Total of 40 Card(s)
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- D/D/D Dragon King Pendragon
-
UR
Ultra Rare - X
- DARK Level 7 [ Fiend / Effect ] ATK 2600 DEF 2400
- If this card is in your hand: You can Tribute 1 Dragon-Type monster and 1 other Fiend-Type monster from your hand and/or your side of the field; Special Summon this card. Once per turn: You can discard 1 card; this card gains 500 ATK, then you can destroy 1 Spell/Trap Card on the field. This ATK increase lasts until the end of this turn.
- Beast of Talwar
- X
- DARK Level 6 [ Fiend / Normal ] ATK 2400 DEF 2150
-
Only the master of the sword among Fiend-Type monsters is permitted to hold the Talwar.
(This card is always treated as an "Archfiend" card.)
- Archfiend Soldier
- X
- DARK Level 4 [ Fiend / Normal ] ATK 1900 DEF 1500
- An expert at battle who belongs to a crack diabolical unit. He's famous because he always gets the job done.
- Vice Dragon
- X
- DARK Level 5 [ Dragon / Effect ] ATK 2000 DEF 2400
- If only your opponent controls a monster, you can Special Summon this card (from your hand), but its original ATK/DEF become halved.
- Goblin Elite Attack Force
- X
- EARTH Level 4 [ Fiend / Effect ] ATK 2200 DEF 1500
- If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the end of your next turn.
- Axe Dragonute
- X
- DARK Level 4 [ Dragon / Effect ] ATK 2000 DEF 1200
- If this card attacks, it is changed to Defense Position at the end of the Damage Step.
- Mad Archfiend
- X
- DARK Level 4 [ Fiend / Effect ] ATK 1800 DEF 0
- If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this face-up Attack Position card is targeted for an attack: Change it to Defense Position.
- Fabled Ashenveil
- X
- LIGHT Level 4 [ Fiend / Effect ] ATK 1600 DEF 1200
- Once per battle, if this card battles, during damage calculation (Quick Effect): You can send 1 card from your hand to the GY; this card gains 600 ATK during that damage calculation only.
- Theban Nightmare
- X
- LIGHT Level 4 [ Fiend / Effect ] ATK 1500 DEF 500
- Gains 1500 ATK while you have no cards in your hand nor in your Spell & Trap Zones.
- Bright Star Dragon
- X
- LIGHT Level 4 [ Dragon / Effect ] ATK 1900 DEF 1000
- When this card is Normal Summoned: You can target 1 other face-up monster on the field; increase that target's Level by 2 until the end of this turn.
- Exploder Dragon
- X
- EARTH Level 3 [ Dragon / Effect ] ATK 1000 DEF 0
- If this card is destroyed by battle and sent to the GY: Destroy the monster that destroyed it. Neither player takes any battle damage from attacks involving this attacking card.
- Grave Squirmer
- X
- DARK Level 1 [ Fiend / Effect ] ATK 0 DEF 0
- If this card is destroyed by battle and sent to the GY: Target 1 card on the field; destroy that target.
- Smashing Ground
- X
- SPELL
- Destroy the 1 face-up monster your opponent controls that has the highest DEF (your choice, if tied).
- Mystical Space Typhoon
- X
- SPELL Quick-Play
- Target 1 Spell/Trap on the field; destroy that target.
- Axe of Despair
- X
- SPELL Equip
-
(This card is always treated as an "Archfiend" card.)
The equipped monster gains 1000 ATK. When this card is sent from the field to the GY: You can Tribute 1 monster; place this card on top of your Deck.
- Banner of Courage
- X
- SPELL Continuous
- All monsters you control gain 200 ATK during your Battle Phase only.
- Mirror Force
-
SR
Super Rare - X
- TRAP
- When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.
- Magic Cylinder
- X
- TRAP
- When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.
- Dust Tornado
- X
- TRAP
- Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.
- Mask of Weakness
- X
- TRAP
- Target 1 attacking monster; that target loses 700 ATK until the end of this turn.
