Total of 54 Card(s)
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- Dark Magician
- X
- DARK Level 7 [ Spellcaster / Normal ] ATK 2500 DEF 2100
- The ultimate wizard in terms of attack and defense.
- Feral Imp
- X
- DARK Level 4 [ Fiend / Normal ] ATK 1300 DEF 1400
- A playful little fiend that lurks in the dark, waiting to attack an unwary enemy.
- Rogue Doll
- X
- LIGHT Level 4 [ Spellcaster / Normal ] ATK 1600 DEF 1000
- A deadly doll gifted with mystical power, it is particularly powerful when attacking against dark forces.
- Dark Magician Girl
- X
- DARK Level 6 [ Spellcaster / Effect ] ATK 2000 DEF 1700
- Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in the GYs.
- Legion the Fiend Jester
- X
- DARK Level 4 [ Spellcaster / Effect ] ATK 1300 DEF 1500
- During your Main Phase, you can Tribute Summon 1 Spellcaster monster in Attack Position, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card is sent from the field to the GY: You can add 1 Spellcaster Normal Monster from your Deck or GY to your hand. You can only use this effect of "Legion the Fiend Jester" once per turn.
- The Stern Mystic
- X
- LIGHT Level 4 [ Spellcaster / Flip / Effect ] ATK 1500 DEF 1200
- FLIP: Reveal all face-down cards on the field (Flip Effects are not activated), then return them to their original positions.
- Double Coston
- X
- DARK Level 4 [ Zombie / Effect ] ATK 1700 DEF 1650
- This card can be treated as 2 Tributes for the Tribute Summon of a DARK monster.
- Blue Dragon Summoner
- X
- WIND Level 4 [ Spellcaster / Effect ] ATK 1500 DEF 600
- If this card is sent from the field to the GY: You can add 1 Dragon, Warrior, or Spellcaster Normal Monster from your Deck to your hand.
- Thousand Knives
- X
- SPELL
- If you control "Dark Magician": Target 1 monster your opponent controls; destroy that target.
- Sage's Stone
- X
- SPELL
- If you control a face-up "Dark Magician Girl": Special Summon 1 "Dark Magician" from your hand or Deck.
- Dark Magic Attack
- X
- SPELL
- If you control "Dark Magician": Destroy all Spells and Traps your opponent controls.
- Riryoku
- X
- SPELL
- Target 2 face-up monsters on the field; halve the ATK of 1 monster, and if you do, add that lost ATK to the other monster. These effects last until the end of this turn.
- Tribute Doll
- X
- SPELL
- Tribute 1 monster; Special Summon 1 Level 7 monster from your hand that can be Normal Summoned/Set. It cannot attack this turn.
- Wonder Wand
- X
- SPELL Equip
- Equip only to a Spellcaster monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the GY; draw 2 cards.
- Lightforce Sword
- X
- TRAP
- Banish 1 random card from your opponent's hand, face-down. During your opponent's 4th Standby Phase after this card's activation, return that card to their hand.
- Magician's Circle
- X
- TRAP
- When a Spellcaster monster declares an attack: Each player Special Summons 1 Spellcaster monster with 2000 or less ATK from their Deck in Attack Position.
- Magic Jammer
- X
- TRAP Counter
- When a Spell Card is activated: Discard 1 card; negate the activation, and if you do, destroy it.
- Seven Tools of the Bandit
- X
- TRAP Counter
- When a Trap Card is activated: Pay 1000 LP; negate the activation, and if you do, destroy it.
- Gravekeeper's Curse
- X
- DARK Level 3 [ Spellcaster / Effect ] ATK 800 DEF 800
- If this card is Summoned: Inflict 500 damage to your opponent.
- Gravekeeper's Spear Soldier
- X
- DARK Level 4 [ Spellcaster / Effect ] ATK 1500 DEF 1000
- If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
- Gravekeeper's Vassal
- X
- DARK Level 3 [ Spellcaster / Effect ] ATK 700 DEF 500
- Any battle damage this card inflicts to your opponent is treated as effect damage instead.
