Total of 215 Card(s)
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- Luster Dragon
- X
- WIND Level 4 [ Dragon / Normal ] ATK 1900 DEF 1600
- A very beautiful dragon covered with sapphire. It does not like fights, but has incredibly high attack power.
- Gene-Warped Warwolf
- X
- EARTH Level 4 [ Beast-Warrior / Normal ] ATK 2000 DEF 100
- This warwolf was given incalculable strength through horrific genetic manipulation. Its gentle nature was completely wiped out, and it now lives only to unleash destruction.
- Frostosaurus
-
R
Rare - X
- WATER Level 6 [ Dinosaur / Normal ] ATK 2600 DEF 1700
- This monster's metabolism enables it to endure long periods of cold, harnessing the power to become a creature of solid ice! Nothing else can withstand such temperatures, especially victims of its glacial rampage.
- Alexandrite Dragon
- X
- LIGHT Level 4 [ Dragon / Normal ] ATK 2000 DEF 100
- Many of the czars' lost jewels can be found in the scales of this priceless dragon. Its creator remains a mystery, along with how they acquired the imperial treasures. But whosoever finds this dragon has hit the jackpot... whether they know it or not.
- Magician of Faith
-
R
Rare - X
- LIGHT Level 1 [ Spellcaster / Flip / Effect ] ATK 300 DEF 400
- FLIP: Target 1 Spell in your GY; add that target to your hand.
- Maha Vailo
- X
- LIGHT Level 4 [ Spellcaster / Effect ] ATK 1550 DEF 1400
- Gains 500 ATK for each Equip Card equipped to this card.
- Cyber Jar
-
Limited
LimitedR
Rare - X
- DARK Level 3 [ Rock / Flip / Effect ] ATK 900 DEF 900
- FLIP: Destroy all monsters on the field, then both players reveal the top 5 cards from their Decks, then Special Summon all revealed Level 4 or lower monsters in face-up Attack Position or face-down Defense Position, also add any remaining cards to their hand. (If either player has less than 5 cards in their Deck, reveal as many as possible.)
- Goblin Attack Force
- X
- EARTH Level 4 [ Warrior / Effect ] ATK 2300 DEF 0
- If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn.
- The Fiend Megacyber
-
R
Rare - X
- DARK Level 6 [ Warrior / Effect ] ATK 2200 DEF 1200
- If your opponent controls at least 2 more monsters than you do, you can Special Summon this card (from your hand).
- Revival Jam
- X
- WATER Level 4 [ Aqua / Effect ] ATK 1500 DEF 500
- When this card is destroyed by battle and sent to the GY: You can pay 1000 LP; Special Summon it in Defense Position during your next Standby Phase.
- Kycoo the Ghost Destroyer
- X
- DARK Level 4 [ Spellcaster / Effect ] ATK 1800 DEF 700
- When this card inflicts battle damage to your opponent: You can target up to 2 monsters in their GY; banish those targets. Your opponent cannot banish cards from either GY.
- Bazoo the Soul-Eater
- X
- EARTH Level 4 [ Beast / Effect ] ATK 1600 DEF 900
- Once per turn: You can banish up to 3 monsters from your GY; this card gains 300 ATK for each, until the end of your opponent's turn.
- Gilasaurus
- X
- EARTH Level 3 [ Dinosaur / Effect ] ATK 1400 DEF 400
- You can Special Summon this card (from your hand). If Summoned this way: Activate this effect; your opponent can Special Summon 1 monster from their GY.
- Zombyra the Dark
- X
- DARK Level 4 [ Warrior / Effect ] ATK 2100 DEF 500
- Cannot attack directly. If this card destroys a monster by battle: This card loses 200 ATK.
- Sinister Serpent
- X
- WATER Level 1 [ Reptile / Effect ] ATK 300 DEF 250
- During your Standby Phase, if this card is in your GY: You can return it to your hand, also banish 1 "Sinister Serpent" from your GY during your opponent's next End Phase. You can only use this effect of "Sinister Serpent" once per turn.
- Airknight Parshath
-
R
Rare - X
- LIGHT Level 5 [ Fairy / Effect ] ATK 1900 DEF 1400
- If this card attacks a Defense Position monster, inflict piercing battle damage. If this card inflicts battle damage to your opponent: Draw 1 card.
- Twin-Headed Behemoth
- X
- WIND Level 3 [ Dragon / Effect ] ATK 1500 DEF 1200
- During the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can Special Summon this card, but its ATK/DEF become 1000. You can only use this effect of "Twin-Headed Behemoth" once per Duel.
- Injection Fairy Lily
-
R
Rare - X
- EARTH Level 3 [ Spellcaster / Effect ] ATK 400 DEF 1500
- If this card attacks or is attacked, during damage calculation (in either player's turn): You can pay 2000 LP once per battle; this card gains 3000 ATK during that damage calculation only.
- Helping Robo for Combat
- X
- LIGHT Level 4 [ Machine / Effect ] ATK 1600 DEF 0
- If this card destroys an opponent's monster by battle: Draw 1 card, then return 1 card from your hand to the bottom of the Deck.
- Little-Winguard
- X
- WIND Level 4 [ Warrior / Effect ] ATK 1400 DEF 1800
- Once per turn, during your End Phase: You can change the battle position of this card.
- D.D. Warrior Lady
-
R
Rare - X
- LIGHT Level 4 [ Warrior / Effect ] ATK 1500 DEF 1600
- After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card.
- Zolga
- X
- EARTH Level 4 [ Fairy / Effect ] ATK 1700 DEF 1200
- If a monster is Tribute Summoned by Tributing this card: Gain 2000 LP.
- Dark Magician of Chaos
-
R
Rare - X
- DARK Level 8 [ Spellcaster / Effect ] ATK 2800 DEF 2600
- During the End Phase, if this card was Normal or Special Summoned this turn: You can target 1 Spell in your GY; add it to your hand. You can only use this effect of "Dark Magician of Chaos" once per turn. If this card destroys an opponent's monster by battle, after damage calculation: Banish that opponent's monster. If this face-up card would leave the field, banish it instead.
- Hyper Hammerhead
- X
- EARTH Level 4 [ Dinosaur / Effect ] ATK 1500 DEF 1200
- At the end of the Damage Step, if an opponent's monster that battled this card is not destroyed: Return that opponent's monster to the hand.
- Mataza the Zapper
- X
- DARK Level 3 [ Warrior / Effect ] ATK 1300 DEF 800
- This card can make a second attack during each Battle Phase. Control of this face-up card on the field cannot switch.
- Guardian Angel Joan
-
R
Rare - X
- LIGHT Level 7 [ Fairy / Effect ] ATK 2800 DEF 2000
- When this card destroys a monster by battle and sends it to the GY: Gain LP equal to that monster's original ATK in the GY.
