Total of 38 Card(s)
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- Gil Garth
- X
- DARK Level 4 [ Fiend / Normal ] ATK 1800 DEF 1200
- This steel-armored terror machine ruthlessly strikes down enemies with its giant katana.
- Mystic Tomato
- X
- DARK Level 4 [ Plant / Effect ] ATK 1400 DEF 1100
- When this card is destroyed by battle and sent to the GY: You can Special Summon 1 DARK monster with 1500 or less ATK from your Deck, in face-up Attack Position.
- Viser Des
- X
- DARK Level 4 [ Fiend / Effect ] ATK 500 DEF 1200
- If this card is Normal Summoned: Target 1 monster your opponent controls; during your third Standby Phase after this effect's activation, destroy that monster. This card cannot be destroyed by battle while the targeted monster is on the field.
- Legendary Fiend
- X
- DARK Level 6 [ Fiend / Effect ] ATK 1500 DEF 1800
- Once per turn, during your Standby Phase: This card gains 700 ATK.
- Dark Jeroid
- X
- DARK Level 4 [ Fiend / Effect ] ATK 1200 DEF 1500
- If this card is Summoned: Target 1 face-up monster on the field; it loses 800 ATK.
- Newdoria
- X
- DARK Level 4 [ Fiend / Effect ] ATK 1200 DEF 800
- If this card is destroyed by battle and sent to the GY: Target 1 monster on the field; destroy that target.
- Gravekeeper's Spy
- X
- DARK Level 4 [ Spellcaster / Flip / Effect ] ATK 1200 DEF 2000
- FLIP: Special Summon 1 "Gravekeeper's" monster with 1500 or less ATK from your Deck.
- Gravekeeper's Curse
- X
- DARK Level 3 [ Spellcaster / Effect ] ATK 800 DEF 800
- If this card is Summoned: Inflict 500 damage to your opponent.
- Gravekeeper's Guard
- X
- DARK Level 4 [ Spellcaster / Flip / Effect ] ATK 1000 DEF 1900
- FLIP: Target 1 monster your opponent controls; return that target to the hand.
- Gravekeeper's Spear Soldier
- X
- DARK Level 4 [ Spellcaster / Effect ] ATK 1500 DEF 1000
- If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
- Gravekeeper's Chief
- X
- DARK Level 5 [ Spellcaster / Effect ] ATK 1900 DEF 1200
- You can only control 1 face-up "Gravekeeper's Chief". Your GY is unaffected by "Necrovalley". When this card is Tribute Summoned: You can target 1 "Gravekeeper's" monster in your GY; Special Summon that target.
- Gravekeeper's Cannonholder
- X
- DARK Level 4 [ Spellcaster / Effect ] ATK 1400 DEF 1200
- You can Tribute 1 "Gravekeeper's" monster, except "Gravekeeper's Cannonholder"; inflict 700 damage to your opponent.
- Gravekeeper's Assailant
- X
- DARK Level 4 [ Spellcaster / Effect ] ATK 1500 DEF 1500
- When this card declares an attack while "Necrovalley" is on the field: You can target 1 face-up monster your opponent controls; change that target's battle position.
- Lava Golem
-
UR
Ultra Rare - X
- FIRE Level 8 [ Fiend / Effect ] ATK 3000 DEF 2500
- Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.
- Drillago
- X
- DARK Level 4 [ Machine / Effect ] ATK 1600 DEF 1100
- If the only cards your opponent controls are face-up monsters with 1600 or more ATK, this card can attack your opponent directly.
- Bowganian
- X
- DARK Level 3 [ Machine / Effect ] ATK 1300 DEF 1000
- Once per turn, during your Standby Phase: Inflict 600 damage to your opponent.
- Gravekeeper's Commandant
- X
- EARTH Level 4 [ Spellcaster / Effect ] ATK 1600 DEF 1500
- You can discard this card to the Graveyard; add 1 "Necrovalley" from your Deck to your hand.
