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SECRETS OF ETERNITY SUPER EDITION

( Release Date : 02/27/2015 )

Total of 14 Card(s)
Superheavy Samurai Flutist
Superheavy Samurai Flutist

SR

Super Rare
X
EARTH EARTH Level Level 3 [ Machine / Effect ] ATK 500 DEF 1000
You can Tribute this card; Special Summon 1 "Superheavy Samurai" monster from your hand. During either player's turn, when a card or effect is activated that targets a "Superheavy Samurai" monster you control: You can banish this card from your Graveyard; negate the activation, and if you do, destroy that card. You can only use each effect of "Superheavy Samurai Flutist" once per turn.
Superheavy Samurai Trumpeter
Superheavy Samurai Trumpeter

SR

Super Rare
X
EARTH EARTH Level Level 2 [ Machine / Tuner / Effect ] ATK 300 DEF 600
If you have no Spell/Trap Cards in your Graveyard, you can Special Summon this card (from your hand). After this card was Special Summoned this way, you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. If this card is Tributed for the Tribute Summon of a "Superheavy Samurai" monster and sent to the Graveyard, and you have no Spell/Trap Cards in your Graveyard: You can Special Summon this card.
Infernoid Antra
Infernoid Antra

SR

Super Rare
X
FIRE FIRE Level Level 2 [ Fiend / Effect ] ATK 0 DEF 2000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 face-up card your opponent controls; return it to the hand. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect).
Qliphort Cephalopod
Qliphort Cephalopod

SR

Super Rare
X
EARTH EARTH Level Level 7 [ Machine / Pendulum / Effect ] ATK 2800 DEF 1000
Pendulum Scale P Scale 9 You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All monsters your opponent controls lose 300 ATK.
You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. When this card is Tribute Summoned by Tributing a "Qli" monster(s): You can activate this effect; if your opponent has more monsters in their Graveyard than you do, you gain LP equal to the difference x 300, and if you do, inflict the same amount of damage to your opponent.
Satellarknight Rigel
Satellarknight Rigel

SR

Super Rare
X
LIGHT LIGHT Level Level 4 [ Warrior / Effect ] ATK 1900 DEF 700
If this card is Summoned: You can target 1 "tellarknight" monster on the field; it gains 500 ATK, but send it to the Graveyard during the End Phase. You can only use this effect of "Satellarknight Rigel" once per turn.
Jinzo - Jector
Jinzo - Jector

SR

Super Rare
X
DARK DARK Level Level 4 [ Machine / Effect ] ATK 800 DEF 2000
This card's name becomes "Jinzo" while on the field or in the GY. You can Tribute this card; add 1 "Jinzo" monster from your Deck to your hand, except "Jinzo - Jector", then reveal all Set cards in your opponent's Spell & Trap Zones, and if there are Traps among them, you can Special Summon "Jinzo" monsters from your hand, up to the number of Traps revealed. You can only use this effect of "Jinzo - Jector" once per turn.
Skilled Blue Magician
Skilled Blue Magician

SR

Super Rare
X
LIGHT LIGHT Level Level 4 [ Spellcaster / Effect ] ATK 1800 DEF 1800
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Gaia The Fierce Knight" monster from your hand, Deck, or GY. You can banish this card from your GY, then target 1 card you control that you can place a Spell Counter on; place 1 Spell Counter on it.
Thunderclap Skywolf
Thunderclap Skywolf

SR

Super Rare
X
LIGHT LIGHT Level Level 7 [ Thunder / Effect ] ATK 2500 DEF 2000
If this card is Special Summoned from the Graveyard: You can destroy all face-up monsters your opponent controls. You cannot conduct your Battle Phase the turn you activate this effect.
Lightning Rod Lord
Lightning Rod Lord

SR

Super Rare
X
LIGHT LIGHT Level Level 4 [ Thunder / Effect ] ATK 1800 DEF 100
Neither player can activate Spell Cards during Main Phase 1.
El Shaddoll Wendigo
El Shaddoll Wendigo

SR

Super Rare
X
WIND WIND Level Level 6 [ Psychic / Fusion / Effect ] ATK 200 DEF 2800
1 "Shaddoll" monster + 1 WIND monster
Must first be Fusion Summoned. (Quick Effect): You can target 1 monster you control; this turn, it cannot be destroyed by battle with an opponent's Special Summoned monster. You can only use this effect of "El Shaddoll Wendigo" once per turn. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.
Superheavy Samurai Warlord Susanowo
Superheavy Samurai Warlord Susanowo

SR

Super Rare
X
EARTH EARTH Level Level 10 [ Machine / Synchro / Effect ] ATK 2400 DEF 3800
1 Machine-Type Tuner + 1 or more non-Tuner "Superheavy Samurai" monsters
This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. Once per turn, during either player's turn, if you have no Spell/Trap Cards in your Graveyard: You can target 1 Spell/Trap Card in your opponent's Graveyard; Set it to your side of the field, but banish it when it leaves the field.
Void Seer
Void Seer

SR

Super Rare
X
SPELL SPELL Quick-Play Quick-Play
Target 1 "Infernoid" monster you control; that target is unaffected by the opponent's card effects this turn. If an "Infernoid" monster(s) you control would be destroyed by a card effect, you can banish this card from your Graveyard instead of destroying 1 of those monsters.
Void Launch
Void Launch

SR

Super Rare
X
TRAP TRAP Continuous Continuous
During each of your Standby Phases: You can send up to 2 "Infernoid" monsters from your Deck to the Graveyard. If you control a monster that is not an "Infernoid" monster, send this card to the Graveyard.
Good & Evil in the Burning Abyss
Good & Evil in the Burning Abyss

SR

Super Rare
X
SPELL SPELL Ritual Ritual
This card is used to Ritual Summon "Malacoda, Netherlord of the Burning Abyss". You must also Tribute monsters from your hand or field whose total Levels equal 6 or more. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard and send 1 "Burning Abyss" monster from your hand to the Graveyard; add 1 "Burning Abyss" card from your Deck to your hand. You can only use this effect of "Good & Evil in the Burning Abyss" once per turn.