- Slate Warrior
-
R
Rare - X
- WIND Level 4 [ Fiend / Flip / Effect ] ATK 1900 DEF 400
-
FLIP: This card gains 500 ATK and DEF.
If this card is destroyed by battle: The monster that destroyed it loses 500 ATK and DEF.
- D.D. Assailant
-
R
Rare - X
- EARTH Level 4 [ Warrior / Effect ] ATK 1700 DEF 1600
- After damage calculation, when this card is destroyed by battle with an opponent's monster: Banish that monster, also banish this card.
- Ninja Grandmaster Sasuke
- X
- LIGHT Level 4 [ Warrior / Effect ] ATK 1800 DEF 1000
- At the start of the Damage Step, if this card attacks a face-up Defense Position monster: Destroy that monster.
- Pitch-Black Warwolf
- X
- DARK Level 4 [ Beast-Warrior / Effect ] ATK 1600 DEF 600
- Your opponent cannot activate Trap Cards during the Battle Phase.
- Mirage Dragon
- X
- LIGHT Level 4 [ Dragon / Effect ] ATK 1600 DEF 600
- Your opponent cannot activate Trap Cards during the Battle Phase.
- Big Shield Gardna
- X
- EARTH Level 4 [ Warrior / Effect ] ATK 100 DEF 2600
- When a Spell Card is activated that targets this face-down card (and no other cards) (Quick Effect): Change this card to face-up Defense Position, and if you do, negate the activation. If this card is attacked, change it to Attack Position at the end of the Damage Step.
- Toon Gemini Elf
- X
- EARTH Level 4 [ Spellcaster / Toon / Effect ] ATK 1900 DEF 900
- Cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly. If this card inflicts battle damage to your opponent: Discard 1 random card from your opponent's hand.
- Chiron the Mage
- X
- EARTH Level 4 [ Beast-Warrior / Effect ] ATK 1800 DEF 1000
- Once per turn: You can discard 1 Spell, then target 1 Spell/Trap your opponent controls; destroy that target.
- Ancient Gear Golem
-
R
Rare - X
- EARTH Level 8 [ Machine / Effect ] ATK 3000 DEF 3000
- Cannot be Special Summoned. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage.
- Gyroid
- X
- WIND Level 3 [ Machine / Effect ] ATK 1000 DEF 1000
- The first time this card would be destroyed by battle each turn, it is not destroyed.
- Steamroid
- X
- EARTH Level 4 [ Machine / Effect ] ATK 1800 DEF 1800
- If this card attacks an opponent's monster, this card gains 500 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 500 ATK during the Damage Step only.
- Drillroid
- X
- EARTH Level 4 [ Machine / Effect ] ATK 1600 DEF 1600
- Before damage calculation, if this card attacks a Defense Position monster: Destroy that monster.
- Cyber Dragon
- X
- LIGHT Level 5 [ Machine / Effect ] ATK 2100 DEF 1600
- If only your opponent controls a monster, you can Special Summon this card (from your hand).
- Goblin Elite Attack Force
- X
- EARTH Level 4 [ Fiend / Effect ] ATK 2200 DEF 1500
- If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the end of your next turn.
- Exarion Universe
- X
- DARK Level 4 [ Beast-Warrior / Effect ] ATK 1800 DEF 1900
- During your Battle Step, if this card attacks a Defense Position monster: You can make this card lose exactly 400 ATK, and if it does, it will inflict piercing battle damage. These effects last until the end of this turn.
- Mythical Beast Cerberus
- X
- LIGHT Level 4 [ Spellcaster / Effect ] ATK 1400 DEF 1400
- Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. Gains 500 ATK for each Spell Counter on it. At the end of the Battle Phase, if this card battled, remove all Spell Counters on it.
- Treeborn Frog
- X
- WATER Level 1 [ Aqua / Effect ] ATK 100 DEF 100
- Once per turn, during your Standby Phase, if this card is in your Graveyard and you do not control "Treeborn Frog": You can Special Summon this card. You must control no Spell/Trap Cards to activate and to resolve this effect.
- Submarineroid
- X
- WATER Level 4 [ Machine / Effect ] ATK 800 DEF 1800
- This card can attack your opponent directly, but when it does so using this effect, the battle damage inflicted to your opponent is the original ATK of this card. At the end of the Damage Step, if this card battled: You can change this card to Defense Position.
- Ultimate Tyranno
-
R
Rare - X
- EARTH Level 8 [ Dinosaur / Effect ] ATK 3000 DEF 2200
- This card can attack all monsters your opponent controls, once each. During your Battle Phase, if you control an "Ultimate Tyranno" that can attack, monsters other than "Ultimate Tyranno" cannot attack.
- Super Conductor Tyranno
-
R
Rare - X
- LIGHT Level 8 [ Dinosaur / Effect ] ATK 3300 DEF 1400
- Once per turn: You can Tribute 1 monster; inflict 1000 damage to your opponent. This card cannot declare an attack the turn this effect is activated.
- Brain Crusher
-
R
Rare - X
- DARK Level 7 [ Insect / Effect ] ATK 2400 DEF 1500
- Once per turn, during the End Phase, if this card destroyed an opponent's monster by battle and sent it to the GY this turn while you controlled it: You can target 1 of those destroyed monsters in the GY; Special Summon that target.
- Card Trooper
- X
- EARTH Level 3 [ Machine / Effect ] ATK 400 DEF 400
- Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; this card gains 500 ATK for each card sent to the GY this way, until the end of this turn. If this card you control is destroyed and sent to your GY: Draw 1 card.
- Blockman
- X
- EARTH Level 4 [ Rock / Effect ] ATK 1000 DEF 1500
- You can Tribute this card; Special Summon in Defense Position, a number of "Block Tokens" (Rock-Type/EARTH/Level 4/ATK 1000/DEF 1500) equal to the number of your turns this card has been face-up on your field. These Tokens cannot declare an attack.
- Spell Striker
- X
- EARTH Level 3 [ Warrior / Effect ] ATK 600 DEF 200
- You can Special Summon this card (from your hand) by banishing 1 Spell Card from your Graveyard. This card can attack directly. You take no battle damage from attacks involving this card.
- Winged Rhynos
- X
- WIND Level 4 [ Beast-Warrior / Effect ] ATK 1800 DEF 500
- During either player's turn, when a Trap Card is activated (except during the Damage Step): You can return this face-up card from the field to the hand.
- Necro Gardna
- X
- DARK Level 3 [ Warrior / Effect ] ATK 600 DEF 1300
- During your opponent's turn: You can banish this card from your Graveyard; negate the next attack this turn from a monster your opponent controls (this is a Quick Effect).
