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STRUCTURE DECK - MARIK -

( Release Date : 10/19/2010 )

Total of 38 Card(s)
Gil Garth
Gil Garth
X
DARK DARK Level Level 4 [ Fiend / Normal ] ATK 1800 DEF 1200
This steel-armored terror machine ruthlessly strikes down enemies with its giant katana.
Mystic Tomato
Mystic Tomato
X
DARK DARK Level Level 4 [ Plant / Effect ] ATK 1400 DEF 1100
When this card is destroyed by battle and sent to the GY: You can Special Summon 1 DARK monster with 1500 or less ATK from your Deck, in face-up Attack Position.
Viser Des
Viser Des
X
DARK DARK Level Level 4 [ Fiend / Effect ] ATK 500 DEF 1200
If this card is Normal Summoned: Target 1 monster your opponent controls; during your third Standby Phase after this effect's activation, destroy that monster. This card cannot be destroyed by battle while the targeted monster is on the field.
Legendary Fiend
Legendary Fiend
X
DARK DARK Level Level 6 [ Fiend / Effect ] ATK 1500 DEF 1800
Once per turn, during your Standby Phase: This card gains 700 ATK.
Dark Jeroid
Dark Jeroid
X
DARK DARK Level Level 4 [ Fiend / Effect ] ATK 1200 DEF 1500
If this card is Summoned: Target 1 face-up monster on the field; it loses 800 ATK.
Newdoria
Newdoria
X
DARK DARK Level Level 4 [ Fiend / Effect ] ATK 1200 DEF 800
If this card is destroyed by battle and sent to the GY: Target 1 monster on the field; destroy that target.
Gravekeeper's Spy
Gravekeeper's Spy
X
DARK DARK Level Level 4 [ Spellcaster / Flip / Effect ] ATK 1200 DEF 2000
FLIP: Special Summon 1 "Gravekeeper's" monster with 1500 or less ATK from your Deck.
Gravekeeper's Curse
Gravekeeper's Curse
X
DARK DARK Level Level 3 [ Spellcaster / Effect ] ATK 800 DEF 800
If this card is Summoned: Inflict 500 damage to your opponent.
Gravekeeper's Guard
Gravekeeper's Guard
X
DARK DARK Level Level 4 [ Spellcaster / Flip / Effect ] ATK 1000 DEF 1900
FLIP: Target 1 monster your opponent controls; return that target to the hand.
Gravekeeper's Spear Soldier
Gravekeeper's Spear Soldier
X
DARK DARK Level Level 4 [ Spellcaster / Effect ] ATK 1500 DEF 1000
If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Gravekeeper's Chief
Gravekeeper's Chief
X
DARK DARK Level Level 5 [ Spellcaster / Effect ] ATK 1900 DEF 1200
You can only control 1 face-up "Gravekeeper's Chief". Your GY is unaffected by "Necrovalley". When this card is Tribute Summoned: You can target 1 "Gravekeeper's" monster in your GY; Special Summon that target.
Gravekeeper's Cannonholder
Gravekeeper's Cannonholder
X
DARK DARK Level Level 4 [ Spellcaster / Effect ] ATK 1400 DEF 1200
You can Tribute 1 "Gravekeeper's" monster, except "Gravekeeper's Cannonholder"; inflict 700 damage to your opponent.
Gravekeeper's Assailant
Gravekeeper's Assailant
X
DARK DARK Level Level 4 [ Spellcaster / Effect ] ATK 1500 DEF 1500
When this card declares an attack while "Necrovalley" is on the field: You can target 1 face-up monster your opponent controls; change that target's battle position.
Lava Golem
Lava Golem

