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Speed Duel: Battle City Box

( Release Date : 11/26/2020 )

Total of 203 Card(s)
Book of Moon
Book of Moon

SR

Super Rare
X
SPELL SPELL Quick-Play Quick-Play
Target 1 face-up monster on the field; change that target to face-down Defense Position.
Dark Magician
Dark Magician
X
DARK DARK Level Level 7 [ Spellcaster / Normal ] ATK 2500 DEF 2100
The ultimate wizard in terms of attack and defense.
Aqua Madoor
Aqua Madoor
X
WATER WATER Level Level 4 [ Spellcaster / Normal ] ATK 1200 DEF 2000
A wizard of the waters that conjures a liquid wall to crush any enemies that oppose him.
Buster Blader
Buster Blader
X
EARTH EARTH Level Level 7 [ Warrior / Effect ] ATK 2600 DEF 2300
Gains 500 ATK for each Dragon monster your opponent controls or is in their GY.
Archfiend of Gilfer
Archfiend of Gilfer
X
DARK DARK Level Level 6 [ Fiend / Effect ] ATK 2200 DEF 2500
When this card is sent to the GY: You can target 1 face-up monster on the field; equip this card to that target. That monster loses 500 ATK while equipped with this card.
Swift Gaia the Fierce Knight
Swift Gaia the Fierce Knight
X
DARK DARK Level Level 7 [ Warrior / Effect ] ATK 2300 DEF 2100
If this is the only card in your hand, you can Normal Summon this card without Tributing.
Kycoo the Ghost Destroyer
Kycoo the Ghost Destroyer
X
DARK DARK Level Level 4 [ Spellcaster / Effect ] ATK 1800 DEF 700
When this card inflicts battle damage to your opponent: You can target up to 2 monsters in their GY; banish those targets. Your opponent cannot banish cards from either GY.
Skilled White Magician
Skilled White Magician
X
LIGHT LIGHT Level Level 4 [ Spellcaster / Effect ] ATK 1700 DEF 1900
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Buster Blader" from your hand, Deck, or GY.
Breaker the Magical Warrior
Breaker the Magical Warrior
X
DARK DARK Level Level 4 [ Spellcaster / Effect ] ATK 1600 DEF 1000
If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.
Skilled Red Magician
Skilled Red Magician
X
DARK DARK Level Level 4 [ Spellcaster / Effect ] ATK 1600 DEF 1600
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Archfiend" monster from your hand, Deck, or GY. You can banish this card from your GY, then target 1 card you control that you can place a Spell Counter on; place 1 Spell Counter on it.
Dark Magic Curtain
Dark Magic Curtain
X
SPELL SPELL
Pay half your LP; Special Summon 1 "Dark Magician" from your Deck. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).
Polymerization
Polymerization
X
SPELL SPELL
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material.
De-Fusion
De-Fusion
X
SPELL SPELL Quick-Play Quick-Play
Target 1 Fusion Monster on the field; return that target to the Extra Deck, then, if all the materials that were used for its Fusion Summon are in your GY, you can Special Summon all of them.
Emblem of Dragon Destroyer
Emblem of Dragon Destroyer
X
SPELL SPELL
Add 1 "Buster Blader" from your Deck or GY to your hand.
Destruction Swordsman Fusion
Destruction Swordsman Fusion
X
SPELL SPELL Quick-Play Quick-Play
Fusion Summon 1 Fusion Monster that mentions "Buster Blader" as material from your Extra Deck, using monsters from your hand or either field as Fusion Material. If this card is in your GY: You can send 1 card from your hand to the GY; add this card to your hand. You can only use each effect of "Destruction Swordsman Fusion" once per turn.
Fusion Recycling Plant
Fusion Recycling Plant
X
SPELL SPELL Field Field
Once per turn: You can discard 1 card; add 1 "Polymerization" from your Deck or GY to your hand. Once per turn, during the End Phase: You can target 1 monster in your GY that was used as Fusion Material for a Fusion Summon this turn; add it to your hand.
Magical Hats
Magical Hats
X
TRAP TRAP
During your opponent's Battle Phase: Choose 2 Spells/Traps from your Deck and 1 monster in your Main Monster Zone. Special Summon them as Normal Monsters (ATK 0/DEF 0) in face-down Defense Position, Set the chosen monster if it is face-up, and shuffle them on the field. The 2 cards chosen from your Deck are destroyed at the end of the Battle Phase, and cannot remain on the field except during this Battle Phase.
Fairy Wind
Fairy Wind
X
TRAP TRAP
Destroy as many face-up Spells/Traps on the field as possible, except this card, and if you do, each player takes damage equal to the total number of cards destroyed by this effect x 300.
Darklight
Darklight
X
TRAP TRAP
Tribute 1 DARK monster with 1500 or more ATK; destroy all monsters that were Special Summoned this turn.
Metaverse
Metaverse
X
TRAP TRAP
Take 1 Field Spell from your Deck, and either activate it or add it to your hand.
Dark Paladin
Dark Paladin
X
DARK DARK Level Level 8 [ Spellcaster / Fusion / Effect ] ATK 2900 DEF 2400
"Dark Magician" + "Buster Blader"
Must be Fusion Summoned. When a Spell Card is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect. Gains 500 ATK for each Dragon monster on the field and in the GY.
Valkyrion the Magna Warrior
Valkyrion the Magna Warrior
X
EARTH EARTH Level Level 8 [ Rock / Effect ] ATK 3500 DEF 3850
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" from your hand and/or field. You can Tribute this card, then target 1 "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" in your GY; Special Summon them.
Alpha The Magnet Warrior
Alpha The Magnet Warrior
X
EARTH EARTH Level Level 4 [ Rock / Normal ] ATK 1400 DEF 1700
Alpha, Beta, and Gamma meld as one to form a powerful monster.
Beta The Magnet Warrior
Beta The Magnet Warrior
X
EARTH EARTH Level Level 4 [ Rock / Normal ] ATK 1700 DEF 1600
Alpha, Beta, and Gamma meld as one to form a powerful monster.
Gamma The Magnet Warrior
Gamma The Magnet Warrior
X
EARTH EARTH Level Level 4 [ Rock / Normal ] ATK 1500 DEF 1800
Alpha, Beta, and Gamma meld as one to form a powerful monster.
Delta The Magnet Warrior
Delta The Magnet Warrior
X
EARTH EARTH Level Level 4 [ Rock / Effect ] ATK 1600 DEF 1400
If this card is Normal or Special Summoned: You can send 1 Level 4 or lower "Magnet Warrior" monster from your Deck to the GY. If this card is sent to the GY: You can banish 3 Level 4 or lower "Magnet Warrior" monsters from your GY, except "Delta The Magnet Warrior"; Special Summon 1 "Valkyrion the Magna Warrior" from your hand or Deck, ignoring its Summoning conditions. You can only use each effect of "Delta The Magnet Warrior" once per turn.
Giant Soldier of Stone
Giant Soldier of Stone
X
EARTH EARTH Level Level 3 [ Rock / Normal ] ATK 1300 DEF 2000
A giant warrior made of stone. A punch from this creature has earth-shaking results.
Destroyer Golem
Destroyer Golem
X
EARTH EARTH Level Level 4 [ Rock / Normal ] ATK 1500 DEF 1000
A golem with a massive right hand for crushing its victims.
The Rock Spirit
The Rock Spirit
X
EARTH EARTH Level Level 4 [ Rock / Effect ] ATK 1700 DEF 1000
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 EARTH monster from your GY. Gains 300 ATK during your opponent's Battle Phase only.
Granmarg the Rock Monarch
Granmarg the Rock Monarch
X
EARTH EARTH Level Level 6 [ Rock / Effect ] ATK 2400 DEF 1000
If this card is Tribute Summoned: Target 1 Set card on the field; destroy that target.
Absorbing Jar
Absorbing Jar
X
EARTH EARTH Level Level 3 [ Rock / Flip / Effect ] ATK 600 DEF 500
FLIP: Destroy all Set Spells/Traps on the field, then each player draws 1 card for each of the cards they controlled that was destroyed by this effect. You cannot Set any cards this turn.
Block Golem
Block Golem
X
EARTH EARTH Level Level 3 [ Rock / Effect ] ATK 1000 DEF 1500
If all the monsters in your GY are EARTH: You can Tribute this card, then target 2 Level 4 or lower Rock monsters in your GY, except "Block Golem"; Special Summon those Rock monsters, but their effects that activate on the field cannot be activated this turn.
Attack the Moon!
Attack the Moon!
X
SPELL SPELL Continuous Continuous
Once per turn, when the battle position of a Rock monster you control is changed: You can target 1 Spell/Trap your opponent controls; destroy that target.
Magnetic Field
Magnetic Field
X
SPELL SPELL Field Field
If you control a Level 4 or lower EARTH Rock monster: You can target 1 Level 4 or lower "Magnet Warrior" monster in your GY; Special Summon it. You can only use this effect of "Magnetic Field" once per turn. Once per turn, at the end of the Damage Step, when an EARTH Rock monster you control battled an opponent's monster, but the opponent's monster was not destroyed by the battle: You can return that opponent's monster to the hand.
Zero Gravity
Zero Gravity
X
TRAP TRAP
Change the battle positions of all face-up monsters on the field.
Mind Crush
Mind Crush
X
TRAP TRAP
Declare 1 card name; if that card is in your opponent's hand, they must discard all copies of it, otherwise you discard 1 random card.
Rock Bombardment
Rock Bombardment
X
TRAP TRAP
Send 1 Rock monster from your Deck to the GY; inflict 500 damage to your opponent.
Sealing Ceremony of Mokuton
Sealing Ceremony of Mokuton
X
TRAP TRAP Continuous Continuous
Once per turn: You can Tribute 1 face-up EARTH monster, then target up to 2 cards in the opponent's GY; banish those targets.
Unbreakable Spirit
Unbreakable Spirit
X
TRAP TRAP
If you control only 1 face-up monster: Target that monster; until the end of this turn, it gains ATK equal to the ATK of the monster your opponent currently controls with the lowest ATK (your choice, if tied).
Magnet Force
Magnet Force
X
TRAP TRAP
This turn, all monsters on the field whose original Types are Machine or Rock, are unaffected by your opponent's monster effects (except their own).
Magnet Conversion
Magnet Conversion
X
TRAP TRAP
Target up to 3 Level 4 or lower "Magnet Warrior" monsters in your GY; add them to your hand. During either player's turn, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 of your banished Level 4 or lower "Magnet Warrior" monsters; Special Summon it.
Gazelle the King of Mythical Beasts
Gazelle the King of Mythical Beasts
X
EARTH EARTH Level Level 4 [ Beast / Normal ] ATK 1500 DEF 1200
This monster moves so fast that it looks like an illusion to mortal eyes.