- Herald of Creation
- X
- LIGHT Level 4 [ Spellcaster / Effect ] ATK 1800 DEF 600
- Once per turn: You can discard 1 card, then target 1 Level 7 or higher monster in your Graveyard; add that target to your hand.
- Evil HERO Malicious Edge
-
R
Rare - X
- EARTH Level 7 [ Fiend / Effect ] ATK 2600 DEF 1800
- If your opponent controls a monster, you can Tribute Summon this card face-up with 1 Tribute. If this card attacks a Defense Position monster, inflict piercing battle damage.
- Truckroid
-
R
Rare - X
- EARTH Level 4 [ Machine / Effect ] ATK 1000 DEF 2000
- When this card destroys an opponent's monster by battle and sends it to the Graveyard: Equip the destroyed monster to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect.
- Ancient Gear Knight
- X
- EARTH Level 4 [ Machine / Gemini / Effect ] ATK 1800 DEF 500
-
This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.
- Dragon Ice
- X
- WATER Level 5 [ Dragon / Effect ] ATK 1800 DEF 2200
- When your opponent Special Summons a monster (except during the Damage Step): You can discard 1 card; Special Summon this card from your hand or Graveyard. There can only be 1 "Dragon Ice" on the field.
- Copycat
- X
- LIGHT Level 1 [ Spellcaster / Effect ] ATK 0 DEF 0
- If this card is Summoned: Target 1 face-up monster your opponent controls; this card's ATK/DEF become equal to that monster's original ATK/DEF.
- Cyber Valley
-
R
Rare - X
- LIGHT Level 1 [ Machine / Effect ] ATK 0 DEF 0
-
You can activate 1 of these effects.
●When this card is targeted for an attack: You can banish this card; draw 1 card, then end the Battle Phase.
●You can target 1 face-up monster you control and this card; banish both those targets, then draw 2 cards.
●You can target 1 card in your GY; banish both this card and 1 card from your hand, then place that target on top of the Deck.
- Darklord Zerato
-
R
Rare - X
- DARK Level 8 [ Fairy / Effect ] ATK 2800 DEF 2300
- If you have 4 or more DARK monsters with different names in your Graveyard, you can Tribute Summon this card by Tributing 1 DARK monster. You can send 1 DARK monster from your hand to the Graveyard; destroy all monsters your opponent controls. Once per turn, during the End Phase, if this effect was activated this turn: Destroy this card.
- Belial - Marquis of Darkness
-
R
Rare - X
- DARK Level 8 [ Fiend / Effect ] ATK 2800 DEF 2400
- Your opponent cannot target any face-up monster you control, except "Belial - Marquis of Darkness", for an attack, or with Spell/Trap effects.
- Doomcaliber Knight
- X
- DARK Level 4 [ Fiend / Effect ] ATK 1900 DEF 1800
- Cannot be Special Summoned. If a monster effect is activated (Quick Effect): Tribute this face-up card; negate the activation, and if you do, destroy that monster.
- Exodius the Ultimate Forbidden Lord
- X
- DARK Level 10 [ Spellcaster / Effect ] ATK ? DEF 0
- Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by shuffling all monsters in your Graveyard into the Deck, and cannot be Special Summoned by other ways. When this card declares an attack: Send 1 monster from your hand or Deck to the Graveyard. This card gains 1000 ATK for each Normal Monster in your Graveyard. If this face-up card would leave the field, banish it instead. If there are 5 different "Forbidden One" cards in your Graveyard that were sent there by this card's effect, you win the Duel.
- Dark Valkyria
-
R
Rare - X
- DARK Level 4 [ Fairy / Gemini / Effect ] ATK 1800 DEF 1050
-
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●Once, while this card is face-up on the field: You can place 1 Spell Counter on it. This card gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 monster on the field; destroy that target.
- Phantom Dragon
-
R
Rare - X
- LIGHT Level 8 [ Dragon / Effect ] ATK 2300 DEF 2200
- When your opponent Special Summons a monster (except during the Damage Step): You can Special Summon this card from your hand. 2 of your Monster Card Zones cannot be used.
- Shield Warrior
- X
- EARTH Level 3 [ Warrior / Effect ] ATK 800 DEF 1600
- During damage calculation, in either player's turn: You can banish this card from your Graveyard; monsters you control cannot be destroyed by this battle.
- Dark Resonator
- X
- DARK Level 3 [ Fiend / Tuner / Effect ] ATK 1300 DEF 300
- The first time this card would be destroyed by battle each turn, it is not destroyed.
- Krebons
-
R
Rare - X
- DARK Level 2 [ Psychic / Tuner / Effect ] ATK 1200 DEF 400
- When this card is targeted for an attack: You can pay 800 LP; negate the attack.
- The Tricky
- X
- WIND Level 5 [ Spellcaster / Effect ] ATK 2000 DEF 1200
- You can Special Summon this card (from your hand) by discarding 1 card.
- Splendid Venus
-
R
Rare - X
- LIGHT Level 8 [ Fairy / Effect ] ATK 2800 DEF 2400
- All non-Fairy monsters lose 500 ATK/DEF. The activation and effects of Spell/Trap Cards activated on your field cannot be negated.
- Plaguespreader Zombie
- X
- DARK Level 2 [ Zombie / Tuner / Effect ] ATK 400 DEF 200
- If this card is in your GY: You can place 1 card from your hand on the top of the Deck; Special Summon this card, but banish it when it leaves the field.
- Machine Lord Ür
- X
- EARTH Level 4 [ Machine / Effect ] ATK 1600 DEF 1500
- This card can attack all monsters your opponent controls once each. If this card attacks or is attacked, your opponent takes no battle damage.
- Mosaic Manticore
-
R
Rare - X
- EARTH Level 8 [ Beast / Effect ] ATK 2800 DEF 2500
- During the Standby Phase of your next turn after you Tribute Summoned this face-up card on the field: Special Summon, from the Graveyard, as many monster(s) as possible that were used for its Tribute Summon. They cannot declare an attack, and their effects are negated.
- Botanical Lion
- X
- EARTH Level 4 [ Plant / Effect ] ATK 1600 DEF 2000
- This card gains 300 ATK for each Plant-Type monster you control. Control of this face-up card on the field cannot switch.
- Blizzard Dragon
- X
- WATER Level 4 [ Dragon / Effect ] ATK 1800 DEF 1000
- Once per turn: You can target 1 monster your opponent controls; it cannot change its battle position or declare an attack until the end of your opponent's next turn.
- Des Mosquito
- X
- DARK Level 3 [ Insect / Effect ] ATK 500 DEF 500
- When this card is Normal or Special Summoned: Place 2 counters on it. It gains 500 ATK for each of these counters. If this card would be destroyed by battle, remove 1 of these counters instead.
