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PHARAONIC GUARDIAN

( Release Date : 07/18/2003 )

Total of 108 Card(s)
Ring of Destruction
Ring of Destruction

SE

Secret Rare
X
TRAP TRAP
During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.
Molten Behemoth
Molten Behemoth
X
FIRE FIRE Level Level 5 [ Pyro / Normal ] ATK 1000 DEF 2200
A giant born from magma, it attacks with a magma punch.
Shapesnatch
Shapesnatch
X
DARK DARK Level Level 5 [ Machine / Normal ] ATK 1200 DEF 1700
A bow tie with horrible power, it attacks an opponent by controlling others.
Souleater
Souleater
X
EARTH EARTH Level Level 4 [ Fish / Normal ] ATK 1200 DEF 0
A living wonder of mystery.
King Tiger Wanghu
King Tiger Wanghu

R

Rare
X
EARTH EARTH Level Level 4 [ Beast / Effect ] ATK 1700 DEF 1000
If a monster(s) with 1400 or less ATK is Normal or Special Summoned while you control this card: Destroy those monsters with 1400 or less ATK. This card must be face-up on the field to activate and to resolve this effect.
Birdface
Birdface
X
WIND WIND Level Level 4 [ Winged Beast / Effect ] ATK 1600 DEF 1600
When this card is destroyed by battle and sent to the GY: You can add 1 "Harpie Lady" from your Deck to your hand.
Kryuel
Kryuel
X
DARK DARK Level Level 4 [ Fiend / Effect ] ATK 1000 DEF 1700
When this card is sent to the Graveyard as a result of battle, toss a coin and call it. If you call it right, destroy 1 monster on your opponent's side of the field.
Arsenal Bug
Arsenal Bug
X
EARTH EARTH Level Level 3 [ Insect / Effect ] ATK 2000 DEF 2000
If you control no other Insect-Type monsters, this card's ATK and DEF become 1000.
Maiden of the Aqua
Maiden of the Aqua
X
WATER WATER Level Level 4 [ Aqua / Effect ] ATK 700 DEF 2000
While there is no face-up Field Spell, the field is treated as "Umi".
Jowls of Dark Demise
Jowls of Dark Demise

R

Rare
X
WATER WATER Level Level 2 [ Fiend / Flip / Effect ] ATK 200 DEF 100
FLIP: Take control of 1 monster on your opponent's side of the field until the end of the turn that this card's effect is activated. When the controlled monster attacks, it can attack your opponent's Life Points directly.
Timeater
Timeater
X
DARK DARK Level Level 6 [ Machine / Effect ] ATK 1900 DEF 1700
If this card destroys an opponent's monster by battle: Your opponent skips their next Main Phase 1.
Mucus Yolk
Mucus Yolk
X
DARK DARK Level Level 3 [ Aqua / Effect ] ATK 0 DEF 100
This card can attack your opponent's Life Points directly. Each time this card inflicts Battle Damage to your opponent's Life Points, increase the ATK of this card by 1000 points during your next Standby Phase. The ATK increase lasts as long as this card remains face-up on the field.
Servant of Catabolism
Servant of Catabolism
X
LIGHT LIGHT Level Level 3 [ Aqua / Effect ] ATK 700 DEF 500
This monster may attack your opponent's Life Points directly.
Moisture Creature
Moisture Creature

R

Rare
X
LIGHT LIGHT Level Level 9 [ Fairy / Effect ] ATK 2800 DEF 2900
You can Tribute 3 monsters to Tribute Summon (but not Set) this card. If Summoned this way: Destroy all Spells and Traps your opponent controls.
Gora Turtle
Gora Turtle

R

Rare
X
WATER WATER Level Level 3 [ Aqua / Effect ] ATK 1100 DEF 1100
As long as this card remains face-up on the field, monsters with an ATK equal to 1900 or more cannot declare an attack.
Sasuke Samurai
Sasuke Samurai

