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CHAMPION PACK GAME SEVEN

( Release Date : 09/01/2008 )

Total of 20 Card(s)
Voltic Kong
Voltic Kong

UR

Ultra Rare
X
LIGHT LIGHT Level Level 4 [ Beast / Effect ] ATK 1800 DEF 1000
If this card inflicts battle damage to your opponent: Send 1 card from the top of your opponent's Deck to the GY for each LIGHT monster you control.
Legendary Jujitsu Master
Legendary Jujitsu Master

SR

Super Rare
X
EARTH EARTH Level Level 3 [ Rock / Effect ] ATK 1300 DEF 1800
If this Defense Position card battled a monster, at the end of the Damage Step: Place that monster on the top of the Deck.
Threatening Roar
Threatening Roar

SR

Super Rare
X
TRAP TRAP
Your opponent cannot declare an attack this turn.
Gladiator Beast Bestiari
Gladiator Beast Bestiari

SR

Super Rare
X
WIND WIND Level Level 4 [ Winged Beast / Effect ] ATK 1500 DEF 800
If this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 Spell/Trap Card on the field; destroy that target. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Bestiari".
Lonefire Blossom
Lonefire Blossom

SR

Super Rare
X
FIRE FIRE Level Level 3 [ Plant / Effect ] ATK 500 DEF 1400
Once per turn: You can Tribute 1 face-up Plant monster; Special Summon 1 Plant monster from your Deck.
Elemental HERO Ocean
Elemental HERO Ocean

R

Rare
X
WATER WATER Level Level 4 [ Warrior / Effect ] ATK 1500 DEF 1200
Once per turn, during your Standby Phase: You can target 1 "HERO" monster you control or in your Graveyard; return that target to the hand.
Fairy King Truesdale
Fairy King Truesdale

R

Rare
X
WATER WATER Level Level 6 [ Plant / Effect ] ATK 2200 DEF 1500
While this card is in Defense Position, all Plant-Type monsters you control gain 500 ATK and DEF.
Spell Striker
Spell Striker

R

Rare
X
EARTH EARTH Level Level 3 [ Warrior / Effect ] ATK 600 DEF 200
You can Special Summon this card (from your hand) by banishing 1 Spell Card from your Graveyard. This card can attack directly. You take no battle damage from attacks involving this card.
Vanity's Fiend
Vanity's Fiend

R

Rare
X
DARK DARK Level Level 6 [ Fiend / Effect ] ATK 2400 DEF 1200
Cannot be Special Summoned. Neither player can Special Summon monsters.
Dark World Dealings
Dark World Dealings

R

Rare
X
SPELL SPELL
Each player draws 1 card, then each player discards 1 card.
Doom Shaman
Doom Shaman

R

Rare
X
DARK DARK Level Level 6 [ Spellcaster / Gemini / Effect ] ATK 2400 DEF 2000
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●Once per turn: You can Special Summon 1 Fiend-Type monster from your hand or from either Graveyard. When this card leaves the field, destroy all Fiend-Type monsters Special Summoned by this effect.
Shovel Crusher
Shovel Crusher
X
EARTH EARTH Level Level 3 [ Machine / Normal ] ATK 900 DEF 1200
Armed with a pair of shovels, this monster will destroy anything that stands in its way.
Life Absorbing Machine
Life Absorbing Machine
X
TRAP TRAP Continuous Continuous
During your Standby Phase, gain Life Points equal to half of the total Life Points you paid during your last turn.
Fusilier Dragon, the Dual-Mode Beast
Fusilier Dragon, the Dual-Mode Beast
X
DARK DARK Level Level 7 [ Machine / Effect ] ATK 2800 DEF 2000
You can Normal Summon/Set this card without Tributing, but its original ATK and DEF become halved.
Homunculus the Alchemic Being
Homunculus the Alchemic Being
X
LIGHT LIGHT Level Level 4 [ Plant / Effect ] ATK 1800 DEF 1600
Once per turn: You can change the Attribute of this card.
Memory Crusher
Memory Crusher
X
DARK DARK Level Level 3 [ Fiend / Effect ] ATK 1000 DEF 600
If this card successfully attacks directly, inflict 100 damage to your opponent for each card in their Extra Deck.
Instant Fusion
Instant Fusion

Limited

Limited
X
SPELL SPELL
Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.
Dimensional Inversion
Dimensional Inversion
X
TRAP TRAP
Activate only when a monster(s) you own is removed from play by an opponent's effect. Special Summon 1 of those monsters.
Ancient Rules
Ancient Rules
X
SPELL SPELL
Special Summon 1 Level 5 or higher Normal Monster from your hand.
Counter Counter
Counter Counter
X
TRAP TRAP Counter Counter
Negate the activation of a Counter Trap Card, and destroy it.