Search Results: 1 - 6 of 6
- View as Gallery
- View as List
- Arcana Force VII - The Chariot
- X
- LIGHT Level 4 [ Fairy / Effect ] ATK 1700 DEF 1700
-
If this card is Summoned: Toss a coin.
●Heads: When this card destroys an opponent's monster by battle: You can Special Summon that monster to your field.
●Tails: Give control of this card to your opponent.
- Dark Eye Nightmare
- X
- DARK Level 4 [ Fiend / Effect ] ATK 1700 DEF 1700
-
Once per turn, if this card would be destroyed by battle, you can banish 1 Trap from your GY instead. You can banish up to 3 Traps from your GY; apply this effect, based on the number banished.
●1: Draw 1 card, then place 1 card from your hand on top of the Deck.
●2: Draw 1 card.
●3: Draw 2 cards, then discard 1 card.
You can only use this effect of "Dark Eye Nightmare" once per turn.
- Needle Burrower
- X
- DARK Level 5 [ Machine / Effect ] ATK 1700 DEF 1700
- When this card destroys a monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the Level of the destroyed monster x 500 points.
- Rescue-ACE Air Lifter
-
Limited
Limited - X
- FIRE Level 4 [ Warrior / Effect ] ATK 1700 DEF 1700
- If this card is Normal or Special Summoned: You can add 1 "Rescue-ACE" Spell from your Deck to your hand. When your opponent activates a monster effect on the field (Quick Effect): You can Tribute this card from your hand or face-up field; Special Summon 1 "Rescue-ACE" monster from your hand, except "Rescue-ACE Air Lifter". You can only use each effect of "Rescue-ACE Air Lifter" once per turn.
- Vaylantz Mad Marquess
- X
- FIRE Level 6 [ Machine / Pendulum / Effect ] ATK 1700 DEF 1700
- P Scale 1 If "Vaylantz World - Konig Wissen" is in a Field Zone or if you control a FIRE "Vaylantz" monster: You can Special Summon this card to your Main Monster Zone in its same column. You can only use this effect of "Vaylantz Mad Marquess" once per turn.
- During your Main Phase: You can roll a six-sided die, excavate that many cards from the top of your Deck (or as many as you can), and if you do, you can add 1 excavated "Vaylantz" card to your hand, also shuffle the rest into the Deck. If this card in the Monster Zone moves to another Monster Zone: You can roll a six-sided die, and if you roll a 2, 3, 4, or 5, Special Summon 1 Monster Card from your Spell & Trap Zone to your Main Monster Zone in its same column. You can only use each effect of "Vaylantz Mad Marquess" once per turn.
- War Rock Fortia
- X
- EARTH Level 4 [ Warrior / Effect ] ATK 1700 DEF 1700
- If your EARTH Warrior monster battles, after damage calculation: You can add 1 "War Rock" card from your Deck to your hand, except "War Rock Fortia", then all "War Rock" monsters you currently control gain 200 ATK until the end of your opponent's turn. If this card is sent from your Monster Zone to your GY by an opponent's card effect: You can Special Summon 1 Level 5 or higher "War Rock" monster from your hand or Deck. You can only use each effect of "War Rock Fortia" once per turn.
1