Total of 28 Card(s)
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- Vampire Genesis
-
UR
Ultra Rare - X
- DARK Level 8 [ Zombie / Effect ] ATK 3000 DEF 2100
- Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Vampire Lord" you control. Once per turn: You can discard 1 Zombie monster to the GY, then target 1 Zombie monster in your GY with a Level less than the discarded Zombie monster's; Special Summon that target.
- Master Kyonshee
- X
- EARTH Level 4 [ Zombie / Normal ] ATK 1750 DEF 1000
- A wandering Kyonshee searching for a strong rival to defeat. They say he was known as the master of all martial arts.
- Vampire Lord
- X
- DARK Level 5 [ Zombie / Effect ] ATK 2000 DEF 1500
- If this card inflicts battle damage to your opponent: Declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the GY. Once per turn, during your next Standby Phase after this card in your possession was destroyed and sent to your GY by an opponent's card effect: Special Summon this card from the GY.
- Dark Dust Spirit
- X
- EARTH Level 6 [ Zombie / Spirit / Effect ] ATK 2200 DEF 1800
- Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: Destroy all other face-up monsters on the field.
- Pyramid Turtle
- X
- EARTH Level 4 [ Zombie / Effect ] ATK 1200 DEF 1400
- When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Zombie monster with 2000 or less DEF from your Deck.
- Spirit Reaper
- X
- DARK Level 3 [ Zombie / Effect ] ATK 300 DEF 200
- Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. When this card inflicts Battle Damage to your opponent by a direct attack: Discard 1 random card from their hand.
- Despair from the Dark
- X
- DARK Level 8 [ Zombie / Effect ] ATK 2800 DEF 3000
- If this card is sent from your hand or Deck to your GY by an opponent's card effect: Special Summon this card.
- Ryu Kokki
- X
- DARK Level 6 [ Zombie / Effect ] ATK 2400 DEF 2000
- At the end of the Damage Step, if this card battled a Warrior or Spellcaster monster: Destroy that monster.
- Soul-Absorbing Bone Tower
- X
- DARK Level 3 [ Zombie / Effect ] ATK 400 DEF 1500
- If you control another Zombie-Type monster, your opponent cannot target this card for attacks. Each time a Zombie-Type monster(s) is Special Summoned: Send the top 2 cards of your opponent's Deck to the Graveyard.
- Vampire Lady
- X
- DARK Level 4 [ Zombie / Effect ] ATK 1550 DEF 1550
- If this card inflicts battle damage to your opponent: Declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the GY.
- Double Coston
- X
- DARK Level 4 [ Zombie / Effect ] ATK 1700 DEF 1650
- This card can be treated as 2 Tributes for the Tribute Summon of a DARK monster.
- Regenerating Mummy
- X
- DARK Level 4 [ Zombie / Effect ] ATK 1800 DEF 1500
- When this card is sent from your hand to your GY by an opponent's card effect: Return this card to the hand.
- Snatch Steal
-
Limited
Limited - X
- SPELL Equip
- Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.
- Mystical Space Typhoon
- X
- SPELL Quick-Play
- Target 1 Spell/Trap on the field; destroy that target.
- Giant Trunade
-
Forbidden
Forbidden - X
- SPELL
- Return all Spell and Trap Cards on the field to the hand.
- Nobleman of Crossout
- X
- SPELL
- Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.
- Pot of Greed
-
Forbidden
Forbidden - X
- SPELL
- Draw 2 cards.
- Card of Safe Return
-
Forbidden
Forbidden - X
- SPELL Continuous
- When a monster is Special Summoned from your Graveyard, you can draw 1 card.
- Heavy Storm
-
Forbidden
Forbidden - X
- SPELL
- Destroy all Spell and Trap Cards on the field.
- Creature Swap
- X
- SPELL
- Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.
- Book of Life
- X
- SPELL
- Target 1 Zombie monster in your GY and 1 monster in your opponent's GY; Special Summon the first target, also banish the second target.
- Call of the Mummy
- X
- SPELL Continuous
- Once per turn: You can Special Summon 1 Zombie monster from your hand. You must control no monsters to activate and to resolve this effect.
- Reload
- X
- SPELL Quick-Play
- Add all cards in your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck.
- Dust Tornado
- X
- TRAP
- Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.
- Torrential Tribute
- X
- TRAP
- When a monster(s) is Summoned: Destroy all monsters on the field.
- Magic Jammer
- X
- TRAP Counter
- When a Spell Card is activated: Discard 1 card; negate the activation, and if you do, destroy it.
- Reckless Greed
- X
- TRAP
- Draw 2 cards and skip your next 2 Draw Phases.
- Compulsory Evacuation Device
- X
- TRAP
- Target 1 monster on the field; return that target to the hand.