- Dandylion
-
Forbidden
Forbidden - X
- EARTH Level 3 [ Plant / Effect ] ATK 300 DEF 300
- If this card is sent to the GY: Special Summon 2 "Fluff Tokens" (Plant/WIND/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon during the turn they are Special Summoned.
- Fortress Warrior
- X
- EARTH Level 2 [ Warrior / Effect ] ATK 600 DEF 1200
- You take no battle damage from attacks involving this card. Once per turn, this card cannot be destroyed by battle.
- Twin-Sword Marauder
- X
- DARK Level 4 [ Warrior / Effect ] ATK 1600 DEF 1000
- Once per Battle Phase, if this card attacks a Defense Position monster, it can make a second attack in a row. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.
- Beast King Barbaros
-
R
Rare - X
- EARTH Level 8 [ Beast-Warrior / Effect ] ATK 3000 DEF 1200
- You can Normal Summon/Set this card without Tributing, but its original ATK becomes 1900. You can Tribute 3 monsters to Tribute Summon (but not Set) this card. If Summoned this way: Destroy all cards your opponent controls.
- Hedge Guard
- X
- EARTH Level 3 [ Plant / Effect ] ATK 0 DEF 2100
- During damage calculation, in either player's turn, when a monster you control attacks or is attacked: You can send this card from your hand to the Graveyard; halve the ATK of that monster you control until the end of this turn, but that monster cannot be destroyed by this battle.
- Card Guard
- X
- DARK Level 4 [ Fiend / Effect ] ATK 1600 DEF 500
- If this card is Normal or Special Summoned: Place 1 Guard Counter on it. This card gains 300 ATK for each Guard Counter on it. Once per turn: You can target 1 other face-up card you control; remove 1 Guard Counter from this card, and if you do, place 1 Guard Counter on that target (if that card would ever be destroyed, remove 1 Guard Counter from it instead).
- White Night Dragon
-
R
Rare - X
- WATER Level 8 [ Dragon / Effect ] ATK 3000 DEF 2500
- During either player's turn, when a Spell/Trap Card that targets this card is activated: Negate the activation, and if you do, destroy it. When another face-up monster you control is targeted for an attack: You can send 1 Spell/Trap Card you control to the Graveyard; change the attack target to this card.
- Beast Machine King Barbaros Ür
-
R
Rare - X
- EARTH Level 8 [ Beast-Warrior / Effect ] ATK 3800 DEF 1200
- You can Special Summon this card (from your hand) by banishing 1 Machine-Type monster and 1 Beast-Warrior-Type monster from your hand, field, and/or Graveyard. If this card attacks or is attacked, your opponent takes no battle damage.
- Evocator Chevalier
- X
- FIRE Level 4 [ Warrior / Gemini / Effect ] ATK 1900 DEF 900
-
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●You can send 1 face-up Equip Card you control to the Graveyard, then target 1 card your opponent controls; destroy that target.
- Battle Fader
- X
- DARK Level 1 [ Fiend / Effect ] ATK 0 DEF 0
- When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then end the Battle Phase. If Summoned this way, banish it when it leaves the field.
- Oracle of the Sun
- X
- LIGHT Level 5 [ Spellcaster / Effect ] ATK 1000 DEF 2000
- If only your opponent controls a monster, you can Special Summon this card (from your hand). When this card on the field is destroyed and sent to the GY: You can add 1 "Fire Ant Ascator" or "Supay" from your Deck to your hand.
- Samurai of the Ice Barrier
- X
- WATER Level 4 [ Warrior / Effect ] ATK 1800 DEF 1500
- If this face-up Attack Position card is changed to face-up Defense Position: Destroy this card, and if you do, draw 1 card.
- Jurrac Titano
-
R
Rare - X
- FIRE Level 9 [ Dinosaur / Effect ] ATK 3000 DEF 2800
- Cannot be Special Summoned. Cannot be targeted by Trap or monster effects. Once per turn: You can banish 1 "Jurrac" monster with 1700 or less ATK from your Graveyard; this card gains 1000 ATK until the End Phase.
- Darklord Desire
-
R
Rare - X
- DARK Level 10 [ Fairy / Effect ] ATK 3000 DEF 2800
- Cannot be Special Summoned. You can Tribute Summon this card by Tributing 1 Fairy-Type monster. Once per turn: You can target 1 monster your opponent controls; this card loses exactly 1000 ATK, and if it does, send that target to the Graveyard.
- Power Giant
- X
- EARTH Level 6 [ Rock / Effect ] ATK 2200 DEF 0
- You can Special Summon this card (from your hand) by sending 1 Level 4 or lower monster from your hand to the Graveyard. If you do, decrease this card's Level by the Level of that monster. If this card attacks or is attacked, until the end of the Damage Step any effect damage you take becomes 0.
- Anarchist Monk Ranshin
- X
- EARTH Level 4 [ Spellcaster / Effect ] ATK 1800 DEF 100
- If this card is sent from your field to your GY by an opponent's card: Target 1 monster in your opponent's GY; banish that target.
- Ape Fighter
- X
- DARK Level 4 [ Beast / Effect ] ATK 1900 DEF 1200
- If this card destroys an opponent's monster by battle: This card gains 300 ATK. If this card does not attack during your turn, the ATK gained from this effect returns to 0 during the End Phase of that turn.
- Tanngrisnir of the Nordic Beasts
- X
- EARTH Level 3 [ Beast / Effect ] ATK 1200 DEF 800
- If this card is destroyed by battle and sent to the GY: Special Summon 2 "Nordic Beast Tokens" (Beast/EARTH/Level 3/ATK 0/DEF 0).
- Chaos Hunter
-
R
Rare - X
- DARK Level 7 [ Fiend / Effect ] ATK 2500 DEF 1600
- When your opponent Special Summons a monster (except during the Damage Step): You can discard 1 card; Special Summon this card from your hand. Your opponent cannot banish cards.
- Axe Dragonute
- X
- DARK Level 4 [ Dragon / Effect ] ATK 2000 DEF 1200
- If this card attacks, it is changed to Defense Position at the end of the Damage Step.
- Vylon Soldier
- X
- LIGHT Level 4 [ Fairy / Effect ] ATK 1700 DEF 1000
- When this card declares an attack: You can target monsters your opponent controls, up to the number of Equip Cards equipped to this card; change those targets' battle positions.
- Blackwing - Zephyros the Elite
- X
- DARK Level 4 [ Winged Beast / Effect ] ATK 1600 DEF 1000
- If this card is in your GY: You can return 1 face-up card you control to the hand; Special Summon this card, and if you do, take 400 damage. You can only use this effect of "Blackwing - Zephyros the Elite" once per Duel.
