Total of 46 Card(s)
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- Dark Magician
- X
- DARK Level 7 [ Spellcaster / Normal ] ATK 2500 DEF 2100
- The ultimate wizard in terms of attack and defense.
- Mystical Elf
- X
- LIGHT Level 4 [ Spellcaster / Normal ] ATK 800 DEF 2000
- A delicate elf that lacks offense, but has a terrific defense backed by mystical power.
- Giant Soldier of Stone
- X
- EARTH Level 3 [ Rock / Normal ] ATK 1300 DEF 2000
- A giant warrior made of stone. A punch from this creature has earth-shaking results.
- Summoned Skull
- X
- DARK Level 6 [ Fiend / Normal ] ATK 2500 DEF 1200
-
A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force.
(This card is always treated as an "Archfiend" card.)
- Neo the Magic Swordsman
- X
- LIGHT Level 4 [ Spellcaster / Normal ] ATK 1700 DEF 1000
- A dimensional drifter who not only practices sorcery, but is also a sword and martial arts master.
- Gemini Elf
- X
- EARTH Level 4 [ Spellcaster / Normal ] ATK 1900 DEF 900
- Elf twins that alternate their attacks.
- Dark Blade
- X
- DARK Level 4 [ Warrior / Normal ] ATK 1800 DEF 1500
- They say he is a dragon-manipulating warrior from the dark world. His attack is tremendous, using his great swords with vicious power.
- Kuriboh
- X
- DARK Level 1 [ Fiend / Effect ] ATK 300 DEF 200
- During damage calculation, if your opponent's monster attacks (Quick Effect): You can discard this card; you take no battle damage from that battle.
- Buster Blader
- X
- EARTH Level 7 [ Warrior / Effect ] ATK 2600 DEF 2300
- Gains 500 ATK for each Dragon monster your opponent controls or is in their GY.
- 4-Starred Ladybug of Doom
- X
- WIND Level 3 [ Insect / Flip / Effect ] ATK 800 DEF 1200
- FLIP: Destroy all Level 4 monsters your opponent controls.
- Dark Magician Girl
- X
- DARK Level 6 [ Spellcaster / Effect ] ATK 2000 DEF 1700
- Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in the GYs.
- Skilled White Magician
- X
- LIGHT Level 4 [ Spellcaster / Effect ] ATK 1700 DEF 1900
- Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Buster Blader" from your hand, Deck, or GY.
- Skilled Dark Magician
- X
- DARK Level 4 [ Spellcaster / Effect ] ATK 1900 DEF 1700
- Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Dark Magician" from your hand, Deck, or GY.
- Old Vindictive Magician
- X
- DARK Level 2 [ Spellcaster / Flip / Effect ] ATK 450 DEF 600
- FLIP: Target 1 monster your opponent controls; destroy that target.
- Breaker the Magical Warrior
- X
- DARK Level 4 [ Spellcaster / Effect ] ATK 1600 DEF 1000
- If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.
- Double Coston
- X
- DARK Level 4 [ Zombie / Effect ] ATK 1700 DEF 1650
- This card can be treated as 2 Tributes for the Tribute Summon of a DARK monster.
- Silent Swordsman LV3
- X
- LIGHT Level 3 [ Warrior / Effect ] ATK 1000 DEF 1000
- Negate your opponent's Spell effects that target this card. During your Standby Phase: You can send this face-up card to the Graveyard; Special Summon 1 "Silent Swordsman LV5" from your hand or Deck. You cannot activate this effect the turn this card is Summoned or flipped face-up.
- Silent Swordsman LV5
- X
- LIGHT Level 5 [ Warrior / Effect ] ATK 2300 DEF 1000
- Unaffected by your opponent's Spell effects. During your next Standby Phase after this card inflicts battle damage to your opponent by a direct attack: You can send this face-up card to the Graveyard; Special Summon 1 "Silent Swordsman LV7" from your hand or Deck.
- Green Gadget
- X
- EARTH Level 4 [ Machine / Effect ] ATK 1400 DEF 600
- When this card is Normal or Special Summoned: You can add 1 "Red Gadget" from your Deck to your hand.
