Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE
KONAMI

SHINING VICTORIES

Total of 100 cards

  • Magical Cavalry of Cxulub Rare
    EARTH EARTH Level Level 4 [Dinosaur/Pendulum/Effect] ATK 1500 DEF 1800  
    Pendulum Scale 3
    This card is unaffected by monsters' activated effects, except Pendulum Monsters'.
    Magical Cavalry of Cxulub
  • Angel Trumpeter
    EARTH EARTH Level Level 4 [Plant/Tuner/Normal] ATK 1900 DEF 1600  
    This beautiful, fairy-like flower generates a delusional mist to keep intruders away from the deepest parts of the forest, where sacred beasts dwell.
    Angel Trumpeter
  • Performapal Sellshell Crab
    WATER WATER Level Level 5 [Aqua/Pendulum/Effect] ATK 500 DEF 2500  
    Pendulum Scale 2 Once per turn, when a "Performapal" monster you control is destroyed by battle: You can target 1 "Performapal" or "Odd-Eyes" card in your Pendulum Zone; Special Summon it.
    Once per turn: You can target 1 Pendulum Monster you control; it gains 300 ATK for each "Performapal" monster you currently control, until the end of this turn.
    Performapal Sellshell Crab
  • Performapal Odd-Eyes Light Phoenix Rare
    LIGHT LIGHT Level Level 5 [Winged Beast/Pendulum/Effect] ATK 2000 DEF 1000  
    Pendulum Scale 3 When an opponent's monster declares a direct attack while you have a card in your other Pendulum Zone: You can destroy the card in your other Pendulum Zone, and if you do, Special Summon this card.
    During either player's turn: You can Tribute this card, then target 1 "Performapal" monster you control; it gains 1000 ATK until the end of this turn.
    Performapal Odd-Eyes Light Phoenix
  • Performapal Odd-Eyes Unicorn Rare
    LIGHT LIGHT Level Level 1 [Beast/Pendulum/Effect] ATK 100 DEF 600  
    Pendulum Scale 8 Once, while this card is in your Pendulum Zone, when an "Odd-Eyes" monster you control declares an attack: You can target 1 other "Performapal" monster you control; that attacking monster gains ATK equal to the original ATK of the targeted monster on the field, until the end of the Battle Phase (even if this card leaves the field).
    When this card is Normal or Special Summoned: You can target 1 "Performapal" monster in your Graveyard; gain LP equal to its ATK.
    Performapal Odd-Eyes Unicorn
  • Performapal Fireflux
    LIGHT LIGHT Level Level 4 [Insect/Pendulum/Effect] ATK 1200 DEF 1600  
    Pendulum Scale 5 Once per turn, when an opponent's monster declares an attack: You can Tribute 1 "Performapal" monster; negate the attack, then end the Battle Phase.
    If a "Performapal" or "Odd-Eyes" monster you control attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.
    Performapal Fireflux
  • Speedroid Den-Den Daiko Duke Rare
    WIND WIND Level Level 3 [Machine/Tuner/Effect] ATK 1000 DEF 1000  
    You can banish this card from your Graveyard; Special Summon 1 "Speedroid" Tuner monster from your hand or Graveyard, except "Speedroid Den-Den Daiko Duke". You can only use this effect of "Speedroid Den-Den Daiko Duke" once per turn.
    Speedroid Den-Den Daiko Duke
  • Speedroid Pachingo-Kart Rare
    WIND WIND Level Level 4 [Machine/Effect] ATK 1800 DEF 1000  
    Once per turn: You can discard 1 Machine-Type monster, then target 1 monster on the field; destroy it.
    Speedroid Pachingo-Kart
  • Lunalight Blue Cat Rare
    DARK DARK Level Level 4 [Beast-Warrior/Effect] ATK 1600 DEF 1200  
    If this card is Special Summoned: You can target 1 "Lunalight" monster you control, except "Lunalight Blue Cat"; its ATK becomes double its original ATK until the end of this turn. You can only use this effect of "Lunalight Blue Cat" once per turn. If this card on the field is destroyed by battle or card effect: You can Special Summon 1 "Lunalight" monster from your Deck.
    Lunalight Blue Cat
  • Lunalight Purple Butterfly
    DARK DARK Level Level 3 [Beast-Warrior/Effect] ATK 1000 DEF 1000  
    You can send this card from your hand or field to the Graveyard, then target 1 "Lunalight" monster you control; it gains 1000 ATK until the end of this turn. You can banish this card from your Graveyard; Special Summon 1 "Lunalight" monster from your hand. You can only use this effect of "Lunalight Purple Butterfly" once per turn.
    Lunalight Purple Butterfly
  • Lunalight White Rabbit
    DARK DARK Level Level 2 [Beast-Warrior/Effect] ATK 800 DEF 800  
    When this card is Normal Summoned: You can target 1 "Lunalight" monster in your Graveyard, except "Lunalight White Rabbit"; Special Summon it in Defense Position. Once per turn: You can target Spell/Trap Cards your opponent controls, up to the number of other "Lunalight" cards you control; return them to the hand.
    Lunalight White Rabbit
  • Lunalight Black Sheep
    DARK DARK Level Level 2 [Beast-Warrior/Effect] ATK 100 DEF 600  
    You can discard this card, then activate 1 of these effects;
    ●Add 1 "Lunalight" monster from your Graveyard to your hand, except "Lunalight Black Sheep".
    ●Add 1 "Polymerization" from your Deck to your hand.
    If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon: You can add to your hand, 1 face-up "Lunalight" Pendulum Monster from your Extra Deck or 1 "Lunalight" monster from your Graveyard, except "Lunalight Black Sheep".