(This card is always treated as a "Phantom Beast" card.)
Berfomet
Berfomet
X
DARK DARK Level Level 5 [ Fiend / Effect ] ATK 1400 DEF 1800
When this card is Normal or Flip Summoned: You can add 1 "Gazelle the King of Mythical Beasts" from your Deck to your hand.
Phantom Beast Cross-Wing
Phantom Beast Cross-Wing
X
LIGHT LIGHT Level Level 4 [ Beast-Warrior / Effect ] ATK 1300 DEF 1300
While this card is in the GY, all "Phantom Beast" monsters on the field gain 300 ATK.
Phantom Beast Wild-Horn
Phantom Beast Wild-Horn
X
EARTH EARTH Level Level 4 [ Beast-Warrior / Effect ] ATK 1700 DEF 0
If this card attacks a Defense Position monster, inflict piercing battle damage.
Phantom Beast Thunder-Pegasus
Phantom Beast Thunder-Pegasus
X
LIGHT LIGHT Level Level 4 [ Beast-Warrior / Effect ] ATK 700 DEF 2000
When an opponent's monster declares an attack: You can banish this card from your GY, then target 1 "Phantom Beast" monster you control; that monster you control cannot be destroyed by battle this turn.
Giant Rat
Giant Rat
X
EARTH EARTH Level Level 4 [ Beast / Effect ] ATK 1400 DEF 1450
When this card is destroyed by battle and sent to the GY: You can Special Summon 1 EARTH monster with 1500 or less ATK from your Deck in Attack Position.
Bazoo the Soul-Eater
Bazoo the Soul-Eater
X
EARTH EARTH Level Level 4 [ Beast / Effect ] ATK 1600 DEF 900
Once per turn: You can banish up to 3 monsters from your GY; this card gains 300 ATK for each, until the end of your opponent's turn.
Manticore of Darkness
Manticore of Darkness
X
FIRE FIRE Level Level 6 [ Beast-Warrior / Effect ] ATK 2300 DEF 1000
During the End Phase, if this card is in the GY because it was sent there this turn: You can send 1 Beast, Beast-Warrior, or Winged Beast monster from your hand or face-up field to the GY; Special Summon this card from your GY.
Enraged Battle Ox
Enraged Battle Ox
X
EARTH EARTH Level Level 4 [ Beast-Warrior / Effect ] ATK 1700 DEF 1000
If your Beast, Beast-Warrior, or Winged Beast monster attacks a Defense Position monster, inflict piercing battle damage.
Ghost Knight of Jackal
Ghost Knight of Jackal
X
EARTH EARTH Level Level 5 [ Beast-Warrior / Effect ] ATK 1700 DEF 1600
When this card destroys an opponent's monster by battle and sends it to the GY: You can target that destroyed monster in your opponent's GY; Special Summon that target to your field in Defense Position.
Behemoth the King of All Animals
Behemoth the King of All Animals
X
EARTH EARTH Level Level 7 [ Beast / Effect ] ATK 2700 DEF 1500
You can Normal Summon/Set this card with 1 Tribute, but its original ATK becomes 2000. When this card is Tribute Summoned: You can target Beast monsters in your GY equal to the number of monsters Tributed; return them to the hand.
Green Baboon, Defender of the Forest
Green Baboon, Defender of the Forest
X
EARTH EARTH Level Level 7 [ Beast / Effect ] ATK 2600 DEF 1800
When a face-up Beast monster you control is destroyed and sent to the GY, while this card is in your hand or GY (except during the Damage Step): You can pay 1000 LP; Special Summon this card.
Wild Nature's Release
Wild Nature's Release
X
SPELL SPELL
Target 1 Beast or Beast-Warrior monster; it gains ATK equal to its current DEF (until the End Phase), and if it does, it is destroyed during the End Phase.
The Big March of Animals
The Big March of Animals
X
SPELL SPELL Quick-Play Quick-Play
All face-up Beast monsters you control gain 200 ATK for each Beast monster you control, until the end of this turn.
Spiritual Forest
Spiritual Forest
X
SPELL SPELL Continuous Continuous
The first time each Beast, Beast-Warrior, or Plant monster you control would be destroyed by battle each turn, it is not destroyed.
Fire Formation - Tenki
Fire Formation - Tenki
X
SPELL SPELL Continuous Continuous
When this card is activated: You can add 1 Level 4 or lower Beast-Warrior monster from your Deck to your hand. All Beast-Warrior monsters you control gain 100 ATK. You can only activate 1 "Fire Formation - Tenki" per turn.
The Big Cattle Drive
The Big Cattle Drive
X
SPELL SPELL
If you control a Beast, Beast-Warrior, or Winged Beast monster: Draw 1 card for each of those Monster Types you control. You cannot activate other Spell/Trap Cards or effects during the turn you activate this card.
Riryoku Field
Riryoku Field
X
TRAP TRAP Counter Counter
When a Spell Card that targets exactly 1 monster on the field (and no other cards) is activated: Negate the activation, and if you do, destroy it.
Howl of the Wild
Howl of the Wild
X
TRAP TRAP Continuous Continuous
If your monster destroys an opponent's monster by battle and sends it to the GY: Inflict 300 damage to your opponent for each Beast monster you control.
Horn of the Phantom Beast
Horn of the Phantom Beast
X
TRAP TRAP
Target 1 Beast or Beast-Warrior monster you control; equip this card to that target. It gains 800 ATK. If the equipped monster destroys your opponent's monster by battle and sends it to the GY: Draw 1 card.
Chimera the Flying Mythical Beast
Chimera the Flying Mythical Beast
X
WIND WIND Level Level 6 [ Beast / Fusion / Effect ] ATK 2100 DEF 1800
"Gazelle the King of Mythical Beasts" + "Berfomet"
(This card is always treated as a "Phantom Beast" card.)
When this card is destroyed: You can target 1 "Berfomet" or 1 "Gazelle the King of Mythical Beasts" in your GY; Special Summon that target.
X-Head Cannon
X-Head Cannon
X
LIGHT LIGHT Level Level 4 [ Machine / Normal ] ATK 1800 DEF 1500
A monster with a mighty cannon barrel, it is able to integrate its attacks. It attacks in many ways by combining and separating with other monsters.
Y-Dragon Head
Y-Dragon Head
X
LIGHT LIGHT Level Level 4 [ Machine / Union / Effect ] ATK 1500 DEF 1600
Once per turn, you can either: Target 1 "X-Head Cannon" you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card gains 400 ATK/DEF, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead.
Z-Metal Tank
Z-Metal Tank
X
LIGHT LIGHT Level Level 4 [ Machine / Union / Effect ] ATK 1500 DEF 1300