- Zubaba Knight
- X
- EARTH Level 3 [ Warrior / Effect ] ATK 1600 DEF 900
- At the start of the Damage Step, if this card attacks a face-up Defense Position monster: Destroy that monster.
- Gogogo Golem
- X
- EARTH Level 4 [ Rock / Effect ] ATK 1800 DEF 1500
- Once per turn, this Defense Position card cannot be destroyed by battle.
- Needle Sunfish
- X
- WATER Level 3 [ Fish / Effect ] ATK 1500 DEF 100
- If this card is sent to the GY: Target 1 face-up monster your opponent controls; that target loses 500 ATK.
- Shocktopus
- X
- WATER Level 4 [ Fish / Effect ] ATK 1600 DEF 800
- When this card is destroyed by battle with an opponent's monster and sent to the Graveyard: You can equip this card to that opponent's monster. That monster's ATK becomes 0, also it cannot change its battle position.
- Photon Thrasher
- X
- LIGHT Level 4 [ Warrior / Effect ] ATK 2100 DEF 0
- Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while you control no monsters. Cannot attack if you control another monster.
- Interplanetarypurplythorny Dragon
- X
- DARK Level 5 [ Dragon / Effect ] ATK 2200 DEF 1100
- If a monster you control is destroyed by battle or card effect and sent to the Graveyard: You can Special Summon this card from your hand.
- Tour Bus From the Underworld
- X
- DARK Level 3 [ Fiend / Effect ] ATK 1000 DEF 1000
- When this card is sent to the Graveyard: Target 1 monster in either player's Graveyard, except "Tour Bus From the Underworld"; shuffle that target into the Deck.
- Vylon Tetra
- X
- LIGHT Level 2 [ Machine / Tuner / Effect ] ATK 900 DEF 900
- If this card is sent from the Monster Card Zone to the Graveyard: You can pay 500 Life Points, then target 1 face-up monster you control; equip this card to that target. If the equipped monster would be destroyed, you can destroy this Equip Card instead.
- Vylon Stella
- X
- LIGHT Level 3 [ Fairy / Tuner / Effect ] ATK 1400 DEF 200
- If this card is sent from the Monster Card Zone to the Graveyard: You can pay 500 Life Points, then target 1 face-up monster you control; equip this card to that target. At the end of the Damage Step, if the equipped monster battled an opponent's monster: Destroy that opponent's monster.
- Vylon Prism
- X
- LIGHT Level 4 [ Thunder / Tuner / Effect ] ATK 1500 DEF 1500
- If this card is sent from the Monster Card Zone to the Graveyard: You can pay 500 Life Points, then target 1 face-up monster you control; equip this card to that target. If the equipped monster attacks or is attacked: It gains 1000 ATK during the Damage Step only.
- Photon Wyvern
-
R
Rare - X
- LIGHT Level 7 [ Dragon / Effect ] ATK 2500 DEF 2000
- When this card is Normal or Flip Summoned: Destroy all Set cards your opponent controls.
- Tasuke Knight
- X
- LIGHT Level 4 [ Warrior / Effect ] ATK 1700 DEF 100
- When an opponent's monster declares an attack, while you have no cards in your hand and this card is in your Graveyard: You can Special Summon this card from your Graveyard, then end the Battle Phase. You can only use this effect of "Tasuke Knight" once per Duel.
- Gagaga Gardna
- X
- EARTH Level 4 [ Warrior / Effect ] ATK 1500 DEF 2000
- When an opponent's monster declares a direct attack: You can Special Summon this card from your hand. When this card is targeted for an attack: You can discard 1 card; this card cannot be destroyed by that battle.
- Cardcar D
-
R
Rare - X
- EARTH Level 2 [ Machine / Effect ] ATK 800 DEF 400
- Cannot be Special Summoned. During your Main Phase 1, if this card was Normal Summoned this turn: You can Tribute this card; draw 2 cards, then it becomes the End Phase. You cannot Special Summon during the turn you activate this effect.
- Flame Tiger
- X
- FIRE Level 4 [ Beast / Effect ] ATK 1800 DEF 0
- During your Draw Phase, if this card is in your Graveyard and you control no monsters, instead of conducting your normal draw: You can Special Summon this card, and if you do, banish it when it leaves the field.
- Tardy Orc
- X
- DARK Level 4 [ Fiend / Effect ] ATK 2200 DEF 0
- This card cannot attack the turn it is Normal Summoned.
- Bull Blader
-
R
Rare - X
- EARTH Level 4 [ Warrior / Effect ] ATK 1600 DEF 1200
- When an attack is declared involving this card and an opponent's monster: You can activate this effect; during this battle involving this monster, neither player takes any battle damage, also destroy the opponent's monster after damage calculation.
- Solar Wind Jammer
- X
- LIGHT Level 5 [ Machine / Effect ] ATK 800 DEF 2400
- If you control no monsters, you can Special Summon this card (from your hand), but its original ATK and DEF become halved. During each of your Standby Phases: Increase the Level of this card by 1. There can only be 1 "Solar Wind Jammer" on the field.
- Mermail Abyssmegalo
-
R
Rare - X
- WATER Level 7 [ Sea Serpent / Effect ] ATK 2400 DEF 1900
- You can discard 2 other WATER monsters to the GY; Special Summon this card from your hand. When Summoned this way: You can add 1 "Abyss-" Spell/Trap from your Deck to your hand. You can Tribute 1 other Attack Position WATER monster; this card can make a second attack during each Battle Phase this turn.
- Dododo Bot
- X
- EARTH Level 4 [ Machine / Effect ] ATK 1800 DEF 1900
- Cannot be Normal Summoned (but can be Normal Set). If this card attacks, it is unaffected by other card effects until the end of the Damage Step.
- Bacon Saver
- X
- DARK Level 2 [ Zombie / Effect ] ATK 700 DEF 600
- During either player's Battle Step, while an attack is occurring: You can banish this card from your Graveyard; negate the attack. You can only use the effect of "Bacon Saver" once per Duel.
- Amarylease
- X
- EARTH Level 1 [ Plant / Effect ] ATK 100 DEF 200
- During your Main Phase: You can banish this card from your Graveyard; you can Normal Summon 1 monster this turn for 1 less Tribute. You can only use the effect of "Amarylease" once per turn.
- Hyper-Ancient Shark Megalodon
-
R
Rare - X
- WATER Level 8 [ Fish / Effect ] ATK 2900 DEF 1300
- When this card inflicts battle damage to your opponent: You can target 1 monster your opponent controls; destroy that target.