- Red Gadget
- X
- EARTH Level 4 [ Machine / Effect ] ATK 1300 DEF 1500
- When this card is Normal or Special Summoned: You can add 1 "Yellow Gadget" from your Deck to your hand.
- Yellow Gadget
- X
- EARTH Level 4 [ Machine / Effect ] ATK 1200 DEF 1200
- When this card is Normal or Special Summoned: You can add 1 "Green Gadget" from your Deck to your hand.
- Electric Virus
- X
- LIGHT Level 3 [ Thunder / Effect ] ATK 1000 DEF 1000
- You can discard this card to the GY, then target 1 Machine or Dragon monster your opponent controls; take control of that target until the End Phase.
- Magician's Valkyria
- X
- LIGHT Level 4 [ Spellcaster / Effect ] ATK 1600 DEF 1800
- Monsters your opponent controls cannot target face-up Spellcaster-Type monsters for attacks, except this one.
- The Tricky
- X
- WIND Level 5 [ Spellcaster / Effect ] ATK 2000 DEF 1200
- You can Special Summon this card (from your hand) by discarding 1 card.
- Dark Hole
- X
- SPELL
- Destroy all monsters on the field.
- Swords of Revealing Light
- X
- SPELL
- After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.
- Black Pendant
- X
- SPELL Equip
- The equipped monster gains 500 ATK. When this card is sent from the field to the Graveyard: Inflict 500 damage to your opponent.
- Mystical Space Typhoon
- X
- SPELL Quick-Play
- Target 1 Spell/Trap on the field; destroy that target.
- Mage Power
- X
- SPELL Equip
- The equipped monster gains 500 ATK/DEF for each Spell/Trap you control.
- Book of Moon
- X
- SPELL Quick-Play
- Target 1 face-up monster on the field; change that target to face-down Defense Position.
- Thousand Knives
- X
- SPELL
- If you control "Dark Magician": Target 1 monster your opponent controls; destroy that target.
- Dark Magic Attack
- X
- SPELL
- If you control "Dark Magician": Destroy all Spells and Traps your opponent controls.
- Magical Dimension
- X
- SPELL Quick-Play
- If you control a Spellcaster monster: Target 1 monster you control; Tribute that target, then Special Summon 1 Spellcaster monster from your hand, then you can destroy 1 monster on the field.
- Ancient Rules
- X
- SPELL
- Special Summon 1 Level 5 or higher Normal Monster from your hand.
- Magicians Unite
- X
- SPELL
- If you control 2 or more Attack Position Spellcaster monsters: Target 1 of them; its ATK becomes 3000 until the end of this turn, also for the rest of this turn after this card resolves, other Spellcaster monsters you control cannot attack.
- Soul Taker
- X
- SPELL
- Target 1 face-up monster your opponent controls; destroy that target, then your opponent gains 1000 LP.
- Shard of Greed
- X
- SPELL Continuous
- Each time you draw a card(s) for your normal draw in your Draw Phase, place 1 Greed Counter on this card. You can send this card with 2 or more Greed Counters to the GY; draw 2 cards.
- Trap Hole
- X
- TRAP
- When your opponent Normal or Flip Summons a monster with 1000 or more ATK: Target that monster; destroy that target.
- Waboku
- X
- TRAP
- You take no battle damage this turn. Your monsters cannot be destroyed by battle this turn.
- Mirror Force
- X
- TRAP
- When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.
- Spellbinding Circle
- X
- TRAP Continuous
- Activate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When that monster is destroyed, destroy this card.
- Call of the Haunted
- X
- TRAP Continuous
- Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
- Magic Cylinder
- X
- TRAP
- When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.
- Miracle Restoring
- X
- TRAP
- Remove 2 Spell Counters from your field, then target 1 "Dark Magician" or "Buster Blader" in your GY; Special Summon that target.
- Zero Gravity
- X
- TRAP
- Change the battle positions of all face-up monsters on the field.
- Rising Energy
- X
- TRAP
- Discard 1 card, then target 1 face-up monster on the field; that target gains 1500 ATK until the end of this turn.