Once per turn, you can either: Target 1 "X-Head Cannon" or "Y-Dragon Head" you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card gains 600 ATK/DEF, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead.
Heavy Mech Support Platform
Heavy Mech Support Platform
X
DARK DARK Level Level 3 [ Machine / Union / Effect ] ATK 500 DEF 500
Once per turn, you can either: Target 1 Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card gains 500 ATK/DEF, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead.
Victory Viper XX03
Victory Viper XX03
X
LIGHT LIGHT Level Level 4 [ Machine / Effect ] ATK 1200 DEF 1000
If this card destroys an opponent's monster by battle: Activate 1 of these effects.
●This card gains 400 ATK.
●Target 1 face-up Spell/Trap on the field; destroy that target.
●Special Summon 1 "Option Token". Its Type, Attribute, Level, and ATK/DEF are always the same as this card, but destroy it if this card is no longer face-up on the field.
DUCKER Mobile Cannon
DUCKER Mobile Cannon
X
LIGHT LIGHT Level Level 3 [ Machine / Flip / Effect ] ATK 500 DEF 500
FLIP: Target 1 Level 4 monster in your GY; add that target to your hand.
Jade Knight
Jade Knight
X
LIGHT LIGHT Level Level 4 [ Machine / Effect ] ATK 1000 DEF 1800
While this card is in Attack Position, Machine monsters you control with 1200 or less ATK cannot be destroyed by Trap effects. When this card is destroyed by battle and sent to the GY: You can add 1 Level 4 LIGHT Machine monster from your Deck to your hand.
Falchionβ
Falchionβ
X
LIGHT LIGHT Level Level 4 [ Machine / Effect ] ATK 1200 DEF 800
If this card destroys an opponent's monster by battle: Activate 1 of these effects.
●Send 1 LIGHT Machine monster with 1200 or less ATK from your Deck to your GY.
●Target 1 LIGHT Machine monster with 1200 or less ATK in your GY; Special Summon that target.
Machina Gearframe
Machina Gearframe
X
EARTH EARTH Level Level 4 [ Machine / Union / Effect ] ATK 1800 DEF 0
When this card is Normal Summoned: You can add 1 "Machina" monster from your Deck to your hand, except "Machina Gearframe". Once per turn, you can either: Target 1 Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead.
Machina Peacekeeper
Machina Peacekeeper
X
EARTH EARTH Level Level 2 [ Machine / Union / Effect ] ATK 500 DEF 400
When this card on the field is destroyed and sent to the GY: You can add 1 Union monster from your Deck to your hand. Once per turn, you can either: Target 1 Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead.
Delta Tri
Delta Tri
X
LIGHT LIGHT Level Level 4 [ Machine / Effect ] ATK 1200 DEF 1000
If this card destroys an opponent's monster by battle: Activate 1 of these effects.
●Target 1 appropriate Union monster in your GY; equip that target to this card.
●Target 1 face-up LIGHT Machine monster you control; shuffle that target into the Deck, then draw 1 card.
United We Stand
United We Stand
X
SPELL SPELL Equip Equip
The equipped monster gains 800 ATK/DEF for each face-up monster you control.
Frontline Base
Frontline Base
X
SPELL SPELL Continuous Continuous
Once per turn: You can Special Summon 1 Level 4 or lower Union monster from your hand.
Machine Assembly Line
Machine Assembly Line
X
SPELL SPELL Continuous Continuous
All Machine monsters on the field gain 200 ATK. Each time a face-up Machine monster(s) on the field is destroyed by battle or card effect, place 2 Junk Counters on this card. You can send this card to the GY, then target 1 Machine monster in your GY whose Level is less than or equal to the number of Junk Counters that were on this card; Special Summon that target.
Union Hangar
Union Hangar
X
SPELL SPELL Field Field
When this card is activated: You can add 1 LIGHT Machine Union monster from your Deck to your hand. Once per turn, if a LIGHT Machine Union monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 of those monsters; equip 1 appropriate LIGHT Machine Union monster, with a different name, from your Deck to that monster, but the Union monster you equipped cannot be Special Summoned this turn. You can only activate 1 "Union Hangar" per turn.
Solitary Sword of Poison
Solitary Sword of Poison
X
SPELL SPELL Equip Equip
Equip only to a monster you control. If the equipped monster battles an opponent's monster, the equipped monster's original ATK/DEF is doubled during damage calculation only. If you control a monster other than the equipped monster, send this card to the GY. You can only control 1 "Solitary Sword of Poison".
Formation Union
Formation Union
X
TRAP TRAP
Activate 1 of the following effects.
●Target 1 face-up Union monster you control; equip it to 1 appropriate monster you control.
●Unequip 1 Union monster you control that is an Equip Card and Special Summon it in Attack Position.
Rare Metalmorph
Rare Metalmorph
X
TRAP TRAP Continuous Continuous
Activate this card by targeting 1 Machine monster on the field; while this card is face-up on the field, that Machine monster gains 500 ATK, also negate the first Spell effect that targets that monster. When that monster leaves the field, destroy this card.
Roll Out!
Roll Out!
X
TRAP TRAP
Target 1 Union monster in your GY; equip that target to an appropriate monster you control for that Union monster's effect.
Union Scramble
Union Scramble
X
TRAP TRAP
Target up to 3 of your banished LIGHT Machine Normal Monsters and/or LIGHT Machine Union monsters; Special Summon them. During either player's turn, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 of your banished LIGHT Machine Normal Monsters or LIGHT Machine Union monsters; return it to the hand. You can only activate 1 "Union Scramble" per turn.
XY-Dragon Cannon
XY-Dragon Cannon
X
LIGHT LIGHT Level Level 6 [ Machine / Fusion / Effect ] ATK 2200 DEF 1900
"X-Head Cannon" + "Y-Dragon Head"
Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. Cannot be Special Summoned from the GY. You can discard 1 card, then target 1 face-up Spell/Trap your opponent controls; destroy that target.
XYZ-Dragon Cannon
XYZ-Dragon Cannon
X