    Lunalight Black Sheep
  • Lunalight Wolf
    LIGHT LIGHT Level Level 6 [Beast-Warrior/Pendulum/Effect] ATK 2000 DEF 1800  
    Pendulum Scale 1 You cannot Pendulum Summon monsters, except "Lunalight" monsters. This effect cannot be negated. Once per turn: You can Fusion Summon 1 "Lunalight" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or Graveyard.
    If a "Lunalight" monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.
    Lunalight Wolf
  • Lunalight Tiger
    LIGHT LIGHT Level Level 3 [Beast-Warrior/Pendulum/Effect] ATK 1200 DEF 800  
    Pendulum Scale 5 Once per turn: You can target 1 "Lunalight" monster in your Graveyard; Special Summon it, but it cannot attack, its effects are negated, also it is destroyed during the End Phase.
    If this card on the field is destroyed by battle or card effect: You can target 1 "Lunalight" monster in your Graveyard; Special Summon it. You can only use this effect of "Lunalight Tiger" once per turn.
    Lunalight Tiger
  • Raidraptor - Avenge Vulture
    DARK DARK Level Level 4 [Winged Beast/Effect] ATK 1700 DEF 100  
    If you take damage: You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Raidraptor" monsters.
    Raidraptor - Avenge Vulture
  • Raidraptor - Pain Lanius
    DARK DARK Level Level 1 [Winged Beast/Effect] ATK 100 DEF 100  
    Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a Winged Beast-Type monster. If this card is in your hand: You can target 1 "Raidraptor" monster you control that has a Level; take damage equal to its ATK or DEF (whichever is lower, but your choice if tied), and if you do, Special Summon this card, and if you do that, this card's Level becomes the current Level of the targeted monster. You can only use this effect of "Raidraptor - Pain Lanius" once per turn.
    Raidraptor - Pain Lanius
  • Raidraptor - Booster Strix
    DARK DARK Level Level 4 [Winged Beast/Effect] ATK 100 DEF 1700  
    When a "Raidraptor" monster you control is targeted for an attack by an opponent's monster: You can banish this card from your hand; destroy the attacking monster.
    Raidraptor - Booster Strix
  • Blackwing - Decay the Ill Wind
    DARK DARK Level Level 4 [Winged Beast/Tuner/Effect] ATK 1000 DEF 1000  
    Once per turn, during the End Phase, if this card is in the Graveyard because it was sent there this turn: Take 1000 damage. When this card is Normal or Special Summoned: You can target 1 "Blackwing" monster you control, then activate 1 of these effects;
    ●Increase its Level by 1.
    ●Reduce its Level by 1.
    You can only use this effect of "Blackwing - Decay the Ill Wind" once per turn.
    Blackwing - Decay the Ill Wind
  • Dragon Spirit of White Ultra Rare
    LIGHT LIGHT Level Level 8 [Dragon/Effect] ATK 2500 DEF 2000  
    (This card is always treated as a "Blue-Eyes" card.)
    This card is treated as a Normal Monster while in the hand or Graveyard. When this card is Normal or Special Summoned: You can target 1 Spell/Trap Card your opponent controls; banish it. During either player's turn, if your opponent controls a monster: You can Tribute this card; Special Summon 1 "Blue-Eyes White Dragon" from your hand.
    Dragon Spirit of White
  • Protector with Eyes of Blue
    LIGHT LIGHT Level Level 1 [Spellcaster/Tuner/Effect] ATK 800 DEF 1300  
    When this card is Normal Summoned: You can Special Summon 1 Level 1 LIGHT Tuner monster from your hand. You can target 1 Effect Monster you control; send it to the Graveyard, and if you do, Special Summon 1 "Blue-Eyes" monster from your hand. You can only use this effect of "Protector with Eyes of Blue" once per turn.
    Protector with Eyes of Blue
  • Sage with Eyes of Blue Ultra Rare
    LIGHT LIGHT Level Level 1 [Spellcaster/Tuner/Effect] ATK 0 DEF 1500  
    When this card is Normal Summoned: You can add 1 Level 1 LIGHT Tuner monster from your Deck to your hand, except "Sage with Eyes of Blue". You can discard this card, then target 1 Effect Monster you control; send it to the Graveyard, and if you do, Special Summon 1 "Blue-Eyes" monster from your Deck. You can only use this effect of "Sage with Eyes of Blue" once per turn.
    Sage with Eyes of Blue
  • Master with Eyes of Blue
    LIGHT LIGHT Level Level 1 [Spellcaster/Tuner/Effect] ATK 300 DEF 1200  
    When this card is Normal Summoned: You can target 1 Level 1 LIGHT Tuner monster in your Graveyard; add it to your hand. You can shuffle this card from your Graveyard into the Deck, then target 1 Effect Monster you control; send it to the Graveyard, and if you do, Special Summon 1 "Blue-Eyes" monster from your Graveyard, other than the sent monster. You can only use this effect of "Master with Eyes of Blue" once per turn.
    Master with Eyes of Blue
  • The White Stone of Ancients Ultra Rare
    LIGHT LIGHT Level Level 1 [Dragon/Tuner/Effect] ATK 600 DEF 500  
    Once per turn, during the End Phase, if this card is in the Graveyard because it was sent there this turn: You can Special Summon 1 "Blue-Eyes" monster from your Deck. You can banish this card from your Graveyard, then target 1 "Blue-Eyes" monster in your Graveyard; add it to your hand. You can only use this effect of "The White Stone of Ancients" once per turn.