UR

Ultra Rare
X
FIRE FIRE Level Level 8 [ Fiend / Effect ] ATK 3000 DEF 2500
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.
Drillago
Drillago
X
DARK DARK Level Level 4 [ Machine / Effect ] ATK 1600 DEF 1100
If the only cards your opponent controls are face-up monsters with 1600 or more ATK, this card can attack your opponent directly.
Bowganian
Bowganian
X
DARK DARK Level Level 3 [ Machine / Effect ] ATK 1300 DEF 1000
Once per turn, during your Standby Phase: Inflict 600 damage to your opponent.
Gravekeeper's Commandant
Gravekeeper's Commandant
X
EARTH EARTH Level Level 4 [ Spellcaster / Effect ] ATK 1600 DEF 1500
You can discard this card to the Graveyard; add 1 "Necrovalley" from your Deck to your hand.
Gravekeeper's Visionary
Gravekeeper's Visionary
X
DARK DARK Level Level 8 [ Spellcaster / Effect ] ATK 2000 DEF 1800
You can Tribute Summon this card by Tributing 1 "Gravekeeper's" monster. This card gains 200 ATK for each "Gravekeeper's" monster in your Graveyard. If this face-up card would be destroyed, you can discard 1 "Gravekeeper's" monster instead.
Gravekeeper's Descendant
Gravekeeper's Descendant
X
DARK DARK Level Level 4 [ Spellcaster / Effect ] ATK 1500 DEF 1200
You can Tribute 1 other face-up "Gravekeeper's" monster to target 1 card your opponent controls; destroy that target.
Mystical Space Typhoon
Mystical Space Typhoon
X
SPELL SPELL Quick-Play Quick-Play
Target 1 Spell/Trap on the field; destroy that target.
Nightmare's Steelcage
Nightmare's Steelcage
X
SPELL SPELL
This card remains on the field for 2 of your opponent's turns. While this card is face-up on the field, no monsters can attack.
Creature Swap
Creature Swap
X
SPELL SPELL
Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.
Book of Moon
Book of Moon
X
SPELL SPELL Quick-Play Quick-Play
Target 1 face-up monster on the field; change that target to face-down Defense Position.
Dark Room of Nightmare
Dark Room of Nightmare
X
SPELL SPELL Continuous Continuous
Each time your opponent takes damage from a card effect, except "Dark Room of Nightmare", inflict 300 damage to your opponent.
Necrovalley
Necrovalley
X
SPELL SPELL Field Field
All "Gravekeeper's" monsters gain 500 ATK/DEF. Cards in the GY cannot be banished. Negate any card effect that would move a card in the GY to a different place. Negate any card effect that changes Types or Attributes in the GY.
Foolish Burial
Foolish Burial

Limited

Limited
X
SPELL SPELL
Send 1 monster from your Deck to the GY.
Magical Stone Excavation
Magical Stone Excavation
X
SPELL SPELL
Discard 2 cards, then target 1 Spell in your GY; add it to your hand.
Allure of Darkness
Allure of Darkness
X
SPELL SPELL
Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.
Acid Trap Hole
Acid Trap Hole
X
TRAP TRAP
Target 1 face-down Defense Position monster on the field; flip it face-up, then destroy it if its DEF is 2000 or less, or return it face-down if its DEF is more than 2000.
Mirror Force
Mirror Force
X
TRAP TRAP
When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.
Skull Invitation
Skull Invitation
X
TRAP TRAP Continuous Continuous
Each time a card(s) is sent to the Graveyard, inflict 300 damage to its owner for each card sent.
Coffin Seller
Coffin Seller
X
TRAP TRAP Continuous Continuous
Each time a monster(s) is sent to your opponent's GY: Inflict 300 damage to your opponent.
Nightmare Wheel
Nightmare Wheel
X
TRAP TRAP Continuous Continuous
Activate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When it leaves the field, destroy this card. Once per turn, during your Standby Phase: Inflict 500 damage to your opponent. That monster must be on the field to activate and to resolve this effect.
Metal Reflect Slime
Metal Reflect Slime
X
TRAP TRAP Continuous Continuous
Special Summon this card in Defense Position as an Effect Monster (Aqua/WATER/Level 10/ATK 0/DEF 3000). (This card is also still a Trap.) If Summoned this way, this card cannot attack.
Malevolent Catastrophe
Malevolent Catastrophe
X
TRAP TRAP
When an opponent's monster declares an attack: Destroy all Spell and Trap Cards on the field.
Dark Illusion
Dark Illusion
X
TRAP TRAP Counter Counter
When a Spell/Trap Card, or monster effect, is activated that targets a DARK monster on the field: Negate the activation, and if you do, destroy that card.
Mystical Beast of Serket
Mystical Beast of Serket

UR

Ultra Rare
X
EARTH EARTH Level Level 6 [ Fairy / Effect ] ATK 2500 DEF 2000
If you do not control "Temple of the Kings", destroy this card. Banish any monster destroyed by battle with this card. If this card destroys a monster by battle: It gains 500 ATK.
Temple of the Kings
Temple of the Kings

UR

Ultra Rare
X
SPELL SPELL Continuous Continuous
You can activate 1 Trap Card the turn it was Set. You can send 1 "Mystical Beast of Serket" in your Monster Zone and this card you control to the Graveyard; Special Summon 1 monster from your hand or Deck, or 1 Fusion Monster from your Extra Deck. You can only use each effect of "Temple of the Kings" once per turn.