Total of 62 Card(s)
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- Dark Magician
- X
- DARK Level 7 [ Spellcaster / Normal ] ATK 2500 DEF 2100
- The ultimate wizard in terms of attack and defense.
- Gaia The Fierce Knight
- X
- EARTH Level 7 [ Warrior / Normal ] ATK 2300 DEF 2100
- A knight whose horse travels faster than the wind. His battle-charge is a force to be reckoned with.
- Curse of Dragon
- X
- DARK Level 5 [ Dragon / Normal ] ATK 2000 DEF 1500
- A wicked dragon that taps into dark forces to execute a powerful attack.
- Winged Dragon, Guardian of the Fortress #1
- X
- WIND Level 4 [ Dragon / Normal ] ATK 1400 DEF 1200
- A dragon commonly found guarding mountain fortresses. Its signature attack is a sweeping dive from out of the blue.
- Beaver Warrior
- X
- EARTH Level 4 [ Beast-Warrior / Normal ] ATK 1200 DEF 1500
- What this creature lacks in size it makes up for in defense when battling in the prairie.
- Celtic Guardian
- X
- EARTH Level 4 [ Warrior / Normal ] ATK 1400 DEF 1200
- An elf who learned to wield a sword, he baffles enemies with lightning-swift attacks.
- Silver Fang
- X
- EARTH Level 3 [ Beast / Normal ] ATK 1200 DEF 800
- A snow wolf that's beautiful to the eye, but absolutely vicious in battle.
- Giant Soldier of Stone
- X
- EARTH Level 3 [ Rock / Normal ] ATK 1300 DEF 2000
- A giant warrior made of stone. A punch from this creature has earth-shaking results.
- Shadow Specter
- X
- DARK Level 1 [ Zombie / Normal ] ATK 500 DEF 200
- Powerful in groups, this animal spirit can be found in the wastelands.
- Charging Gaia the Fierce Knight
- X
- LIGHT Level 7 [ Warrior / Effect ] ATK 2300 DEF 2100
- You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, its original ATK becomes 1900. If this card is Tributed: You can add 1 "Black Luster Soldier" monster from your Deck to your hand. You can only use this effect of "Charging Gaia the Fierce Knight" once per turn.
- Senju of the Thousand Hands
- X
- LIGHT Level 4 [ Fairy / Effect ] ATK 1400 DEF 1000
- When this card is Normal or Flip Summoned: You can add 1 Ritual Monster from your Deck to your hand.
- Old Vindictive Magician
- X
- DARK Level 2 [ Spellcaster / Flip / Effect ] ATK 450 DEF 600
- FLIP: Target 1 monster your opponent controls; destroy that target.
- Kuriboh
- X
- DARK Level 1 [ Fiend / Effect ] ATK 300 DEF 200
- During damage calculation, if your opponent's monster attacks (Quick Effect): You can discard this card; you take no battle damage from that battle.
- Magician of Faith
- X
- LIGHT Level 1 [ Spellcaster / Flip / Effect ] ATK 300 DEF 400
- FLIP: Target 1 Spell in your GY; add that target to your hand.
- Sphere Kuriboh
- X
- DARK Level 1 [ Fiend / Effect ] ATK 300 DEF 200
- When an opponent's monster declares an attack: You can send this card from your hand to the GY; change the attacking monster to Defense Position. When you Ritual Summon, you can banish this card from your GY as 1 of the monsters required for the Ritual Summon.
- Black Luster Soldier
- X
- EARTH Level 8 [ Warrior / Ritual ] ATK 3000 DEF 2500
- You can Ritual Summon this card with "Black Luster Ritual".
- Black Luster Ritual
- X
- SPELL Ritual
- This card is used to Ritual Summon "Black Luster Soldier". You must also Tribute monsters from your hand or field whose total Levels equal 8 or more.
- Polymerization
- X
- SPELL
- Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material.
- Soul Release
- X
- SPELL
- Target up to 5 cards in any GY(s); banish them.
- Spell Shattering Arrow
- X
- SPELL Quick-Play
- Destroy as many face-up Spells your opponent controls as possible, and if you do, inflict 500 damage to your opponent for each.
- Spiral Spear Strike
- X
- SPELL Continuous
- If "Gaia The Fierce Knight", "Swift Gaia the Fierce Knight", or "Gaia the Dragon Champion" you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. If "Gaia the Dragon Champion" inflicts battle damage with this effect: Draw 2 cards, then discard 1 card.
- Twister
- X
- SPELL Quick-Play
- Pay 500 LP, then target 1 face-up Spell/Trap on the field; destroy that target.