SR

Super Rare
X
WIND WIND Level Level 2 [ Warrior / Effect ] ATK 500 DEF 800
At the start of the Damage Step, if this card attacks a face-down Defense Position monster: Destroy that face-down monster.
Poison Mummy
Poison Mummy
X
EARTH EARTH Level Level 4 [ Zombie / Flip / Effect ] ATK 1000 DEF 1800
FLIP: Inflict 500 damage to your opponent.
Dark Dust Spirit
Dark Dust Spirit
X
EARTH EARTH Level Level 6 [ Zombie / Spirit / Effect ] ATK 2200 DEF 1800
Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: Destroy all other face-up monsters on the field.
Royal Keeper
Royal Keeper
X
EARTH EARTH Level Level 4 [ Zombie / Effect ] ATK 1600 DEF 1700
Once per turn, you can flip this card into face-down Defense Position. When this card is flipped face-up, it gains 300 ATK and DEF until the end of the turn. (If attacked, this effect resolves after damage calculation.)
Wandering Mummy
Wandering Mummy

R

Rare
X
EARTH EARTH Level Level 4 [ Zombie / Effect ] ATK 1500 DEF 1500
You can flip this card into face-down Defense Position once per turn during your Main Phase. After you use this effect, rearrange the face-down Defense Position monsters in your Main Monster Zones, then return them in face-down Defense Position.
Great Dezard
Great Dezard

UR

Ultra Rare
X
DARK DARK Level Level 6 [ Spellcaster / Effect ] ATK 1900 DEF 2300
When this monster destroys the following number of monsters as a result of battle, the following effects are activated in order:
One: As long as this card remains face-up on the field, negate the activation and effects of all Spell and Trap Cards that target this card and destroy them.
Two: You can Special Summon 1 "Fushioh Richie" from your hand or your Deck by Tributing this card during your Main Phase.
Swarm of Scarabs
Swarm of Scarabs
X
DARK DARK Level Level 3 [ Insect / Effect ] ATK 500 DEF 1000
Once per turn: You can change this card to face-down Defense Position. If this card is Flip Summoned: Target 1 monster your opponent controls; destroy that target.
Swarm of Locusts
Swarm of Locusts
X
DARK DARK Level Level 3 [ Insect / Effect ] ATK 1000 DEF 500
Once per turn: You can change this card to face-down Defense Position. If this card is Flip Summoned: Target 1 Spell/Trap your opponent controls; destroy that target.
Giant Axe Mummy
Giant Axe Mummy
X
EARTH EARTH Level Level 5 [ Zombie / Effect ] ATK 1700 DEF 2000
You can flip this card into face-down Defense Position once per turn during your Main Phase. If the ATK of a monster on your opponent's side of the field that attacks this card in face-down Defense Position is lower than the DEF of this monster, the attacking monster is destroyed.
8-Claws Scorpion
8-Claws Scorpion
X
DARK DARK Level Level 2 [ Insect / Effect ] ATK 300 DEF 200
Once per turn, you can flip this card into face-down Defense Position. When this card attacks an opponent's face-down Defense Position monster, this card's ATK becomes 2400 during damage calculation only.
Guardian Sphinx
Guardian Sphinx

UR

Ultra Rare
X
EARTH EARTH Level Level 5 [ Rock / Effect ] ATK 1700 DEF 2400
Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Return all monsters your opponent controls to the hand.
Pyramid Turtle
Pyramid Turtle

R

Rare
X
EARTH EARTH Level Level 4 [ Zombie / Effect ] ATK 1200 DEF 1400
When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Zombie monster with 2000 or less DEF from your Deck.
Dice Jar
Dice Jar
X
LIGHT LIGHT Level Level 3 [ Rock / Flip / Effect ] ATK 200 DEF 300
FLIP: Both players roll a six-sided die. The player with the lower result takes damage equal to their opponent's roll x 500. However, if the winner rolled a 6, the loser takes 6000 damage. If the rolls are the same, both players roll again.
Dark Scorpion Burglars
Dark Scorpion Burglars
X
DARK DARK Level Level 4 [ Warrior / Effect ] ATK 1000 DEF 1000
When this card inflicts Battle Damage to your opponent: Your opponent sends 1 Spell Card from their Deck to the Graveyard.
Don Zaloog
Don Zaloog