- Pyrotech Mech - Shiryu
-
R
Rare - X
- FIRE Level 8 [ Pyro / Effect ] ATK 2900 DEF 1800
- You can Tribute Summon this card with 1 Tribute. If Summoned this way, during each End Phase: You take 1000 damage. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
- Aye-Iron
- X
- EARTH Level 4 [ Machine / Effect ] ATK 1600 DEF 1800
- Once per turn: You can have this card gain 400 ATK. This card cannot attack the turn you activate this effect.
- Mecha Phantom Beast Hamstrat
- X
- WIND Level 3 [ Machine / Effect ] ATK 1100 DEF 1600
- When this card is flipped face-up: Special Summon 2 "Mecha Phantom Beast Tokens" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. You can Tribute 1 Token, then target 1 "Mecha Phantom Beast" monster in your Graveyard; Special Summon that target. You can only use this effect of "Mecha Phantom Beast Hamstrat" once per turn.
- Obelisk the Tormentor
-
MR
Mosaic Rare - X
- DIVINE Level 10 [ Divine-Beast / Effect ] ATK 4000 DEF 4000
- Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Neither player can target this card with card effects. Once per turn, during the End Phase, if this card was Special Summoned: Send it to the GY. You can Tribute 2 monsters; destroy all monsters your opponent controls. This card cannot declare an attack the turn this effect is activated.
- The Winged Dragon of Ra
-
MR
Mosaic Rare - X
- DIVINE Level 10 [ Divine-Beast / Effect ] ATK ? DEF ?
- Cannot be Special Summoned. Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, other cards and effects cannot be activated. When this card is Normal Summoned: You can pay LP so that you only have 100 left; this card gains ATK/DEF equal to the amount of LP paid. You can pay 1000 LP, then target 1 monster on the field; destroy that target.
- Slifer the Sky Dragon
-
MR
Mosaic Rare - X
- DIVINE Level 10 [ Divine-Beast / Effect ] ATK ? DEF ?
- Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Once per turn, during the End Phase, if this card was Special Summoned: Send it to the GY. Gains 1000 ATK/DEF for each card in your hand. If a monster(s) is Normal or Special Summoned to your opponent's field in Attack Position: That monster(s) loses 2000 ATK, then if its ATK has been reduced to 0 as a result, destroy it.
- Monster Reborn
-
Limited
LimitedR
Rare - X
- SPELL
- Target 1 monster in either GY; Special Summon it.
- Pot of Greed
-
Forbidden
ForbiddenR
Rare - X
- SPELL
- Draw 2 cards.
- Shield & Sword
- X
- SPELL
- Switch the original ATK and DEF of all face-up monsters currently on the field, until the end of this turn.
- Axe of Despair
- X
- SPELL Equip
-
(This card is always treated as an "Archfiend" card.)
The equipped monster gains 1000 ATK. When this card is sent from the field to the GY: You can Tribute 1 monster; place this card on top of your Deck.
- Malevolent Nuzzler
- X
- SPELL Equip
- The equipped monster gains 700 ATK. When this card is sent from the field to the Graveyard: You can pay 500 LP; place this card on the top of your Deck.
- Rush Recklessly
- X
- SPELL Quick-Play
- Target 1 face-up monster on the field; it gains 700 ATK until the end of this turn.
- Horn of the Unicorn
- X
- SPELL Equip
- The equipped monster gains 700 ATK and DEF. When this card is sent from the field to the Graveyard: Return it to the top of the Deck.
- Premature Burial
-
Forbidden
ForbiddenR
Rare - X
- SPELL Equip
- Activate this card by paying 800 LP, then target 1 monster in your Graveyard; Special Summon that target in Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.
- Scapegoat
- X
- SPELL Quick-Play
- Special Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).
- Graceful Charity
-
Forbidden
ForbiddenR
Rare - X
- SPELL
- Draw 3 cards, then discard 2 cards.
- Book of Moon
- X
- SPELL Quick-Play
- Target 1 face-up monster on the field; change that target to face-down Defense Position.
- Reasoning
-
Limited
Limited - X
- SPELL
- Your opponent declares a monster Level from 1 to 12. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set, then, if that monster is the same Level as the one declared by your opponent, send all excavated cards to the GY. If not, Special Summon the excavated monster, also send the remaining cards to the GY.
- Autonomous Action Unit
- X
- SPELL Equip
- Pay 1500 Life Points, then target 1 monster in your opponent's Graveyard; Special Summon that target to your side of the field in face-up Attack Position, and equip it with this card. When this card leaves the field, destroy the equipped monster.
- Big Bang Shot
- X
- SPELL Equip
- The equipped monster gains 400 ATK. If the equipped monster attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. When this card leaves the field, banish the equipped monster.
- Riryoku
- X
- SPELL
- Target 2 face-up monsters on the field; halve the ATK of 1 monster, and if you do, add that lost ATK to the other monster. These effects last until the end of this turn.
- Gravity Axe - Grarl
- X
- SPELL Equip
- The equipped monster gains 500 ATK. Monsters your opponent controls cannot change their battle positions.
- Enemy Controller
- X
- SPELL Quick-Play
-
Activate 1 of these effects;
��Target 1 face-up monster your opponent controls; change that target's battle position.
��Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.
- Earthquake
- X
- SPELL
- Change all face-up monsters on the field to Defense Position.
- Shrink
- X
- SPELL Quick-Play
- Target 1 face-up monster on the field; its original ATK becomes halved until the end of this turn.
- Swords of Concealing Light
- X
- SPELL Continuous
- Destroy this card during your 2nd Standby Phase after activation. When this card resolves, change all monsters your opponent controls to face-down Defense Position. Monsters your opponent controls cannot change their battle positions.
- Nightmare's Steelcage
- X
- SPELL
- This card remains on the field for 2 of your opponent's turns. While this card is face-up on the field, no monsters can attack.
- Mausoleum of the Emperor
- X
- SPELL Field
-
During the Main Phase: The turn player can activate these effect(s).
●Pay 1000 LP; immediately after this effect resolves, Normal Summon 1 monster from your hand that requires 1 Tribute, without Tributing.
●Pay 2000 LP; immediately after this effect resolves, Normal Summon 1 monster from your hand that requires 2 Tributes, without Tributing.
(This is their one Normal Summon/Set for that turn.)
- Card Trader
-
R
Rare - X
- SPELL Continuous
- Once per turn, during your Standby Phase: You can shuffle 1 card from your hand into the Deck; draw 1 card.
- Fiend's Sanctuary
- X
- SPELL
- Special Summon 1 "Metal Fiend Token" (Fiend/DARK/Level 1/ATK 0/DEF 0). It cannot attack, also the opponent takes any battle damage its controller would have taken from battles involving it. Once per turn, during its controller's Standby Phase, they pay 1000 LP or destroy this Token.
- Union Attack
- X
- SPELL
- Target 1 face-up monster you control; add up the total ATK of all other face-up Attack Position monsters you currently control, then during the Battle Phase of this turn only, the monster gains that much ATK, but cannot inflict Battle Damage to your opponent, also other face-up Attack Position monsters cannot attack.
