Total of 36 Card(s)
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- Super Conductor Tyranno
-
UR
Ultra Rare - X
- LIGHT Level 8 [ Dinosaur / Effect ] ATK 3300 DEF 1400
- Once per turn: You can Tribute 1 monster; inflict 1000 damage to your opponent. This card cannot declare an attack the turn this effect is activated.
- Kabazauls
- X
- WATER Level 4 [ Dinosaur / Normal ] ATK 1700 DEF 1500
- A huge monster in the shape of a hippopotamus. The sneezing from his gigantic body is so fierce that people mistake it for a hurricane.
- Sabersaurus
- X
- EARTH Level 4 [ Dinosaur / Normal ] ATK 1900 DEF 500
- This normally gentle dinosaur enjoys relaxing in its nest in the prairies. If it becomes angered, it turns terribly ferocious.
- Mad Sword Beast
- X
- EARTH Level 4 [ Dinosaur / Effect ] ATK 1400 DEF 1200
- If this card attacks a Defense Position monster, inflict piercing battle damage.
- Gilasaurus
- X
- EARTH Level 3 [ Dinosaur / Effect ] ATK 1400 DEF 400
- You can Special Summon this card (from your hand). If Summoned this way: Activate this effect; your opponent can Special Summon 1 monster from their GY.
- Dark Driceratops
- X
- EARTH Level 6 [ Dinosaur / Effect ] ATK 2400 DEF 1500
- If this card attacks a Defense Position monster, inflict piercing battle damage.
- Hyper Hammerhead
- X
- EARTH Level 4 [ Dinosaur / Effect ] ATK 1500 DEF 1200
- At the end of the Damage Step, if an opponent's monster that battled this card is not destroyed: Return that opponent's monster to the hand.
- Black Tyranno
- X
- EARTH Level 7 [ Dinosaur / Effect ] ATK 2600 DEF 1800
- If the only cards your opponent controls are Defense Position monsters, this card can attack directly.
- Tyranno Infinity
- X
- EARTH Level 4 [ Dinosaur / Effect ] ATK ? DEF 0
- The original ATK of this card becomes the number of your banished Dinosaur monsters x 1000.
- Hydrogeddon
- X
- WATER Level 4 [ Dinosaur / Effect ] ATK 1600 DEF 1000
- When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon 1 "Hydrogeddon" from your Deck.
- Oxygeddon
- X
- WIND Level 4 [ Dinosaur / Effect ] ATK 1800 DEF 800
- If this card is destroyed by battle with a Pyro monster and sent to the GY: Each player takes 800 damage.
- Black Ptera
- X
- WIND Level 3 [ Dinosaur / Effect ] ATK 1000 DEF 500
- If this card is sent from the field to the GY, except by being destroyed by battle: Return it to the hand.
- Black Stego
- X
- EARTH Level 4 [ Dinosaur / Effect ] ATK 1200 DEF 2000
- If this Attack Position card is targeted for an attack: Change this card to Defense Position.
- Ultimate Tyranno
- X
- EARTH Level 8 [ Dinosaur / Effect ] ATK 3000 DEF 2200
- This card can attack all monsters your opponent controls, once each. During your Battle Phase, if you control an "Ultimate Tyranno" that can attack, monsters other than "Ultimate Tyranno" cannot attack.
- Miracle Jurassic Egg
- X
- EARTH Level 4 [ Dinosaur / Effect ] ATK 0 DEF 2000
- While face-up on the field, this card cannot be banished. Each time a Dinosaur-Type monster(s) is sent to your Graveyard, place 2 counters on this card. You can Tribute this card; Special Summon 1 Dinosaur-Type monster from your Deck whose Level is less than or equal to the number of counters that were on this card.
- Babycerasaurus
- X
- EARTH Level 2 [ Dinosaur / Effect ] ATK 500 DEF 500
- If this card is destroyed by card effect and sent to the GY: Special Summon 1 Level 4 or lower Dinosaur monster from your Deck.