UR

Ultra Rare
X
DARK DARK Level Level 4 [ Warrior / Effect ] ATK 1400 DEF 1500
When this card inflicts battle damage to your opponent: You can activate 1 of these effects;
●Discard 1 random card from their hand.
●Send the top 2 cards of their Deck to the GY.
Des Lacooda
Des Lacooda
X
EARTH EARTH Level Level 3 [ Zombie / Effect ] ATK 500 DEF 600
Once per turn: You can change this card to face-down Defense Position. If this card is Flip Summoned: Draw 1 card.
Fushioh Richie
Fushioh Richie

UR

Ultra Rare
X
DARK DARK Level Level 7 [ Zombie / Effect ] ATK 2600 DEF 2900
This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand or your Deck by Tributing 1 "Great Dezard" that has fulfilled the condition. You can flip this card into face-down Defense Position once per turn during your Main Phase. As long as this monster remains face-up on the field, negate the activation and effects of all Spell and Trap Cards that target this card and destroy them. When this card is flipped face-up, you can Special Summon 1 Zombie-Type monster from your Graveyard.
Cobraman Sakuzy
Cobraman Sakuzy
X
EARTH EARTH Level Level 3 [ Reptile / Effect ] ATK 800 DEF 1400
You can flip this card into face-down Defense Position once per turn during your Main Phase. When this card is flipped face-up, look at all Set Spell and Trap Cards on your opponent's side of the field and then return them to their original position.
Book of Life
Book of Life

SR

Super Rare
X
SPELL SPELL
Target 1 Zombie monster in your GY and 1 monster in your opponent's GY; Special Summon the first target, also banish the second target.
Book of Taiyou
Book of Taiyou
X
SPELL SPELL
Target 1 face-down monster on the field; change that target to face-up Attack Position.
Book of Moon
Book of Moon

R

Rare
X
SPELL SPELL Quick-Play Quick-Play
Target 1 face-up monster on the field; change that target to face-down Defense Position.
Mirage of Nightmare
Mirage of Nightmare

Forbidden

Forbidden

SR

Super Rare
X
SPELL SPELL Continuous Continuous
Once per turn, during your opponent's Standby Phase: Draw cards until you have 4 cards in your hand. If you do, during your next Standby Phase after that: Randomly discard the same number of cards you drew (or your entire hand, if you do not have enough cards).
Secret Pass to the Treasures
Secret Pass to the Treasures
X
SPELL SPELL
Select 1 face-up monster with an ATK equal to 1000 points or less on your side of the field. During the turn this card is activated, the selected monster can attack your opponent's Life Points directly.
Call of the Mummy
Call of the Mummy
X
SPELL SPELL Continuous Continuous
Once per turn: You can Special Summon 1 Zombie monster from your hand. You must control no monsters to activate and to resolve this effect.
Timidity
Timidity
X
SPELL SPELL
Neither player can destroy Set Spell and Trap Cards on the field until your opponent's next End Phase.
Pyramid Energy
Pyramid Energy
X
SPELL SPELL Quick-Play Quick-Play
You can select and activate 1 of the following effects:
●Increase the ATK of all face-up monsters on your side of the field by 200 points until the End Phase of the turn this card is activated.
●Increase the DEF of all face-up monsters on your side of the field by 500 points until the End Phase of the turn this card is activated.
Tutan Mask
Tutan Mask
X
TRAP TRAP Counter Counter
When a Spell/Trap Card is activated that targets exactly 1 Zombie monster on the field (and no other cards): Negate the activation, and if you do, destroy it.
Ordeal of a Traveler
Ordeal of a Traveler
X
TRAP TRAP Continuous Continuous
When an opponent's monster declares an attack: Your opponent chooses 1 random card in your hand and calls the type of the card (Monster, Spell, or Trap), and if they call it wrong, return the attacking monster to the hand.
Bottomless Shifting Sand
Bottomless Shifting Sand
X
TRAP TRAP Continuous Continuous
At the end of your opponent's turn, destroy the face-up monster(s) with the highest ATK on the field. During your own Standby Phase, if you have 4 or less cards in your hand, this card is destroyed.
Curse of Royal
Curse of Royal