- Summoner's Art
- X
- SPELL
- Add 1 Level 5 or higher Normal Monster from your Deck to your hand.
- Fighting Spirit
- X
- SPELL Equip
- The equipped monster gains 300 ATK for each monster your opponent controls. If it would be destroyed by battle, you can destroy this card instead.
- White Elephant's Gift
- X
- SPELL
- Send 1 face-up non-Effect Monster you control to the GY; draw 2 cards.
- Goblin Circus
- X
- SPELL Continuous
- Once per turn, during your End Phase: Reveal the bottom card of your Deck, then place it on the top of the Deck or banish it face-down.
- Backup Squad
- X
- SPELL Continuous
- Each time you take 1000 or more damage by your opponent's card effect or their monster's attack: Draw 1 card for every 1000 damage you took.
- Spellbinding Circle
- X
- TRAP Continuous
- Activate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When that monster is destroyed, destroy this card.
- Magic Jammer
- X
- TRAP Counter
- When a Spell Card is activated: Discard 1 card; negate the activation, and if you do, destroy it.
- Eliminating the League
- X
- TRAP
- Discard 1 Spell, then target 1 face-up monster your opponent controls; destroy that target, then look at your opponent's hand and send all cards in their hand with the same name as that destroyed card to the GY.
- Gaia the Dragon Champion
- X
- WIND Level 7 [ Dragon / Fusion ] ATK 2600 DEF 2100
- "Gaia The Fierce Knight" + "Curse of Dragon"
- Thousand-Eyes Idol
- X
- DARK Level 1 [ Spellcaster / Normal ] ATK 0 DEF 0
- A wicked entity that controls the hearts of men, its thousand eyes are able to see and expand the negative influences in an individual's soul.
- Illusionist Faceless Mage
- X
- DARK Level 5 [ Spellcaster / Normal ] ATK 1200 DEF 2200
- Manipulates enemy attacks with the power of illusion.
- Toon Alligator
- X
- WATER Level 4 [ Reptile / Normal ] ATK 800 DEF 1600
- An alligator monster straight from the cartoons.
- Red Archery Girl
- X
- WATER Level 4 [ Aqua / Normal ] ATK 1400 DEF 1500
- A mermaid archer that hides in a protective shell, waiting for the right moment to strike.
- Manga Ryu-Ran
- X
- FIRE Level 7 [ Dragon / Toon / Effect ] ATK 2200 DEF 2600
-
(This card is always treated as a "Toon" card.)
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 2 monsters, while you control "Toon World". Cannot attack the turn it is Special Summoned. You must pay 500 LP to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon monster, in which case this card must target a Toon monster for its attacks.
- Toon Barrel Dragon
- X
- DARK Level 7 [ Machine / Toon / Effect ] ATK 2600 DEF 2200
- Cannot attack the turn it is Summoned. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly. Once per turn: You can target 1 card on the field; toss a coin 3 times and destroy it if at least 2 of the results are heads.
- Toon Buster Blader
- X
- EARTH Level 7 [ Warrior / Toon / Effect ] ATK 2600 DEF 2300
- Cannot attack the turn it is Summoned. Gains 500 ATK for each Dragon monster your opponent controls or is in their GY. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly.
- Toon Dark Magician
- X
- DARK Level 7 [ Spellcaster / Toon / Effect ] ATK 2500 DEF 2100
-
Cannot attack the turn it is Summoned. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly. Once per turn: You can discard 1 "Toon" card, then activate 1 of these effects;
●Special Summon 1 Toon monster from your Deck, except "Toon Dark Magician", ignoring its Summoning conditions.
●Add 1 "Toon" Spell/Trap from your Deck to your hand.
- Toon Summoned Skull
- X
- DARK Level 6 [ Fiend / Toon / Effect ] ATK 2500 DEF 1200
-
(This card is always treated as an "Archfiend" card.)
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 monster, while you control "Toon World". Cannot attack the turn it is Special Summoned. You must pay 500 LP to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon monster, in which case this card must target a Toon monster for its attacks.
- Toon Mermaid
- X
- WATER Level 4 [ Aqua / Toon / Effect ] ATK 1400 DEF 1500
- Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand), while you control "Toon World". Cannot attack the turn it is Special Summoned. You must pay 500 LP to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon monster, in which case this card must target a Toon monster for its attacks.
- Toon Masked Sorcerer
- X
- DARK Level 4 [ Spellcaster / Toon / Effect ] ATK 900 DEF 1400
- Cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly. If this card inflicts battle damage to your opponent: Draw 1 card.