- Call of the Haunted
- X
- TRAP Continuous
- Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
- Odd-Eyes Saber Dragon
-
UR
Ultra Rare - X
- LIGHT Level 7 [ Dragon / Effect ] ATK 2800 DEF 2000
- If this card is in your hand: You can Tribute 1 LIGHT monster; send 1 "Odd-Eyes Dragon" from your hand, Deck, or your side of the field to the Graveyard, and if you do, Special Summon this card. When this card destroys a monster by battle and sends it to the Graveyard: You can destroy 1 monster your opponent controls.
- Alexandrite Dragon
- X
- LIGHT Level 4 [ Dragon / Normal ] ATK 2000 DEF 100
- Many of the czars' lost jewels can be found in the scales of this priceless dragon. Its creator remains a mystery, along with how they acquired the imperial treasures. But whosoever finds this dragon has hit the jackpot... whether they know it or not.
- Mystical Elf
- X
- LIGHT Level 4 [ Spellcaster / Normal ] ATK 800 DEF 2000
- A delicate elf that lacks offense, but has a terrific defense backed by mystical power.
- Odd-Eyes Dragon
- X
- DARK Level 7 [ Dragon / Effect ] ATK 2500 DEF 2000
- If this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to half the original ATK of that monster in the Graveyard.
- Cyber Dragon
- X
- LIGHT Level 5 [ Machine / Effect ] ATK 2100 DEF 1600
- If only your opponent controls a monster, you can Special Summon this card (from your hand).
- Herald of Creation
- X
- LIGHT Level 4 [ Spellcaster / Effect ] ATK 1800 DEF 600
- Once per turn: You can discard 1 card, then target 1 Level 7 or higher monster in your Graveyard; add that target to your hand.
- Mirage Dragon
- X
- LIGHT Level 4 [ Dragon / Effect ] ATK 1600 DEF 600
- Your opponent cannot activate Trap Cards during the Battle Phase.
- Maha Vailo
- X
- LIGHT Level 4 [ Spellcaster / Effect ] ATK 1550 DEF 1400
- Gains 500 ATK for each Equip Card equipped to this card.
- Ancient Dragon
- X
- LIGHT Level 4 [ Dragon / Effect ] ATK 1400 DEF 1300
- When this card inflicts battle damage to your opponent by a direct attack: You can increase this card's Level by 1 and ATK by 500.
- DUCKER Mobile Cannon
- X
- LIGHT Level 3 [ Machine / Flip / Effect ] ATK 500 DEF 500
- FLIP: Target 1 Level 4 monster in your GY; add that target to your hand.
- Skelengel
- X
- LIGHT Level 2 [ Fairy / Flip / Effect ] ATK 900 DEF 400
- FLIP: Draw 1 card.
- The Calculator
- X
- LIGHT Level 2 [ Thunder / Effect ] ATK ? DEF 0
- The ATK of this card is the combined Levels of all face-up monsters you control x 300.
- Dark Hole
-
SR
Super Rare - X
- SPELL
- Destroy all monsters on the field.
- Rush Recklessly
- X
- SPELL Quick-Play
- Target 1 face-up monster on the field; it gains 700 ATK until the end of this turn.
- Black Pendant
- X
- SPELL Equip
- The equipped monster gains 500 ATK. When this card is sent from the field to the Graveyard: Inflict 500 damage to your opponent.
- Malevolent Nuzzler
- X
- SPELL Equip
- The equipped monster gains 700 ATK. When this card is sent from the field to the Graveyard: You can pay 500 LP; place this card on the top of your Deck.
- Trap Hole
- X
- TRAP
- When your opponent Normal or Flip Summons a monster with 1000 or more ATK: Target that monster; destroy that target.
- Pinpoint Guard
- X
- TRAP
- When an opponent's monster declares an attack: Target 1 Level 4 or lower monster in your Graveyard; Special Summon it in Defense Position. It cannot be destroyed by battle or card effects this turn.
- Negate Attack
- X
- TRAP Counter
- When an opponent's monster declares an attack: Target the attacking monster; negate the attack, then end the Battle Phase.