    The White Stone of Ancients
  • Lector Pendulum, the Dracoverlord Ultra Rare
    DARK DARK Level Level 4 [Dragon/Pendulum/Effect] ATK 1950 DEF 0  
    Pendulum Scale 5 Negate the effects of face-up Pendulum Monsters while your opponent controls them.
    At the start of the Damage Step, if this card battles a Pendulum Monster: Destroy both that monster and this card.
    Lector Pendulum, the Dracoverlord
  • Amorphage Gluttony Rare
    EARTH EARTH Level Level 2 [Dragon/Pendulum/Effect] ATK 0 DEF 1850  
    Pendulum Scale 5 While you control an "Amorphage" monster, monsters cannot activate their effects, except "Amorphage" monsters. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card.
    If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except "Amorphage" monsters.
    Amorphage Gluttony
  • Amorphage Lechery Ultra Rare
    EARTH EARTH Level Level 2 [Dragon/Pendulum/Effect] ATK 1350 DEF 0  
    Pendulum Scale 5 While you control an "Amorphage" monster, neither player can activate Spell Cards or their effects, except for "Amorphage" cards. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card.
    If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except "Amorphage" monsters.
    Amorphage Lechery
  • Amorphage Greed Rare
    EARTH EARTH Level Level 4 [Dragon/Pendulum/Effect] ATK 0 DEF 1950  
    Pendulum Scale 3 While you control an "Amorphage" monster, neither player can activate Trap Cards or their effects, except for "Amorphage" cards. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card.
    If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except "Amorphage" monsters.
    Amorphage Greed
  • Amorphage Envy Rare
    EARTH EARTH Level Level 4 [Dragon/Pendulum/Effect] ATK 0 DEF 2050  
    Pendulum Scale 5 While you control an "Amorphage" monster, neither player can activate cards or effects as Chain Link 2 or higher. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card.
    If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except "Amorphage" monsters.
    Amorphage Envy
  • Amorphage Wrath
    EARTH EARTH Level Level 4 [Dragon/Pendulum/Effect] ATK 1650 DEF 0  
    Pendulum Scale 3 While you control an "Amorphage" monster, neither player can Tribute monsters, except "Amorphage" monsters. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card.
    If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except "Amorphage" monsters.
    Amorphage Wrath
  • Amorphage Pride
    EARTH EARTH Level Level 4 [Dragon/Pendulum/Effect] ATK 1750 DEF 0  
    Pendulum Scale 3 While you control an "Amorphage" monster, neither player takes any effect damage. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card.
    If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except "Amorphage" monsters.
    Amorphage Pride
  • Amorphage Sloth Secret Rare
    EARTH EARTH Level Level 6 [Dragon/Pendulum/Effect] ATK 2250 DEF 0  
    Pendulum Scale 3 While you control an "Amorphage" monster, neither player can add cards from their Deck to their hand except by drawing them. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card.
    Neither player can Special Summon monsters from the Extra Deck, except "Amorphage" monsters.
    Amorphage Sloth
  • Amorphage Goliath Super Rare
    EARTH EARTH Level Level 8 [Dragon/Pendulum/Effect] ATK 2750 DEF 0  
    Pendulum Scale 5 While you control an "Amorphage" monster, any card sent to the Graveyard is banished instead, except "Amorphage" cards. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card.
    Neither player can Special Summon monsters from the Extra Deck, except "Amorphage" monsters.
    Amorphage Goliath
  • Dinomist Spinos
    WATER WATER Level Level 5 [Machine/Pendulum/Effect] ATK 2500 DEF 1800  
    Pendulum Scale 3 If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead.
    You can Tribute 1 other "Dinomist" monster, then activate 1 of these effects;
    ●This card can attack your opponent directly this turn.
    ●This card can make a second attack during each Battle Phase this turn.
    Dinomist Spinos
  • Digital Bug Cocoondenser
    LIGHT LIGHT Level Level 3 [Insect/Effect] ATK 0 DEF 2000  
    Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of an Insect-Type monster. Once per turn, if this card is in Attack Position: You can target 1 Level 3 Insect-Type monster in your Graveyard; change this card to Defense Position, and if you do, Special Summon that monster in Defense Position. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.
    ●If this card attacks a Defense Position monster, your opponent's cards and effects cannot be activated until the end of the Damage Step.
    Digital Bug Cocoondenser
  • Digital Bug Centibit
    LIGHT LIGHT Level Level 3 [Insect/Effect] ATK 1500 DEF 500  
    Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of an Insect-Type monster. Once per turn, when this face-up card is changed from Attack Position to Defense Position: You can Special Summon 1 Level 3 Insect-Type monster from your Deck in Defense Position. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.
    ●This card can attack all Defense Position monsters your opponent controls once each.
    Digital Bug Centibit
  • Digital Bug Websolder
    LIGHT LIGHT Level Level 3 [Insect/Effect] ATK 500 DEF 1500  
    Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of an Insect-Type monster. Once per turn: You can target 1 face-up Attack Position monster you control; change it to Defense Position, and if you do, Special Summon 1 Level 3 Insect-Type monster from your hand in Defense Position. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.
    ●If it is Xyz Summoned: The DEF of all face-up monsters your opponent controls become 0, also change them to Defense Position.
    Digital Bug Websolder
  • Red-Eyes Toon Dragon Super Rare
    DARK DARK Level Level 7 [Dragon/Toon/Effect] ATK 2400 DEF 2000  
    Cannot attack the turn it is Summoned. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly. Once per turn: You can Special Summon 1 Toon monster from your hand, except "Red-Eyes Toon Dragon", ignoring its Summoning conditions.