- Toon Gemini Elf
- X
- EARTH Level 4 [ Spellcaster / Toon / Effect ] ATK 1900 DEF 900
- Cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly. If this card inflicts battle damage to your opponent: Discard 1 random card from your opponent's hand.
- Illusionist Faceless Magician
- X
- DARK Level 5 [ Spellcaster / Effect ] ATK 1200 DEF 2200
- If a face-up "Eyes Restrict" Fusion Monster(s) or "Relinquished" you control is destroyed by battle or card effect: You can Special Summon this card from the GY (if it was there when that monster was destroyed) or hand (even if not). If this card is sent from the field to the GY: You can target 1 "Eyes Restrict" Fusion Monster or "Relinquished" in your GY; Special Summon it. You can only use each effect of "Illusionist Faceless Magician" once per turn.
- Sonic Bird
- X
- WIND Level 4 [ Winged Beast / Effect ] ATK 1400 DEF 1000
- When this card is Normal or Flip Summoned: You can add 1 Ritual Spell from your Deck to your hand.
- Djinn Prognosticator of Rituals
- X
- DARK Level 3 [ Fiend / Effect ] ATK 400 DEF 300
- When you Ritual Summon a monster, you can banish this card from your GY as 1 of the monsters required for the Ritual Summon. If you Ritual Summon using this card, if that Ritual Summoned monster inflicts battle damage to your opponent, they discard 1 card.
- Djinn Disserere of Rituals
- X
- DARK Level 1 [ Fiend / Effect ] ATK 200 DEF 200
- When you Ritual Summon a monster, you can banish this card from your GY as 1 of the monsters required for the Ritual Summon. The monster Ritual Summoned using this card is unaffected by Trap effects.
- Relinquished
- X
- DARK Level 1 [ Spellcaster / Ritual / Effect ] ATK 0 DEF 0
- You can Ritual Summon this card with "Black Illusion Ritual". Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead. While equipped with that monster, any battle damage you take from battles involving this card inflicts equal effect damage to your opponent.
- Black Illusion Ritual
- X
- SPELL Ritual
- This card is used to Ritual Summon "Relinquished". You must also Tribute a monster from your hand or field whose Level is 1 or more.
- Toon World
- X
- SPELL Continuous
- Activate this card by paying 1000 LP.
- Toon Table of Contents
- X
- SPELL
- Add 1 "Toon" card from your Deck to your hand.
- Toon Rollback
- X
- SPELL
- Target 1 Toon monster you control; it can make a second attack during each Battle Phase this turn.
- Fulfillment of the Contract
- X
- SPELL Equip
- Activate this card by paying 800 LP, then target 1 Ritual Monster in your GY; Special Summon it and equip it with this card. When this card is destroyed, banish the equipped monster.
- Toon Mask
- X
- TRAP
- If you control "Toon World": Target 1 face-up monster your opponent controls; Special Summon 1 Toon monster from your hand or Deck, whose Level is less than or equal to the Level/Rank of that monster, ignoring its Summoning conditions.
- Seven Tools of the Bandit
- X
- TRAP Counter
- When a Trap Card is activated: Pay 1000 LP; negate the activation, and if you do, destroy it.
- Dust Tornado
- X
- TRAP
- Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.
- Shield Spear
- X
- TRAP
- Target 1 face-up monster on the field; it gains 400 ATK/DEF until the end of this turn.
- Security Orb
- X
- TRAP
- When your opponent's monster declares an attack: Target that attacking monster; change that target's battle position. If this Set card is destroyed by your opponent's Spell/Trap effect and sent to the GY: Destroy 1 monster on the field.
- Skill Successor
- X
- TRAP
- Target 1 face-up monster you control; it gains 400 ATK until the end of this turn. During your turn, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up monster you control; that target gains 800 ATK until the end of this turn.
- Thousand-Eyes Restrict
- X
- DARK Level 1 [ Spellcaster / Fusion / Effect ] ATK 0 DEF 0
-
"Relinquished" + "Thousand-Eyes Idol"
Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.
- Advanced Ritual Art
-
UR
Ultra Rare - X
- SPELL Ritual
- This card is used to Ritual Summon any 1 Ritual Monster. You must also send Normal Monsters from your Deck to the GY whose total Levels equal the Level of that Ritual Monster.
- D.D. Crow
-
UR
Ultra Rare - X
- DARK Level 1 [ Winged Beast / Effect ] ATK 100 DEF 100
- (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.