R

Rare
X
TRAP TRAP Counter Counter
Negate the activation and the effect of a Spell or Trap Card that includes the effect of destroying 1 Spell or Trap Card and destroy it.
Needle Ceiling
Needle Ceiling
X
TRAP TRAP
If there are 4 or more monsters on the field: Destroy all face-up monsters.
Statue of the Wicked
Statue of the Wicked

SR

Super Rare
X
TRAP TRAP
If this Set card is destroyed and sent to the GY: Special Summon 1 "Wicked Token" (Fiend/DARK/Level 4/ATK 1000/DEF 1000).
Dark Coffin
Dark Coffin
X
TRAP TRAP
When this face-down card is destroyed and sent to the Graveyard, your opponent selects and executes 1 of the following effects:
●Discard 1 random card in their hand.
●Select 1 monster on their side of the field and destroy it.
Needle Wall
Needle Wall
X
TRAP TRAP Continuous Continuous
Once per turn, during your Standby Phase: Roll a six-sided die. Treat your opponent's Main Monster Zones as numbers 1-5, counting from your right, and destroy the monster that is in the same Main Monster Zone as the result. If the result is 6, roll again.
Trap Dustshoot
Trap Dustshoot

Forbidden

Forbidden
X
TRAP TRAP
Activate only if your opponent has 4 or more cards in their hand. Look at your opponent's hand, select 1 Monster Card in it, and return that card to its owner's Deck.
Pyro Clock of Destiny
Pyro Clock of Destiny
X
TRAP TRAP
Move the turn count forward by 1 turn. The turn in which this card is activated continues as normal.
Reckless Greed
Reckless Greed

R

Rare
X
TRAP TRAP
Draw 2 cards and skip your next 2 Draw Phases.
Pharaoh's Treasure
Pharaoh's Treasure

R

Rare
X
TRAP TRAP
Shuffle this card face-up into your Deck. If you draw this face-up card that was added to the Deck by this effect: Send it to the GY, then target 1 card in your GY, except this card; add that target to your hand.
Master Kyonshee
Master Kyonshee
X
EARTH EARTH Level Level 4 [ Zombie / Normal ] ATK 1750 DEF 1000
A wandering Kyonshee searching for a strong rival to defeat. They say he was known as the master of all martial arts.
Kabazauls
Kabazauls
X
WATER WATER Level Level 4 [ Dinosaur / Normal ] ATK 1700 DEF 1500
A huge monster in the shape of a hippopotamus. The sneezing from his gigantic body is so fierce that people mistake it for a hurricane.
Inpachi
Inpachi
X
EARTH EARTH Level Level 4 [ Machine / Normal ] ATK 1600 DEF 1900
A log that attacks lost travelers in the forest. Originally a big tree, it was cut down and possessed by a wicked spirit.
Dark Jeroid
Dark Jeroid

R

Rare
X
DARK DARK Level Level 4 [ Fiend / Effect ] ATK 1200 DEF 1500
If this card is Summoned: Target 1 face-up monster on the field; it loses 800 ATK.
Newdoria
Newdoria

R

Rare
X
DARK DARK Level Level 4 [ Fiend / Effect ] ATK 1200 DEF 800
If this card is destroyed by battle and sent to the GY: Target 1 monster on the field; destroy that target.
Helpoemer
Helpoemer