    Red-Eyes Toon Dragon
  • Ryu Okami
    LIGHT LIGHT Level Level 8 [Wyrm/Effect] ATK 2900 DEF 1200  
    If your opponent Special Summons a monster(s): Your opponent sends 1 card from their Extra Deck to the Graveyard.
    Ryu Okami
  • Tenmataitei Rare
    DARK DARK Level Level 5 [Warrior/Effect] ATK 2400 DEF 1000  
    Your opponent cannot activate cards or effects in response to the activation of any monster effect activated by a monster that was Normal Summoned/Set.
    Tenmataitei
  • Spirit of the Fall Wind Rare
    WIND WIND Level Level 4 [Fairy/Effect] ATK 1800 DEF 900  
    If this card is Normal Summoned: You can add 1 Flip monster from your Deck to your hand.
    Spirit of the Fall Wind
  • Ghost Reaper & Winter Cherries Secret Rare
    DARK DARK Level Level 3 [Zombie/Tuner/Effect] ATK 0 DEF 1800  
    During either player's turn, if your opponent controls more monsters than you do: You can discard this card; reveal 1 card in your Extra Deck, then look at your opponent's Extra Deck, also banish all cards in their Extra Deck with the same name as that revealed card. You can only use this effect of "Ghost Reaper & Winter Cherries" once per turn.
    Ghost Reaper & Winter Cherries
  • Gendo the Ascetic Monk
    WATER WATER Level Level 4 [Spellcaster/Effect] ATK 300 DEF 1800  
    Face-up Attack Position monsters on the field cannot activate their effects. This Defense Position card cannot be targeted, or destroyed, by card effects.
    Gendo the Ascetic Monk
  • Deskbot 009
    EARTH EARTH Level Level 9 [Machine/Effect] ATK 500 DEF 500  
    Once per turn, during your Main Phase 1: You can make this card gain ATK equal to the combined ATK of all "Deskbot" monsters you currently control, except "Deskbot 009", until the end of your opponent's turn. Only this card can attack the turn this effect is activated. If this card battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. If this card would be destroyed by battle or card effect, you can destroy 1 "Deskbot" card you control instead.
    Deskbot 009
  • Dicelops
    FIRE FIRE Level Level 4 [Machine/Effect] ATK 1800 DEF 200  
    Once per turn: You can roll a six-sided die, then apply the result.
    ●1: Look at your opponent's hand, also discard 1 card from their hand.
    ●2, 3, 4, 5: Discard 1 card.
    ●6: Discard your entire hand.
    Dicelops
  • Amorphactor Pain, the Imagination Dracoverlord Super Rare
    EARTH EARTH Level Level 8 [Dragon/Ritual/Effect] ATK 2950 DEF 2500  
    You can Ritual Summon this card with "Amorphous Persona". If this card is Ritual Summoned: Your opponent skips their next Main Phase 1. Negate the effects of face-up Fusion, Synchro, and Xyz Monsters while they are on the field. If this card is sent from the field to the Graveyard: You can add 1 "Dracoverlord" monster from your Deck to your hand, except "Amorphactor Pain, the Imagination Dracoverlord".
    Amorphactor Pain, the Imagination Dracoverlord
  • Bloom Prima the Melodious Choir Rare
    LIGHT LIGHT Level Level 7 [Fairy/Fusion/Effect] ATK 1900 DEF 2000  
    1 "Melodious Maestra" monster + 1 or more "Melodious" monsters
    This card gains 300 ATK for each Fusion Material used for its Fusion Summon. This card can make a second attack during each Battle Phase. If this Fusion Summoned card is sent to the Graveyard: You can target 1 "Melodious" monster in your Graveyard; add it to your hand.
    Bloom Prima the Melodious Choir
  • Lunalight Cat Dancer Rare
    DARK DARK Level Level 7 [Beast-Warrior/Fusion/Effect] ATK 2400 DEF 2000  
    2 "Lunalight" monsters
    Cannot be destroyed by battle. Once per turn, during your Main Phase 1: You can Tribute 1 other "Lunalight" monster; for the rest of this turn, the first time each monster your opponent controls would be destroyed by battle, it is not destroyed, also this card can attack all monsters your opponent controls, twice each, this turn. If this card declares an attack: Inflict 100 damage to your opponent.
    Lunalight Cat Dancer
  • Lunalight Panther Dancer Ultra Rare
    DARK DARK Level Level 8 [Beast-Warrior/Fusion/Effect] ATK 2800 DEF 2500  
    "Lunalight Cat Dancer" + 1 "Lunalight" monster
    Must first be Fusion Summoned with the above Fusion Materials. Cannot be destroyed by your opponent's card effects. Once per turn, during your Main Phase 1: You can activate this effect; for the rest of this turn, the first time each monster your opponent controls would be destroyed by battle, it is not destroyed, also this card can attack all monsters your opponent controls, twice each, this turn. When this card destroys an opponent's monster by battle: This card gains 200 ATK until the end of the Battle Phase.
    Lunalight Panther Dancer
  • Lunalight Leo Dancer Super Rare
    DARK DARK Level Level 10 [Beast-Warrior/Fusion/Effect] ATK 3500 DEF 3000  
    "Lunalight Panther Dancer" + 2 "Lunalight" monsters
    Must be Fusion Summoned with the above Fusion Materials and cannot be Special Summoned by other ways. Cannot be targeted, or destroyed by, your opponent's card effects. This card can make a second attack during each Battle Phase. Once per turn, at the end of the Damage Step, if this card attacked a monster: You can destroy all Special Summoned monsters your opponent controls.
