Total of 32 Card(s)
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- Ocean Dragon Lord - Neo-Daedalus
-
UR
Ultra Rare - X
- WATER Level 8 [ Sea Serpent / Effect ] ATK 2900 DEF 1600
- This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Levia-Dragon - Daedalus". You can send "Umi" you control to the Graveyard to send all cards in both players' hands and on the field to the Graveyard, except this card.
- 7 Colored Fish
- X
- WATER Level 4 [ Fish / Normal ] ATK 1800 DEF 800
- A rare rainbow fish that has never been caught by mortal man.
- Sea Serpent Warrior of Darkness
- X
- WATER Level 4 [ Sea Serpent / Normal ] ATK 1800 DEF 1500
- A warrior who defends the world of the Sea of Darkness. He prides himself on his fighting prowess both on the ground and, of course, in the water.
- Space Mambo
- X
- WATER Level 4 [ Fish / Normal ] ATK 1700 DEF 1000
- A Space Mambo floating in the vast universe. This living relic was found in the ruins of a super civilization on Alphard 4.
- Mother Grizzly
- X
- WATER Level 4 [ Beast-Warrior / Effect ] ATK 1400 DEF 1000
- When this card is destroyed by battle and sent to the GY: You can Special Summon 1 WATER monster with 1500 or less ATK from your Deck, in Attack Position.
- Star Boy
- X
- WATER Level 2 [ Aqua / Effect ] ATK 550 DEF 500
- As long as this card remains face-up on the field, increase the ATK of all WATER monsters by 500 points and decrease the ATK of all FIRE monsters by 400 points.
- Tribe-Infecting Virus
- X
- WATER Level 4 [ Aqua / Effect ] ATK 1600 DEF 1000
- Discard 1 card from your hand and declare 1 Type of monster. Destroy all face-up monsters of the declared Type on the field.
- Fenrir
- X
- WATER Level 4 [ Beast / Effect ] ATK 1400 DEF 1200
- This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 2 WATER monsters in your Graveyard from play. When this card destroys an opponent's monster as a result of battle, your opponent skips his/her next Draw Phase.
- Amphibious Bugroth MK-3
- X
- WATER Level 4 [ Machine / Effect ] ATK 1500 DEF 1300
- As long as "Umi" remains face-up on the field, this card can attack your opponent's Life Points directly.
- Levia-Dragon - Daedalus
- X
- WATER Level 7 [ Sea Serpent / Effect ] ATK 2600 DEF 1500
- You can send 1 face-up "Umi" you control to the GY; destroy all other cards on the field.
- Mermaid Knight
- X
- WATER Level 4 [ Aqua / Effect ] ATK 1500 DEF 700
- As long as "Umi" remains face-up on the field, this card can attack twice during the same Battle Phase.
- Mobius the Frost Monarch
- X
- WATER Level 6 [ Aqua / Effect ] ATK 2400 DEF 1000
- When this card is Tribute Summoned: You can target up to 2 Spells/Traps on the field; destroy those targets.
- Unshaven Angler
- X
- WATER Level 4 [ Fish / Effect ] ATK 1500 DEF 1600
- When Tribute Summoning a WATER monster, you can treat this 1 monster as 2 Tributes.
- Creeping Doom Manta
- X
- WATER Level 3 [ Fish / Effect ] ATK 1300 DEF 1200
- When this card is Normal Summoned successfully, no Trap Cards can be activated.
- Snatch Steal
-
Limited
Limited - X
- SPELL Equip
- Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.
- Mystical Space Typhoon
- X
- SPELL Quick-Play
- Target 1 Spell/Trap on the field; destroy that target.
- Premature Burial
-
Forbidden
Forbidden - X
- SPELL Equip
- Activate this card by paying 800 LP, then target 1 monster in your Graveyard; Special Summon that target in Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.
- Pot of Greed
-
Forbidden
Forbidden - X
- SPELL
- Draw 2 cards.
- Heavy Storm
-
Forbidden
Forbidden - X
- SPELL
- Destroy all Spell and Trap Cards on the field.
- A Legendary Ocean
- X
- SPELL Field
-
(This card is always treated as "Umi".)
All WATER monsters on the field gain 200 ATK/DEF. Reduce the Level of all WATER monsters in both players' hands and on the field by 1.
- Creature Swap
- X
- SPELL
- Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.
- Reload
- X
- SPELL Quick-Play
- Add all cards in your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck.
- Salvage
- X
- SPELL
- Target 2 WATER monsters with 1500 or less ATK in your GY; add those targets to your hand.
- Hammer Shot
- X
- SPELL
- Destroy the 1 Attack Position monster on the field with the highest ATK (your choice, if tied).
- Big Wave Small Wave
- X
- SPELL
- Destroy as many WATER monsters you control as possible, then you can Special Summon WATER monsters from your hand, up to the number of monsters destroyed by this effect.
- Dust Tornado
- X
- TRAP
- Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.
- Call of the Haunted
- X
- TRAP Continuous
- Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
- Gravity Bind
- X
- TRAP Continuous
- Level 4 or higher monsters cannot attack.
- Tornado Wall
- X
- TRAP Continuous
- Activate only if "Umi" is on the field. While "Umi" is on the field, you take no battle damage. If "Umi" is not on the field, destroy this card.
- Torrential Tribute
- X
- TRAP
- When a monster(s) is Summoned: Destroy all monsters on the field.
- Spell Shield Type-8
- X
- TRAP Counter
-
Activate 1 of these effects.
●When a Spell Card is activated that targets exactly 1 monster on the field: Negate the activation, and if you do, destroy it.
●When a Spell Card is activated: Send 1 Spell Card from your hand to the Graveyard; negate the activation, and if you do, destroy it.
- Xing Zhen Hu
- X
- TRAP Continuous
- Activate by selecting 2 Set Spell or Trap Cards on the field. The selected Spell or Trap Cards cannot be activated.