UR

Ultra Rare
X
DARK DARK Level Level 5 [ Fiend / Effect ] ATK 2000 DEF 1400
Cannot be Special Summoned from the GY. At the end of your opponent's Battle Phase, if this card is in the GY because it was destroyed by battle: Make your opponent discard 1 random card. This card must be in the GY to activate and to resolve this effect.
Gravekeeper's Spy
Gravekeeper's Spy
X
DARK DARK Level Level 4 [ Spellcaster / Flip / Effect ] ATK 1200 DEF 2000
FLIP: Special Summon 1 "Gravekeeper's" monster with 1500 or less ATK from your Deck.
Gravekeeper's Curse
Gravekeeper's Curse
X
DARK DARK Level Level 3 [ Spellcaster / Effect ] ATK 800 DEF 800
If this card is Summoned: Inflict 500 damage to your opponent.
Gravekeeper's Guard
Gravekeeper's Guard
X
DARK DARK Level Level 4 [ Spellcaster / Flip / Effect ] ATK 1000 DEF 1900
FLIP: Target 1 monster your opponent controls; return that target to the hand.
Gravekeeper's Spear Soldier
Gravekeeper's Spear Soldier
X
DARK DARK Level Level 4 [ Spellcaster / Effect ] ATK 1500 DEF 1000
If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Gravekeeper's Vassal
Gravekeeper's Vassal
X
DARK DARK Level Level 3 [ Spellcaster / Effect ] ATK 700 DEF 500
Any battle damage this card inflicts to your opponent is treated as effect damage instead.
Gravekeeper's Watcher
Gravekeeper's Watcher

R

Rare
X
DARK DARK Level Level 4 [ Spellcaster / Effect ] ATK 1000 DEF 1000
During either player's turn, when your opponent activates a Spell/Trap Card or monster effect that could make them discard when it resolves: You can send this card from your hand to the Graveyard; negate the activation, and if you do, destroy it.
Gravekeeper's Chief
Gravekeeper's Chief

SR

Super Rare
X
DARK DARK Level Level 5 [ Spellcaster / Effect ] ATK 1900 DEF 1200
You can only control 1 face-up "Gravekeeper's Chief". Your GY is unaffected by "Necrovalley". When this card is Tribute Summoned: You can target 1 "Gravekeeper's" monster in your GY; Special Summon that target.
Gravekeeper's Cannonholder
Gravekeeper's Cannonholder
X
DARK DARK Level Level 4 [ Spellcaster / Effect ] ATK 1400 DEF 1200
You can Tribute 1 "Gravekeeper's" monster, except "Gravekeeper's Cannonholder"; inflict 700 damage to your opponent.
Gravekeeper's Assailant
Gravekeeper's Assailant
X
DARK DARK Level Level 4 [ Spellcaster / Effect ] ATK 1500 DEF 1500
When this card declares an attack while "Necrovalley" is on the field: You can target 1 face-up monster your opponent controls; change that target's battle position.
A Man with Wdjat
A Man with Wdjat
X
DARK DARK Level Level 4 [ Spellcaster / Effect ] ATK 1600 DEF 1600
When you Normal Summon this card, and during each of your Standby Phases, select 1 Set card on your opponent's side of the field. Pick it up and look at it, then return it to its original position.
Mystical Knight of Jackal
Mystical Knight of Jackal

UR

Ultra Rare
X
LIGHT LIGHT Level Level 7 [ Beast-Warrior / Effect ] ATK 2700 DEF 1200
When this card destroys 1 monster on your opponent's side of the field and sends it to your opponent's Graveyard as a result of battle, you can then return the card to the top of your opponent's Deck.
A Cat of Ill Omen
A Cat of Ill Omen
X
DARK DARK Level Level 2 [ Beast / Flip / Effect ] ATK 500 DEF 300
FLIP: Choose 1 Trap from your Deck and place it on top of your Deck, or, if "Necrovalley" is on the field, you can add that Trap to your hand instead.
Yomi Ship
Yomi Ship
X
WATER WATER Level Level 3 [ Aqua / Effect ] ATK 800 DEF 1400
If this card is destroyed by battle and sent to the GY: Destroy the monster that destroyed this card.
Winged Sage Falcos
Winged Sage Falcos