- Gravekeeper's Chief
- X
- DARK Level 5 [ Spellcaster / Effect ] ATK 1900 DEF 1200
- You can only control 1 face-up "Gravekeeper's Chief". Your GY is unaffected by "Necrovalley". When this card is Tribute Summoned: You can target 1 "Gravekeeper's" monster in your GY; Special Summon that target.
- Gravekeeper's Cannonholder
- X
- DARK Level 4 [ Spellcaster / Effect ] ATK 1400 DEF 1200
- You can Tribute 1 "Gravekeeper's" monster, except "Gravekeeper's Cannonholder"; inflict 700 damage to your opponent.
- Gravekeeper's Assailant
- X
- DARK Level 4 [ Spellcaster / Effect ] ATK 1500 DEF 1500
- When this card declares an attack while "Necrovalley" is on the field: You can target 1 face-up monster your opponent controls; change that target's battle position.
- Gravekeeper's Priestess
- X
- DARK Level 3 [ Spellcaster / Effect ] ATK 1000 DEF 1500
- While there is no face-up Field Spell, the field is treated as "Necrovalley". All "Gravekeeper's" monsters on the field gain 200 ATK/DEF.
- Gravekeeper's Recruiter
- X
- DARK Level 3 [ Spellcaster / Effect ] ATK 1200 DEF 1500
- If this card you control is sent to your GY: Add 1 "Gravekeeper's" monster with 1500 or less DEF from your Deck to your hand.
- Gravekeeper's Shaman
- X
- DARK Level 6 [ Spellcaster / Effect ] ATK 1500 DEF 1500
- Gains 200 DEF for each "Gravekeeper's" monster in your GY. Negate all monster effects that activate in the GY, except "Gravekeeper's" monsters. While "Necrovalley" is on the field, your opponent cannot activate Field Spell Cards, also Field Spell Cards cannot be destroyed by your opponent's card effects.
- Gravekeeper's Oracle
- X
- DARK Level 10 [ Spellcaster / Effect ] ATK 2000 DEF 1500
-
You can Tribute 3 monsters or 1 "Gravekeeper's" monster to Tribute Summon (but not Set) this card. When this card is Tribute Summoned: You can activate any of these effects, and resolve in sequence, up to the number of "Gravekeeper's" monsters Tributed for its Summon;
●This card gains ATK equal to the combined Levels that all monsters Tributed for its Tribute Summon had on the field x 100.
●Destroy all Set monsters your opponent controls.
●All monsters your opponent currently controls lose 2000 ATK/DEF.
- A Cat of Ill Omen
- X
- DARK Level 2 [ Beast / Flip / Effect ] ATK 500 DEF 300
- FLIP: Choose 1 Trap from your Deck and place it on top of your Deck, or, if "Necrovalley" is on the field, you can add that Trap to your hand instead.
- Gravekeeper's Stele
- X
- SPELL
- Target 2 "Gravekeeper's" monsters in your GY; add those targets to your hand. This effect cannot be negated by the effect of "Necrovalley".
- Hidden Temples of Necrovalley
- X
- SPELL Continuous
- Activate only if both a "Gravekeeper's" monster and "Necrovalley" are on the field. Neither player can Special Summon monsters, except "Gravekeeper's" monsters. If either a "Gravekeeper's" monster or "Necrovalley" is not on the field, destroy this card.
- Sebek's Blessing
- X
- SPELL Quick-Play
- If your monster inflicts battle damage to your opponent by a direct attack: Gain the same amount of LP.
- Blast Held by a Tribute
- X
- TRAP
- When an opponent's monster that was Tribute Summoned declares an attack: Destroy as many face-up Attack Position monsters they control as possible, and if you do, inflict 1000 damage to your opponent.
- Rite of Spirit
- X
- TRAP
- Target 1 "Gravekeeper's" monster in your GY; Special Summon that target. This card's activation and effect are unaffected by "Necrovalley".
- The Eye of Truth
- X
- TRAP Continuous
- Your opponent must keep their hand revealed. Once per turn, during your opponent's Standby Phase, if they have a Spell(s) in their hand: They gain 1000 LP if they have a Spell(s) in their hand at resolution.