- Gravekeeper's Visionary
- X
- DARK Level 8 [ Spellcaster / Effect ] ATK 2000 DEF 1800
- You can Tribute Summon this card by Tributing 1 "Gravekeeper's" monster. This card gains 200 ATK for each "Gravekeeper's" monster in your Graveyard. If this face-up card would be destroyed, you can discard 1 "Gravekeeper's" monster instead.
- Gravekeeper's Descendant
- X
- DARK Level 4 [ Spellcaster / Effect ] ATK 1500 DEF 1200
- You can Tribute 1 other face-up "Gravekeeper's" monster to target 1 card your opponent controls; destroy that target.
- Mystical Space Typhoon
- X
- SPELL Quick-Play
- Target 1 Spell/Trap on the field; destroy that target.
- Nightmare's Steelcage
- X
- SPELL
- This card remains on the field for 2 of your opponent's turns. While this card is face-up on the field, no monsters can attack.
- Creature Swap
- X
- SPELL
- Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.
- Book of Moon
- X
- SPELL Quick-Play
- Target 1 face-up monster on the field; change that target to face-down Defense Position.
- Dark Room of Nightmare
- X
- SPELL Continuous
- Each time your opponent takes damage from a card effect, except "Dark Room of Nightmare", inflict 300 damage to your opponent.
- Necrovalley
- X
- SPELL Field
- All "Gravekeeper's" monsters gain 500 ATK/DEF. Cards in the GY cannot be banished. Negate any card effect that would move a card in the GY to a different place. Negate any card effect that changes Types or Attributes in the GY.
- Foolish Burial
-
Limited
Limited - X
- SPELL
- Send 1 monster from your Deck to the GY.
- Magical Stone Excavation
- X
- SPELL
- Discard 2 cards, then target 1 Spell in your GY; add it to your hand.
- Allure of Darkness
- X
- SPELL
- Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.
- Acid Trap Hole
- X
- TRAP
- Target 1 face-down Defense Position monster on the field; flip it face-up, then destroy it if its DEF is 2000 or less, or return it face-down if its DEF is more than 2000.
- Mirror Force
- X
- TRAP
- When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.
- Skull Invitation
- X
- TRAP Continuous
- Each time a card(s) is sent to the Graveyard, inflict 300 damage to its owner for each card sent.
- Coffin Seller
- X
- TRAP Continuous
- Each time a monster(s) is sent to your opponent's GY: Inflict 300 damage to your opponent.
- Nightmare Wheel
- X
- TRAP Continuous
- Activate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When it leaves the field, destroy this card. Once per turn, during your Standby Phase: Inflict 500 damage to your opponent. That monster must be on the field to activate and to resolve this effect.
- Metal Reflect Slime
- X
- TRAP Continuous
- Special Summon this card in Defense Position as an Effect Monster (Aqua/WATER/Level 10/ATK 0/DEF 3000). (This card is also still a Trap.) If Summoned this way, this card cannot attack.
- Malevolent Catastrophe
- X
- TRAP
- When an opponent's monster declares an attack: Destroy all Spell and Trap Cards on the field.
- Dark Illusion
- X
- TRAP Counter
- When a Spell/Trap Card, or monster effect, is activated that targets a DARK monster on the field: Negate the activation, and if you do, destroy that card.
- Mystical Beast of Serket
-
UR
Ultra Rare - X
- EARTH Level 6 [ Fairy / Effect ] ATK 2500 DEF 2000
- If you do not control "Temple of the Kings", destroy this card. Banish any monster destroyed by battle with this card. If this card destroys a monster by battle: It gains 500 ATK.
- Temple of the Kings
-
UR
Ultra Rare - X
- SPELL Continuous
- You can activate 1 Trap Card the turn it was Set. You can send 1 "Mystical Beast of Serket" in your Monster Zone and this card you control to the Graveyard; Special Summon 1 monster from your hand or Deck, or 1 Fusion Monster from your Extra Deck. You can only use each effect of "Temple of the Kings" once per turn.