LIGHT LIGHT Level Level 8 [ Machine / Fusion / Effect ] ATK 2800 DEF 2600
"X-Head Cannon" + "Y-Dragon Head" + "Z-Metal Tank"
Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. Cannot be Special Summoned from the GY. You can discard 1 card, then target 1 card your opponent controls; destroy that target.
XZ-Tank Cannon
XZ-Tank Cannon
X
LIGHT LIGHT Level Level 6 [ Machine / Fusion / Effect ] ATK 2400 DEF 2100
"X-Head Cannon" + "Z-Metal Tank"
Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be Special Summoned from the GY. You can discard 1 card, then target 1 face-down Spell/Trap your opponent controls; destroy that target.
YZ-Tank Dragon
YZ-Tank Dragon
X
LIGHT LIGHT Level Level 6 [ Machine / Fusion / Effect ] ATK 2100 DEF 2200
"Y-Dragon Head" + "Z-Metal Tank"
Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be Special Summoned from the GY. You can discard 1 card, then target 1 face-down monster your opponent controls; destroy that target.
Blue-Eyes White Dragon
Blue-Eyes White Dragon
X
LIGHT LIGHT Level Level 8 [ Dragon / Normal ] ATK 3000 DEF 2500
This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.
Saggi the Dark Clown
Saggi the Dark Clown
X
DARK DARK Level Level 3 [ Spellcaster / Normal ] ATK 600 DEF 1500
This clown appears from nowhere and executes very strange moves to avoid enemy attacks.
Swordstalker
Swordstalker
X
DARK DARK Level Level 6 [ Warrior / Normal ] ATK 2000 DEF 1600
A monster formed by the vengeful souls of those who passed away in battle.
La Jinn the Mystical Genie of the Lamp
La Jinn the Mystical Genie of the Lamp
X
DARK DARK Level Level 4 [ Fiend / Normal ] ATK 1800 DEF 1000
A genie of the lamp that is at the beck and call of its master.
Vorse Raider
Vorse Raider
X
DARK DARK Level Level 4 [ Beast-Warrior / Normal ] ATK 1900 DEF 1200
This wicked Beast-Warrior does every horrid thing imaginable, and loves it! His axe bears the marks of his countless victims.
Dark Blade
Dark Blade
X
DARK DARK Level Level 4 [ Warrior / Normal ] ATK 1800 DEF 1500
They say he is a dragon-manipulating warrior from the dark world. His attack is tremendous, using his great swords with vicious power.
Maha Vailo
Maha Vailo
X
LIGHT LIGHT Level Level 4 [ Spellcaster / Effect ] ATK 1550 DEF 1400
Gains 500 ATK for each Equip Card equipped to this card.
Zombyra the Dark
Zombyra the Dark
X
DARK DARK Level Level 4 [ Warrior / Effect ] ATK 2100 DEF 500
Cannot attack directly. If this card destroys a monster by battle: This card loses 200 ATK.
Spear Dragon
Spear Dragon
X
WIND WIND Level Level 4 [ Dragon / Effect ] ATK 1900 DEF 0
If this card attacks a Defense Position monster, inflict piercing battle damage. If this card attacks, it is changed to Defense Position at the end of the Damage Step.
Kaiser Glider
Kaiser Glider
X
LIGHT LIGHT Level Level 6 [ Dragon / Effect ] ATK 2400 DEF 2200
Cannot be destroyed by battle with a monster that has the same ATK. If this card is destroyed and sent to the GY: Target 1 monster on the field; return that target to the hand.
Fiend's Sanctuary
Fiend's Sanctuary
X
SPELL SPELL
Special Summon 1 "Metal Fiend Token" (Fiend/DARK/Level 1/ATK 0/DEF 0). It cannot attack, also the opponent takes any battle damage its controller would have taken from battles involving it. Once per turn, during its controller's Standby Phase, they pay 1000 LP or destroy this Token.
Soul Exchange
Soul Exchange
X
SPELL SPELL
Target 1 monster your opponent controls; this turn, if you Tribute a monster, you must Tribute that target, as if you controlled it. You cannot conduct your Battle Phase the turn you activate this card.
Shrink
Shrink
X
SPELL SPELL Quick-Play Quick-Play
Target 1 face-up monster on the field; its original ATK becomes halved until the end of this turn.
Mage Power
Mage Power
X
SPELL SPELL Equip Equip
The equipped monster gains 500 ATK/DEF for each Spell/Trap you control.
Silent Doom
Silent Doom
X
SPELL SPELL
Target 1 Normal Monster in your GY; Special Summon it in Defense Position, but it cannot attack.
Acid Trap Hole
Acid Trap Hole
X
TRAP TRAP
Target 1 face-down Defense Position monster on the field; flip it face-up, then destroy it if its DEF is 2000 or less, or return it face-down if its DEF is more than 2000.
Negate Attack
Negate Attack
X
TRAP TRAP Counter Counter
When an opponent's monster declares an attack: Target the attacking monster; negate the attack, then end the Battle Phase.
Magic Drain
Magic Drain
X
TRAP TRAP Counter Counter
When your opponent activates a Spell Card: They can discard 1 Spell to negate this card's effect, otherwise negate the activation of their Spell Card, and if you do, destroy it.
Final Attack Orders
Final Attack Orders
X
TRAP TRAP Continuous Continuous
All face-up monsters on the field are changed to Attack Position and their battle positions cannot be changed.
Inspiration
Inspiration
X
TRAP TRAP
Target 1 face-up monster you control; it gains 700 ATK until the end of this turn.
Masked Beast Des Gardius
Masked Beast Des Gardius
X
DARK DARK Level Level 8 [ Fiend / Effect ] ATK 3300 DEF 2500
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 2 monsters, including at least 1 "Grand Tiki Elder" or "Melchid the Four-Face Beast". If this card is sent from the field to your GY: Target 1 face-up monster your opponent controls; equip 1 "The Mask of Remnants" from your Deck to it.
Shining Abyss
Shining Abyss
X
LIGHT LIGHT Level Level 4 [ Fairy / Normal ] ATK 1600 DEF 1800
This monster employs the powers of both Light and Darkness.
Grand Tiki Elder
Grand Tiki Elder
X
DARK DARK Level Level 4 [ Fiend / Normal ] ATK 1500 DEF 800
A masked monster that wields the most deadly of curses.
Melchid the Four-Face Beast
Melchid the Four-Face Beast
X
DARK DARK Level Level 4 [ Fiend / Normal ] ATK 1500 DEF 1200
This monster has four different masks for four different attacks.
Beast of Talwar
Beast of Talwar
X
DARK DARK Level Level 6 [ Fiend / Normal ] ATK 2400 DEF 2150
Only the master of the sword among Fiend-Type monsters is permitted to hold the Talwar.

