyss, the Atlantean Prince"; Special Summon it. You can only use each effect of "Neptabyss, the Atlantean Prince" once per turn.
Cyber Dragon Infinity
Cyber Dragon Infinity

SE

Secret Rare
X
LIGHT LIGHT Rank Rank 6 [ Machine / Xyz / Effect ] ATK 2100 DEF 1600
3 Level 6 LIGHT Machine monsters
Once per turn, you can also Xyz Summon "Cyber Dragon Infinity" by using "Cyber Dragon Nova" you control as material. (Transfer its materials to this card.) Gains 200 ATK for each material attached to it. Once per turn: You can target 1 face-up Attack Position monster on the field; attach it to this card as material. Once per turn, when a card or effect is activated (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy it.
Arisen Gaia the Fierce Knight
Arisen Gaia the Fierce Knight

R

Rare
X
DARK DARK Level Level 7 [ Warrior / Effect ] ATK 2300 DEF 2100
If your opponent controls more monsters than you do, you can Normal Summon this card without Tributing. If this card is Tributed: You can Special Summon 1 "Black Luster Soldier" monster from your hand or Graveyard. You can only use this effect of "Arisen Gaia the Fierce Knight" once per turn. When you Ritual Summon a "Black Luster Soldier" monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon.
Traptrix Rafflesia
Traptrix Rafflesia

SE

Secret Rare
X
EARTH EARTH Rank Rank 4 [ Plant / Xyz / Effect ] ATK 300 DEF 2500
2 Level 4 monsters
Unaffected by Trap effects while it has material. "Traptrix" monsters you control, except "Traptrix Rafflesia", cannot be destroyed by battle or card effects. Your opponent cannot target "Traptrix" monsters you control, except "Traptrix Rafflesia", with card effects. Once per turn (Quick Effect): You can detach 1 material from this card and send 1 "Hole" Normal Trap that meets its activation conditions from your Deck to the GY; this effect becomes that Trap Card's effect when that card is activated.