    Lunalight Leo Dancer
  • Crystal Wing Synchro Dragon Secret Rare
    WIND WIND Level Level 8 [Dragon/Synchro/Effect] ATK 3000 DEF 2500  
    1 Tuner + 1 or more non-Tuner Synchro Monsters
    Once per turn, during either player's turn, when another monster's effect is activated: You can negate the activation, and if you do, destroy that monster, and if you do that, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn. If this card battles a Level 5 or higher monster your opponent controls, during damage calculation: This card gains ATK equal to the current ATK of the opponent's monster it is battling during that damage calculation only.
    Crystal Wing Synchro Dragon
  • Hi-Speedroid Puzzle Rare
    WIND WIND Level Level 4 [Machine/Synchro/Effect] ATK 1300 DEF 1600  
    1 Tuner + 1 or more non-Tuner monsters
    At the start of the Damage Step, if this card battles a Special Summoned monster: You can make this card's ATK become double its current ATK until the end of the Damage Step. Once per turn, during the End Phase, if this card is in the Graveyard because this Synchro Summoned card was sent there from the field this turn: You can target 1 "Speedroid" monster in your Graveyard, except "Hi-Speedroid Puzzle"; add it to your hand.
    Hi-Speedroid Puzzle
  • Assault Blackwing - Chidori the Rain Sprinkling Super Rare
    DARK DARK Level Level 7 [Winged Beast/Synchro/Effect] ATK 2600 DEF 2000  
    1 Tuner + 1 or more non-Tuner monsters
    If this card is Synchro Summoned using a "Blackwing" monster as Material, it is treated as a Tuner monster while face-up on the field. This card gains 300 ATK for each "Blackwing" monster in your Graveyard. When this card is destroyed and sent to the Graveyard: You can target 1 Winged Beast-Type Synchro Monster in your Graveyard, except "Assault Blackwing - Chidori the Rain Sprinkling"; Special Summon it.
    Assault Blackwing - Chidori the Rain Sprinkling
  • Blue-Eyes Spirit Dragon Secret Rare
    LIGHT LIGHT Level Level 9 [Dragon/Synchro/Effect] ATK 2500 DEF 3000  
    1 Tuner + 1 or more non-Tuner "Blue-Eyes" monsters
    Neither player can Special Summon 2 or more monsters at the same time. Once per turn, during either player's turn, when an effect of a card in the Graveyard is activated: You can negate the activation. During either player's turn: You can Tribute this Synchro Summoned card; Special Summon 1 LIGHT Dragon-Type Synchro Monster from your Extra Deck in Defense Position, except "Blue-Eyes Spirit Dragon", but destroy it during the End Phase of this turn.
    Blue-Eyes Spirit Dragon
  • Raidraptor - Ultimate Falcon Super Rare
    DARK DARK Rank Rank 10 [Winged Beast/Xyz/Effect] ATK 3500 DEF 2000  
    3 Level 10 Winged Beast-Type monsters
    Unaffected by other cards' effects. You can detach 1 Xyz Material from this card; for the rest of this turn, all monsters your opponent controls will lose 1000 ATK, also your opponent's cards and effects cannot be activated. If this card has a "Raidraptor" monster as Xyz Material, it gains this effect.
    ●Once per turn, during the End Phase: You can make all monsters your opponent controls lose 1000 ATK. If your opponent controls no face-up monsters, inflict 1000 damage to your opponent.
    Raidraptor - Ultimate Falcon
  • Digital Bug Scaradiator
    LIGHT LIGHT Rank Rank 3 [Insect/Xyz/Effect] ATK 1800 DEF 1400  
    2 or more Level 3 LIGHT Insect-Type monsters
    Once per turn, during either player's turn: You can detach 2 Xyz Materials from this card, then target 1 monster your opponent controls; change its battle position, and if you do, it has its effects negated until the end of this turn. Once per turn, when this card destroys an opponent's monster by battle and sends it to the Graveyard: You can attach that destroyed monster to this card as Xyz Material.
    Digital Bug Scaradiator
  • Digital Bug Corebage
    LIGHT LIGHT Rank Rank 5 [Insect/Xyz/Effect] ATK 2200 DEF 1800  
    2 or more Level 5 LIGHT Insect-Type monsters
    You can also Xyz Summon this card by detaching 2 Xyz Materials from a Rank 3 or 4 Insect-Type Xyz Monster you control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can detach 1 Xyz Material from this card, then target 1 Defense Position monster your opponent controls; shuffle it into the Deck. Once per turn, if the battle position of a monster(s) on the field is changed (except during the Damage Step): You can attach 1 Insect-Type monster from your Graveyard to this card as Xyz Material.
    Digital Bug Corebage
  • Digital Bug Rhinosebus Super Rare
    LIGHT LIGHT Rank Rank 7 [Insect/Xyz/Effect] ATK 2600 DEF 2200  
    2 or more Level 7 LIGHT Insect-Type monsters
    You can also Xyz Summon this card by detaching 2 Xyz Materials from a Rank 5 or 6 Insect-Type Xyz Monster you control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; destroy the face-up monster(s) your opponent controls with the highest DEF (all, if tied).
    Digital Bug Rhinosebus
  • Fortissimo
    SPELL SPELL Continuous Continuous  
    Once per turn: You can target 1 "Melodious" monster you control; it gains 800 ATK until your next Standby Phase (even if this card leaves the field). You can send this card to the Graveyard; Fusion Summon 1 "Melodious" Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials.