(This card is always treated as an "Archfiend" card.)
Opticlops
Opticlops
X
DARK DARK Level Level 4 [ Fiend / Normal ] ATK 1800 DEF 1700
A one-eyed giant that serves the "Dark Ruler Ha Des", it skewers its enemies with its sharp horn, shattering them to pieces.
Wall of Illusion
Wall of Illusion
X
DARK DARK Level Level 4 [ Fiend / Effect ] ATK 1000 DEF 1850
If this card is attacked by a monster, after damage calculation: Return that monster to the hand.
Night Assailant
Night Assailant
X
DARK DARK Level Level 3 [ Fiend / Flip / Effect ] ATK 200 DEF 500
FLIP: Target 1 monster your opponent controls; destroy that target.
If this card is sent from the hand to the GY: Target 1 Flip monster in your GY, except "Night Assailant"; add that target to your hand.
Ritual Raven
Ritual Raven
X
DARK DARK Level Level 1 [ Fiend / Effect ] ATK 300 DEF 300
If you Ritual Summon exactly 1 DARK Ritual Monster with a card effect that requires use of monsters, this card can be used as the entire requirement.
The Masked Beast
The Masked Beast
X
DARK DARK Level Level 8 [ Fiend / Ritual ] ATK 3200 DEF 1800
You can Ritual Summon this card with "Curse of the Masked Beast".
Nobleman of Extermination
Nobleman of Extermination
X
SPELL SPELL
Target 1 face-down Spell/Trap on the field; destroy that target, and if you do, banish it, then, if it was a Trap, each player reveals their Main Deck, then banishes all cards from it with that card's name.
Mask of Brutality
Mask of Brutality
X
SPELL SPELL Equip Equip
The equipped monster gains 1000 ATK and loses 1000 DEF. Once per turn, during your Standby Phase, pay 1000 LP or destroy this card.
The Mask of Remnants
The Mask of Remnants
X
SPELL SPELL
When this card is activated: Shuffle this card from the field into the Deck. While this card is equipped to a monster by the effect of "Masked Beast Des Gardius", take control of that monster.
Curse of the Masked Beast
Curse of the Masked Beast
X
SPELL SPELL Ritual Ritual
This card is used to Ritual Summon "The Masked Beast". You must also Tribute monsters from your hand or field whose total Levels equal 8 or more.
Pre-Preparation of Rites
Pre-Preparation of Rites
X
SPELL SPELL
Add 1 Ritual Spell from your Deck to your hand, and add 1 Ritual Monster from your Deck or GY to your hand whose name is mentioned on that Ritual Spell. You can only activate 1 "Pre-Preparation of Rites" per turn.
Widespread Ruin
Widespread Ruin
X
TRAP TRAP
When an opponent's monster declares an attack: Destroy the 1 Attack Position monster your opponent controls with the highest ATK (your choice, if tied).
Mask of Weakness
Mask of Weakness
X
TRAP TRAP
Target 1 attacking monster; that target loses 700 ATK until the end of this turn.
Bark of Dark Ruler
Bark of Dark Ruler
X
TRAP TRAP
If a Fiend monster you control battles, during the Damage Step: Pay LP in multiples of 100, then target the opponent's battling monster; that opponent's monster loses that much ATK and DEF, until the end of this turn.
Soul Demolition
Soul Demolition
X
TRAP TRAP Continuous Continuous
If you control a Fiend monster: You can pay 500 LP, then each player targets 1 monster in their opponent's GY; banish those targets.
Dark Smog
Dark Smog
X
TRAP TRAP Continuous Continuous
Once per turn: You can target 1 monster in your opponent's GY; discard 1 Fiend monster, and if you do, banish that target.
Keldo
Keldo
X
EARTH EARTH Level Level 4 [ Fairy / Effect ] ATK 1200 DEF 1600
If this card is destroyed by battle and sent to the GY: Target 2 cards in your opponent's GY; shuffle them into the Deck.
Mudora
Mudora
X
EARTH EARTH Level Level 4 [ Fairy / Effect ] ATK 1500 DEF 1800
Gains 200 ATK for each Fairy monster in your GY.
Zolga
Zolga
X
EARTH EARTH Level Level 4 [ Fairy / Effect ] ATK 1700 DEF 1200
If a monster is Tribute Summoned by Tributing this card: Gain 2000 LP.
Kelbek
Kelbek
X
EARTH EARTH Level Level 4 [ Fairy / Effect ] ATK 1500 DEF 1800
If this card is attacked by a monster, after damage calculation: Return that monster to the hand.
Skelengel
Skelengel
X
LIGHT LIGHT Level Level 2 [ Fairy / Flip / Effect ] ATK 900 DEF 400
FLIP: Draw 1 card.
Airknight Parshath
Airknight Parshath
X
LIGHT LIGHT Level Level 5 [ Fairy / Effect ] ATK 1900 DEF 1400
If this card attacks a Defense Position monster, inflict piercing battle damage. If this card inflicts battle damage to your opponent: Draw 1 card.
Moisture Creature
Moisture Creature
X
LIGHT LIGHT Level Level 9 [ Fairy / Effect ] ATK 2800 DEF 2900
You can Tribute 3 monsters to Tribute Summon (but not Set) this card. If Summoned this way: Destroy all Spells and Traps your opponent controls.
Guardian Angel Joan
Guardian Angel Joan
X
LIGHT LIGHT Level Level 7 [ Fairy / Effect ] ATK 2800 DEF 2000
When this card destroys a monster by battle and sends it to the GY: Gain LP equal to that monster's original ATK in the GY.
Angel O7
Angel O7
X
LIGHT LIGHT Level Level 7 [ Fairy / Effect ] ATK 2500 DEF 1500
If this card is Tribute Summoned, it gains this effect:
●Neither player can activate monster effects.
Dimensional Alchemist
Dimensional Alchemist
X
LIGHT LIGHT Level Level 4 [ Fairy / Effect ] ATK 1300 DEF 200
Once per turn: You can activate this effect; banish the top card of your Deck, and if you do, until the end of this turn, this card gains 500 ATK. When this card you control is destroyed and sent to your GY: You can target 1 of your banished monsters; add it to your hand.
Bonze Alone
Bonze Alone
X
EARTH EARTH Level Level 1 [ Fairy / Effect ] ATK 100 DEF 100
Cannot be Normal or Special Summoned if you control a monster. You can Special Summon this card (from your hand) in Attack Position. If another monster(s) is Summoned to your field while you control this monster: Destroy this card.
Nobleman of Crossout
Nobleman of Crossout
X
SPELL SPELL
Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.
Foolish Burial
Foolish Burial

