Total of 50 Card(s)
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- Relinquished
-
UR
Ultra Rare - X
- DARK Level 1 [ Spellcaster / Ritual / Effect ] ATK 0 DEF 0
- You can Ritual Summon this card with "Black Illusion Ritual". Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead. While equipped with that monster, any battle damage you take from battles involving this card inflicts equal effect damage to your opponent.
- Red Archery Girl
- X
- WATER Level 4 [ Aqua / Normal ] ATK 1400 DEF 1500
- A mermaid archer that hides in a protective shell, waiting for the right moment to strike.
- Ryu-Ran
- X
- FIRE Level 7 [ Dragon / Normal ] ATK 2200 DEF 2600
- A vicious little dragon sheltered in an egg that looks deceptively harmless.
- Illusionist Faceless Mage
- X
- DARK Level 5 [ Spellcaster / Normal ] ATK 1200 DEF 2200
- Manipulates enemy attacks with the power of illusion.
- Rogue Doll
- X
- LIGHT Level 4 [ Spellcaster / Normal ] ATK 1600 DEF 1000
- A deadly doll gifted with mystical power, it is particularly powerful when attacking against dark forces.
- Uraby
- X
- EARTH Level 4 [ Dinosaur / Normal ] ATK 1500 DEF 800
- Fast on its feet, this dinosaur rips enemies to shreds with its sharp claws.
- Giant Soldier of Stone
- X
- EARTH Level 3 [ Rock / Normal ] ATK 1300 DEF 2000
- A giant warrior made of stone. A punch from this creature has earth-shaking results.
- Aqua Madoor
- X
- WATER Level 4 [ Spellcaster / Normal ] ATK 1200 DEF 2000
- A wizard of the waters that conjures a liquid wall to crush any enemies that oppose him.
- Toon Alligator
- X
- WATER Level 4 [ Reptile / Normal ] ATK 800 DEF 1600
- An alligator monster straight from the cartoons.
- Hane-Hane
- X
- EARTH Level 2 [ Beast / Flip / Effect ] ATK 450 DEF 500
- FLIP: Select 1 monster on the field and return it to its owner's hand.
- Sonic Bird
- X
- WIND Level 4 [ Winged Beast / Effect ] ATK 1400 DEF 1000
- When this card is Normal or Flip Summoned: You can add 1 Ritual Spell from your Deck to your hand.
- Jigen Bakudan
- X
- FIRE Level 2 [ Pyro / Flip / Effect ] ATK 200 DEF 1000
- FLIP: After this card is flipped, offer it as a Tribute during your Standby Phase to destroy all monsters on your side of the field and inflict Direct Damage equal to half of the total ATK of the destroyed cards (excluding this monster) to your opponent's Life Points.
- Mask of Darkness
- X
- DARK Level 2 [ Fiend / Flip / Effect ] ATK 900 DEF 400
- FLIP: Target 1 Trap in your GY; add that target to your hand.
- Witch of the Black Forest
- X
- DARK Level 4 [ Spellcaster / Effect ] ATK 1100 DEF 1200
- If this card is sent from the field to the GY: Add 1 monster with 1500 or less DEF from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Witch of the Black Forest" once per turn.
- Man-Eater Bug
- X
- EARTH Level 2 [ Insect / Flip / Effect ] ATK 450 DEF 600
- FLIP: Target 1 monster on the field; destroy it.
- Muka Muka
- X
- EARTH Level 2 [ Rock / Effect ] ATK 600 DEF 300
- Gains 300 ATK/DEF for each card in your hand.
- Dream Clown
- X
- EARTH Level 3 [ Warrior / Effect ] ATK 1200 DEF 900
- If this Attack Position card is changed to face-up Defense Position: Target 1 monster your opponent controls; destroy that target.
- Armed Ninja
- X
- EARTH Level 1 [ Warrior / Flip / Effect ] ATK 300 DEF 300
- FLIP: Target 1 Spell Card on the field; destroy that target. (If the target is Set, reveal it, and destroy it if it is a Spell Card. Otherwise, return it to its original position.)
- Hiro's Shadow Scout
- X
- DARK Level 2 [ Fiend / Flip / Effect ] ATK 650 DEF 500
- FLIP: Your opponent draws 3 cards. Both players look at the cards. If there are any Spell Cards among them, discard all those Spell Card(s) to the Graveyard.
- Blue-Eyes Toon Dragon
- X
- LIGHT Level 8 [ Dragon / Toon / Effect ] ATK 3000 DEF 2500
- Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 2 monsters, while you control "Toon World". Cannot attack the turn it is Special Summoned. You must pay 500 LP to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon monster, in which case this card must target a Toon monster for its attacks.
- Toon Summoned Skull
- X
- DARK Level 6 [ Fiend / Toon / Effect ] ATK 2500 DEF 1200
-
(This card is always treated as an "Archfiend" card.)