    Fortissimo
  • Rank-Up-Magic Skip Force Rare
    SPELL SPELL  
    Target 1 "Raidraptor" Xyz Monster you control; Special Summon from your Extra Deck, 1 "Raidraptor" monster that is 2 Ranks higher than that target, by using that target as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.) During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card and 1 "Raidraptor" monster from your Graveyard, then target 1 "Raidraptor" Xyz Monster in your Graveyard; Special Summon it.
    Rank-Up-Magic Skip Force
  • Mausoleum of White Rare
    SPELL SPELL Field Field  
    During your Main Phase, you can Normal Summon 1 Level 1 LIGHT Tuner monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn: You can target 1 face-up monster you control; send 1 Normal Monster from your hand or Deck to the Graveyard, and if you do, the targeted monster gains ATK and DEF equal to the Level of the monster sent to the Graveyard x 100, until the end of this turn (even if this card leaves the field). You can banish this card from your Graveyard; add 1 "Burst Stream of Destruction" from your Deck to your hand.
    Mausoleum of White
  • Beacon of White
    SPELL SPELL Equip Equip  
    If you do not control another "Beacon of White", and you have 3 or more "Blue-Eyes" monsters in your Graveyard: Target 1 of them; Special Summon it, but it has its effects negated, also equip it with this card. When this card leaves the field, banish the equipped monster. Other monsters you control cannot attack, also if you have any number of "Blue-Eyes" monster(s) in your Graveyard, the equipped monster can attack up to that number of times during each Battle Phase.
    Beacon of White
  • Forge of the True Dracos
    SPELL SPELL  
    If a "Dracoslayer" monster, that is not a Pendulum Monster, and a "Dracoverlord" monster are on the field: Shuffle as many cards on the field as possible into the Deck, then you can Special Summon 1 "Dracoslayer" or "Dracoverlord" monster from your Deck, ignoring its Summoning conditions.
    Forge of the True Dracos
  • Amorphous Persona Ultra Rare
    SPELL SPELL Field Field  
    All "Amorphage" monsters on the field gain 300 ATK and DEF. Up to twice per turn, if an "Amorphage" monster(s) you control is Tributed, draw 1 card. You can banish this card from your Graveyard; Tribute Pendulum Monsters from your hand or field whose total Levels exactly equal 8, then Ritual Summon 1 "Amorphactor Pain, the Imagination Dracoverlord" from your hand.
    Amorphous Persona
  • Amorphage Infection Super Rare
    SPELL SPELL Continuous Continuous  
    All "Amorphage" monsters on the field gain 100 ATK and DEF for each "Amorphage" card on the field. If a monster(s) in your hand or you control is Tributed, or destroyed by battle or card effect: You can add 1 "Amorphage" card from your Deck to your hand. You can only use this effect of "Amorphage Infection" once per turn.
    Amorphage Infection
  • Bug Matrix
    SPELL SPELL Field Field  
    All Insect-Type monsters you control gain 300 ATK and DEF. You can target 1 Insect-Type Xyz Monster you control; attach 1 Insect-Type monster from your hand to that monster as Xyz Material. You can only use this effect of "Bug Matrix" once per turn.
    Bug Matrix
  • Pre-Preparation of Rites Super Rare
    SPELL SPELL  
    Add 1 Ritual Spell Card from your Deck to your hand, and add 1 Ritual Monster from your Deck or Graveyard to your hand whose name is listed on that Ritual Spell Card. You can only activate 1 "Pre-Preparation of Rites" per turn.
    Pre-Preparation of Rites
  • Fusion Tag Rare
    SPELL SPELL  
    Target 1 monster you control; reveal 1 Fusion Monster in your Extra Deck, and if you do, the targeted monster's name can be treated as the revealed Fusion Monster's, if used for a Fusion Summon this turn.
    Fusion Tag
  • Tuner's High Super Rare
    SPELL SPELL  
    Discard 1 monster; Special Summon from your Deck, 1 Tuner monster with the same original Type and Attribute, but 1 Level higher than the discarded monster had in hand.
    Tuner's High
  • Deskbot Base
    SPELL SPELL Field Field  
    All "Deskbot" monsters on the field gain 500 ATK and DEF. Once per turn: You can reveal any number of "Deskbot" cards in your hand and shuffle them into the Deck, then draw the same number of cards. You can banish 9 "Deskbot" cards with different names from your field and/or Graveyard, except "Deskbot Base"; shuffle all cards from your opponent's hand, field and Graveyard into the Deck.
    Deskbot Base
  • Finite Cards
    SPELL SPELL Continuous Continuous  
    The hand size limit of each player becomes 3.
    Finite Cards
  • Re-dyce-cle
    TRAP TRAP  
    Target 1 "Speedroid" Tuner monster in your Graveyard; Special Summon it, but its effects are negated, also roll a six-sided die, and its Level becomes the result until the end of this turn. You can banish this card from your Graveyard; immediately after this effect resolves, Synchro Summon 1 WIND Synchro Monster, using monsters you control including a "Speedroid" Tuner monster.
    Re-dyce-cle
  • Lunalight Reincarnation Dance
    TRAP TRAP  
    If a monster(s) you control is destroyed by battle or card effect: Add up to 2 "Lunalight" monsters from your Deck to your hand. You can only activate 1 "Lunalight Reincarnation Dance" per turn.
    Lunalight Reincarnation Dance
  • Amorphage Lysis Rare
    TRAP TRAP Continuous Continuous  
    All monsters on the field, except "Amorphage" monsters, lose 100 ATK and DEF for each "Amorphage" card on the field. If a card(s) in your Pendulum Zone is destroyed (except during the Damage Step): You can place 1 "Amorphage" Pendulum Monster from your Deck in your Pendulum Zone. You can only use this effect of "Amorphage Lysis" once per turn.