Limited

Limited
X
SPELL SPELL
Send 1 monster from your Deck to the GY.
Cestus of Dagla
Cestus of Dagla
X
SPELL SPELL Equip Equip
Equip only to a Fairy monster. It gains 500 ATK. If it inflicts battle damage to your opponent: Gain LP equal to the damage inflicted.
Valhalla, Hall of the Fallen
Valhalla, Hall of the Fallen
X
SPELL SPELL Continuous Continuous
Once per turn: You can Special Summon 1 Fairy monster from your hand. You must control no monsters to activate and to resolve this effect.
Cosmic Cyclone
Cosmic Cyclone
X
SPELL SPELL Quick-Play Quick-Play
Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.
Waboku
Waboku
X
TRAP TRAP
You take no battle damage this turn. Your monsters cannot be destroyed by battle this turn.
Rope of Life
Rope of Life
X
TRAP TRAP
When a monster(s) is destroyed by battle and sent to your GY: Discard your entire hand (min.1), then target 1 of those monsters; Special Summon it, and if you do, it gains 800 ATK.
Drop Off
Drop Off
X
TRAP TRAP
When your opponent draws for their normal draw in their Draw Phase: Your opponent discards 1 card they just drew.
Lost Wind
Lost Wind
X
TRAP TRAP
Target 1 face-up Special Summoned monster on the field; negate its effects, also its original ATK is halved. If a monster is Special Summoned from your opponent's Extra Deck, while this card is in your GY (except during the Damage Step): You can Set this card, but banish it when it leaves the field.
Jinzo
Jinzo
X
DARK DARK Level Level 6 [ Machine / Effect ] ATK 2400 DEF 1500
Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field.
The Fiend Megacyber
The Fiend Megacyber
X
DARK DARK Level Level 6 [ Warrior / Effect ] ATK 2200 DEF 1200
If your opponent controls at least 2 more monsters than you do, you can Special Summon this card (from your hand).
Freed the Matchless General
Freed the Matchless General
X
EARTH EARTH Level Level 5 [ Warrior / Effect ] ATK 2300 DEF 1700
Negate any Spell effect that targets this card on the field when it resolves, and if you do, destroy that card. During your Draw Phase, instead of conducting your normal draw: You can add 1 Level 4 or lower Warrior monster from your Deck to your hand. This card must be face-up on the field to activate and to resolve this effect.
Mysterious Guard
Mysterious Guard
X
EARTH EARTH Level Level 3 [ Spellcaster / Flip / Effect ] ATK 800 DEF 1200
FLIP: Target 1 face-up monster on the field, and if you control a Warrior monster, you can target 1 additional face-up monster on the field; place the first target on top of the Deck, then return the additional target (if any) to the hand if you still control a Warrior monster.
Exiled Force
Exiled Force
X
EARTH EARTH Level Level 4 [ Warrior / Effect ] ATK 1000 DEF 1000
You can Tribute this card, then target 1 monster on the field; destroy that target.
Swarm of Scarabs
Swarm of Scarabs
X
DARK DARK Level Level 3 [ Insect / Effect ] ATK 500 DEF 1000
Once per turn: You can change this card to face-down Defense Position. If this card is Flip Summoned: Target 1 monster your opponent controls; destroy that target.
Swarm of Locusts
Swarm of Locusts
X
DARK DARK Level Level 3 [ Insect / Effect ] ATK 1000 DEF 500
Once per turn: You can change this card to face-down Defense Position. If this card is Flip Summoned: Target 1 Spell/Trap your opponent controls; destroy that target.
Des Lacooda
Des Lacooda
X
EARTH EARTH Level Level 3 [ Zombie / Effect ] ATK 500 DEF 600
Once per turn: You can change this card to face-down Defense Position. If this card is Flip Summoned: Draw 1 card.
Dark Scorpion - Gorg the Strong
Dark Scorpion - Gorg the Strong
X
DARK DARK Level Level 5 [ Warrior / Effect ] ATK 1800 DEF 1500
When this card inflicts battle damage to your opponent, you can activate 1 of these effects:
●Target 1 monster your opponent controls; return that target to the top of the Deck.
●Send the top card of their Deck to the GY.
Dark Scorpion - Meanae the Thorn
Dark Scorpion - Meanae the Thorn
X
DARK DARK Level Level 4 [ Warrior / Effect ] ATK 1000 DEF 1800
When this card inflicts battle damage to your opponent, you can activate 1 of these effects:
●Add 1 "Dark Scorpion" card from your Deck to your hand.
●Target 1 "Dark Scorpion" card in your GY; add that target to your hand.
Amplifier
Amplifier
X
SPELL SPELL Equip Equip
Equip only to "Jinzo". This card's activation and effect cannot be negated. The equipped monster's effect, "Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field." becomes "Your opponent cannot activate Trap Cards, or their effects on the field. Negate all Trap effects your opponent controls." When this card leaves the field, destroy the equipped monster.
Lightning Blade
Lightning Blade
X
SPELL SPELL Equip Equip
Equip only to a Warrior monster. It gains 800 ATK. All WATER monsters on the field lose 500 ATK.
Creature Swap
Creature Swap
X
SPELL SPELL
Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.
Reinforcement of the Army
Reinforcement of the Army