R

Rare
X
WIND WIND Level Level 4 [ Winged Beast / Effect ] ATK 1700 DEF 1200
When this card destroys an opponent's face-up Attack Position monster by battle and sends it to their Graveyard: You can place that monster on top of their Deck.
An Owl of Luck
An Owl of Luck
X
WIND WIND Level Level 2 [ Winged Beast / Flip / Effect ] ATK 300 DEF 500
FLIP: Select 1 Field Spell Card from your Deck and place it on top of your Deck. If "Necrovalley" is on the field, you can add the selected Field Spell Card to your hand instead.
Charm of Shabti
Charm of Shabti
X
EARTH EARTH Level Level 1 [ Rock / Effect ] ATK 100 DEF 100
During either player's turn: You can discard this card; until the End Phase, "Gravekeeper's" monsters you control cannot be destroyed by battle.
Cobra Jar
Cobra Jar
X
EARTH EARTH Level Level 2 [ Reptile / Flip / Effect ] ATK 600 DEF 300
FLIP: Special Summon 1 "Poisonous Snake Token" (Reptile-Type/EARTH/Level 3/ATK 1200/DEF 1200). When the "Poisonous Snake Token" is destroyed as a result of battle, inflict 500 points of damage to your opponent's Life Points.
Spirit Reaper
Spirit Reaper

R

Rare
X
DARK DARK Level Level 3 [ Zombie / Effect ] ATK 300 DEF 200
Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. When this card inflicts Battle Damage to your opponent by a direct attack: Discard 1 random card from their hand.
Nightmare Horse
Nightmare Horse
X
DARK DARK Level Level 2 [ Zombie / Effect ] ATK 500 DEF 400
This card can attack your opponent's Life Points directly even if there is a monster on your opponent's side of the field.
Reaper on the Nightmare
Reaper on the Nightmare

SR

Super Rare
X
DARK DARK Level Level 5 [ Zombie / Fusion / Effect ] ATK 800 DEF 600
"Spirit Reaper" + "Nightmare Horse"
This card is not destroyed as a result of battle. Destroy this card when it is targeted by the effect of a Spell, Trap, or Effect Monster. This card can attack your opponent's Life Points directly even if there is a monster on your opponent's side of the field. If this card successfully attacks your opponent's Life Points directly, your opponent discards 1 card randomly from his/her hand.
Dark Designator
Dark Designator

R

Rare
X
SPELL SPELL
Declare 1 Monster Card name. If the declared card is in your opponent's Deck, add 1 of that card to your opponent's hand.
Card Shuffle
Card Shuffle
X
SPELL SPELL Continuous Continuous
Pay 300 Life Points to use this card's effect. Shuffle either your or your opponent's Deck. You can only use this effect during your turn, once per turn.
Reasoning
Reasoning

Limited

Limited
X
SPELL SPELL
Your opponent declares a monster Level from 1 to 12. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set, then, if that monster is the same Level as the one declared by your opponent, send all excavated cards to the GY. If not, Special Summon the excavated monster, also send the remaining cards to the GY.
Dark Room of Nightmare
Dark Room of Nightmare

SR

Super Rare
X
SPELL SPELL Continuous Continuous
Each time your opponent takes damage from a card effect, except "Dark Room of Nightmare", inflict 300 damage to your opponent.
Different Dimension Capsule
Different Dimension Capsule
X
SPELL SPELL
Banish 1 card from your Deck face-down. After this card's activation, it remains on the field. Destroy this card during your 2nd Standby Phase after activating this card, and if you do, add the banished card to the hand.
Necrovalley
Necrovalley

SR

Super Rare
X
SPELL SPELL Field Field
All "Gravekeeper's" monsters gain 500 ATK/DEF. Cards in the GY cannot be banished. Negate any card effect that would move a card in the GY to a different place. Negate any card effect that changes Types or Attributes in the GY.
Buster Rancher
Buster Rancher
X
SPELL SPELL Equip Equip
Only a monster with an ATK of 1000 points or less can be equipped with this card. During damage calculation, increase the ATK of the monster equipped with this card by 2500 points if the opponent's monster that battles it is in Attack Position and its ATK is 2500 or more, OR if the opponent's monster that battles it is in Defense Position and its DEF is 2500 or more.
Hieroglyph Lithograph
Hieroglyph Lithograph
X
SPELL SPELL
Pay 1000 Life Points. During the current Duel, your hand size limit becomes 7.
Dark Snake Syndrome
Dark Snake Syndrome
X
SPELL SPELL Continuous Continuous
During each of your Standby Phases: Inflict damage to both players. This damage begins at 200 and is doubled during each of your following Standby Phases.
Terraforming
Terraforming