- Fighting Spirit
- X
- SPELL Equip
- The equipped monster gains 300 ATK for each monster your opponent controls. If it would be destroyed by battle, you can destroy this card instead.
- Star Blast
- X
- SPELL
- Pay any number of Life Points in multiples of 500; reduce the Level of 1 monster you control or that is in your hand by 1 for each 500 Life Points you paid, until the End Phase.
- Forbidden Chalice
- X
- SPELL Quick-Play
- Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.
- Reptilianne Rage
- X
- SPELL Equip
- The equipped monster becomes Reptile-Type. It gains 800 ATK. If this card is destroyed and sent to the Graveyard: Target 1 face-up monster your opponent controls; it loses 800 ATK.
- Rocket Pilder
- X
- SPELL Equip
- While the equipped monster is attacking, it cannot be destroyed by battle. At the end of the Damage Step, if the equipped monster attacked: The attack target loses ATK equal to the ATK of the equipped monster, until the End Phase.
- Half Shut
- X
- SPELL Quick-Play
- Target 1 face-up monster on the field; it cannot be destroyed by battle this turn, also its ATK is halved until the end of this turn.
- Cursed Armaments
- X
- SPELL Equip
- The equipped monster loses 600 ATK for each monster you control. When this card is sent from the field to the Graveyard: You can target 1 face-up monster your opponent controls; equip it with this card.
- Pot of Duality
-
R
Rare - X
- SPELL
- Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.
- Axe of Fools
- X
- SPELL Equip
- The equipped monster gains 1000 ATK, also its effects are negated. Once per turn, during your Standby Phase: Inflict 500 damage to the controller of the equipped monster.
- Forbidden Lance
- X
- SPELL Quick-Play
- Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spells/Traps.
- Blustering Winds
- X
- SPELL
- Target 1 face-up monster you control; it gains 1000 ATK and DEF until your next Standby Phase.
- Ego Boost
- X
- SPELL Quick-Play
- When a monster declares an attack: Target 1 face-up monster on the field; it gains 1000 ATK until the end of the Battle Phase.
- Shard of Greed
-
R
Rare - X
- SPELL Continuous
- Each time you draw a card(s) for your normal draw in your Draw Phase, place 1 Greed Counter on this card. You can send this card with 2 or more Greed Counters to the GY; draw 2 cards.
- Full-Force Strike
-
R
Rare - X
- SPELL
- Target 1 face-up monster you control; this turn, it cannot be destroyed by battle, players take no battle damage from its attacks, and if it attacks an opponent's monster, destroy that opponent's monster after damage calculation.
- Photon Sanctuary
- X
- SPELL
- Special Summon 2 "Photon Tokens" (Thunder/LIGHT/Level 4/ATK 2000/DEF 0) in Defense Position. These Tokens cannot attack or be used as Synchro Material. You cannot Summon other monsters the turn you activate this card, except LIGHT monsters.
- Forbidden Dress
- X
- SPELL Quick-Play
- Target 1 face-up monster on the field; until the end of this turn, that target loses 600 ATK, but cannot be targeted or destroyed by other card effects.
- Reverse Trap
- X
- TRAP
- Until the End Phase, all effects that add or subtract ATK or DEF are reversed. (Additions now subtract, and subtractions now add, instead. Multiplications and divisions, including halving/doubling, are not affected.)
- Waboku
- X
- TRAP
- You take no battle damage this turn. Your monsters cannot be destroyed by battle this turn.
- Call of the Haunted
-
R
Rare - X
- TRAP Continuous
- Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
- Mirror Wall
- X
- TRAP Continuous
- Halve the ATK of your opponent's attacking monsters. Once per turn, during your Standby Phase, pay 2000 LP or destroy this card.
- Metalmorph
- X
- TRAP
- Target 1 face-up monster on the field; equip this card to that target. It gains 300 ATK/DEF. If it attacks, it gains ATK equal to half the ATK of the attack target, during damage calculation only.
- Mask of Weakness
- X
- TRAP
- Target 1 attacking monster; that target loses 700 ATK until the end of this turn.
- Reckless Greed
-
R
Rare - X
- TRAP
- Draw 2 cards and skip your next 2 Draw Phases.
- Rope of Life
- X
- TRAP
- When a monster(s) is destroyed by battle and sent to your GY: Discard your entire hand (min.1), then target 1 of those monsters; Special Summon it, and if you do, it gains 800 ATK.
- Windstorm of Etaqua
- X
- TRAP
- Change the battle positions of all face-up monsters your opponent controls.
- Zero Gravity
- X
- TRAP
- Change the battle positions of all face-up monsters on the field.
- A Hero Emerges
- X
- TRAP
- When an opponent's monster declares an attack: Your opponent chooses 1 random card from your hand, then if it is a monster that can be Special Summoned, Special Summon it. Otherwise, send it to the GY.
- Embodiment of Apophis
- X
- TRAP Continuous
- During the Main Phase: Special Summon this card as a Normal Monster (Reptile/EARTH/Level 4/ATK 1600/DEF 1800). (This card is also still a Trap.)
- Draining Shield
- X
- TRAP
- If an opponent's monster declares an attack: Target the attacking monster; negate that attack, and if you do, gain LP equal to that target's ATK.
- Curse of Anubis
- X
- TRAP
- Change all Effect Monsters on the field to Defense Position. Until the end of this turn, the original DEF of those monsters becomes 0, also their battle positions cannot be changed.
- Labyrinth of Nightmare
- X
- TRAP Continuous
- Once per turn, during each player's End Phase: Change the battle positions of all face-up monsters the turn player controls.
- Threatening Roar
- X
- TRAP
- Your opponent cannot declare an attack this turn.
- Rising Energy
- X
- TRAP
- Discard 1 card, then target 1 face-up monster on the field; that target gains 1500 ATK until the end of this turn.
- Magical Arm Shield
- X
- TRAP
- When an opponent's monster declares an attack while they control 2 or more face-up monsters and you control a monster: Target 1 face-up monster your opponent controls, except the attacking monster; take control of that face-up monster (until the end of the Battle Phase), and if you do, change the attack target to it and perform damage calculation.
- Shattered Axe
- X
- TRAP Continuous
- Activate this card by targeting 1 face-up monster on the field. During each of your Standby Phases: It loses 500 ATK. When that target is destroyed, destroy this card.
- Stronghold the Moving Fortress
- X
- TRAP Continuous
- Special Summon this card in Defense Position as an Effect Monster (Machine/EARTH/Level 4/ATK 0/DEF 2000). (This card is also still a Trap.) While you control "Green Gadget", "Red Gadget", and "Yellow Gadget", this card gains 3000 ATK.