Limited

Limited
X
SPELL SPELL
Add 1 Level 4 or lower Warrior monster from your Deck to your hand.
The Warrior Returning Alive
The Warrior Returning Alive
X
SPELL SPELL
Target 1 Warrior monster in your GY; add that target to your hand.
Hammer Shot
Hammer Shot
X
SPELL SPELL
Destroy the 1 Attack Position monster on the field with the highest ATK (your choice, if tied).
Hidden Armory
Hidden Armory
X
SPELL SPELL
Send the top card of your Deck to the GY; add 1 Equip Spell from your Deck or GY to your hand. You cannot Normal Summon/Set the turn you activate this card.
Draining Shield
Draining Shield
X
TRAP TRAP
If an opponent's monster declares an attack: Target the attacking monster; negate that attack, and if you do, gain LP equal to that target's ATK.
Psychic Shockwave
Psychic Shockwave
X
TRAP TRAP
When your opponent activates a Trap Card: Discard 1 Spell/Trap; Special Summon 1 Level 6 DARK Machine monster from your Deck.
Battleguard Rage
Battleguard Rage
X
TRAP TRAP Continuous Continuous
Activate this card by targeting 1 Warrior monster you control; it gains 1000 ATK. Monsters destroyed by battle with it are returned to the hand instead of going to the GY. When that monster leaves the field, destroy this card.
Red-Eyes Black Dragon
Red-Eyes Black Dragon
X
DARK DARK Level Level 7 [ Dragon / Normal ] ATK 2400 DEF 2000
A ferocious dragon with a deadly attack.
Dunames Dark Witch
Dunames Dark Witch
X
LIGHT LIGHT Level Level 4 [ Fairy / Normal ] ATK 1800 DEF 1050
Even when all odds are against this brave fairy, she will press onwards in battle and never retreat.
Ally of Justice Clausolas
Ally of Justice Clausolas
X
DARK DARK Level Level 6 [ Machine / Normal ] ATK 2300 DEF 1200
A mighty monster in Mist Valley, and the ultimate weapon designed from Claiomh Solais. Its surprise attacks from above baffle invaders.
Hannibal Necromancer
Hannibal Necromancer
X
DARK DARK Level Level 4 [ Spellcaster / Effect ] ATK 1400 DEF 1800
If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). You can remove 1 Spell Counter from this card, then target 1 face-up Trap on the field; destroy that target.
Banisher of the Light
Banisher of the Light
X
LIGHT LIGHT Level Level 3 [ Fairy / Effect ] ATK 100 DEF 2000
Any card sent to the GY is banished instead.
Rocket Warrior
Rocket Warrior
X
LIGHT LIGHT Level Level 4 [ Warrior / Effect ] ATK 1500 DEF 1300
During your Battle Phase, this card cannot be destroyed by battle, also you take no damage from battles involving this card. If this card attacks a monster, after damage calculation: That attack target loses 500 ATK until the end of this turn.
Cyber Harpie Lady
Cyber Harpie Lady
X
WIND WIND Level Level 4 [ Winged Beast / Effect ] ATK 1800 DEF 1300
(This card's name is always treated as "Harpie Lady".)
Spell Canceller
Spell Canceller
X
WIND WIND Level Level 5 [ Machine / Effect ] ATK 1800 DEF 1600
Spell Cards, and their effects on the field, cannot be activated. Negate all Spell effects on the field.
Strike Ninja
Strike Ninja
X
DARK DARK Level Level 4 [ Warrior / Effect ] ATK 1700 DEF 1200
(Quick Effect): You can banish 2 DARK monsters from your GY; banish this face-up card until the End Phase. You can only use this effect of "Strike Ninja" once per turn.
Blowback Dragon
Blowback Dragon
X
DARK DARK Level Level 6 [ Machine / Effect ] ATK 2300 DEF 1200
Once per turn: You can target 1 card your opponent controls; toss a coin 3 times and destroy that target if at least 2 of the results are heads.
Regenerating Mummy
Regenerating Mummy
X
DARK DARK Level Level 4 [ Zombie / Effect ] ATK 1800 DEF 1500
When this card is sent from your hand to your GY by an opponent's card effect: Return this card to the hand.
Pitch-Black Warwolf
Pitch-Black Warwolf
X
DARK DARK Level Level 4 [ Beast-Warrior / Effect ] ATK 1600 DEF 600
Your opponent cannot activate Trap Cards during the Battle Phase.
Banisher of the Radiance
Banisher of the Radiance
X
LIGHT LIGHT Level Level 3 [ Fairy / Effect ] ATK 1600 DEF 0
Any card sent to the GY is banished instead.
Twin-Barrel Dragon
Twin-Barrel Dragon
X
DARK DARK Level Level 4 [ Machine / Effect ] ATK 1700 DEF 200
If this card is Summoned: Target 1 card your opponent controls; toss a coin twice, and if the result is 2 heads, destroy it.
Skilled Blue Magician
Skilled Blue Magician
X
LIGHT LIGHT Level Level 4 [ Spellcaster / Effect ] ATK 1800 DEF 1800
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Gaia The Fierce Knight" monster from your hand, Deck, or GY. You can banish this card from your GY, then target 1 card you control that you can place a Spell Counter on; place 1 Spell Counter on it.
Buster Blader, the Destruction Swordmaster
Buster Blader, the Destruction Swordmaster
X
EARTH EARTH Level Level 7 [ Warrior / Effect ] ATK 2600 DEF 2300
This card's name becomes "Buster Blader" while on the field or in the GY. If a monster(s) your opponent controls is destroyed by battle or card effect and sent to the GY: You can target 1 of those destroyed monsters; equip it to this card. Once per turn: You can send 1 Monster Card you control that is equipped to this card to the GY; destroy all monsters your opponent controls with the same Type as that monster sent to the GY.
Performance of Sword
Performance of Sword
X
EARTH EARTH Level Level 6 [ Warrior / Ritual ] ATK 1950 DEF 1850
You can Ritual Summon this card with "Commencement Dance".
Dokurorider
Dokurorider
X
DARK DARK Level Level 6 [ Zombie / Ritual ] ATK 1900 DEF 1850
You can Ritual Summon this card with "Revival of Dokurorider".
Paladin of White Dragon
Paladin of White Dragon
X
