Total of 60 Card(s)
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- Zure, Knight of Dark World
- X
- DARK Level 4 [ Fiend / Normal ] ATK 1800 DEF 1500
- The name of this illustrious knight is known by all residents of Dark World. He never oppresses the commoners.
- V-Tiger Jet
- X
- LIGHT Level 4 [ Machine / Normal ] ATK 1600 DEF 1800
- This ace fighter is unbeatable in a dogfight. It combines with other monsters to launch an array of encircling attacks.
- Blade Skater
- X
- EARTH Level 4 [ Warrior / Normal ] ATK 1400 DEF 1500
- An image of beauty on the ice, this gorgeous warrior rips her opponents into pieces with her stylish Accel Slicer attack.
- Queen's Knight
-
R
Rare - X
- LIGHT Level 4 [ Warrior / Normal ] ATK 1500 DEF 1600
- This knight catches her opponents off guard, dominating them with swift yet graceful attacks.
- Jack's Knight
-
R
Rare - X
- LIGHT Level 5 [ Warrior / Normal ] ATK 1900 DEF 1000
- A strong master swordsman. His loyalty is to justice, his duty to protect the weak.
- King's Knight
-
R
Rare - X
- LIGHT Level 4 [ Warrior / Effect ] ATK 1600 DEF 1400
- When this card is Normal Summoned while you control "Queen's Knight": You can Special Summon 1 "Jack's Knight" from your Deck.
- Elemental HERO Bladedge
-
SR
Super Rare - X
- EARTH Level 7 [ Warrior / Effect ] ATK 2600 DEF 1800
- If this card attacks a Defense Position monster, inflict piercing battle damage.
- Elemental HERO Wildheart
- X
- EARTH Level 4 [ Warrior / Effect ] ATK 1500 DEF 1600
- Unaffected by Trap effects.
- Reborn Zombie
- X
- DARK Level 4 [ Zombie / Effect ] ATK 1000 DEF 1600
- While you have no cards in your hand and this card is in Attack Position, it cannot be destroyed by battle.
- Chthonian Soldier
-
R
Rare - X
- DARK Level 4 [ Warrior / Effect ] ATK 1200 DEF 1400
- When this card is destroyed by an opponent's attacking monster and sent to the Graveyard, the Battle Damage you took from this battle is also inflicted to your opponent.
- W-Wing Catapult
- X
- LIGHT Level 4 [ Machine / Union / Effect ] ATK 1300 DEF 1500
- Once per turn, you can either: Target 1 "V-Tiger Jet" you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead. The equipped monster gains 400 ATK/DEF.
- Infernal Incinerator
- X
- FIRE Level 6 [ Fiend / Effect ] ATK 2800 DEF 1800
- This card can only be Normal Summoned or Set by discarding all other card(s) in your hand and Tributing 1 card you control with 2000 or more ATK. This card gains 200 ATK for each monster your opponent controls. This card loses 500 ATK for each other monster you control.
- Hydrogeddon
- X
- WATER Level 4 [ Dinosaur / Effect ] ATK 1600 DEF 1000
- When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon 1 "Hydrogeddon" from your Deck.
- Oxygeddon
- X
- WIND Level 4 [ Dinosaur / Effect ] ATK 1800 DEF 800
- If this card is destroyed by battle with a Pyro monster and sent to the GY: Each player takes 800 damage.
- Water Dragon
-
SR
Super Rare - X
- WATER Level 8 [ Sea Serpent / Effect ] ATK 2800 DEF 2600
- Cannot be Normal Summoned/Set. Must be Special Summoned with "Bonding - H2O". The ATK of FIRE monsters and Pyro monsters on the field becomes 0. When this card is destroyed and sent to the GY: You can target 2 "Hydrogeddon" and 1 "Oxygeddon" in your GY; Special Summon them.
- Etoile Cyber
- X
- EARTH Level 4 [ Warrior / Effect ] ATK 1200 DEF 1600
- If this card attacks directly, it gains 500 ATK during the Damage Step only.
- B.E.S. Tetran
-
SR
Super Rare - X
- WIND Level 6 [ Machine / Effect ] ATK 1800 DEF 2300
- When this card is Normal Summoned, put 3 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, remove 1 counter from this card at the end of the Damage Step. If you cannot, destroy it. Once per turn, you can remove 1 counter on this card to destroy 1 Spell or Trap Card on the field.
- Nanobreaker
- X
- EARTH Level 4 [ Machine / Effect ] ATK 1600 DEF 1800
- If this card attacks a face-up Level 3 or lower monster, destroy the monster immediately with this card's effect without applying damage calculation.
- Rapid-Fire Magician
-
R
Rare - X
- DARK Level 4 [ Spellcaster / Effect ] ATK 1600 DEF 1200
- Inflict 400 damage to your opponent each time you activate a Normal Spell Card.
- Beiige, Vanguard of Dark World
- X
- DARK Level 4 [ Fiend / Effect ] ATK 1600 DEF 1300
- If this card is discarded to the GY by card effect: Special Summon this card.