- Strike Slash
- X
- TRAP
- When a monster you control declares an attack: Until the End Phase, that monster gains 700 ATK, also, if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.
- No Entry!!
- X
- TRAP
- Change all Attack Position monsters to Defense Position.
- Cloning
- X
- TRAP
- When your opponent Normal or Flip Summons a monster that has a Level: Target that face-up monster; Special Summon 1 "Clone Token", with the same original Type, Attribute, Level, ATK, and DEF as that target. When that target is destroyed and sent to the GY, destroy this Token.
- Sinister Seeds
- X
- TRAP
- When a monster you control is destroyed by a battle in which you took damage, and it was in face-up Attack Position at the start of the Damage Step and when it was destroyed: Special Summon 1 "Sinister Seed Token" (Plant-Type/DARK/Level 1/ATK 100/DEF 100) for every 500 points of battle damage you took from that battle.
- Metal Reflect Slime
- X
- TRAP Continuous
- Special Summon this card in Defense Position as an Effect Monster (Aqua/WATER/Level 10/ATK 0/DEF 3000). (This card is also still a Trap.) If Summoned this way, this card cannot attack.
- Zoma the Spirit
- X
- TRAP Continuous
- Special Summon this card in Defense Position as an Effect Monster (Zombie/DARK/Level 4/ATK 1800/DEF 500). (This card is also still a Trap.) If this card Summoned this way is destroyed by battle: Inflict damage to your opponent equal to the ATK of the monster that destroyed it.
- Miniaturize
- X
- TRAP Continuous
- Activate this card by targeting 1 monster on the field with more than 1000 original ATK that has a Level; its Level is reduced by 1, also it loses 1000 ATK. When that monster leaves the field, destroy this card.
- Spacegate
- X
- TRAP Continuous
- Each time a monster your opponent controls attacks or is attacked, place 1 Gate Counter on this card at the end of the Damage Step. During your Main Phase: You can send this card to the Graveyard; Special Summon 1 monster from your hand whose Level is less than or equal to the number of Gate Counters on this card.
- Overworked
- X
- TRAP
- Destroy each monster whose ATK is higher than its original ATK.
- Kunai with Chain
- X
- TRAP
-
Activate 1 or both of these effects (simultaneously);
��When an opponent's monster declares an attack: Target the attacking monster; change that target to Defense Position.
��Target 1 face-up monster you control; equip this card to that target. It gains 500 ATK.
- Prideful Roar
- X
- TRAP
- During damage calculation, if your monster battles an opponent's monster with a higher ATK: Pay LP equal to the difference in ATK; your monster gains ATK equal to that difference +300, during damage calculation only.
- Time Machine
- X
- TRAP
- When a monster is destroyed by battle and sent to the GY: Special Summon that monster to the same field it was on, in the same battle position it was in when destroyed.
- Half or Nothing
- X
- TRAP
-
During your opponent's Battle Phase (except during the Damage Step): Your opponent chooses 1 of these effects.
●Halve the ATK of all monsters they currently control, until the end of the Battle Phase.
●End the Battle Phase.
- Miracle Locus
- X
- TRAP
- Target 1 face-up Attack Position monster you control; your opponent draws 1 card, also that monster gains 1000 ATK until the end of this turn, and if it does, it can make up to 2 attacks on monsters during each Battle Phase this turn. If it attacks or is attacked this turn, your opponent takes no battle damage from that attack.
- Skill Successor
- X
- TRAP
- Target 1 face-up monster you control; it gains 400 ATK until the end of this turn. During your turn, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up monster you control; that target gains 800 ATK until the end of this turn.
- Power Frame
- X
- TRAP
- When a face-up monster you control is targeted for an attack by a monster with a higher ATK: Target the attack target; negate that attack, and if you do, equip this card to that target. The equipped monster gains ATK equal to the difference between its ATK and the ATK of its attacker when this card resolves.
- Damage Gate
- X
- TRAP
- When you take Battle Damage: Target 1 monster in your Graveyard with ATK less than or equal to the amount of damage you took; Special Summon that target.
- Miracle's Wake
- X
- TRAP
- Target 1 monster that was destroyed by battle and sent to your GY this turn; Special Summon it.
- Half Counter
- X
- TRAP
- During damage calculation, if a monster you control is being attacked: Target that monster you control; that target gains ATK equal to half the original ATK of the attacking monster, until the end of this turn.
- The Golden Apples
-
R
Rare - X
- TRAP
- When you take battle damage while you control no monsters: Gain LP equal to the battle damage you took, and if you do, Special Summon 1 "Malus Token" (Fiend/DARK/Level 1/ATK ?/DEF ?). Its ATK/DEF are each equal to the amount of LP you gained by this effect.
- Tiki Curse
- X
- TRAP Continuous
- Special Summon this card as an Effect Monster (Rock-Type/DARK/Level 4/ATK 1800/DEF 1000). (This card is also still a Trap Card.) While this card is an Effect Monster, if another Trap Card that is a monster battles an opponent's monster, after damage calculation: Destroy that opponent's monster.
- Tiki Soul
- X
- TRAP Continuous
- Special Summon this card as an Effect Monster (Rock-Type/LIGHT/Level 4/ATK 1000/DEF 1800). (This card is also still a Trap Card.) While this card is an Effect Monster, if another Trap Card you control that is a monster would be destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard, you can Set it in the Spell & Trap Card Zone instead.
- Impenetrable Attack
- X
- TRAP
-
During the Battle Phase, activate 1 of these effects.
●Target 1 monster on the field; it cannot be destroyed by battle or by card effects during this Battle Phase.
●You take no Battle Damage during this Battle Phase.
- Memory of an Adversary
-
R
Rare - X
- TRAP
- When an opponent's monster declares an attack: You take damage equal to the attacking monster's ATK, and if you do, banish that monster. During the End Phase of your opponent's next turn, Special Summon that monster to your side of the field.
- Dimension Gate
- X
- TRAP Continuous
- Activate this card by targeting 1 monster you control; banish that target face-up. When an opponent's monster declares a direct attack: You can send this face-up card on the field to the Graveyard. If this card is sent to the Graveyard: You can Special Summon the monster banished by this card's effect.
- Spikeshield with Chain
-
R
Rare - X
- TRAP
- Target 1 face-up monster on the field; equip this card to that target. It gains 500 ATK. If the equipped monster battles while in Defense Position, it gains DEF equal to its ATK during damage calculation only.
- Breakthrough Skill
- X
- TRAP
- Target 1 face-up Effect Monster your opponent controls; that face-up monster your opponent controls has its effects negated until the end of this turn. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Effect Monster your opponent controls; that target has its effects negated until the end of this turn.