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DEMO DECK 2016 (UK)

( Release Date : 01/14/2016 )

Total of 20 Card(s)
Mystical Elf
Mystical Elf
X
LIGHT LIGHT Level Level 4 [ Spellcaster / Normal ] ATK 800 DEF 2000
A delicate elf that lacks offense, but has a terrific defense backed by mystical power.
Dragon Horn Hunter
Dragon Horn Hunter
X
DARK DARK Level Level 6 [ Warrior / Pendulum / Normal ] ATK 2300 DEF 1000
Pendulum Scale P Scale 3 All Normal Monsters gain 200 ATK. You take no battle damage from battles involving Normal Monsters you control.
The horns were needed to prepare a medicine for her village, suffering from a plague. Unknown to her, the dragons burned and trampled her village, once displaced from their den.
Flash Knight
Flash Knight
X
LIGHT LIGHT Level Level 4 [ Warrior / Pendulum / Normal ] ATK 1800 DEF 600
Pendulum Scale P Scale 7
The power of the pendulum flashes forth from this shining knight.
Foucault's Cannon
Foucault's Cannon
X
DARK DARK Level Level 5 [ Spellcaster / Pendulum / Normal ] ATK 2200 DEF 1200
Pendulum Scale P Scale 2 Once per turn, during the End Phase, if this card was activated this turn: You can target 1 face-up Spell/Trap Card on the field; destroy it.
A mechanized life form, roving through space-time. But the mysterious thing is that its memory i... m...stly gone. W...at is t...e reason? D..... refuse t... b.... interfered w...h?
Lancephorhynchus
Lancephorhynchus
X
WIND WIND Level Level 6 [ Dinosaur / Pendulum / Normal ] ATK 2500 DEF 800
Pendulum Scale P Scale 7 If a Normal Monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.
This primordial species survived extinction by evolving an offensive lance that can pierce anything, although its diet still consists mainly of fish.
Dragoons of Draconia
Dragoons of Draconia
X
FIRE FIRE Level Level 4 [ Beast-Warrior / Pendulum / Normal ] ATK 1800 DEF 200
Pendulum Scale P Scale 2 Once per turn, if a Normal Monster you control destroys an opponent's monster by battle, after damage calculation: You can add 1 Level 4 or higher Normal Monster from your Deck to your hand.
Armed with muskets and iron spears, these mounted land troops of the Draconia Empire are feared by the Reptier Kingdom and other bordering nations.
Old Vindictive Magician
Old Vindictive Magician
X
DARK DARK Level Level 2 [ Spellcaster / Flip / Effect ] ATK 450 DEF 600
FLIP: Target 1 monster your opponent controls; destroy that target.
Aether, the Empowering Dragon
Aether, the Empowering Dragon
X
LIGHT LIGHT Level Level 6 [ Dragon / Effect ] ATK 2300 DEF 1600
When this card is Pendulum Summoned: You can target 1 card on the field; return it to the hand. You can only use this effect of "Aether, the Empowering Dragon" once per turn.
Blue Dragon Summoner
Blue Dragon Summoner
X
WIND WIND Level Level 4 [ Spellcaster / Effect ] ATK 1500 DEF 600
If this card is sent from the field to the GY: You can add 1 Dragon, Warrior, or Spellcaster Normal Monster from your Deck to your hand.
Battleguard King
Battleguard King
X
EARTH EARTH Level Level 8 [ Warrior / Effect ] ATK 3000 DEF 1100
Once per turn: You can Tribute any number of Warrior-Type monsters, except this card; for each Tributed monster, this card gains 1 additional attack during each Battle Phase this turn.
Doomstar Magician
Doomstar Magician
X
DARK DARK Level Level 4 [ Spellcaster / Effect ] ATK 1800 DEF 300
Once per turn: You can discard 1 card, then target 1 card in either player's Pendulum Zone; destroy that card, and if you do, draw 1 card.
Dark Hole
Dark Hole
X
SPELL SPELL
Destroy all monsters on the field.
Riryoku
Riryoku
X
SPELL SPELL
Target 2 face-up monsters on the field; halve the ATK of 1 monster, and if you do, add that lost ATK to the other monster. These effects last until the end of this turn.
Nightmare's Steelcage
Nightmare's Steelcage
X
SPELL SPELL
This card remains on the field for 2 of your opponent's turns. While this card is face-up on the field, no monsters can attack.
Wonder Wand
Wonder Wand
X
SPELL SPELL Equip Equip
Equip only to a Spellcaster monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the GY; draw 2 cards.
Bashing Shield
Bashing Shield
X
SPELL SPELL Equip Equip
Equip only to a Normal Summoned/Set monster. It gains 1000 ATK. You take no battle damage from attacks involving it.
Mirror Force
Mirror Force
X
TRAP TRAP
When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.
Reckless Greed
Reckless Greed
X
TRAP TRAP
Draw 2 cards and skip your next 2 Draw Phases.
Defense Draw
Defense Draw
X
TRAP TRAP
During your opponent's turn, at damage calculation: Make the battle damage you take from this battle 0, and if you do, draw 1 card.
Inspiration
Inspiration
X
TRAP TRAP
Target 1 face-up monster you control; it gains 700 ATK until the end of this turn.