- Broww, Huntsman of Dark World
-
R
Rare - X
- DARK Level 3 [ Fiend / Effect ] ATK 1400 DEF 800
- If this card is discarded to the GY by card effect: Draw 1 card, or, if it was discarded from your hand to your GY by an opponent's card effect, draw 2 cards instead.
- Brron, Mad King of Dark World
-
R
Rare - X
- DARK Level 4 [ Fiend / Effect ] ATK 1800 DEF 400
- When this card inflicts battle damage to your opponent: You can discard 1 card.
- Sillva, Warlord of Dark World
-
R
Rare - X
- DARK Level 5 [ Fiend / Effect ] ATK 2300 DEF 1400
- If this card is discarded to the GY by card effect: Special Summon this card, then, if it was discarded from your hand to your GY by an opponent's card effect, your opponent places exactly 2 cards from their hand on the bottom of their Deck, in any order.
- Goldd, Wu-Lord of Dark World
-
SR
Super Rare - X
- DARK Level 5 [ Fiend / Effect ] ATK 2300 DEF 1400
- If this card is discarded to the GY by card effect: If it was discarded from your hand to your GY by an opponent's card effect, you can target up to 2 cards your opponent controls; Special Summon this card, then destroy those targets (if any).
- Scarr, Scout of Dark World
- X
- DARK Level 2 [ Fiend / Effect ] ATK 500 DEF 500
- If this card is destroyed by battle and sent to the GY: Add 1 Level 4 or lower "Dark World" monster from your Deck to your hand.
- Familiar-Possessed - Aussa
- X
- EARTH Level 4 [ Spellcaster / Effect ] ATK 1850 DEF 1500
- You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Aussa the Earth Charmer" and 1 face-up EARTH monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.
- Familiar-Possessed - Eria
- X
- WATER Level 4 [ Spellcaster / Effect ] ATK 1850 DEF 1500
- You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Eria the Water Charmer" and 1 face-up WATER monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.
- Familiar-Possessed - Hiita
- X
- FIRE Level 4 [ Spellcaster / Effect ] ATK 1850 DEF 1500
- You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Hiita the Fire Charmer" and 1 face-up FIRE monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.
- Familiar-Possessed - Wynn
- X
- WIND Level 4 [ Spellcaster / Effect ] ATK 1850 DEF 1500
- You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Wynn the Wind Charmer" and 1 face-up WIND monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.
- VW-Tiger Catapult
- X
- LIGHT Level 6 [ Machine / Fusion / Effect ] ATK 2000 DEF 2100
-
"V-Tiger Jet" + "W-Wing Catapult"
Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. You can discard 1 card, then target 1 monster your opponent controls; change that target's battle position. (Flip effects are not activated.)
- VWXYZ-Dragon Catapult Cannon
-
SR
Super Rare - X
- LIGHT Level 8 [ Machine / Fusion / Effect ] ATK 3000 DEF 2800
-
"VW-Tiger Catapult" + "XYZ-Dragon Cannon"
Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. Once per turn: You can target 1 card your opponent controls; banish that target. When this card declares an attack on an opponent's monster: You can target the attack target; change that attack target's battle position. (Flip effects are not activated.)
- Cyber Blader
-
SR
Super Rare - X
- EARTH Level 7 [ Warrior / Fusion / Effect ] ATK 2100 DEF 800
-
"Etoile Cyber" + "Blade Skater"
A Fusion Summon of this card can only be done with the above Fusion Materials. This card gains the following effect, based on the number of monsters your opponent controls.
●1: Cannot be destroyed by battle.
●2: This card's ATK is doubled.
●3: Your opponent's activated card effects are negated.
- Elemental HERO Rampart Blaster
-
UR
Ultra Rare - X
- EARTH Level 6 [ Warrior / Fusion / Effect ] ATK 2000 DEF 2500
-
"Elemental HERO Clayman" + "Elemental HERO Burstinatrix"
Must be Fusion Summoned. This card can attack directly while in Defense Position. If it does, apply its ATK for damage calculation, and its ATK is halved during damage calculation only.
- Elemental HERO Tempest
-
UR
Ultra Rare - X
- WIND Level 8 [ Warrior / Fusion / Effect ] ATK 2800 DEF 2800
-
"Elemental HERO Avian" + "Elemental HERO Sparkman" + "Elemental HERO Bubbleman"
Must be Fusion Summoned and cannot be Special Summoned by other ways. You can send 1 other card you control to the Graveyard to target 1 monster you control; while this card is face-up on the field, that monster cannot be destroyed by battle.
- Elemental HERO Wildedge
-
UR
Ultra Rare - X
- EARTH Level 8 [ Warrior / Fusion / Effect ] ATK 2600 DEF 2300
-
"Elemental HERO Wildheart" + "Elemental HERO Bladedge"
Must be Fusion Summoned. This card can attack all monsters your opponent controls, once each.
