Total of 29 Card(s)
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- D/D/D Dragon King Pendragon
-
SE
Secret Rare - X
- DARK Level 7 [ Fiend / Effect ] ATK 2600 DEF 2400
- If this card is in your hand: You can Tribute 1 Dragon-Type monster and 1 other Fiend-Type monster from your hand and/or your side of the field; Special Summon this card. Once per turn: You can discard 1 card; this card gains 500 ATK, then you can destroy 1 Spell/Trap Card on the field. This ATK increase lasts until the end of this turn.
- Beast of Talwar
- X
- DARK Level 6 [ Fiend / Normal ] ATK 2400 DEF 2150
-
Only the master of the sword among Fiend-Type monsters is permitted to hold the Talwar.
(This card is always treated as an "Archfiend" card.)
- Archfiend Soldier
- X
- DARK Level 4 [ Fiend / Normal ] ATK 1900 DEF 1500
- An expert at battle who belongs to a crack diabolical unit. He's famous because he always gets the job done.
- The Dragon Dwelling in the Cave
- X
- WIND Level 4 [ Dragon / Normal ] ATK 1300 DEF 2000
- A huge dragon dwelling in a cave. It is horrible when it gets angry, although it is usually quiet. It is said to preserve certain treasures.
- Gravi-Crush Dragon
- X
- DARK Level 6 [ Dragon / Effect ] ATK 2400 DEF 1200
- You can send 1 face-up Continuous Spell Card you control to the Graveyard, then target 1 monster your opponent controls; destroy that target.
- Goblin Elite Attack Force
- X
- EARTH Level 4 [ Fiend / Effect ] ATK 2200 DEF 1500
- If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the end of your next turn.
- Axe Dragonute
- X
- DARK Level 4 [ Dragon / Effect ] ATK 2000 DEF 1200
- If this card attacks, it is changed to Defense Position at the end of the Damage Step.
- Lancer Lindwurm
- X
- WIND Level 4 [ Dragon / Effect ] ATK 1800 DEF 1200
- If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
- Mad Archfiend
- X
- DARK Level 4 [ Fiend / Effect ] ATK 1800 DEF 0
- If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this face-up Attack Position card is targeted for an attack: Change it to Defense Position.
- Fabled Ashenveil
- X
- LIGHT Level 4 [ Fiend / Effect ] ATK 1600 DEF 1200
- Once per battle, if this card battles, during damage calculation (Quick Effect): You can send 1 card from your hand to the GY; this card gains 600 ATK during that damage calculation only.
- Lancer Dragonute
- X
- DARK Level 4 [ Dragon / Effect ] ATK 1500 DEF 1800
- If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
- Theban Nightmare
- X
- LIGHT Level 4 [ Fiend / Effect ] ATK 1500 DEF 500
- Gains 1500 ATK while you have no cards in your hand nor in your Spell & Trap Zones.
- Exploder Dragon
-
SH
Shattefoil - X
- EARTH Level 3 [ Dragon / Effect ] ATK 1000 DEF 0
- If this card is destroyed by battle and sent to the GY: Destroy the monster that destroyed it. Neither player takes any battle damage from attacks involving this attacking card.
- Grave Squirmer
- X
- DARK Level 1 [ Fiend / Effect ] ATK 0 DEF 0
- If this card is destroyed by battle and sent to the GY: Target 1 card on the field; destroy that target.
- Dark Hole
-
SH
Shattefoil - X
- SPELL
- Destroy all monsters on the field.
- Smashing Ground
-
SH
Shattefoil - X
- SPELL
- Destroy the 1 face-up monster your opponent controls that has the highest DEF (your choice, if tied).
- Monster Reincarnation
- X
- SPELL
- Discard 1 card, then target 1 monster in your GY; add it to your hand.
- Mystical Space Typhoon
- X
- SPELL Quick-Play
- Target 1 Spell/Trap on the field; destroy that target.
- Rush Recklessly
- X
- SPELL Quick-Play
- Target 1 face-up monster on the field; it gains 700 ATK until the end of this turn.
- Axe of Despair
- X
- SPELL Equip
-
(This card is always treated as an "Archfiend" card.)
The equipped monster gains 1000 ATK. When this card is sent from the field to the GY: You can Tribute 1 monster; place this card on top of your Deck.
- Malevolent Nuzzler
- X
- SPELL Equip
- The equipped monster gains 700 ATK. When this card is sent from the field to the Graveyard: You can pay 500 LP; place this card on the top of your Deck.
- Banner of Courage
- X
- SPELL Continuous
- All monsters you control gain 200 ATK during your Battle Phase only.
- Mirror Force
-
SH
Shattefoil - X
- TRAP
- When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.
- Magic Cylinder
-
SH
Shattefoil - X
- TRAP
- When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.
- Trap Hole
- X
- TRAP
- When your opponent Normal or Flip Summons a monster with 1000 or more ATK: Target that monster; destroy that target.
- Dust Tornado
- X
- TRAP
- Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.
- Mask of Weakness
- X
- TRAP
- Target 1 attacking monster; that target loses 700 ATK until the end of this turn.
- Call of the Haunted
- X
- TRAP Continuous
- Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
- Negate Attack
- X
- TRAP Counter
- When an opponent's monster declares an attack: Target the attacking monster; negate the attack, then end the Battle Phase.