Total of 39 Card(s)
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- Grapha, Dragon Lord of Dark World
-
UR
Ultra Rare - X
- DARK Level 8 [ Fiend / Effect ] ATK 2700 DEF 1800
- You can Special Summon this card (from your GY) by returning 1 "Dark World" monster you control to the hand, except "Grapha, Dragon Lord of Dark World". If this card is discarded to the GY by card effect: Target 1 card your opponent controls; destroy that target, then, if this card was discarded from your hand to your GY by an opponent's card effect, look at 1 random card in your opponent's hand, then, if it was a monster, you can Special Summon it to your field.
- Snoww, Unlight of Dark World
-
SR
Super Rare - X
- DARK Level 4 [ Fiend / Effect ] ATK 1700 DEF 0
- If this card is discarded to the GY by card effect: If it was discarded from your hand to your GY by an opponent's card effect, you can target 1 monster in your opponent's GY; add 1 "Dark World" card from your Deck to your hand, then Special Summon that target (if any) in Defense Position.
- Ceruli, Guru of Dark World
-
SR
Super Rare - X
- DARK Level 1 [ Fiend / Effect ] ATK 100 DEF 300
- If this card is discarded to the GY by card effect: Special Summon this card to your opponent's field in Defense Position. If this card is Special Summoned by the effect of a "Dark World" card: Your opponent discards 1 card.
- Zure, Knight of Dark World
- X
- DARK Level 4 [ Fiend / Normal ] ATK 1800 DEF 1500
- The name of this illustrious knight is known by all residents of Dark World. He never oppresses the commoners.
- Renge, Gatekeeper of Dark World
- X
- DARK Level 4 [ Fiend / Normal ] ATK 100 DEF 2100
- His renowned athletic physique has made him famous with the populace of Dark World. They call him "Iron Wall Renge" because no one can break through his incredible defenses.
- Scarr, Scout of Dark World
- X
- DARK Level 2 [ Fiend / Effect ] ATK 500 DEF 500
- If this card is destroyed by battle and sent to the GY: Add 1 Level 4 or lower "Dark World" monster from your Deck to your hand.
- Kahkki, Guerilla of Dark World
- X
- DARK Level 2 [ Fiend / Effect ] ATK 300 DEF 500
- If this card is discarded to the GY by card effect: Target 1 monster on the field; destroy it.
- Gren, Tactician of Dark World
- X
- DARK Level 2 [ Fiend / Effect ] ATK 300 DEF 500
- If this card is discarded to the GY by card effect: Target 1 Spell/Trap on the field; destroy it.
- Broww, Huntsman of Dark World
- X
- DARK Level 3 [ Fiend / Effect ] ATK 1400 DEF 800
- If this card is discarded to the GY by card effect: Draw 1 card, or, if it was discarded from your hand to your GY by an opponent's card effect, draw 2 cards instead.
- Beiige, Vanguard of Dark World
- X
- DARK Level 4 [ Fiend / Effect ] ATK 1600 DEF 1300
- If this card is discarded to the GY by card effect: Special Summon this card.
- Brron, Mad King of Dark World
- X
- DARK Level 4 [ Fiend / Effect ] ATK 1800 DEF 400
- When this card inflicts battle damage to your opponent: You can discard 1 card.
- Sillva, Warlord of Dark World
- X
- DARK Level 5 [ Fiend / Effect ] ATK 2300 DEF 1400
- If this card is discarded to the GY by card effect: Special Summon this card, then, if it was discarded from your hand to your GY by an opponent's card effect, your opponent places exactly 2 cards from their hand on the bottom of their Deck, in any order.
- Goldd, Wu-Lord of Dark World
- X
- DARK Level 5 [ Fiend / Effect ] ATK 2300 DEF 1400
- If this card is discarded to the GY by card effect: If it was discarded from your hand to your GY by an opponent's card effect, you can target up to 2 cards your opponent controls; Special Summon this card, then destroy those targets (if any).
- Reign-Beaux, Overlord of Dark World
- X
- DARK Level 7 [ Fiend / Effect ] ATK 2500 DEF 1800
- If this card is discarded from your hand to your GY by an opponent's card effect: Special Summon this card from the GY. If Summoned this way: Destroy all monsters your opponent controls OR all Spells/Traps they control.
- Belial - Marquis of Darkness
- X
- DARK Level 8 [ Fiend / Effect ] ATK 2800 DEF 2400
- Your opponent cannot target any face-up monster you control, except "Belial - Marquis of Darkness", for an attack, or with Spell/Trap effects.