- Elemental HERO Shining Flare Wingman
-
UR
Ultra Rare - X
- LIGHT Level 8 [ Warrior / Fusion / Effect ] ATK 2500 DEF 2100
-
"Elemental HERO Flame Wingman" + "Elemental HERO Sparkman"
Must be Fusion Summoned. Gains 300 ATK for each "Elemental HERO" card in your GY. If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to that monster's original ATK in the GY.
- Pot of Avarice
-
SR
Super Rare - X
- SPELL
- Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.
- Dark World Lightning
- X
- SPELL
- Target 1 Set card on the field; destroy that target, then discard 1 card.
- Level Modulation
- X
- SPELL
- Your opponent draws 2 cards. Special Summon 1 "LV" monster from your Graveyard, ignoring the Summoning conditions. The monster that was Special Summoned by this effect cannot attack, nor activate or apply its effect this turn.
- Ojamagic
- X
- SPELL
- If this card is sent from the hand or field to the GY: Add 1 each of "Ojama Green", "Ojama Yellow", and "Ojama Black" from your Deck to your hand.
- Ojamuscle
- X
- SPELL
-
(This card is always treated as a "Ojama" card.)
Select 1 face-up "Ojama King". Destroy all "Ojama" monsters on the field, except the selected "Ojama King". It gains 1000 ATK for each monster destroyed this way.
- Feather Shot
-
R
Rare - X
- SPELL
- Target 1 face-up "Elemental HERO Avian" you control; during this turn, that target can attack a number of times equal to the number of monsters you control when this card resolves, but cannot attack directly, and other monsters you control cannot attack this turn.
- Bonding - H2O
- X
- SPELL
- Tribute 2 "Hydrogeddon" and 1 "Oxygeddon"; Special Summon 1 "Water Dragon" from your hand, Deck, or GY.
- Chthonian Alliance
-
R
Rare - X
- SPELL Equip
- The equipped monster gains 800 ATK for each other face-up monster on the field that has the same name it does.
- Armed Changer
-
R
Rare - X
- SPELL Equip
- Send 1 Equip Spell Card from your hand to the Graveyard to activate this card. If the equipped monster destroys a monster by battle, the controller of this Equip Card can add 1 monster with ATK equal to or less than the equipped monster from their Graveyard to their hand.
- Branch!
- X
- SPELL Continuous
- When a Fusion Monster(s) on the field is destroyed by battle or card effect and sent to the Graveyard: You can target 1 of the Fusion Materials in your Graveyard that was used for its Fusion Summon; Special Summon it.
- Boss Rush
- X
- SPELL Continuous
- You cannot Normal Summon or Set. During the End Phase of the turn that a "B.E.S." monster or a "Big Core" is destroyed and sent to the Graveyard, you can Special Summon 1 "B.E.S." monster or 1 "Big Core" from your Deck.
- Gateway to Dark World
- X
- SPELL Quick-Play
- Target 1 "Dark World" monster in your GY; Special Summon that target. You cannot Summon monsters the turn you activate this card, except by this effect (but you can Normal Set).
- Hero Barrier
-
R
Rare - X
- TRAP
- Negate 1 attack from an opponent's monster. You must control a face-up "Elemental HERO" monster to resolve this effect.
- Chthonian Blast
-
R
Rare - X
- TRAP
- When a face-up monster you control is destroyed and sent to the Graveyard: Destroy the 1 face-up monster on the field that has the lowest ATK (your choice, if tied), and if you do, inflict damage to both players equal to half of that monster's ATK.
- The Forces of Darkness
- X
- TRAP
- Target 2 "Dark World" monsters in your GY; add those targets to your hand.
- Dark Deal
- X
- TRAP
- When your opponent activates a Normal Spell Card: Pay 1000 LP; the activated effect of that Normal Spell becomes "Your opponent discards 1 random card".
- Simultaneous Loss
- X
- TRAP
- Each player sends the top card of their Deck to the Graveyard.
- Weed Out
- X
- TRAP
- Pay 500 Life Points. Destroy all face-up Attack Position Level 3 monsters.
- The League of Uniform Nomenclature
- X
- TRAP
- Select 1 face-up Level 2 or lower Normal Monster you control to activate this card. Special Summon as many cards as possible from your Deck with the same name as the selected monster.
- Roll Out!
- X
- TRAP
- Target 1 Union monster in your GY; equip that target to an appropriate monster you control for that Union monster's effect.
- Chthonian Polymer
- X
- TRAP
- Activate only when your opponent Fusion Summons a Fusion Monster. Tribute 1 monster to take control of that Fusion Monster.
- Feather Wind
- X
- TRAP Counter
- When a Spell/Trap Card is activated while you control a face-up "Elemental HERO Avian": Negate the activation and destroy it.
- Non-Fusion Area
- X
- TRAP Continuous
- Neither player can Fusion Summon.
- Level Limit - Area A
-
R
Rare - X
- TRAP Continuous
- Change all face-up Level 3 or lower monsters to Attack Position.