LIGHT LIGHT Level Level 4 [ Dragon / Ritual / Effect ] ATK 1900 DEF 1200
You can Ritual Summon this card with "White Dragon Ritual". At the start of the Damage Step, if this card attacks a face-down Defense Position monster: Destroy that face-down monster. You can Tribute this card; Special Summon 1 "Blue-Eyes White Dragon" from your hand or Deck, but "Blue-Eyes White Dragon" cannot attack for the rest of this turn.
Commencement Dance
Commencement Dance
X
SPELL SPELL Ritual Ritual
This card is used to Ritual Summon "Performance of Sword". You must also Tribute monsters from your hand or field whose total Levels equal 6 or more.
Revival of Dokurorider
Revival of Dokurorider
X
SPELL SPELL Ritual Ritual
This card is used to Ritual Summon "Dokurorider". You must also Tribute monsters from your hand or field whose total Levels equal 6 or more.
Magic Formula
Magic Formula
X
SPELL SPELL Equip Equip
Equip only to "Dark Magician" or "Dark Magician Girl". It gains 700 ATK. If this card is sent from the field to the GY: Gain 1000 LP.
White Dragon Ritual
White Dragon Ritual
X
SPELL SPELL Ritual Ritual
This card is used to Ritual Summon "Paladin of White Dragon". You must also Tribute monsters from your hand or field whose total Levels equal 4 or more.
Archfiend's Oath
Archfiend's Oath
X
SPELL SPELL Continuous Continuous
Once per turn: You can pay 500 LP, then declare 1 card name; excavate the top card of your Deck, and if it is the declared card, add it to your hand. Otherwise, send it to the GY.
Storm
Storm
X
SPELL SPELL
Destroy as many Spells/Traps you control as possible, then destroy as many Spells/Traps your opponent controls as possible, up to the number of cards destroyed by this effect.
The Puppet Magic of Dark Ruler
The Puppet Magic of Dark Ruler
X
SPELL SPELL
Target 1 Fiend monster in your GY; banish face-up monsters you control whose total Levels exactly equal the Level of that monster, then Special Summon it.
Mirror Wall
Mirror Wall
X
TRAP TRAP Continuous Continuous
Halve the ATK of your opponent's attacking monsters. Once per turn, during your Standby Phase, pay 2000 LP or destroy this card.
Judgment of Anubis
Judgment of Anubis
X
TRAP TRAP Counter Counter
When your opponent activates a Spell Card that would destroy a Spell/Trap(s) on the field: Discard 1 card; negate the activation, and if you do, destroy it, then you can destroy 1 face-up monster your opponent controls, and if you do that, inflict damage to your opponent equal to the destroyed monster's ATK on the field.
Embodiment of Apophis
Embodiment of Apophis
X
TRAP TRAP Continuous Continuous
During the Main Phase: Special Summon this card as a Normal Monster (Reptile/EARTH/Level 4/ATK 1600/DEF 1800). (This card is also still a Trap.)
Spell Purification
Spell Purification
X
TRAP TRAP
Discard 1 card; destroy all face-up Continuous Spells on the field.
Machine King - 3000 B.C.
Machine King - 3000 B.C.
X
TRAP TRAP Continuous Continuous
Special Summon this card as an Effect Monster (Machine/EARTH/Level 4/ATK 1000/DEF 1000). (This card is also still a Trap.) If Summoned this way, once per turn, during your Main Phase: You can Tribute 1 Machine monster; this card gains ATK equal to the ATK the Tributed monster had on the field, until the end of this turn. You cannot Normal or Special Summon other monsters the turn you activate this card.
Copy Knight
Copy Knight
X
TRAP TRAP Continuous Continuous
When a Level 4 or lower Warrior monster is Normal Summoned to your field: Special Summon this card as a Normal Monster with the same name and Level as the Normal Summoned monster (Warrior/LIGHT/ATK 0/DEF 0). (This card is also still a Trap.)
Swamp Mirrorer
Swamp Mirrorer
X
TRAP TRAP Continuous Continuous
Activate this card by declaring 1 Monster Type and 1 Attribute; Special Summon this card as a Normal Monster (Level 4/ATK 1800/DEF 1000) with that Type and Attribute. (This card is also still a Trap.)
Quantum Cat
Quantum Cat
X
TRAP TRAP Continuous Continuous
Activate this card by declaring 1 Monster Type and 1 Attribute; Special Summon this card as a Normal Monster (Level 4/ATK 0/DEF 2200) with that Type and Attribute. (This card is also still a Trap.)
Slifer the Sky Dragon
Slifer the Sky Dragon

SE

Secret Rare
X
DIVINE DIVINE Level Level 10 [ Divine-Beast / Effect ] ATK ? DEF ?
Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Once per turn, during the End Phase, if this card was Special Summoned: Send it to the GY. Gains 1000 ATK/DEF for each card in your hand. If a monster(s) is Normal or Special Summoned to your opponent's field in Attack Position: That monster(s) loses 2000 ATK, then if its ATK has been reduced to 0 as a result, destroy it.
Obelisk the Tormentor
Obelisk the Tormentor

SE

Secret Rare
X
DIVINE DIVINE Level Level 10 [ Divine-Beast / Effect ] ATK 4000 DEF 4000
Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Neither player can target this card with card effects. Once per turn, during the End Phase, if this card was Special Summoned: Send it to the GY. You can Tribute 2 monsters; destroy all monsters your opponent controls. This card cannot declare an attack the turn this effect is activated.
The Winged Dragon of Ra
The Winged Dragon of Ra

SE

Secret Rare
X
DIVINE DIVINE Level Level 10 [ Divine-Beast / Effect ] ATK ? DEF ?
Cannot be Special Summoned. Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, other cards and effects cannot be activated. When this card is Normal Summoned: You can pay LP so that you only have 100 left; this card gains ATK/DEF equal to the amount of LP paid. You can pay 1000 LP, then target 1 monster on the field; destroy that target.