- Tragoedia
- X
- DARK Level 10 [ Fiend / Effect ] ATK ? DEF ?
- When you take battle damage: You can Special Summon this card from your hand. Gains 600 ATK/DEF for each card in your hand. Once per turn: You can send 1 monster from your hand to the GY, then target 1 face-up monster your opponent controls with the same Level the sent monster had in the hand; take control of that face-up monster. Once per turn: You can target 1 monster in your GY; this card's Level becomes the same as that target's, until the end of this turn.
- Sangan
- X
- DARK Level 3 [ Fiend / Effect ] ATK 1000 DEF 600
- If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.
- Newdoria
- X
- DARK Level 4 [ Fiend / Effect ] ATK 1200 DEF 800
- If this card is destroyed by battle and sent to the GY: Target 1 monster on the field; destroy that target.
- Goblin King
- X
- DARK Level 1 [ Fiend / Effect ] ATK 0 DEF 0
- While you control another Fiend monster, monsters cannot attack this card. This card's ATK/DEF become the number of other Fiend monsters on the field x 1000.
- Grave Squirmer
- X
- DARK Level 1 [ Fiend / Effect ] ATK 0 DEF 0
- If this card is destroyed by battle and sent to the GY: Target 1 card on the field; destroy that target.
- Card Guard
- X
- DARK Level 4 [ Fiend / Effect ] ATK 1600 DEF 500
- If this card is Normal or Special Summoned: Place 1 Guard Counter on it. This card gains 300 ATK for each Guard Counter on it. Once per turn: You can target 1 other face-up card you control; remove 1 Guard Counter from this card, and if you do, place 1 Guard Counter on that target (if that card would ever be destroyed, remove 1 Guard Counter from it instead).
- Battle Fader
- X
- DARK Level 1 [ Fiend / Effect ] ATK 0 DEF 0
- When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then end the Battle Phase. If Summoned this way, banish it when it leaves the field.
- The Gates of Dark World
- X
- SPELL Field
- All Fiend monsters gain 300 ATK/DEF. Once per turn: You can banish 1 Fiend monster from your GY; discard 1 Fiend monster, then draw 1 card.
- Dark World Lightning
- X
- SPELL
- Target 1 Set card on the field; destroy that target, then discard 1 card.
- Gateway to Dark World
- X
- SPELL Quick-Play
- Target 1 "Dark World" monster in your GY; Special Summon that target. You cannot Summon monsters the turn you activate this card, except by this effect (but you can Normal Set).
- Dark World Dealings
- X
- SPELL
- Each player draws 1 card, then each player discards 1 card.
- Allure of Darkness
- X
- SPELL
- Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.
- Card Destruction
-
Limited
Limited - X
- SPELL
- Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.
- Terraforming
-
Limited
Limited - X
- SPELL
- Add 1 Field Spell from your Deck to your hand.
- Dark Eruption
- X
- SPELL
- Target 1 DARK monster with 1500 or less ATK in your GY; add that target to your hand.
- Dark Scheme
- X
- TRAP
- Your opponent can discard 1 card to negate this card's effect, otherwise both players discard 2 cards, then draw 2 cards.
- The Forces of Darkness
- X
- TRAP
- Target 2 "Dark World" monsters in your GY; add those targets to your hand.
- Deck Devastation Virus
- X
- TRAP
- Tribute 1 DARK monster with 2000 or more ATK; look at your opponent's hand, all monsters they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all those monsters with 1500 or less ATK.
- Eradicator Epidemic Virus
- X
- TRAP
- Tribute 1 DARK monster with 2500 or more ATK, and declare 1 type of card (Spell or Trap); look at your opponent's hand, all Spells/Traps they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all cards of that declared type.
- Mind Crush
- X
- TRAP
- Declare 1 card name; if that card is in your opponent's hand, they must discard all copies of it, otherwise you discard 1 random card.
- Dark Deal
- X
- TRAP
- When your opponent activates a Normal Spell Card: Pay 1000 LP; the activated effect of that Normal Spell becomes "Your opponent discards 1 random card".
- The Transmigration Prophecy
- X
- TRAP
- Target 2 cards in the GY(s); shuffle those targets into the Deck(s).
- Escape from the Dark Dimension
- X
- TRAP Continuous
- Target 1 of your banished DARK monsters; Special Summon that target. When this card leaves the field, destroy that target, and if you do, banish it. When that target is destroyed, destroy this card.
- Dark Bribe
- X
- TRAP Counter
- When your opponent activates a Spell/Trap Card: Your opponent draws 1 card, also negate the Spell/Trap activation, and if you do, destroy it.