Limited

Limited
X
SPELL SPELL
Add 1 Field Spell from your Deck to your hand.
Banner of Courage
Banner of Courage
X
SPELL SPELL Continuous Continuous
All monsters you control gain 200 ATK during your Battle Phase only.
Metamorphosis
Metamorphosis

Forbidden

Forbidden
X
SPELL SPELL
Tribute 1 monster. Special Summon 1 Fusion Monster from your Extra Deck with the same Level as the Tributed monster.
Royal Tribute
Royal Tribute
X
SPELL SPELL
If you control "Necrovalley": Both players discard any monsters in their hands.
Reversal Quiz
Reversal Quiz
X
SPELL SPELL
Send all cards in your hand and on your side of the field to the Graveyard. Call the type of card (Spell, Trap, or Monster) on top of your Deck. If you call it right, exchange your current Life Points with your opponent's current ones.
Coffin Seller
Coffin Seller

R

Rare
X
TRAP TRAP Continuous Continuous
Each time a monster(s) is sent to your opponent's GY: Inflict 300 damage to your opponent.
Curse of Aging
Curse of Aging
X
TRAP TRAP
Discard 1 card; all monsters your opponent currently controls lose 500 ATK/DEF until the end of this turn.
Barrel Behind the Door
Barrel Behind the Door

SR

Super Rare
X
TRAP TRAP Counter Counter
When a Spell/Trap Card, or monster effect, is activated that would inflict damage to you: Your opponent takes the damage instead.
Raigeki Break
Raigeki Break
X
TRAP TRAP
Discard 1 card, then target 1 card on the field; destroy it.
Narrow Pass
Narrow Pass
X
TRAP TRAP Continuous Continuous
This card can only be activated when both players have 2 monsters or less on their respective sides of the field. Both players can only Normal Summon up to 2 additional monsters on their sides of the field.
Disturbance Strategy
Disturbance Strategy
X
TRAP TRAP
Your opponent shuffles their entire hand into the Deck, then draws the same number of cards.
Trap of Board Eraser
Trap of Board Eraser

SR

Super Rare
X
TRAP TRAP Counter Counter
When an effect that inflicts damage to your Life Points is activated (except Battle Damage), negate the damage to your Life Points. Your opponent then selects 1 card from his/her hand and discards it to his/her Graveyard.
Rite of Spirit
Rite of Spirit
X
TRAP TRAP
Target 1 "Gravekeeper's" monster in your GY; Special Summon that target. This card's activation and effect are unaffected by "Necrovalley".
Non Aggression Area
Non Aggression Area
X
TRAP TRAP
You can only activate this card during your Standby Phase. Discard 1 card from your hand. Your opponent cannot Normal Summon, Set and/or Special Summon during his/her next turn.
D. Tribe
D. Tribe
X
TRAP TRAP
All monsters on your side of the field are treated as Dragon-Types until the End Phase of this turn.
Byser Shock
Byser Shock

UR

Ultra Rare
X
DARK DARK Level Level 5 [ Fiend / Effect ] ATK 800 DEF 600
If this card is Summoned: Return all Set cards on the field to the hand.
Question
Question

UR

Ultra Rare
X
SPELL SPELL
When activating this card, your opponent cannot check cards in the Graveyard. Your opponent calls the name of the first monster found at the bottom of your Graveyard. If he/she calls it right, the monster is removed from play. If he/she calls it wrong, the monster is Special Summoned to your side of the field.
Rope of Life
Rope of Life

UR

Ultra Rare
X
TRAP TRAP
When a monster(s) is destroyed by battle and sent to your GY: Discard your entire hand (min.1), then target 1 of those monsters; Special Summon it, and if you do, it gains 800 ATK.
Nightmare Wheel
Nightmare Wheel

UR

Ultra Rare
X
TRAP TRAP Continuous Continuous
Activate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When it leaves the field, destroy this card. Once per turn, during your Standby Phase: Inflict 500 damage to your opponent. That monster must be on the field to activate and to resolve this effect.
Lava Golem
Lava Golem

SE

Secret Rare
X
FIRE FIRE Level Level 8 [ Fiend / Effect ] ATK 3000 DEF 2500
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.