- Big Evolution Pill
- X
- SPELL
- After this card's activation, it remains on the field, but destroy it during your opponent's 3rd End Phase. Tribute 1 Dinosaur monster to activate this card; while this card is face-up on the field, you can Normal Summon Level 5 or higher Dinosaur monsters without Tributing.
- Tail Swipe
- X
- SPELL
- Target 1 Level 5 or higher Dinosaur monster you control; if that Dinosaur monster is still face-up on the field, choose up to 2 monsters your opponent controls that have a lower Level than it, or are face-down, and return the chosen monsters to the hand.
- Jurassic World
- X
- SPELL Field
- All Dinosaur monsters on the field gain 300 ATK/DEF.
- Sebek's Blessing
- X
- SPELL Quick-Play
- If your monster inflicts battle damage to your opponent by a direct attack: Gain the same amount of LP.
- Riryoku
- X
- SPELL
- Target 2 face-up monsters on the field; halve the ATK of 1 monster, and if you do, add that lost ATK to the other monster. These effects last until the end of this turn.
- Mesmeric Control
- X
- SPELL
- Your opponent cannot change the battle positions of monsters during their next turn.
- Mystical Space Typhoon
- X
- SPELL Quick-Play
- Target 1 Spell/Trap on the field; destroy that target.
- Megamorph
- X
- SPELL Equip
- While your LP is lower than your opponent's, the equipped monster's ATK becomes double its original ATK. While your LP is higher, the equipped monster's ATK becomes half its original ATK.
- Heavy Storm
-
Forbidden
Forbidden - X
- SPELL
- Destroy all Spell and Trap Cards on the field.
- Lightning Vortex
- X
- SPELL
- Discard 1 card; destroy all face-up monsters your opponent controls.
- Magical Mallet
- X
- SPELL
- Shuffle any number of cards from your hand into the Deck, then draw that same number of cards.
- Hunting Instinct
- X
- TRAP
- When a monster(s) is Special Summoned to your opponent's field (except during the Damage Step): Special Summon 1 Dinosaur monster from your hand.
- Survival Instinct
- X
- TRAP
- Banish any number of Dinosaur monsters from your GY; gain 400 LP for each Dinosaur monster banished to activate this card.
- Volcanic Eruption
- X
- TRAP
-
(This card is not treated as a "Volcanic" card.)
During your End Phase, if you control "Jurassic World": Destroy all cards on the field.
- Seismic Shockwave
- X
- TRAP Continuous
- Destroy this card during your 3rd Standby Phase after activation. Activate this card when a face-up Dinosaur-Type monster you control is destroyed and sent to the Graveyard (except during the Damage Step): Choose 3 of your opponent's unused Spell & Trap Zones. Those Zones cannot be used. If this card destroys itself: You can target 1 Dinosaur-Type monster in your Graveyard; add that target to your hand.
- Magical Arm Shield
- X
- TRAP
- When an opponent's monster declares an attack while they control 2 or more face-up monsters and you control a monster: Target 1 face-up monster your opponent controls, except the attacking monster; take control of that face-up monster (until the end of the Battle Phase), and if you do, change the attack target to it and perform damage calculation.
- Negate Attack
- X
- TRAP Counter
- When an opponent's monster declares an attack: Target the attacking monster; negate the attack, then end the Battle Phase.
- Goblin Out of the Frying Pan
- X
- TRAP Counter
- Pay 500 Life Points. Negate the activation of a Spell Card and return it to the owner's hand.
- Malfunction
- X
- TRAP Counter
- Pay 500 Life Points. Negate the activation of a Trap Card and return it to its original position.
- Fossil Excavation
- X
- TRAP Continuous
- Activate this card by discarding 1 card, then target 1 Dinosaur-Type monster in your Graveyard; Special Summon that target. Negate the effects of that monster on the field. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.