- Toon Alligator
- X
- WATER Level 4 [ Reptile / Normal ] ATK 800 DEF 1600
- An alligator monster straight from the cartoons.
- Parrot Dragon
- X
- WIND Level 5 [ Dragon / Normal ] ATK 2000 DEF 1300
- A dragon from the cartoons that's more dangerous than it appears to be.
- Dark Rabbit
- X
- DARK Level 4 [ Beast / Normal ] ATK 1100 DEF 1500
- He leaps up, down, and all around! Nobody can lay a hand on this funny bunny.
- Toon Masked Sorcerer
- X
- DARK Level 4 [ Spellcaster / Toon / Effect ] ATK 900 DEF 1400
- Cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly. If this card inflicts battle damage to your opponent: Draw 1 card.
- Toon Mermaid
- X
- WATER Level 4 [ Aqua / Toon / Effect ] ATK 1400 DEF 1500
- Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand), while you control "Toon World". Cannot attack the turn it is Special Summoned. You must pay 500 LP to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon monster, in which case this card must target a Toon monster for its attacks.
- Toon Summoned Skull
- X
- DARK Level 6 [ Fiend / Toon / Effect ] ATK 2500 DEF 1200
-
(This card is always treated as an "Archfiend" card.)
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 monster, while you control "Toon World". Cannot attack the turn it is Special Summoned. You must pay 500 LP to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon monster, in which case this card must target a Toon monster for its attacks.
- Relinquished
- X
- DARK Level 1 [ Spellcaster / Ritual / Effect ] ATK 0 DEF 0
- You can Ritual Summon this card with "Black Illusion Ritual". Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead. While equipped with that monster, any battle damage you take from battles involving this card inflicts equal effect damage to your opponent.
- Black Illusion Ritual
- X
- SPELL Ritual
- This card is used to Ritual Summon "Relinquished". You must also Tribute a monster from your hand or field whose Level is 1 or more.
- Toon Table of Contents
- X
- SPELL
- Add 1 "Toon" card from your Deck to your hand.
- Toon Rollback
- X
- SPELL
- Target 1 Toon monster you control; it can make a second attack during each Battle Phase this turn.
- Toon World
- X
- SPELL Continuous
- Activate this card by paying 1000 LP.
- Yami
- X
- SPELL Field
- All Fiend and Spellcaster monsters on the field gain 200 ATK/DEF, also all Fairy monsters on the field lose 200 ATK/DEF.
- Sword of Deep-Seated
- X
- SPELL Equip
- The equipped monster gains 500 ATK/DEF. If this card is sent to your GY: Place it on top of your Deck.
- Toon Defense
- X
- TRAP Continuous
- When an opponent's monster declares an attack targeting a face-up Level 4 or lower Toon monster you control: You can make the attack a direct attack instead.
- Jar of Greed
- X
- TRAP
- Draw 1 card.
- Wild Tornado
- X
- TRAP
- Target 1 face-up card in the Spell & Trap Zone; destroy that face-up card, then, its controller can Set 1 Spell/Trap from their hand. If this Set card is destroyed and sent to the GY: Target 1 face-up card on the field; destroy that target.
- Shard of Greed
-
UR
Ultra Rare - X
- SPELL Continuous
- Each time you draw a card(s) for your normal draw in your Draw Phase, place 1 Greed Counter on this card. You can send this card with 2 or more Greed Counters to the GY; draw 2 cards.
- The Golden Apples
-
UR
Ultra Rare - X
- TRAP
- When you take battle damage while you control no monsters: Gain LP equal to the battle damage you took, and if you do, Special Summon 1 "Malus Token" (Fiend/DARK/Level 1/ATK ?/DEF ?). Its ATK/DEF are each equal to the amount of LP you gained by this effect.
- Mimicat
-
UR
Ultra Rare - X
- SPELL
- If you control "Toon World" and a Toon monster: Target 1 card in your opponent's GY; if it is a monster, Special Summon it to your field, or if it is a Spell/Trap, Set it to your field. You can only activate 1 "Mimicat" per turn.