    Amorphage Lysis
  • Dinomist Eruption
    TRAP TRAP  
    If a "Dinomist" monster(s) you control is destroyed by battle or card effect: Target 1 card your opponent controls; destroy it.
    Dinomist Eruption
  • Bug Emergency
    TRAP TRAP  
    Target 2 Level 3 Insect-Type monsters in your Graveyard; Special Summon them, but their effects are negated. You can banish this card and 1 Xyz Monster from your Graveyard; the Levels of all Level 3 Insect-Type monsters you currently control become equal to the banished monster's Rank until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except Insect-Type monsters. You can only activate 1 "Bug Emergency" per turn.
    Bug Emergency
  • Drowning Mirror Force Secret Rare
    TRAP TRAP  
    When an opponent's monster declares a direct attack: Shuffle all Attack Position monsters your opponent controls into the Deck.
    Drowning Mirror Force
  • Wonder Xyz
    TRAP TRAP  
    Immediately after this effect resolves, Xyz Summon 1 Xyz Monster using monsters you control as Materials.
    Wonder Xyz
  • Rise to Full Height
    TRAP TRAP  
    Target 1 face-up monster on the field; double its DEF, but its DEF becomes 0 at the end of this turn. You can banish this card from your Graveyard, then target 1 monster you control; monsters your opponent controls cannot attack for the rest of this turn, except to attack that monster. You can only activate 1 "Rise to Full Height" per turn.
    Rise to Full Height
  • Bad Aim
    TRAP TRAP  
    When your opponent's card or effect is activated: Target 1 card on the field (other than that card); destroy it.
    Bad Aim
  • Unwavering Bond Ultra Rare
    TRAP TRAP Counter Counter  
    When your opponent activates a Pendulum Monster's effect, or an effect of a card in the Pendulum Zone: Negate the activation, and if you do, banish that card.
    Unwavering Bond
  • Graceful Tear
    TRAP TRAP  
    Add 1 card from your hand to your opponent's hand, then gain 2000 LP.
    Graceful Tear
  • Cattle Call Super Rare
    SPELL SPELL Quick-Play Quick-Play  
    Send 1 face-up monster you control to the Graveyard, whose original Type is Beast, Beast-Warrior, or Winged Beast; Special Summon 1 monster from your Extra Deck with the same original Type, but it cannot attack, its effects are negated, also it is destroyed during the End Phase. You can only activate 1 "Cattle Call" per turn.
    Cattle Call
  • Kozmo Scaredy Lion Super Rare
    LIGHT LIGHT Level Level 2 [Psychic/Effect] ATK 1200 DEF 500  
    During either player's turn: You can banish this card; Special Summon 1 Level 3 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmo Scaredy Lion" once per turn. Once per turn: You can pay 500 LP, then target 3 of your banished "Kozmo" monsters; return them to the Graveyard, and if you do, inflict 500 damage to your opponent.
    Kozmo Scaredy Lion
  • Kozmoll Dark Lady Secret Rare
    DARK DARK Level Level 5 [Psychic/Effect] ATK 2200 DEF 1800  
    During either player's turn: You can banish this card; Special Summon 1 Level 6 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmoll Dark Lady" once per turn. Once per turn, during either player's turn, when another monster's effect is activated: You can pay 1000 LP; negate the activation, and if you do, destroy that monster.
    Kozmoll Dark Lady
  • Kozmo Landwalker Super Rare
    DARK DARK Level Level 6 [Machine/Effect] ATK 2400 DEF 1200  
    If a "Kozmo" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy 1 other "Kozmo" card you control instead. If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; Special Summon 1 Level 5 or lower "Kozmo" monster from your Deck.
    Kozmo Landwalker
  • Kozmo Dark Planet Secret Rare
    DARK DARK Level Level 10 [Machine/Effect] ATK 4000 DEF 4000  
    Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing "Kozmo" monsters from your hand whose total Levels equal 10 or more, and cannot be Special Summoned by other ways. Cannot be targeted by an opponent's card effects. During either player's turn, when a Spell Card is activated: You can banish 1 "Kozmo" monster from your Graveyard; negate the activation, and if you do, destroy that card. If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; add 1 Level 9 or lower "Kozmo" monster from your Deck to your hand.
    Kozmo Dark Planet
  • Kozmourning
    TRAP TRAP Continuous Continuous  
    Monsters destroyed by battle with "Kozmo" monsters you control are shuffled into the Deck instead of going to the Graveyard. You can banish this card from your Graveyard; the first time you would take battle damage from a battle involving a "Kozmo" monster you control this turn, gain that much LP, instead.
    Kozmourning
  • Thunder King, the Lightningstrike Kaiju Rare
    LIGHT LIGHT Level Level 9 [Thunder/Effect] ATK 3300 DEF 2100  
    You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 3 Kaiju Counters from anywhere on the field; your opponent's cards and effects cannot be activated for the rest of this turn, also this card can make up to 3 attacks on monsters during each Battle Phase this turn.
    Thunder King, the Lightningstrike Kaiju
  • Super Anti-Kaiju War Machine Mecha-Dogoran Rare
    LIGHT LIGHT Level Level 8 [Machine/Effect] ATK ? DEF 2000  
    Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while your opponent controls a "Kaiju" monster. You can only control 1 "Kaiju" monster. Once per turn: You can remove 2 Kaiju Counters from anywhere on the field; equip 1 "Kaiju" monster from your hand or Graveyard to this card. This card gains ATK equal to the combined original ATK of the "Kaiju" monsters equipped to it by this effect.