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 monster, while you control "Toon World". Cannot attack the turn it is Special Summoned. You must pay 500 LP to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon monster, in which case this card must target a Toon monster for its attacks.
- Manga Ryu-Ran
- X
- FIRE Level 7 [ Dragon / Toon / Effect ] ATK 2200 DEF 2600
-
(This card is always treated as a "Toon" card.)
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 2 monsters, while you control "Toon World". Cannot attack the turn it is Special Summoned. You must pay 500 LP to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon monster, in which case this card must target a Toon monster for its attacks.
- Toon Mermaid
- X
- WATER Level 4 [ Aqua / Toon / Effect ] ATK 1400 DEF 1500
- Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand), while you control "Toon World". Cannot attack the turn it is Special Summoned. You must pay 500 LP to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon monster, in which case this card must target a Toon monster for its attacks.
- Toon World
- X
- SPELL Continuous
- Activate this card by paying 1000 LP.
- Black Pendant
- X
- SPELL Equip
- The equipped monster gains 500 ATK. When this card is sent from the field to the Graveyard: Inflict 500 damage to your opponent.
- Dark Hole
- X
- SPELL
- Destroy all monsters on the field.
- Dian Keto the Cure Master
- X
- SPELL
- Increase your Life Points by 1000 points.
- Fissure
- X
- SPELL
- Destroy the 1 face-up monster your opponent controls that has the lowest ATK (your choice, if tied).
- De-Spell
- X
- SPELL
- Target 1 face-up Spell, or 1 Set Spell/Trap, on the field; destroy that target if it is a Spell. (If the target is Set, reveal it.)
- Change of Heart
-
Limited
Limited - X
- SPELL
- Target 1 monster your opponent controls; take control of it until the End Phase.
- Stop Defense
- X
- SPELL
- Target 1 Defense Position monster your opponent controls; change that target to Attack Position.
- Mystical Space Typhoon
- X
- SPELL Quick-Play
- Target 1 Spell/Trap on the field; destroy that target.
- Rush Recklessly
- X
- SPELL Quick-Play
- Target 1 face-up monster on the field; it gains 700 ATK until the end of this turn.
- Remove Trap
- X
- SPELL
- Select 1 face-up Trap Card on the field and destroy it.
- Monster Reborn
-
Limited
Limited - X
- SPELL
- Target 1 monster in either GY; Special Summon it.
- Soul Release
- X
- SPELL
- Target up to 5 cards in any GY(s); banish them.
- Yami
- X
- SPELL Field
- All Fiend and Spellcaster monsters on the field gain 200 ATK/DEF, also all Fairy monsters on the field lose 200 ATK/DEF.
- Black Illusion Ritual
- X
- SPELL Ritual
- This card is used to Ritual Summon "Relinquished". You must also Tribute a monster from your hand or field whose Level is 1 or more.
- Ring of Magnetism
- X
- SPELL Equip
- You can only equip this card to a monster on your side of the field. Decrease the ATK and DEF of a monster equipped with this card by 500 points. In addition, all the monsters on your opponent's side of the field can only attack the monster equipped with this card, if they attack.
- Graceful Charity
-
Forbidden
ForbiddenSR
Super Rare - X
- SPELL
- Draw 3 cards, then discard 2 cards.
- Trap Hole
- X
- TRAP
- When your opponent Normal or Flip Summons a monster with 1000 or more ATK: Target that monster; destroy that target.
- Reinforcements
- X
- TRAP
- Target 1 face-up monster on the field; it gains 500 ATK until the end of this turn.
- Castle Walls
- X
- TRAP
- Increase a selected monster's DEF by 500 points during the turn this card is activated.
- Waboku
- X
- TRAP
- You take no battle damage this turn. Your monsters cannot be destroyed by battle this turn.
- Seven Tools of the Bandit
- X
- TRAP Counter
- When a Trap Card is activated: Pay 1000 LP; negate the activation, and if you do, destroy it.
- Ultimate Offering
-
Forbidden
Forbidden - X
- TRAP Continuous
- During your Main Phase or your opponent's Battle Phase: You can pay 500 Life Points; immediately after this effect resolves, Normal Summon/Set 1 monster.
- Robbin' Goblin
- X
- TRAP Continuous
- Each time a monster you control inflicts Battle Damage to your opponent, your opponent discards 1 random card.
- Magic Jammer
- X
- TRAP Counter
- When a Spell Card is activated: Discard 1 card; negate the activation, and if you do, destroy it.
- Enchanted Javelin
- X
- TRAP
- Increase your Life Points by the ATK of 1 attacking monster.
- Gryphon Wing
-
SR
Super Rare - X
- TRAP
- When your opponent activates "Harpie's Feather Duster": Negate its effect, and if you do, destroy all Spells and Traps your opponent controls.