    Super Anti-Kaiju War Machine Mecha-Dogoran
  • The Kaiju Files
    SPELL SPELL Continuous Continuous  
    Each time a "Kaiju" monster(s) is Special Summoned from the hand and/or Graveyard, place 1 Kaiju Counter on this card (max. 5). Once per turn: You can target 1 "Kaiju" monster on the field; destroy that monster, then Special Summon 1 "Kaiju" monster with a different original name from your Deck to its controller's field. You can send this card with 3 or more Kaiju Counters to the Graveyard; add 1 "Kaiju" Spell/Trap Card from your Deck to your hand, except "The Kaiju Files".
    The Kaiju Files
  • Cuben
    LIGHT LIGHT Level Level 4 [Thunder/Effect] ATK 600 DEF 1900  
    Once per turn: You can roll a six-sided die, and while this monster is face-up on the field, neither player can Normal or Special Summon monsters with the same Level as the result.
    Cuben
  • World Carrotweight Champion
    DARK DARK Level Level 4 [Plant/Effect] ATK 1900 DEF 0  
    If this card is in your Graveyard: You can send 1 Plant-Type monster from your hand or face-up from your field to the Graveyard, except "World Carrotweight Champion"; Special Summon this card. You can only use this effect of "World Carrotweight Champion" once per turn.
    World Carrotweight Champion
  • Fire King Island
    SPELL SPELL Field Field  
    If this face-up card in the Field Zone is sent to the Graveyard or banished: Destroy all monsters you control. You can only use 1 of the following effects of "Fire King Island" per turn, and only once that turn.
    ●During your Main Phase: You can destroy 1 monster in your hand or you control, and if you do, add 1 "Fire King" monster from your Deck to your hand.
    ●If you control no monsters: You can Special Summon 1 FIRE Winged Beast-Type monster from your hand.
    Fire King Island
  • Dwarf Star Dragon Planeter
    LIGHT LIGHT Level Level 4 [Dragon/Effect] ATK 1700 DEF 1200  
    Once per turn, during the End Phase, if this card was Normal Summoned this turn: You can add 1 Level 7 LIGHT or DARK monster from your Deck to your hand.
    Dwarf Star Dragon Planeter
  • Geargianchor
    EARTH EARTH Level Level 4 [Machine/Effect] ATK 1800 DEF 500  
    Once per turn: You can change this card to face-down Defense Position. If this card is flipped face-up: You can destroy monsters on the field, up to the number of other "Geargia" monsters you currently control.
    Geargianchor
  • Geargia Change
    SPELL SPELL Quick-Play Quick-Play  
    Target 2 or more "Geargiano" monsters with different names in your Graveyard; Special Summon them. Immediately after this card resolves, Xyz Summon 1 Xyz Monster using all the Summoned monsters (but no other monsters) as Materials. You can only activate 1 "Geargia Change" per turn.
    Geargia Change
  • Stardust Sifr Divine Dragon Ultra Rare
    LIGHT LIGHT Level Level 12 [Dragon/Synchro/Effect] ATK 4000 DEF 4000  
    1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters
    Must be Synchro Summoned and cannot be Special Summoned by other ways. The first time each card you control would be destroyed each turn, by battle or card effect, it is not destroyed. Once per turn, during either player's turn, when your opponent activates a monster effect: You can negate that effect, and if you do, destroy 1 card on the field. You can banish this card from your Graveyard, then target 1 Level 8 or lower "Stardust" monster in your Graveyard; Special Summon it.
    Stardust Sifr Divine Dragon
  • Hot Red Dragon Archfiend King Calamity Ultra Rare
    DARK DARK Level Level 12 [Dragon/Synchro/Effect] ATK 4000 DEF 3500  
    2 Tuners + 1 non-Tuner DARK Dragon-Type Synchro Monster
    When this card is Synchro Summoned: You can activate this effect; for the rest of this turn, your opponent cannot activate cards, also cards your opponent controls cannot activate their effects. Your opponent cannot activate cards or effects in response to this effect's activation. If this card destroys a monster by battle: Inflict damage to your opponent equal to that monster's original ATK. If this card in its owner's possession is destroyed by an opponent's card (by battle or card effect): You can target 1 Level 8 or lower DARK Dragon-Type Synchro Monster in your Graveyard; Special Summon it.
    Hot Red Dragon Archfiend King Calamity
  • Priestess with Eyes of Blue Super Rare
    LIGHT LIGHT Level Level 1 [Spellcaster/Tuner/Effect] ATK 0 DEF 0  
    During either player's turn, when a card or effect is activated that targets this face-up card: You can send 1 Effect Monster you control to the Graveyard, and if you do, add up to 2 "Blue-Eyes" monsters with different names from your Deck to your hand. If this card is in your Graveyard: You can target 1 "Blue-Eyes" monster you control; shuffle it into the Deck, and if you do, Special Summon this card. You can only use 1 "Priestess with Eyes of Blue" effect per turn, and only once that turn.
    Priestess with Eyes of Blue
  • Blue-Eyes Twin Burst Dragon Secret Rare
    LIGHT LIGHT Level Level 10 [Dragon/Fusion/Effect] ATK 3000 DEF 2500  
    "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"
    Must be either Fusion Summoned, or Special Summoned by sending the above monsters you control to the Graveyard (in which case you do not use "Polymerization"), and cannot be Special Summoned by other ways. Cannot be destroyed by battle. This card can make up to 2 attacks on monsters during each Battle Phase. At the end of the Damage Step, when this card attacks an opponent's monster, but the opponent's monster was not destroyed by the battle: You can banish that opponent's monster.
    Blue-Eyes Twin Burst Dragon